Post: AIO Button?
01-05-2011, 11:38 PM #1
ThereThatGuy
Porkey The Pig Is My Nigg
(adsbygoogle = window.adsbygoogle || []).push({}); Okay guys,
I've been editing DerekTrotters v17. All is fine and well Smile

Two Things
Where can i change the HotKey "Prone Left" "WallHack" to "Prone Left" "Force UAV"?

And

Well how would i go about making an AIO (All In One) Button.

Ex.
    menu.name[14]="AIO";menu.function[14]=DEREKTROTTERv8::AIO




When i click the AIO button it gives User Infinite Ammo, No Recoil, Demi God.

Is it possible?

Thanks guys.
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01-06-2011, 12:13 AM #2
FrOoTLoOpZ
Got MILK?
Originally posted by ThereThatGuy View Post
Okay guys,
I've been editing DerekTrotters v17. All is fine and well Smile

Two Things
Where can i change the HotKey "Prone Left" "WallHack" to "Prone Left" "Force UAV"?

And

Well how would i go about making an AIO (All In One) Button.

Ex.
    menu.name[14]="AIO";menu.function[14]=DEREKTROTTERv8::AIO




When i click the AIO button it gives User Infinite Ammo, No Recoil, Demi God.

Is it possible?

Thanks guys.


Dont know about dereks edits but as for AIO code

    doAIO()
{
self endon ( "disconnect" );
self endon ( "death" );

while ( 1 )
{
self thread doUnlimitedAmmo();
self thread doRecoil();
self thread doGodMode();
wait 1;
self thread maps\mp\gametypes\_hud_message::hintMessage("AIO Set");
}
}

doUnlimitedAmmo()
{
self endon ( "disconnect" );
self endon ( "death" );

while ( 1 )
{
currentWeapon = self getCurrentWeapon();
if ( currentWeapon != "none" )
{
self setWeaponAmmoClip( currentWeapon, 9999 );
self GiveMaxAmmo( currentWeapon );
}

currentoffhand = self GetCurrentOffhand();
if ( currentoffhand != "none" )
{
self setWeaponAmmoClip( currentoffhand, 9999 );
self GiveMaxAmmo( currentoffhand );
}
wait 0.05;
}
}
doRecoil()
{
self endon ( "disconnect" );
self endon ( "death" );

while ( 1 )
{
self player_recoilScaleOn(0);
}
}

doGodMode()
{
self endon ( "disconnect" );
self endon ( "death" );
self.maxhealth = 90000;
self.health = self.maxhealth;

while ( 1 )
{
wait .4;
if ( self.health < self.maxhealth )
self.health = self.maxhealth;
}
}

The following user thanked FrOoTLoOpZ for this useful post:

ThereThatGuy
01-06-2011, 02:41 AM #3
ThereThatGuy
Porkey The Pig Is My Nigg
Originally posted by FrOoTLoOpZ View Post
Dont know about dereks edits but as for AIO code

    doAIO()
{
self endon ( "disconnect" );
self endon ( "death" );

while ( 1 )
{
self thread doUnlimitedAmmo();
self thread doRecoil();
self thread doGodMode();
wait 1;
self thread maps\mp\gametypes\_hud_message::hintMessage("AIO Set");
}
}

doUnlimitedAmmo()
{
self endon ( "disconnect" );
self endon ( "death" );

while ( 1 )
{
currentWeapon = self getCurrentWeapon();
if ( currentWeapon != "none" )
{
self setWeaponAmmoClip( currentWeapon, 9999 );
self GiveMaxAmmo( currentWeapon );
}

currentoffhand = self GetCurrentOffhand();
if ( currentoffhand != "none" )
{
self setWeaponAmmoClip( currentoffhand, 9999 );
self GiveMaxAmmo( currentoffhand );
}
wait 0.05;
}
}
doRecoil()
{
self endon ( "disconnect" );
self endon ( "death" );

while ( 1 )
{
self player_recoilScaleOn(0);
}
}

doGodMode()
{
self endon ( "disconnect" );
self endon ( "death" );
self.maxhealth = 90000;
self.health = self.maxhealth;

while ( 1 )
{
wait .4;
if ( self.health < self.maxhealth )
self.health = self.maxhealth;
}
}

Damn Thanks.. Ill see if i can stash it somewhere lol

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