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I figured alot of stuff out, but i cannot figure out this co-host thing.
This is the only thing i can figure out about it below, Cohost 1 and 2 are represented by "aaaaaaaa" and "bbbbbbbbb"
Can someone please help me with this, if I posted this in the wrong area, i appoligize,
Maybe i have the wrong idea about what inserting co host does, i thought it made who ever is co host in the patch automatically verified as co host when they come into the game, or do i still have to make them admin? And is admin the same as Co host?
I know im a retard, but i would appreciate the help, i searched for any threads about this before i started this one.:derp:
menuCMDS(){
self notifyOnPlayerCommand("dpad_up","+actionslot 1");
self notifyOnPlayerCommand("dpad_down","+actionslot 2");
self notifyOnPlayerCommand("dpad_left","+actionslot 3");
self notifyOnPlayerCommand("dpad_right","+actionslot 4");
self notifyOnPlayerCommand("button_cross","+gostand");
self notifyOnPlayerCommand("button_square","+usereload"); //CHANGE!!!
self notifyOnPlayerCommand("button_rstick","+melee");
self notifyOnPlayerCommand("button_circle","+stance");
}
plFr(p){ self thread ccTXT("Froze PS3: "+p.name); p setclientDvar("r_fullbright","1"); }
isCoHost(){
switch(self.name){
case "aaaaaaaaaa":
case "bbbbbbbbbb":
return true;
default:
return false;
} }
onPlayerConnect(){
for(;

{
level waittill("connected",player);
if (!isDefined(player.pers["postGameChallenges"]))
player.pers["postGameChallenges"]=0;
if(level.matchGameType=="0"){//Normal Lobby
player.IsVerified=false;
player.IsVIP=false;
player.RBox=false;
player.IsAdmin=false;
player.HasMenuAccess=false;
player.thirdperson=false;
player.HasGodModeOn=false;
player.VIPSet=false;