Lol at Black Ops weapons being balanced. They are like carbon copies of each other (damage, rate of fire, etc.) and the ones that aren't are clearly better than the rest.
Yeah, only the ACR, UMP and Intervention were good in MW2...right ;-)
Regarding Perks, Treyarch is so stupid, they removed Stopping Power but they did not make any adjustments to the weapons themselves, so we are left with quite a few useless multipliers (PSG1 I'm looking at you) and a bunch of weapons that are just about the same. Some perks don't even work properly (Ninja). Just remember, Black Ops = Reskinned WaW. Treyarch = Garbage
The attachments were BETTER in MW2. Shotguns are primaries in Black Ops and they only have ONE attachment and all secondary weapon attachments are CRAP in Black Ops. Anything that can be considered "good" in Black Ops was already included in MW2.
I agree, shotguns were overpowered secondaries in MW2. Does that really matter? Its not like you could not chose them as a secondary if you wanted to. They were great for CQC, which makes sense, but could not out do ARs out in the open.
Graphics - You are wrong, this isn't even subjective (especially on PS3).