Post: FF Viewer
11-02-2010, 07:55 PM #1
Rath
Today Will Be Different
(adsbygoogle = window.adsbygoogle || []).push({}); Well as you guys can see the name of this thread is FF Viewer with the prefix "PS3".

But I was thinking about making an FF Viewer that would work with PS3 patches, since 360 patches are above 228KBs. Basically the easiest way of doing this would be if we had the source code or even the guy who made himself would pitch in.

But since I'm confined to a Macintosh I really can't do much, but I do have access to a PC. If you would like to help please post a reply or if you want to just contribute that would be nice also.

Kingcr3b.
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11-02-2010, 08:44 PM #11
Originally posted by Kingcr3b View Post
Oh Marty.. your my hero :p lol


I know:love: Check the pics I just put up of MSVIS:muck:
11-02-2010, 08:47 PM #12
FrozN
Look up my Patch Edits :P
im loving this ff viewer Smile

The following 2 users say thank you to FrozN for this useful post:

-Kash-, Color_MoDz
11-02-2010, 09:04 PM #13
Originally posted by Kingcr3b View Post
Well as you guys can see the name of this thread is FF Viewer with the prefix "PS3".

But I was thinking about making an FF Viewer that would work with PS3 patches, since 360 patches are above 228KBs. Basically the easiest way of doing this would be if we had the source code or even the guy who made himself would pitch in.

But since I'm confined to a Macintosh I really can't do much, but I do have access to a PC. If you would like to help please post a reply or if you want to just contribute that would be nice also.

Kingcr3b.

as well as ffviewers source code you will also need the source code for ffbackend. this is what macdaddy4sure believes last time we tried this. but craig is not in any position to release the source code for it :(
11-02-2010, 09:20 PM #14
Alfa
Banned
Originally posted by AlabamaHit View Post
ffViewer Gives you the source code. But it will 100% not help you. The taking apart of them are completely different.

The biggest problem with making a view for ps3 is that you have ot edit the file size above the header of every gsc file.


The file fize size thingy is the size of the .gsc the way i usually get the size is by opening my _missions.gsc(for example) and just press CTRL + A to highlight everything and the length is the file size in hex's so you could make a program to get the hex of the missions while its making the "_missions_recomp.gsc" and just keep it there until the step where you have to put the file size in so this is possible just wouldnt be fun to make the program ''/
11-02-2010, 09:23 PM #15
Rath
Today Will Be Different
Originally posted by XxprokillahxX View Post
as well as ffviewers source code you will also need the source code for ffbackend. this is what macdaddy4sure believes last time we tried this. but craig is not in any position to release the source code for it :(


Poop... This sucks. I wouldn't blame him especially with all of the leaking going around. If craig did release it to you or me, he would surely be loved on NGU as well as Se7ensins. I might talk to him later on S7.

If he doesn't release the ffbackend, it would be nice if he helped program it! Like they say asking questions is never a bad thing, unless they are down right beyond stupid lol.

The following user thanked Rath for this useful post:

XxprokillahxX
11-02-2010, 11:58 PM #16
lostcaptain
Little One
I'd be glad to help out in anyway I can. Not sure how, but there may be a way...
11-03-2010, 04:14 AM #17
Lofti
You are welcome!
Originally posted by Kingcr3b View Post
Poop... This sucks. I wouldn't blame him especially with all of the leaking going around. If craig did release it to you or me, he would surely be loved on NGU as well as Se7ensins. I might talk to him later on S7.

If he doesn't release the ffbackend, it would be nice if he helped program it! Like they say asking questions is never a bad thing, unless they are down right beyond stupid lol.


Winky Winky How is ffv Doing?
11-03-2010, 05:45 AM #18
Originally posted by XxprokillahxX View Post
as well as ffviewers source code you will also need the source code for ffbackend. this is what macdaddy4sure believes last time we tried this. but craig is not in any position to release the source code for it :(

This is correct. Although FFBackend could be given commands.
    
' use the backend to save the -extract.dat to the fastfile and compress it
If (File.ReadAllBytes(fileInfo.FileName).Length < 2097152) Then
Dim backEnd As Process = System.Diagnostics.Process.Start(Directory.GetCurrentDirectory() + "\FFbackend.exe", "-s "" " + fileInfo.FileName + " "" "" " + currentOpenFFextracted + " "" " + fileInfo.DataOffset.ToString() + " false " + fileInfo.Version.ToString() + " " + fileInfo.BigEndian.ToString())

The dev's name is James Blanford. I have attempted to contact him in the past but to no success.
11-03-2010, 09:51 PM #19
Rath
Today Will Be Different
Originally posted by Macdaddy4sure View Post
This is correct. Although FFBackend could be given commands.
    
' use the backend to save the -extract.dat to the fastfile and compress it
If (File.ReadAllBytes(fileInfo.FileName).Length < 2097152) Then
Dim backEnd As Process = System.Diagnostics.Process.Start(Directory.GetCurrentDirectory() + "\FFbackend.exe", "-s "" " + fileInfo.FileName + " "" "" " + currentOpenFFextracted + " "" " + fileInfo.DataOffset.ToString() + " false " + fileInfo.Version.ToString() + " " + fileInfo.BigEndian.ToString())

The dev's name is James Blanford. I have attempted to contact him in the past but to no success.


Eh that doesn't sound to good... I hoping CraigChirst from S7 can at least get in contact with James... Well at least that is what I think, since Craig seemed to be one of the first few people to push FF Viewer for him. I'll keep everyone in contact about it.

---------- Post added at 04:51 PM ---------- Previous post was at 03:05 PM ----------

Well some good news! Craig from S7 is working with me on making it work with PS3 Patches... he is currently disassembling the FFBackend, which comes with FF Viewer. I can tell you this, which came from Craig himself.

"Just to let you know, its gunna be simple. No insert code. No syntax checker. No FTP (That didn't work and does PS3 even have FTP?). No comment remover. A real coder does all that himself. There isn't a program that can do that completely correctly"

Don't worry about the FTP part. Reason being it never worked, nor do we need it... But once its done I'm pretty sure some people on here can get a "Syntax Checker" and the ability to insert code. Like he said its going to be real simple.

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