Post: How to edit patches that aren't the regular size (228kb) ?
11-02-2010, 01:57 PM #1
DEREKTROTTER
You're Goddamn Right
(adsbygoogle = window.adsbygoogle || []).push({}); patches like bgalex or libertines

everytime i try to edit i get blackscreen

solution?

thanks
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11-02-2010, 03:04 PM #2
Default Avatar
Newelly
Guest
all i know is the files ( i.e B4A0 And F51 )

well with bgalex's its

Be14 or w.e and B4a0
11-03-2010, 09:38 PM #3
CHAOZ
Banned
use BucN's new program .
11-03-2010, 09:42 PM #4
divybc
Former Staff
Originally posted by DEREKTROTTER View Post
patches like bgalex or libertines

everytime i try to edit i get blackscreen

solution?

thanks


yeh bro i get the same problem i thing they edited it in ff viewer of something then converted it with bucn program not to sure tho i could be wrong
11-03-2010, 10:57 PM #5
DEREKTROTTER
You're Goddamn Right
doesnt matter now, i have a much easier way thanks to Mossy Smile
11-03-2010, 11:36 PM #6
divybc
Former Staff
Originally posted by DEREKTROTTER View Post
doesnt matter now, i have a much easier way thanks to Mossy Smile


mind helping me out with this bcoz i tried for 5 hours today and still no luck im taking out the gungame n stuff and putting in zombie land 2.
11-04-2010, 12:40 AM #7
DEREKTROTTER
You're Goddamn Right
Originally posted by Xx View Post
mind helping me out with this bcoz i tried for 5 hours today and still no luck im taking out the gungame n stuff and putting in zombie land 2.


im pretty sure there is too much code in zombieland 2 to put in mossys patch. Libertines version with juggernauts + gungame is spot on
11-06-2010, 02:53 AM #8
BuC-ShoTz
TeamMvKâ?¢
offzip -a -1 -z -15 <patch_mp.ff> <output-folder> 0

offzip -a -z -15 <00000027.dat> <output-folder> 0x00068C3E

the files produced will be the gsc's

or you can do what ihatecompvir does
11-06-2010, 10:49 AM #9
Originally posted by DEREKTROTTER View Post
patches like bgalex or libertines

everytime i try to edit i get blackscreen

solution?

thanks


Hey mate im getting the exact same problem and ive posted a thread about it, i thought i was doing something wrong but obviously not. Can you please tell me how you got around the problem?

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