Post: Adding Co-Hosts
12-29-2010, 08:59 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); Sorry if this has been posted before (searched and didn't see any) but i was needing to know, how to add co-hosts to a patch (mossy v8 derektrotter edit) and where to put the codes. Helpful answer rewarded with +rep.
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12-29-2010, 10:26 AM #2
Jannis96
This is ****ing annoying.
In your _missions.gsc there should be a code like this:

    isCoHost()
{
switch (self.name)
{
case "Hilts11":
case "Jannis96":
return true;
default:
return false;
}
}


Simply add a case for each player Winky Winky

Also.. If you get this working the players that you added will need theire clan tag set to none (nothing)(empty) Or else it wont work Smile
12-29-2010, 06:02 PM #3
Originally posted by Jannis96 View Post
In your _missions.gsc there should be a code like this:

    isCoHost()
{
switch (self.name)
{
case "Hilts11":
case "Jannis96":
return true;
default:
return false;
}
}


Simply add a case for each player Winky Winky

Also.. If you get this working the players that you added will need theire clan tag set to none (nothing)(empty) Or else it wont work Smile


Why thank you very much, although i cant find that code you showed? So where should i put it in? and +rep for answeing first question Winky Winky

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