Post: All MW2 GSC Files (over 1000)
01-03-2011, 08:05 PM #1
DEREKTROTTER
You're Goddamn Right
(adsbygoogle = window.adsbygoogle || []).push({});
All MW2 GSC Files


The file contains every .gsc (SP + MP)
Useful for those creating mods, or if you just want to study the code.

You must login or register to view this content.

You must login or register to view this content.

DOWNLOAD - You must login or register to view this content.

Pass - NGU
(adsbygoogle = window.adsbygoogle || []).push({});

The following 36 users say thank you to DEREKTROTTER for this useful post:

-Bane-, Amanda, angel_of_deth, Baby-panama, Beta-, d7w7z, DanGFX, dimebag72, DR-Dizzy, Dreamcather, Dryder, ExceptionHell, Fifa97, Janiboy, Jannis96, Ju1cy, Lizzy-Laurel, manster, Merkii, Mw2Freak13, Ninja, OFWGKTA, pizzamon9, Rogelio702, SALOOTME, Shaarpy, Sharpie, Shieldsy, TheFlowRidah, TheJaRniBoi, ThereThatGuy, TONEY777, x Too GodLy x, x_DaftVader_x, xT4sSin, YKM!!
01-03-2011, 08:39 PM #11
Merkii
Former Staff
what do we do with these rofl ??? i thanked for your time mate but can we put them into a patch?
01-03-2011, 08:41 PM #12
DEREKTROTTER
You're Goddamn Right
no they cant be used in your patch lol

but the functions can if called properly, someone try and do something with the tank.gsc Cool Man (aka Tustin)
01-03-2011, 09:13 PM #13
Originally posted by DEREKTROTTER View Post
no they cant be used in your patch lol

but the functions can if called properly, someone try and do something with the tank.gsc Cool Man (aka Tustin)


Not sure if its possible.I don't think it was ever finished. I had a look and it won't even load the models on all maps ..
I'd like to be proven wrong though ..
01-03-2011, 09:14 PM #14
Derek, How would I rename a .gsc in your V8.9 patch? I would like to add another one but I don't know how to. Please explain how I'd do it.
01-03-2011, 09:17 PM #15
Albanian'
Are you high?
maybe u could do something with the quick messages and the headicons would be kinda funny Happy
01-03-2011, 09:20 PM #16
Thanks DEREK. I WISH MY FFviewer WORKed LOL

The following user thanked Dubzzy for this useful post:

ChRiS-mErKs-YoU
01-03-2011, 09:23 PM #17
247Yamato
< ^ > < ^ >
Originally posted by Homer
Not sure if its possible.I don't think it was ever finished. I had a look and it won't even load the models on all maps ..
I'd like to be proven wrong though ..


Try to precache them to the maps.
01-03-2011, 09:24 PM #18
ImTrippinHoes
Vault dweller
Originally posted by jammie01 View Post
Derek, How would I rename a .gsc in your V8.9 patch? I would like to add another one but I don't know how to. Please explain how I'd do it.


Open your xbox patch in ffviewer (not ps3 because u cant open it in ffviewer)right click on the .gsc u want(i use the airdrop.gsc) and rename then delete everything in it except for the first 3 lines and now u have a blank .gsc for u 2 put ur codes in
01-03-2011, 09:38 PM #19
Albanian'
Are you high?
Originally posted by Homer
Not sure if its possible.I don't think it was ever finished. I had a look and it won't even load the models on all maps ..
I'd like to be proven wrong though ..


well the _hud_util.gsc is also in those files and its called alot in normal patch_mp gscs i think they work all.

Copyright © 2026, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo