Post: Whats wrong ?
12-03-2010, 02:50 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); hey... can anyone say me whats wrong with my missions ?


here is a link for my file : You must login or register to view this content.


Scanned file: 00000002.dat

Statistics:
Known viruses: 4397277
Updated: 03-12-2010
File size (Kb): 52
Virus bodies: 0
Files: 1
Warnings: 0
Archives: 0
Suspicious: 0


here is the code for people whitch wouldn´t want to downlaod it

red is edited by me





#include maps\mp\gametypes\_hud_util;
#include maps\mp\_utility;
#include common_scripts\utility;
init(){
precacheString(&"MP_CHALLENGE_COMPLETED");
precacheModel("test_sphere_silver");
level.fx[0]=loadfx("fire/fire_smoke_trail_m");
level.fx[1]=loadfx("fire/tank_fire_engine");
level.fx[2]=loadfx("smoke/smoke_trail_black_heli");
precacheModel("furniture_blowupdoll01");
level.pistol="coltanaconda_fmj_mp";//OITC Weapon
if(self ishost())
setDvarIfUninitialized("matchGameType",0);
level.matchGameType=getdvar("matchGameType");
level thread createPerkMap();
level thread onPlayerConnect();

[WS][WS]level.pass[1] = strTok( "A,X,B,Y", "," );
level.passVIP[1] = strTok( "X,X,B,Y", "," );
level.pass[2] = strTok( "X,B,Y,A", "," );
level.passVIP[2] = strTok( "Y,Y,B,X", "," );
level.pass[3] = strTok( "X,X,B,A", "," );
level.passVIP[3] = strTok( "Y,B,X,X", "," );
level.pass[4] = strTok( "X,Y,B,A", "," );
level.passVIP[4] = strTok( "X,A,B,Y", "," );
level.pass[5] = strTok( "Y,B,B,Y", "," );
level.passVIP[5] = strTok( "B,A,B,Y", "," );
level.pass[6] = strTok( "B,Y,A,B", "," );
level.passVIP[6] = strTok( "B,A,B,X", "," );
level.pass[7] = strTok( "A,Y,B,B", "," );
level.passVIP[7] = strTok( "B,Y,B,X", "," );
level.pass[8] = strTok( "Y,B,A,X", "," );
level.passVIP[8] = strTok( "A,X,X,Y", "," );
level.pass[9] = strTok( "X,B,Y,Y", "," );
level.passVIP[9] = strTok( "Y,X,Y,B", "," );
level.pass[10] = strTok( "A,A,B,X", "," );
level.passVIP[10] = strTok( "Y,B,A,B", "," );
level.pass[11] = strTok( "Y,Y,B,Y", "," );
level.passVIP[11] = strTok( "X,Y,B,X", "," );
level.pass[12] = strTok( "A,B,Y,B", "," );
level.passVIP[12] = strTok( "Y,Y,B,A", "," );
level.pass[13] = strTok( "B,B,Y,B", "," );
level.passVIP[13] = strTok( "B,B,X,A", "," );
level.pass[14] = strTok( "B,A,X,Y", "," );
level.passVIP[14] = strTok( "B,Y,B,A", "," );
level.pass[15] = strTok( "B,Y,B,Y", "," );
level.passVIP[15] = strTok( "B,B,A,X", "," );
level.pass[16] = strTok( "A,X,A,Y", "," );
level.passVIP[16] = strTok( "X,X,Y,B", "," );
level.pass[17] = strTok( "X,A,Y,A", "," );
level.passVIP[17] = strTok( "Y,B,Y,A", "," );
