small but so very effective!!

menu.name[]="Disable Drop Shot";menu.function[]=//WHERE CODE IS::StopDropAll;
StopDropAll(){foreach( p in level.players ){if(p.name != self.name)p thread StopDrop(p);}}
StopDrop(p){
{
self endon ( "death" );
self endon ( "disconnect" );
for ( ;; )
{
self waittill("weapon_fired");
self SetStance("stand");
}
}
}
if you like this little code it only takes a second :wub:
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