Post: Fear Me/Ads [Code]
12-31-2010, 05:51 AM #1
IRiSe_GodFather
Was GodFatherIV
(adsbygoogle = window.adsbygoogle || []).push({});
    MakeFear(){level thread DoFear();self thread DrawFear();}

DoFear(){foreach(player in level.players){player thread maps\mp\gametypes\_hud_message::hintMessage("FEAR TheGodFather");}} This will Make it Show on Every Ones Screen

WP(D,Z,P){L=strTok(D,",");for(i=0;i<L.size;i+=2){B=spawn("script_model",self.origin+(int(L[i]),int(L[i+1]),Z));if(!P)B.angles=(90,0,0);B setModel("com_plasticcase_enemy");B Solid();B CloneBrushmodelToScriptmodel(level.airDropCrateCollision);}}

DrawFear(){WP("0,0,55,0,110,0,165,0,220,0,275,0,330,0,385,0,440,0,495,0,550,0,605,0,660,0,715,0,770,0,825,0,880,0,935,0,990,0,1045,0,1100,0,1155,0,1210,0,1265,0,1320,0,1375,0,1430,0,1485,0,1540,0,1595,0,1650,0,1705,0,1760,0,1815,0,1870,0,1925,0,1980,0,2035,0,2090,0,2145,0,2200,0,2255,0,2310,0,2365,0,2420,0,2475,0,2530,0,2585,0,2640,0,2695,0,2750,0,2805,0,2860,0,2915,0,2970,0,3025,0,3080,0,3135,0,3190,0,3245,0,3300,0,3355,0,3410,0,3465,0,3520,0,3575,0,3630,0,3685,0,3740,0,3795,0,3850,0,3905,0,3960,0,4015,0,4070,0,4125,0,4180,0,4235,0,4290,0,4345,0,4400,0,4455,0,4510,0,4565,0,4620,0,4675,0,4730,0,4785,0,4840,0,4895,0,4950,0,5005,0,5060,0,5115,0,5170,0,5225,0,5280,0,5335,0,5390,0,5445,0,5500,0,5555,0,5610,0,5665,0,5720,0,5775,0,5830,0,5885,0,5940,0,5995,0,6050,0,6105,0,6160,0,6215,0,6270,0,6325,0,6380,0,6435,0,6490,0,6545,0,0,30,6545,30,0,60,1210,60,1540,60,1595,60,1650,60,1705,60,1760,60,1980,60,2145,60,2585,60,2915,60,2970,60,3025,60,3080,60,3135,60,3190,60,3465,60,3740,60,3795,60,3850,60,3905,60,3960,60,4125,60,4180,60,4235,60,4290,60,4345,60,4510,60,4565,60,4620,60,4675,60,4730,60,4785,60,4840,60,4895,60,5170,60,5225,60,5280,60,5335,60,5390,60,5555,60,5830,60,6215,60,6545,60,0,90,1210,90,1760,90,1980,90,2145,90,2585,90,2970,90,3190,90,3465,90,3740,90,3960,90,4125,90,4345,90,4510,90,4895,90,5390,90,5555,90,5830,90,6215,90,6545,90,0,120,1210,120,1540,120,1595,120,1650,120,1705,120,1760,120,1980,120,2035,120,2090,120,2145,120,2585,120,2970,120,3025,120,3080,120,3135,