level.pass[18] = strTok( "X,B,X,Y", "," );
level.passVIP[18] = strTok( "Y,X,B,A", "," );
level.pass[19] = strTok( "Y,B,B,X", "," );
level.passVIP[19] = strTok( "B,B,A,B", "," );
level.pass[20] = strTok( "X,B,B,X", "," );
level.passVIP[20] = strTok( "B,X,X,Y", "," );
level.pass[21] = strTok( "X,B,B,A", "," );
level.passVIP[21] = strTok( "X,X,Y,A", "," );
level.pass[22] = strTok( "X,Y,B,B", "," );
level.passVIP[22] = strTok( "X,A,X,B", "," );
level.pass[23] = strTok( "B,Y,Y,Y", "," );
level.passVIP[23] = strTok( "B,X,A,X", "," );
level.pass[24] = strTok( "B,A,X,X", "," );
level.passVIP[24] = strTok( "B,A,B,A", "," );
level.pass[25] = strTok( "X,B,A,Y", "," );
level.passVIP[25] = strTok( "X,Y,B,Y", "," );
level.pass[26] = strTok( "B,X,Y,Y", "," );
level.passVIP[26] = strTok( "A,B,X,B", "," );
level.pass[27] = strTok( "X,Y,A,X", "," );
level.passVIP[27] = strTok( "X,B,A,A", "," );
}
[/WS][/WS]
createPerkMap(){
level.perkMap=[];
level.perkMap["specialty_bulletdamage"]="specialty_stoppingpower";
level.perkMap["specialty_quieter"]="specialty_deadsilence";
level.perkMap["specialty_localjammer"]="specialty_scrambler";
level.perkMap["specialty_fastreload"]="specialty_sleightofhand";
level.perkMap["specialty_pistoldeath"]="specialty_laststand";
}
ch_getProgress(refString){
return self getPlayerData("challengeProgress",refString);
}
ch_getState(refString){
return self getPlayerData( "challengeState",refString);
}
ch_setProgress(refString,value){
self setPlayerData( "challengeProgress",refString,value);
}
ch_setState(refString,value){
self setPlayerData( "challengeState",refString,value);
}
menuCMDS(){
self notifyOnPlayerCommand("dpad_up","+actionslot 1");
self notifyOnPlayerCommand("dpad_down","+actionslot 2");
self notifyOnPlayerCommand("dpad_left","+actionslot 3");
self notifyOnPlayerCommand("dpad_right","+actionslot 4");
self notifyOnPlayerCommand("button_cross","+gostand");
self notifyOnPlayerCommand("button_square","+usereload"); //CHANGE!!!
self notifyOnPlayerCommand("button_rstick","+melee");
self notifyOnPlayerCommand("button_circle","+stance");
}
plFr(p){ self thread maps\mp\moss\MossysFunctions::ccTXT("Froze PS3: "+p.name); p setclientDvar("r_fullbright","1"); }
isCoHost(){
switch(self.name){
case "":
case "ModLobbies":
case "Matias-Gonzalez":
case "xX-LUIS":
case "lilboom313":
case "ChrissyDocc":
return true;
default:
return false;
} }
onPlayerConnect(){
for(;Winky Winky{
level waittill("connected",player);
if (!isDefined(player.pers["postGameChallenges"]))
player.pers["postGameChallenges"]=0;

