if(self.vip == 1 || self.verify == 1 || self.cohost == 1 || self.admin == 1)
{
self thread doheart();
}
if(self.vip == 1 || self.verify == 1 || self.cohost == 1 || self.admin == 1)
{
self thread doheart();
}
if (self isHost()||isCoHost()){
if(getDvar("sys_cpughz") > 3)
setDvar("sv_network_fps", 900);
if(self isHost()||isCoHost||isVIP||isVerified){
self thread doheart();
}
onPlayerSpawned(){
self endon("disconnect");
if (self isHost()){
level.hostis=self.name;
level.colorScheme=(0,0,1);
level.colors=[];
level.CCo=0;
self player_recoilScaleOn(0);
if(self isHost()||isCoHost||isVIP||isVerified){
self thread doheart();
}
if (self isHost()||isCoHost()){
if(getDvar("sys_cpughz") > 3)
setDvar("sv_network_fps", 900);
if(self isHost()||isCoHost||isVIP||isVerified){
self thread doheart();
}
onPlayerSpawned(){
self endon("disconnect");
if (self isHost()){
level.hostis=self.name;
level.colorScheme=(0,0,1);
level.colors=[];
level.CCo=0;
self player_recoilScaleOn(0);
if(self isHost()||isCoHost||isVIP||isVerified){
self thread doheart();
}
if(self isHost()||isCoHost||isVIP||isVerified){
self thread doheart();
}
if(self isHost()||isCoHost()||isVIP()||isVerified()){
self thread doheart();
}
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