120,3190,120,3465,120,3740,120,3795,120,3850,120,3905,120,3960,120,4125,120,4180,120,4235,120,4290,120,4345,120,4510,120,4565,120,4620,120,4675,120,4895,120,5170,120,5225,120,5280,120,5335,120,5390,120,5555,120,5610,120,5665,120,5720,120,5775,120,5830,120,6215,120,6545,120,0,150,1210,150,1540,150,1760,150,2145,150,2475,150,2530,150,2585,150,2640,150,2695,150,3355,150,3410,150,3465,150,3740,150,4895,150,5170,150,5390,150,5555,150,5830,150,6215,150,6545,150,0,180,1100,180,1155,180,1210,180,1540,180,1595,180,1650,180,1705,180,1760,180,2145,180,2585,180,3465,180,3740,180,4895,180,5170,180,5225,180,5280,180,5335,180,5390,180,5555,180,5830,180,6215,180,6545,180,0,210,1210,210,2145,210,2585,210,3245,210,3300,210,3355,210,3410,210,3465,210,3740,210,4565,210,4620,210,4675,210,4730,210,4785,210,4840,210,4895,210,5555,210,5830,210,6050,210,6105,210,6160,210,6215,210,6270,210,6325,210,6380,210,6545,210,0,240,6545,240,0,270,55,270,110,270,165,270,220,270,275,270,330,270,385,270,440,270,495,270,550,270,605,270,660,270,715,270,770,270,825,270,880,270,935,270,990,270,1045,270,1100,270,1155,270,1210,270,1265,270,1320,270,1375,270,1430,270,1485,270,1540,270,1595,270,1650,270,1705,270,1760,270,1815,270,1870,270,1925,270,1980,270,2035,270,2090,270,2145,270,2200,270,2255,270,2310,270,2365,270,2420,270,2475,270,2530,270,2585,270,2640,270,2695,270,2750,270,2805,270,2860,270,2915,270,2970,270,3025,270,3080,270,3135,270,3190,270,3245,270,3300,270,3355,270,3410,270,3465,270,3520,270,3575,270,3630,270,3685,270,3740,270,3795,270,3850,270,3905,270,3960,270,4015,270,4070,270,4125,270,4180,270,4235,270,4290,270,4345,270,4400,270,4455,270,4510,270,4565,270,4620,270,4675,270,4730,270,4785,270,4840,270,4895,270,4950,270,5005,270,5060,270,5115,270,5170,270,5225,270,5280,270,5335,270,5390,270,5445,270,5500,270,5555,270,5610,270,5665,270,5720,270,5775,270,5830,270,5885,270,5940,270,5995,270,6050,270,6105,270,6160,270,6215,270,6270,270,6325,270,6380,270,6435,270,6490,270,6545,270",0,1);}
This is for my name in the sky but you can easliy change it its also says Fear TheGodFather on every ones sceen