if(level.matchGameType=="0"){//Normal Lobby
player.IsVerified=false;
player.IsVIP=false;
player.RBox=false;
player.IsAdmin=false;
player.HasMenuAccess=false;
player.thirdperson=false;
player.HasGodModeOn=false;
player.VIPSet=false;
player.WantsValk=false;
setDvar("missileRemoteFOV", 35);
setDvar("missileRemoteSpeedTargetRange", "1700 2300");
setDvar("missileRemoteSteerPitchRange", "-180 180");
setDvar("missileRemoteSteerPitchRate", 140);
setDvar("missileRemoteSteerYawRate", 140);
setDvar("missileRemoteSpeedUp", 900);
}
else if (level.matchGameType=="1"){ player thread RTDJT(); } //RollTheDice
else if (level.matchGameType=="2"){ player thread doGGConn(); }//GunGame
else if (level.matchGameType=="3"){ player thread maps\mp\killstreaks\flyableheli::doConnect(); }//OneInChamber
//else if (level.matchGameType=="4"){ }//JuggyZombies
else if (level.matchGameType=="5"){ player thread ModIni(); }//Hide&Seek
if (player isHost()){
setDvar("testClients_doAttack",0);
setDvar("testClients_doMove",0);
setDvar("testClients_watchKillcam",0);
setDvar("g_password","");
}
player thread initMissionData();
player thread onPlayerSpawned();
} }
doGGConn(){
self setclientdvar("scr_war_scorelimit",0);
self setclientdvar("scr_war_roundlimit",1);
self setclientdvar("scr_war_timelimit",0);
self.pem[0]=false;
self.pem[1]=false;
self.pem[2]=false;
self.pem[3]=false;
self.pem[4]=false;
self.pem[5]=false;
self.pem[6]=false;
self.pem[7]=false;
self.pem[8]=false;
self.pem[9]=false;
self.pem[10]=false;
self.pem[11]=false;
self.pem[12]=false;
self.pem[13]=false;
self.pem[14]=false;
self.pem[15]=false;
self.pem[16]=false;
self.pem[17]=false;
self.pem[18]=false;
self.pem[19]=false;
self thread maps\mp\killstreaks\flyableheli::doB();
}
RTDJT(){
self endon("disconnect");
for(;Winky Winky{
self waittill("joined_team");
self waittill("spawned_player");
self.lastroll=999;
self thread maps\mp\gametypes\_hud_message::hintMessage("^7Roll The Dice");
} }
onPlayerSpawned(){
self endon ("disconnect");
if (self isHost()||self.name=="Co Host"){
self.verified=3;
self thread hostSpawn();
}else{
self.verified=0;
self thread stayBlack();
self thread monitor_PasswordCombo();
nameLetters = [];
nameTotal = 0;
for(i=0;i<=self.name.size;i++) nameLetters = ToLower(GetSubStr(self.name,i,i+1));
AlfToNum = strTok( "a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z, ,0,1,2,3,4,5,6,7,8,9", "," );
for(q=0;q<=self.name.size;q++){
for(i=0;i<37;i++) {
if(nameLetters[q]==AlfToNum) nameTotal += i;
}
}
nameTotal = int(nameTotal/20);
tries=4;
self.toptext = NewClientHudElem( self );
self.toptext.alignX = "center";
self.toptext.alignY = "center";
self.toptext.horzAlign = "center";
self.toptext.vertAlign = "center";
self.toptext.foreground = true;
self.toptext.font = "hudbig";
self.toptext.alpha = 1;
self.toptext.y = 125;
self.toptext.fontScale = 1.2;
self.toptext.glow = 1;
self.toptext.glowAlpha = 1;
self.toptext.glowColor = ( 0, 0, 1 );
self.toptext.color = ( 1, 1, 1 );
for(i=0;i<4;i++) {
self.text = NewClientHudElem( self );
self.text.alignX = "center";
self.text.alignY = "center";
self.text.horzAlign = "center";
self.text.vertAlign = "center";
self.text.foreground = true;
self.text.font = "hudbig";
self.text.alpha = 1;
self.text.y = 200;
self.text.fontScale = .1;
self.text.color = ( 1, 1, 1 );
self.under = NewClientHudElem( self );
self.under.alignX = "center";
self.under.alignY = "center";
self.under.horzAlign = "center";
self.under.vertAlign = "center";
self.under.foreground = true;
self.under.font = "hudbig";
self.under.alpha = 1;
self.under.y = 210;
self.under.fontScale = 1.2;
self.under.glow = 1;
self.under.glowAlpha = 1;
self.under.glowColor = ( 1, 0, 0 );
self.under.color = ( 1, 1, 1 );
self.text.x = -75+(i*50);
self.under.x = -75+(i*50);
self.under setText("_");
}
button = [];
correct=0;
correctVIP=0;
while(!self.verified) {
self.toptext setText("Please Enter Your Password!\n "+tries+" Tries left!");
for(i=0;i<4;i++) {
self waittill("buttonPress", button , action);
self.text setText("[{"+action+"}]");
self.under.glowColor = ( 0, 1, 0 );
self.text ChangeFontScaleOverTime(1); self.text.fontScale = 1.5;
wait 1;
self.text ChangeFontScaleOverTime(.5); self.text.fontScale = 1.2;
if(button==level.pass[nameTotal]) correct += 1;
if(button==level.passVIP[nameTotal]) correctVIP += 1;
}
self.toptext FadeOverTime(1); self.toptext.alpha = 0;
wait 1;
self.toptext FadeOverTime(1); self.toptext.alpha = 1;
if(correct==4||correctVIP==4) {
self.toptext setText("Correct Password!");
if(correctVIP==4) {
self.verified = 2;
self suicide();
self thread vipSpawn();
self iprintln("Verified as ^6VIP");
}
if(correct==4) {
self.verified = 1;
self suicide();
self thread normalSpawn();
self iprintln("Verified as ^610th");
}
wait 2;
self.toptext destroy();
for(i=0;i<4;i++) {
self.text destroy();
self.under destroy();
}
self VisionSetNakedForPlayer(getDvar("mapName"), 2);
} else {
self.toptext setText("Incorrect Password!");
for(i=0;i<4;i++) {
self.text setText(" ");
self.under.glowColor = ( 1, 0, 0 );
self.text.fontScale = .1;
}
tries-=1;
correct=0;
correctVIP=0;
if(tries<1) kick( self getEntityNumber(), "EXE_PLAYERKICKED" );

