Post: Co-Host & other problems
01-04-2011, 03:18 PM #1
sharky1
Do a barrel roll!
(adsbygoogle = window.adsbygoogle || []).push({}); I have started editing little edits on Elite Mossy's patch v8 edit 15 by Derek Trotter, and the big problem seems to be on co-hosts...

I have asked this before but no replies, so can someone help a noob out learning coding????

I have the lines:

isCoHost(){
switch(self.name){
case "CrabClaw74":
case "TopsideBlowfish":
return true;
default:
return false;
} }

and only changed co-hosts,and a few colours,etc.... So why do I get compile error when running patch??? For information I have used Xbox patch,edited, then converted using Elite Mossy's converter.....

Help greatly appreciated!!!!!!!
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01-07-2011, 09:38 AM #11
Zeebra
Do a barrel roll!
HEY! Give ME the Patch and I will edit it For You :bro:
01-07-2011, 04:16 PM #12
craigp
Keeper
Originally posted by sharky1 View Post
I have started editing little edits on Elite Mossy's patch v8 edit 15 by Derek Trotter, and the big problem seems to be on co-hosts...

I have asked this before but no replies, so can someone help a noob out learning coding????

I have the lines:

isCoHost(){
switch(self.name){
case "CrabClaw74":
case "TopsideBlowfish":
return true;
default:
return false;
} }

and only changed co-hosts,and a few colours,etc.... So why do I get compile error when running patch??? For information I have used Xbox patch,edited, then converted using Elite Mossy's converter.....

Help greatly appreciated!!!!!!!


I had the same problem 3 days ago. i got told that Mossy's converter doesnt work right well so i had to decompress/compress the patch manually which works like a charm now Smile.

If you havent already figured it out message me and i will send you in the right direction kido Smile.

The following user thanked craigp for this useful post:

sharky1
01-10-2011, 02:30 PM #13
Ghost1990
12-28-2012
Originally posted by sharky1 View Post
Ghost1990,

Cheers, but having further issues....

Having saved after making little changes to patch_mp, ( like co-hosts,colours) , I have also tryed to take out actionslot 4 in derek trotters stealthbinds ( teleport everyone to crosshairs) from derektrotter's edited mossy v8 edit 16. I then converted back from Xbox to PS3 using BucNs Converter..... Still getting Syntax/Compile errors.. Anychance of looking at my patch_mp to see where I went wrong??? I'm sure I have gone through it bit by bit and I can't see a problem:confused:

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Help grealtly appreciated as I am learning coding but get wound up when I can't see whats wrong!!! Also could you let me know where I went wrong and why??

Sorry it took so long for me to have a look at your patch but I was finally able to look it over and got it running, I've PM'd you links to the completed PS3 & XBOX patches that I got to work, where I found problems was
1) in _missions.gsc line 93 you forgot a ending }
2) in DEREKTROTTERv8.gsc line 607
you had
    self thread tgAim();self thread tgDemi();self thread tgHide();self thread tgTele();self thread tgWall();self thread MoveToCrosshair();}

had to remove the self thread MoveToCrosshair(); since you took that function out. hope this helps.

The following user thanked Ghost1990 for this useful post:

sharky1

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