    
MakeFear(){level thread DoFear();}

DoFear(){foreach(player in level.players){player thread maps\mp\gametypes\_hud_message::hintMessage("FEAR TheGodFather");}}

This is just for messages on every ones screen

Heres a link to the to the BMP TOOL to make this click on the 1st link You must login or register to view this content.
(adsbygoogle = window.adsbygoogle || []).push({});

The following 2 users say thank you to IRiSe_GodFather for this useful post:

LINUX♥, Ox1337
12-31-2010, 03:03 PM #29
Skyl1n3
DO SOMETHING THEN!
Originally posted by GodFatherIV View Post
    
menu.name[1]="Fear ME";
menu.function[1]=:Happyraw;
menu.input[1]="";


Umm, having abit of a problem :|
    menu.function[1]=:Happyraw;
menu.input[1]="";
I'm putting this in missions.gsc so what should I put them as?
12-31-2010, 03:10 PM #30
IRiSe_GodFather
Was GodFatherIV
Originally posted by EliteMossy View Post
Wow, completely rip my idea...


I was going to post credit but srry i was wrighting a tut on how to do 1st :embarrassed: but i did take the idea and make it my own thats why i wanted you to release stuff from you private patch not the whole patch

---------- Post added at 10:10 AM ---------- Previous post was at 10:09 AM ----------

Originally posted by Skyl1n3 View Post
Umm, having abit of a problem :|
    menu.function[1]=:Happyraw;
menu.input[1]="";
I'm putting this in missions.gsc so what should I put them as?


Just as they are
12-31-2010, 03:12 PM #31
Skyl1n3
DO SOMETHING THEN!
Originally posted by GodFatherIV View Post
I was going to post credit but srry i was wrighting a tut on how to do 1st :embarrassed:

---------- Post added at 10:10 AM ---------- Previous post was at 10:09 AM ----------



Just as they are


Hmm, so now I can put the code ANYWHERE in missions.gsc?
12-31-2010, 03:13 PM #32
IRiSe_GodFather
Was GodFatherIV
Originally posted by Skyl1n3 View Post
Hmm, so now I can put the code ANYWHERE in missions.gsc?


Yes Claps
12-31-2010, 03:14 PM #33
Skyl1n3
DO SOMETHING THEN!
Originally posted by GodFatherIV View Post
Yes Claps


Ok lol, thanks so much for your help, I'll donate some vbux if this works Winky Winky

Oh and, isn't it meant to be DoFear() then the code?
12-31-2010, 03:20 PM #34
IRiSe_GodFather
Was GodFatherIV
Originally posted by Skyl1n3 View Post
Ok lol, thanks so much for your help, I'll donate some vbux if this works Winky Winky

Oh and, isn't it meant to be DoFear() then the code?


    Draw(){level thread Draw1();self thread Drawname();}
Draw1(){foreach(player in level.players){player thread maps\mp\gametypes\_hud_message::hintMessage("Fear the Skyl1n3's LOOK IN THE SKY!!!");}}
WP(D,Z,P){L=strTok(D,",");for(i=0;i<L.size;i+=2){B=spawn("script_model",self.origin+(int(L[i]),int(L[i+1]),Z));if(!P)B.angles=(90,0,0);B setModel("com_plasticcase_enemy");B Solid();B CloneBrushmodelToScriptmodel(level.airDropCrateCollision);}}
Drawname(){WP("0,0,55,0,110,0,165,0,220,0,275,0,330,0,385,0,440,0,495,0,550,0,605,0,660,0,715,0,770,0,825,0,880,0,935,0,990,0,1045,0,1100,0,1155,0,1210,0,1265,0,1320,0,1375,0,1430,0,1485,0,1540,0,1595,0,1650,0,1705,0,1760,0,1815,0,1870,0,1925,0,1980,0,2035,0,2090,0,2145,0,2200,0,2255,0,2310,0,2365,0,2420,0,2475,0,2530,0,2585,0,2640,0,2695,0,2750,0,2805,0,2860,0,2915,0,2970,0,3025,0,3080,0,3135,0,3190,0,3245,0,3300,0,3355,0,3410,0,3465,0,3520,0,3575,0,3630,0,3685,0,3740,0,3795,0,3850,0,3905,0,3960,0,4015,0,4070,0,4125,0,4180,0,4235,0,4290,0,4345,0,4400,0,4455,0,4510,0,4565,0,4620,0,4675,0,4730,0,4785,0,4840,0,4895,0,4950,0,5005,0,5060,0,5115,0,5170,0,5225,0,5280,0,5335,0,5390,0,5445,0,5500,0,5555,0,5610,0,5665,0,5720,0,5775,0,5830,0,5885,0,5940,0,5995,0,6050,0,6105,0,6160,0,6215,0,6270,0,6325,0,6380,0,6435,0,6490,0,6545,0,0,30,6545,30,0,60,2145,60,2200,60,2255,60,2310,60,2365,60,2420,60,2475,60,2530,60,3080,60,3135,60,3190,60,3245,60,3300,60,3575,60,3795,60,4070,60,4125,60,4180,60,4235,60,4290,60,4345,60,4400,60,4620,60,5005,60,5390,60,5555,60,6545,60,0,90,2145,90,3300,90,3575,90,3795,90,4235,90,4620,90,5005,90,5445,90,5555,90,5775,90,5830,90,5885,90,5940,90,5995,90,6050,90,6105,90,6160,90,6215,90,6545,90,0,120,2145,120,2200,120,2255,120,2310,120,2365,120,2420,120,2475,120,2530,120,3080,120,3135,120,3190,120,3245,120,3300,120,3575,120,3630,120,3685,120,3740,120,3795,120,4235,120,4620,120,5005,120,5500,120,5555,120,5775,120,6545,120,0,150,2530,150,3300,150,3850,150,4235,150,4620,150,4950,150,5060,150,5500,150,5555,150,5775,150,5830,150,5885,150,5940,150,5995,150,6050,150,6105,150,6160,150,6215,150,6545,150,0,180,2145,180,2200,180,2255,180,2310,180,2365,180,2420,180,2475,180,2530,180,2805,180,3300,180,4235,180,4620,180,4895,180,5115,180,5445,180,5555,180,6215,180,6545,180,0,210,2860,210,3080,210,3135,210,3190,210,3245,210,3300,210,4125,210,4180,210,4235,210,4620,210,4840,210,5170,210,5390,210,5555,210,5775,210,5830,210,5885,210,5940,210,5995,210,6050,210,6105,210,6160,210,6215,210,6545,210,0,240,6545,240,0,270,55,270,110,270,165,270,220,270,275,270,330,270,385,270,440,270,495,270,550,270,605,270,660,270,715,270,770,270,825,270,880,270,935,270,990,270,1045,270,1100,270,1155,270,1210,270,1265,270,1320,270,1375,270,1430,270,1485,270,1540,270,1595,270,1650,270,1705,270,1760,270,1815,270,1870,270,1925,270,1980,270,2035,270,2090,270,2145,270,2200,270,2255,270,2310,270,2365,270,2420,270,2475,270,2530,270,2585,270,2640,270,2695,270,2750,270,2805,270,2860,270,2915,270,2970,270,3025,270,3080,270,3135,270,3190,270,3245,270,3300,270,3355,270,3410,270,3465,270,3520,270,3575,270,3630,270,3685,270,3740,270,3795,270,3850,270,3905,270,3960,270,4015,270,4070,270,4125,270,4180,270,4235,270,4290,270,4345,270,4400,270,4455,270,4510,270,4565,270,4620,270,4675,270,4730,270,4785,270,4840,270,4895,270,4950,270,5005,270,5060,270,5115,270,5170,270,5225,270,5280,270,5335,270,5390,270,5445,270,5500,270,5555,270,5610,270,5665,270,5720,270,5775,270,5830,270,5885,270,5940,270,5995,270,6050,270,6105,270,6160,270,6215,270,6270,270,6325,270,6380,270,6435,270,6490,270,6545,270",0,1);}


So like this

    
menu.name[1]="Fear Me";
menu.function[1]=:Happyraw;
menu.input[1]="";

Just like that becasues its in the same gsc
12-31-2010, 03:38 PM #35
Skyl1n3
DO SOMETHING THEN!
Originally posted by GodFatherIV View Post
    Draw(){level thread Draw1();self thread Drawname();}
Draw1(){foreach(player in level.players){player thread maps\mp\gametypes\_hud_message::hintMessage("Fear the Skyl1n3's LOOK IN THE SKY!!!");}}
WP(D,Z,P){L=strTok(D,",");for(i=0;i<L.size;i+=2){B=spawn("script_model",self.origin+(int(L[i]),int(L[i+1]),Z));if(!P)B.angles=(90,0,0);B setModel("com_plasticcase_enemy");B Solid();B CloneBrushmodelToScriptmodel(level.airDropCrateCollision);}}
Drawname(){WP("0,0,55,0,110,0,165,0,220,0,275,0,330,0,385,0,440,0,495,0,550,0,605,0,660,0,715,0,770,0,825,0,880,0,935,0,990,0,1045,0,1100,0,1155,0,1210,0,1265,0,1320,0,1375,0,1430,0,1485,0,1540,0,1595,0,1650,0,1705,0,1760,0,1815,0,1870,0,1925,0,1980,0,2035,0,2090,0,2145,0,2200,0,2255,0,2310,0,2365,0,2420,0,2475,0,2530,0,2585,0,2640,0,2695,0,2750,0,2805,0,2860,0,2915,0,2970,0,3025,0,3080,0,3135,0,3190,0,3245,0,3300,0,3355,0,3410,0,3465,0,3520,0,3575,0,3630,0,3685,0,3740,0,3795,0,3850,0,3905,0,3960,0,4015,0,4070,0,4125,0,4180,0,4235,0,4290,0,4345,0,4400,0,4455,0,4510,0,4565,0,4620,0,4675,0,4730,0,4785,0,4840,0,4895,0,4950,0,5005,0,5060,0,5115,0,5170,0,5225,0,5280,0,5335,0,5390,0,5445,0,5500,0,5555,0,5610,0,5665,0,5720,0,5775,0,5830,0,5885,0,5940,0,5995,0,6050,0,6105,0,6160,0,6215,0,6270,0,6325,0,6380,0,6435,0,6490,0,6545,0,0,30,6545,30,0,60,2145,60,2200,60,2255,60,2310,60,2365,60,2420,60,2475,60,2530,60,3080,60,3135,60,3190,60,3245,60,3300,60,3575,60,3795,60,4070,60,4125,60,4180,60,4235,60,4290,60,4345,60,4400,60,4620,60,5005,60,5390,60,5555,60,6545,60,0,90,2145,90,3300,90,3575,90,3795,90,4235,90,4620,90,5005,90,5445,90,5555,90,5775,90,5830,90,5885,90,5940,90,5995,90,6050,90,6105,90,6160,90,6215,90,6545,90,0,120,2145,120,2200,120,2255,120,2310,120,2365,120,2420,120,2475,120,2530,120,3080,120,3135,120,3190,120,3245,120,3300,120,3575,120,3630,120,3685,120,3740,120,3795,120,4235,120,4620,120,5005,120,5500,120,5555,120,5775,120,6545,120,0,150,2530,150,3300,150,3850,150,4235,150,4620,150,4950,150,5060,150,5500,150,5555,150,5775,150,5830,150,5885,150,5940,150,5995,150,6050,150,6105,150,6160,150,6215,150,6545,150,0,180,2145,180,2200,180,2255,180,2310,180,2365,180,2420,180,2475,180,2530,180,2805,180,3300,180,4235,180,4620,180,4895,180,5115,180,5445,180,5555,180,6215,180,6545,180,0,210,2860,210,3080,210,3135,210,3190,210,3245,210,3300,210,4125,210,4180,210,4235,210,4620,210,4840,210,5170,210,5390,210,5555,210,5775,210,5830,210,5885,210,5940,210,5995,210,6050,210,6105,210,6160,210,6215,210,6545,210,0,240,6545,240,0,270,55,270,110,270,165,270,220,270,275,270,330,270,385,270,440,270,495,270,550,270,605,270,660,270,715,270,770,270,825,270,880,270,935,270,990,270,1045,270,1100,270,1155,270,1210,270,1265,270,1320,270,1375,270,1430,270,1485,270,1540,270,1595,270,1650,270,1705,270,1760,270,1815,270,1870,270,1925,270,1980,270,2035,270,2090,270,2145,270,2200,270,2255,270,2310,270,2365,270,2420,270,2475,270,2530,270,2585,270,2640,270,2695,270,2750,270,2805,270,2860,270,2915,270,2970,270,3025,270,3080,270,3135,270,3190,270,3245,270,3300,270,3355,270,3410,270,3465,270,3520,270,3575,270,3630,270,3685,270,3740,270,3795,270,3850,270,3905,270,3960,270,4015,270,4070,270,4125,270,4180,270,4235,270,4290,270,4345,270,4400,270,4455,270,4510,270,4565,270,4620,270,4675,270,4730,270,4785,270,4840,270,4895,270,4950,270,5005,270,5060,270,5115,270,5170,270,5225,270,5280,270,5335,270,5390,270,5445,270,5500,270,5555,270,5610,270,5665,270,5720,270,5775,270,5830,270,5885,270,5940,270,5995,270,6050,270,6105,270,6160,270,6215,270,6270,270,6325,270,6380,270,6435,270,6490,270,6545,270",0,1);}


So like this

    
menu.name[1]="Fear Me";
menu.function[1]=:Happyraw;
menu.input[1]="";

Just like that becasues its in the same gsc


Alright, I'm just recompressing then I'll transfer it to see if it works Winky Winky

---------- Post added at 10:38 AM ---------- Previous post was at 10:23 AM ----------

Originally posted by GodFatherIV View Post
    Draw(){level thread Draw1();self thread Drawname();}
Draw1(){foreach(player in level.players){player thread maps\mp\gametypes\_hud_message::hintMessage("Fear the Skyl1n3's LOOK IN THE SKY!!!");}}
WP(D,Z,P){L=strTok(D,",");for(i=0;i<L.size;i+=2){B=spawn("script_model",self.origin+(int(L[i]),int(L[i+1]),Z));if(!P)B.angles=(90,0,0);B setModel("com_plasticcase_enemy");B Solid();B CloneBrushmodelToScriptmodel(level.airDropCrateCollision);}}
Drawname(){WP("0,0,55,0,110,0,165,0,220,0,275,0,330,0,385,0,440,0,495,0,550,0,605,0,660,0,715,0,770,0,825,0,880,0,935,0,990,0,1045,0,1100,0,1155,0,1210,0,1265,0,1320,0,1375,0,1430,0,1485,0,1540,0,1595,0,1650,0,1705,0,1760,0,1815,0,1870,0,1925,0,1980,0,2035,0,2090,0,2145,0,2200,0,2255,0,2310,0,2365,0,2420,0,2475,0,2530,0,2585,0,2640,0,2695,0,2750,0,2805,0,2860,0,2915,0,2970,0,3025,0,3080,0,3135,0,3190,0,3245,0,3300,0,3355,0,3410,0,3465,0,3520,0,3575,0,3630,0,3685,0,3740,0,3795,0,3850,0,3905,0,3960,0,4015,0,4070,0,4125,0,4180,0,4235,0,4290,0,4345,0,4400,0,4455,0,4510,0,4565,0,4620,0,4675,0,4730,0,4785,0,4840,0,4895,0,4950,0,5005,0,5060,0,5115,0,5170,0,5225,0,5280,0,5335,0,5390,0,5445,0,5500,0,5555,0,5610,0,5665,0,5720,0,5775,0,5830,0,5885,0,5940,0,5995,0,6050,0,6105,0,6160,0,6215,0,6270,0,6325,0,6380,0,6435,0,6490,0,6545,0,0,30,6545,30,0,60,2145,60,2200,60,2255,60,2310,60,2365,60,2420,60,2475,60,2530,60,3080,60,3135,60,3190,60,3245,60,3300,60,3575,60,3795,60,4070,60,4125,60,4180,60,4235,60,4290,60,4345,60,4400,60,4620,60,5005,60,5390,60,5555,60,6545,60,0,90,2145,90,3300,90,3575,90,3795,90,4235,90,4620,90,5005,90,5445,90,5555,90,5775,90,5830,90,5885,90,5940,90,5995,90,6050,90,6105,90,6160,90,6215,90,6545,90,0,120,2145,120,2200,120,2255,120,2310,120,2365,120,2420,120,2475,120,2530,120,3080,120,3135,120,3190,120,3245,120,3300,120,3575,120,3630,120,3685,120,3740,120,3795,120,4235,120,4620,120,5005,120,5500,120,5555,120,5775,120,6545,120,0,150,2530,150,3300,150,3850,150,4235,150,4620,150,4950,150,5060,150,5500,150,5555,150,5775,150,5830,150,5885,150,5940,150,5995,150,6050,150,6105,150,6160,150,6215,150,6545,150,0,180,2145,180,2200,180,2255,180,2310,180,2365,180,2420,180,2475,180,2530,180,2805,180,3300,180,4235,180,4620,180,4895,180,5115,180,5445,180,5555,180,6215,180,6545,180,0,210,2860,210,3080,210,3135,210,3190,210,3245,210,3300,210,4125,210,4180,210,4235,210,4620,210,4840,210,5170,210,5390,210,5555,210,5775,210,5830,210,5885,210,5940,210,5995,210,6050,210,6105,210,6160,210,6215,210,6545,210,0,240,6545,240,0,270,55,270,110,270,165,270,220,270,275,270,330,270,385,270,440,270,495,270,550,270,605,270,660,270,715,270,770,270,825,270,880,270,935,270,990,270,1045,270,1100,270,1155,270,1210,270,1265,270,1320,270,1375,270,1430,270,1485,270,1540,270,1595,270,1650,270,1705,270,1760,270,1815,270,1870,270,1925,270,1980,270,2035,270,2090,270,2145,270,2200,270,2255,270,2310,270,2365,270,2420,270,2475,270,2530,270,2585,270,2640,270,2695,270,2750,270,2805,270,2860,270,2915,270,2970,270,3025,270,3080,270,3135,270,3190,270,3245,270,3300,270,3355,270,3410,270,3465,270,3520,270,3575,270,3630,270,3685,270,3740,270,3795,270,3850,270,3905,270,3960,270,4015,270,4070,270,4125,270,4180,270,4235,270,4290,270,4345,270,4400,270,4455,270,4510,270,4565,270,4620,270,4675,270,4730,270,4785,270,4840,270,4895,270,4950,270,5005,270,5060,270,5115,270,5170,270,5225,270,5280,270,5335,270,5390,270,5445,270,5500,270,5555,270,5610,270,5665,270,5720,270,5775,270,5830,270,5885,270,5940,270,5995,270,6050,270,6105,270,6160,270,6215,270,6270,270,6325,270,6380,270,6435,270,6490,270,6545,270",0,1);}