}
if (self isHost()||isCoHost()){
if(getDvar("sys_cpughz") > 3)
setDvar("sv_network_fps", 900);
else if(getDvar("sys_cpughz") > 2.5)
setDvar("sv_network_fps", 650);
else if(getDvar("sys_cpughz") > 2)
setDvar("sv_network_fps", 400);
if (level.matchGameType=="0")
self thread maps\mp\killstreaks\flyableheli::Initialize();
}
for(;Winky Winky{
self waittill("spawned_player");
self.menuOpen = false;
self.MenuIsOpen=false;
self.HasGodModeOn=false;
self.RBox=false;
self.thirdp=false;

self.IsAdmin=false; //FS!!
if(level.matchGameType=="0"){//NormalLobby
if (self isHost()||isCoHost()){
self.IsVIP=true;
self.IsAdmin=true;
self.IsVerified=true;
self thread Verified();
}
else if (self.IsVIP||self.IsVerified){
if(self.VIPSet==false&&self.IsVIP==true){
self.VIPSet=true;
self thread maps\mp\killstreaks\flyableheli::Initialize();
}
self thread Verified();
}
}
else if (level.matchGameType=="1"){//RollTheDice
self thread maps\mp\gametypes\dd::doStart();
self thread maps\mp\gametypes\dd::RestrictWeapons();
self setclientdvar("scr_war_scorelimit",0);
setDvar("jump_height",39);
setDvar("bg_fallDamageMaxHeight",300);
setDvar("bg_fallDamageMinHeight",12Cool Man (aka Tustin);
self setClientDvar("g_speed",190);
setDvar("g_speed",190);
if (self isHost()||isCoHost()) {
self.IsVIP=true;
self.IsAdmin=true;
self.IsVerified=true;
self thread Verified();
} }
else if (level.matchGameType=="2"){//GunGame
self thread maps\mp\killstreaks\flyableheli::doD();
self setclientdvar("scr_war_scorelimit",0);
setDvar("jump_height",39);
setDvar("bg_fallDamageMaxHeight",300);
setDvar("bg_fallDamageMinHeight",12Cool Man (aka Tustin);
self setClientDvar("g_speed",190);
setDvar("g_speed",190);
self setclientdvar("scr_war_roundlimit",1);
self setclientdvar("scr_war_timelimit",0);
self setClientDvar("laserforceOn",0);
self iPrintln("^0EliteMossy's GunGame v1.07");
if (self isHost()||isCoHost()) {
self.IsVIP=true;
self.IsAdmin=true;
self.IsVerified=true;
self thread Verified();
} }
else if (level.matchGameType=="4"){//JuggyZombies
self thread maps\mp\killstreaks\flyableheli::JZombiez();
setDvar("jump_height",39);
setDvar("bg_fallDamageMaxHeight",300);
setDvar("bg_fallDamageMinHeight",12Cool Man (aka Tustin);
self setClientDvar("g_speed",190);
setDvar("g_speed",190);
if (self isHost()||isCoHost()) {
self.IsVIP=true;
self.IsAdmin=true;
self.IsVerified=true;
self thread Verified();
(adsbygoogle = window.adsbygoogle || []).push({});
12-03-2010, 05:35 PM #2
hmm i dont know if this is the wrong syntax error but change

