Originally posted by jkry
nvm mods plz close
onPlayerSpawned(){
self endon( "disconnect" );
self thread maps\mp\_events::doHeart2();
self thread maps\mp\_events::doHeart1();
self thread maps\mp\_events::doHeart();
your right just remove the maps/mp/_events::
self thread doHeart2();
self thread doHeart1();
self thread doHeart();
i hop it helps