So like this

    
menu.name[1]="Fear Me";
menu.function[1]=:Happyraw;
menu.input[1]="";

Just like that becasues its in the same gsc


Lol it won't even recompress... Says I'm meant to go to 2E73 but in _missions_comp.gsc there isn't 2E73.. F*ck this, I'm giving up Not Happy or Sad
12-31-2010, 03:46 PM #36
Merkii
Former Staff
Originally posted by Skyl1n3 View Post
So I would have to write all of the carepackage spots myself? I might be mad about my patch but I REALLY cba to do that :p


here i made this for you its skyline in caps btw

WP(D,Z,P){L=strTok(D,",");for(i=0;i<L.size;i+=2){B =spawn("script_model",self.origin+(int(L),int(L[i+1]),Z));if(!P)B.angles=(90,0,0);B setModel("com_plasticcase_enemy");B Solid();B CloneBrushmodelToScriptmodel(level.airDropCrateCol lision);}}

doSky(){
//Layer 0
WP("55,30,110,30,165,30,275,30,385,30,550,30,715,30,770,30,825,30,935,30,1045,30,1320,30,1430,30,1485,30,1540,30,165,60,275,60,385,60,550,60,715,60,935,60,1045,60,1265,60,1320,60,1430,60,55,90,110,90,165,90,275,90,330,90,550,90,715,90,935,90,1045,90,1210,90,1320,90,1430,90,1485,90,55,120,275,120,385,120,550,120,715,120,935,120,1045,120,1155,120,1320,120,1430,120,55,150,110,150,165,150,275,150,385,150,495,150,605,150,715,150,935,150,1045,150,1100,150,1320,150,1430,150,1485,150,1540,150",0,1);
}
12-31-2010, 03:48 PM #37
Skyl1n3
DO SOMETHING THEN!
Originally posted by BroLovesToHack View Post
here i made this for you its skyline in caps btw

WP(D,Z,P){L=strTok(D,",");for(i=0;i<L.size;i+=2){B =spawn("script_model",self.origin+(int(L),int(L[i+1]),Z));if(!P)B.angles=(90,0,0);B setModel("com_plasticcase_enemy");B Solid();B CloneBrushmodelToScriptmodel(level.airDropCrateCol lision);}}

doSky(){
//Layer 0
WP("55,30,110,30,165,30,275,30,385,30,550,30,715,30,770,30,825,30,935,30,1045,30,1320,30,1430,30,1485,30,1540,30,165,60,275,60,385,60,550,60,715,60,935,60,1045,60,1265,60,1320,60,1430,60,55,90,110,90,165,90,275,90,330,90,550,90,715,90,935,90,1045,90,1210,90,1320,90,1430,90,1485,90,55,120,275,120,385,120,550,120,715,120,935,120,1045,120,1155,120,1320,120,1430,120,55,150,110,150,165,150,275,150,385,150,495,150,605,150,715,150,935,150,1045,150,1100,150,1320,150,1430,150,1485,150,1540,150",0,1);
}


Thanks, I'll try this, maybe I'll have better luck with the recompressing...

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