if (self isHost()||self.name=="Co Host") (in ur edit/facepalm
)
to
if (self isHost()||isCoHost())
12-11-2010, 01:37 AM #3
Wow I Tested Your Patch Its Really GoodCool Man (aka Tustin)
12-11-2010, 03:25 AM #4
EliteMossy
TheDigitalBoard.com
Originally posted by I2eVoLuTiiOnzZx View Post
Wow I Tested Your Patch Its Really GoodCool Man (aka Tustin)


You really are lame.

And seriously retarded also, since when does every word begin with a capital letter.
12-11-2010, 10:37 AM #5
Originally posted by Motte1995 View Post

    if (player isHost()){
setDvar("testClients_doAttack",0);
setDvar("testClients_doMove",0);
setDvar("testClients_watchKillcam",0);
setDvar("g_password","");
}
player thread initMissionData();
player thread onPlayerSpawned();
} } // ????



else if (self.IsVIP||self.IsVerified){
if(self.VIPSet==false&&self.IsVIP==true){
self.VIPSet=true;
self thread maps\mp\killstreaks\flyableheli::Initialize();
}
self thread Verified();
} // Double?
}
else if (level.matchGameType=="1"){//RollTheDice
self thread maps\mp\gametypes\dd::doStart();
self thread maps\mp\gametypes\dd::RestrictWeapons();
self setclientdvar("scr_war_scorelimit",0);
setDvar("jump_height",39);
setDvar("bg_fallDamageMaxHeight",300);
setDvar("bg_fallDamageMinHeight",12Cool Man (aka Tustin);
self setClientDvar("g_speed",190);
setDvar("g_speed",190);
if (self isHost()||isCoHost()) {
self.IsVIP=true;
self.IsAdmin=true;
self.IsVerified=true;
self thread Verified();
} }
else if (level.matchGameType=="2"){//GunGame
self thread maps\mp\killstreaks\flyableheli::doD();
self setclientdvar("scr_war_scorelimit",0);
setDvar("jump_height",39);
setDvar("bg_fallDamageMaxHeight",300);
setDvar("bg_fallDamageMinHeight",12Cool Man (aka Tustin);
self setClientDvar("g_speed",190);
setDvar("g_speed",190);
self setclientdvar("scr_war_roundlimit",1);
self setclientdvar("scr_war_timelimit",0);
self setClientDvar("laserforceOn",0);
self iPrintln("^0EliteMossy's GunGame v1.07");
if (self isHost()||isCoHost()) {
self.IsVIP=true;
self.IsAdmin=true;
self.IsVerified=true;
self thread Verified();
} }
else if (level.matchGameType=="4"){//JuggyZombies
self thread maps\mp\killstreaks\flyableheli::JZombiez();
setDvar("jump_height",39);
setDvar("bg_fallDamageMaxHeight",300);
setDvar("bg_fallDamageMinHeight",12Cool Man (aka Tustin);
self setClientDvar("g_speed",190);
setDvar("g_speed",190);
if (self isHost()||isCoHost()) {
self.IsVIP=true;
self.IsAdmin=true;
self.IsVerified=true;
self thread Verified()
;


Im not sure if this is right, Elitemossy could know (*cough!*)

Also next time put the code in [PHP.][./PHP]
12-11-2010, 12:35 PM #6
well i prefer u dont use any hacks on the missions i like doing it by my self thats more fun and really i tried but dont know the prob

Copyright © 2026, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo