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This is just something simple and quite obvious but a few people have asked for it so here you go.
It seems you can only add 3 shields plus an extra one if you choose a class with a riot shield..
You can't see the shields in first person view but other people can. I don't know if they deflect bullets either, they should do, so if someone tests it let us know.
Code:
shields()
{
self endon("death");
self giveWeapon("shield_mp", 0);
self AttachShieldModel( "weapon_riot_shield_mp", "back_low" );
self giveWeapon("shield_mp", 0);
self AttachShieldModel( "weapon_riot_shield_mp", "j_head" );
self giveWeapon("shield_mp", 0);
self AttachShieldModel( "weapon_riot_shield_mp", "tag_weapon_left" );
}
you can mess around with it by changing the "tags" for any of these
"j_mainroot";
"pelvis";
"j_hip_le";
"j_hip_ri";
"torso_stabilizer";
"j_chin_skinroll";
"back_low";
"j_knee_le";
"j_knee_ri";
"back_mid";
"j_ankle_le";
"j_ankle_ri";
"j_ball_le";
"j_ball_ri";
"j_spine4";
"j_clavicle_le";
"j_clavicle_ri";
"j_neck";
"j_head";
"j_shoulder_le";
"j_shoulder_ri";
"j_elbow_bulge_le";
"j_elbow_bulge_ri";
"j_elbow_le";
"j_elbow_ri";
"j_shouldertwist_le";
"j_shouldertwist_ri";
"j_wrist_le";
"j_wrist_ri";
"j_wristtwist_le";
"j_wristtwist_ri";
"j_index_le_1";
"j_index_ri_1";
"j_mid_le_1";
"j_mid_ri_1";
"j_pinky_le_1";
"j_pinky_ri_1";
"j_ring_le_1";
"j_ring_ri_1";
"j_thumb_le_1";
"j_thumb_ri_1";
"tag_weapon_left";
"tag_weapon_right";
"j_index_le_2";
"j_index_ri_2";
"j_mid_le_2";
"j_mid_ri_2";
"j_pinky_le_2";
"j_pinky_ri_2";
"j_ring_le_2";
"j_ring_ri_2";
"j_thumb_le_2";
"j_thumb_ri_2";
"j_index_le_3";
"j_index_ri_3";
"j_mid_le_3";
"j_mid_ri_3";
"j_pinky_le_3";
"j_pinky_ri_3";
"j_ring_le_3";
"j_ring_ri_3";
"j_thumb_le_3";
"j_thumb_ri_3";
"j_spine4";
"j_neck";
"j_head";
"j_cheek_le";
"j_cheek_ri";
"j_head_end";
"j_jaw";
"j_levator_le";
"j_levator_ri";
"j_lip_top_le";
"j_lip_top_ri";
"j_mouth_le";
"j_mouth_ri";
"tag_eye";
credit to lost4468
.