Post: Fake Maps loads Pictures on Ps3!
12-20-2010, 05:26 AM #1
Zombie
I defeated!
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Here is the code I put to make this work. (I made it my self, Happy) Feel free to use it.

    doFakeMaps(pick) { 
switch (pick){
case "Vertigo":
self setClientDvar("ui_mapname","mp_vertigo");
break;
case "Gulag":
self setClientDvar( "ui_mapname","mp_gulag");
break;
case "Shipment":
self setClientDvar( "ui_mapname","mp_shipment");
break;
case "Oilrig":
self setClientDvar("ui_mapname","mp_oilrig");
}
self iPrintln( "^7Map Set to: " + "^3" + pick );
}


Choose map, end game and there you go Smile
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The following 4 users say thank you to Zombie for this useful post:

kzanga, manster, Ox1337, Solid Snake
12-20-2010, 12:38 PM #11
Originally posted by Boydeyyy View Post
These are all completely useless, the loading screens are the only things of these put in the game, if you load any of these it will stuff up because there are no files of the actual map.


It's fun to mess with your friends.

The following user thanked FourzerotwoFAILS for this useful post:

Geeqoh
12-20-2010, 11:19 PM #12
kzanga
Haxor!
Originally posted by Bushigan
ur Exothermic gun isnt even good plus you just took the code from my post and edited it


Actually I used the How ro make a modded weapon thread and yours is a deagle with modded rockets and mine is a USP with Javelins, not alot different so if mine aint good, yours musn't be too good either. Also this is a thread about the maps so no more talk about it.
12-20-2010, 11:40 PM #13
Geeqoh
Be the change you want to see in the world.
LMAO + rep for that sig
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12-20-2010, 11:42 PM #14
italianboss
☆Level 1 Trustworthy☆
i wish you could actually play on these maps
12-20-2010, 11:46 PM #15
Geeqoh
Be the change you want to see in the world.
Why IW can't release this? :( we have to search a way to put maps in the patch and get it to work! Can any1 tell me can this be possible? i doubt it but just to try. One thing i see bypassing, i enter to a CL and the people can change maps to mp_crash and others and they are in pre-game lobby! WTF The host was jordhan51 and OverdooseTooxiC or something like.
12-21-2010, 12:07 AM #16
Originally posted by GotAnyGrapes View Post
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Here is the code I put to make this work. (I made it my self, Happy) Feel free to use it.

    doFakeMaps(pick) { 
switch (pick){
case "Vertigo":
self setClientDvar("ui_mapname","mp_vertigo");
break;
case "Gulag":
self setClientDvar( "ui_mapname","mp_gulag");
break;
case "Shipment":
self setClientDvar( "ui_mapname","mp_shipment");
break;
case "Oilrig":
self setClientDvar("ui_mapname","mp_oilrig");
}
self iPrintln( "^7Map Set to: " + "^3" + pick );
}


Choose map, end game and there you go Smile



were in the codes do i put them?? or can u just send me a patch with them in it
12-21-2010, 12:13 AM #17
gola
OVER 9000!
Originally posted by Xavex View Post
Why IW can't release this? :( we have to search a way to put maps in the patch and get it to work! Can any1 tell me can this be possible? i doubt it but just to try. One thing i see bypassing, i enter to a CL and the people can change maps to mp_crash and others and they are in pre-game lobby! WTF The host was jordhan51 and OverdooseTooxiC or something like.


It's completely impossible to play these maps, there are no GAME files for these on the disc, .ffs and patches just choose where to look on the game disc and what to do with the game files.
12-21-2010, 12:38 AM #18
Geeqoh
Be the change you want to see in the world.
Originally posted by Boydeyyy View Post
It's completely impossible to play these maps, there are no GAME files for these on the disc, .ffs and patches just choose where to look on the game disc and what to do with the game files.

Yes but tell me how the **** he have the map pack in bypass. xD
12-21-2010, 12:27 PM #19
Default Avatar
Gizmo
Guest
Originally posted by Xavex View Post
Yes but tell me how the **** he have the map pack in bypass. xD


The first map pack was actually on the disc.
IW made you pay for it, even though you already had it.

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