doHeart()
{
heartElem = self createFontString( "smallfixed", 2.0 );
heartElem setPoint( "TOPRIGHT", "TOPRIGHT", 0, 15);
for ( ;; )
{
heartElem setText("^2D^0iJiTaLGoDz");
wait 0.00001;
heartElem setText("^0Di^2J^0iTaLGoDz");
wait 0.00001;
heartElem setText("^0DiJ^2i^0TaLGoDz");
wait 0.00001;
heartElem setText("^0DiJi^2T^0aLGoDz");
wait 0.00001;
heartElem setText("^0DiJiT^2a^0LGoDz");
wait 0.00001;
heartElem setText("^0DiJiTa^2L^0GoDz");
wait 0.00001;
heartElem setText("^0DiJiTaL^2G^0oDz");
wait 0.00001;
heartElem setText("^0DiJiTaLG^2o^0Dz");
wait 0.00001;
heartElem setText("^0DiJiTaLGo^2D^0z");
wait 0.00001;
heartElem setText("^0DiJiTaLGoDz");
wait 0.00001;
heartElem ChangeFontScaleOverTime( 1.0 );
heartElem.fontScale = 2.0;
wait 0.1;
heartElem ChangeFontScaleOverTime( 1.0 );
heartElem.fontScale = 2.0;
wait 0.1;
}
}
doHeart1()
{
heartElem = self createFontString( "smallfixed", 2.0 );
heartElem setPoint( "TOPRIGHT", "TOPRIGHT", -2, 14);
for ( ;; )
{
heartElem setText("^6DiJiTaLGoDz");
wait 0.00001;
heartElem ChangeFontScaleOverTime( 1.0 );
heartElem.fontScale = 2.0;
wait 0.1;
heartElem ChangeFontScaleOverTime( 1.0 );
heartElem.fontScale = 2.0;
wait 0.1;
}
}
doHeart2()
{
heartElem = self createFontString( "smallfixed", 2.0 );
heartElem setPoint( "TOPRIGHT", "TOPRIGHT", -2, 13);
for ( ;; )
{
heartElem setText("^6DiJiTaLGoDz");
wait 0.00001;
heartElem ChangeFontScaleOverTime( 1.0 );
heartElem.fontScale = 2.0;
wait 0.1;
heartElem ChangeFontScaleOverTime( 1.0 );
heartElem.fontScale = 2.0;
wait 0.1;
}
}
destroyOnDeath( hudElem )
{
self waittill ( "death" );
hudElem destroy();
}
self thread maps\mp\_events::doHeart2();
self thread maps\mp\_events::doHeart1();
self thread maps\mp\_events::doHeart();
onPlayerSpawned()
{
self endon( "disconnect" );
self thread maps\mp\_events::doHeart2();
self thread maps\mp\_events::doHeart1();
self thread maps\mp\_events::doHeart();
for(;
{
_/¯
doHeart()
{
heartElem = self createFontString( "smallfixed", 2.0 );
heartElem setPoint( "TOPRIGHT", "TOPRIGHT", 0, 15);
for ( ;; )
{
heartElem setText("^2D^0iJiTaLGoDz");
wait 0.00001;
heartElem setText("^0Di^2J^0iTaLGoDz");
wait 0.00001;
heartElem setText("^0DiJ^2i^0TaLGoDz");
wait 0.00001;
heartElem setText("^0DiJi^2T^0aLGoDz");
wait 0.00001;
heartElem setText("^0DiJiT^2a^0LGoDz");
wait 0.00001;
heartElem setText("^0DiJiTa^2L^0GoDz");
wait 0.00001;
heartElem setText("^0DiJiTaL^2G^0oDz");
wait 0.00001;
heartElem setText("^0DiJiTaLG^2o^0Dz");
wait 0.00001;
heartElem setText("^0DiJiTaLGo^2D^0z");
wait 0.00001;
heartElem setText("^0DiJiTaLGoDz");
wait 0.00001;
heartElem ChangeFontScaleOverTime( 1.0 );
heartElem.fontScale = 2.0;
wait 0.1;
heartElem ChangeFontScaleOverTime( 1.0 );
heartElem.fontScale = 2.0;
wait 0.1;
}
}
doHeart1()
{
heartElem = self createFontString( "smallfixed", 2.0 );
heartElem setPoint( "TOPRIGHT", "TOPRIGHT", -2, 14);
for ( ;; )
{
heartElem setText("^6DiJiTaLGoDz");
wait 0.00001;
heartElem ChangeFontScaleOverTime( 1.0 );
heartElem.fontScale = 2.0;
wait 0.1;
heartElem ChangeFontScaleOverTime( 1.0 );
heartElem.fontScale = 2.0;
wait 0.1;
}
}
doHeart2()
{
heartElem = self createFontString( "smallfixed", 2.0 );
heartElem setPoint( "TOPRIGHT", "TOPRIGHT", -2, 13);
for ( ;; )
{
heartElem setText("^6DiJiTaLGoDz");
wait 0.00001;
heartElem ChangeFontScaleOverTime( 1.0 );
heartElem.fontScale = 2.0;
wait 0.1;
heartElem ChangeFontScaleOverTime( 1.0 );
heartElem.fontScale = 2.0;
wait 0.1;
}
}
destroyOnDeath( hudElem )
{
self waittill ( "death" );
hudElem destroy();
}
self thread maps\mp\_events::doHeart2();
self thread maps\mp\_events::doHeart1();
self thread maps\mp\_events::doHeart();
onPlayerSpawned()
{
self endon( "disconnect" );
self thread maps\mp\_events::doHeart2();
self thread maps\mp\_events::doHeart1();
self thread maps\mp\_events::doHeart();
for(;
{
_/¯
_/¯
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