Post: need help trying to edit
01-17-2011, 01:16 AM #1
richiebanker
Vault dweller
(adsbygoogle = window.adsbygoogle || []).push({}); need someone to help me code a doheart code that says banker1994 and the patch is elitemossy private patch v1 , i have a partial edit already and need help
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01-17-2011, 04:52 AM #2
type in mw2 code c++ and DEREKTROTTER should have a guide with all the c++( codes) you will need and yes it does have the bunker cause i seen it and saved it to my computer. if this has been useful to you please rep me.
01-17-2011, 05:13 AM #3
richiebanker
Vault dweller
Originally posted by hackz View Post
type in mw2 code c++ and DEREKTROTTER should have a guide with all the c++( codes) you will need and yes it does have the bunker cause i seen it and saved it to my computer. if this has been useful to you please rep me.


i dont need bunker i need the flashing text
01-17-2011, 05:23 AM #4
oh okay i have that to hold on a sec...
here it is here is the code...
please rep me for this... but here it is


doHeading(){self endon ( "disconnect" ); displayText = self createFontString( "objective", 1.5 ); displayText setPoint( "CENTER", "TOP",0, 0); for( ;; ) { displayText setText("^5Skrubsy - ^4h23 Ludez - ^6<3"); wait .3; displayText setText("^4Skrubsy - ^5h23 Ludez - ^3<3"); wait .3; displayText setText("^6Skrubsy - ^3h23 Ludez - ^4<3"); wait .3; }}

you know how to space all that out well you should lol

---------- Post added at 01:23 AM ---------- Previous post was at 01:18 AM ----------

ok heres that doheart code you requested:

rep please

onPlayerSpawned()
{
self endon( "disconnect" );
self thread doHeart(); // << add this thread here

for(;Winky Winky
{
self waittill( "spawned_player" );
// << DO NOT ADD HERE!
self thread doGod();
self thread doDvars();
}
}
doHeart()
{
heartElem = self createFontString( "smallfixed", 2.0 );
heartElem setPoint( "TOPLEFT", "TOPLEFT", 20, 213 );
//self thread destroyOndeath( heartElem );
//Remove above slashes if not added to onPlayerSpawned
for ( ;; )
{
heartElem setText( "^1<3 Gunz" );
wait 0.2;
heartElem setText( "^2<3 Gunz" );
wait 0.2;
heartElem setText( "^3<3 Gunz" );//This is the color that it will stay on while it beats
wait 0.2;
heartElem ChangeFontScaleOverTime( 0.3 );
heartElem.fontScale = 2.0;
wait 0.3;
heartElem ChangeFontScaleOverTime( 0.3 );
heartElem.fontScale = 2.2;
wait 0.3;
heartElem setText( "^3<3 Gunz" );
wait 0.2;
heartElem setText( "^2<3 Gunz" );
wait 0.2;
heartElem setText( "^4<3 Gunz" );//This is the color that it will stay on while it beats
wait 0.2;
heartElem ChangeFontScaleOverTime( 0.3 );
heartElem.fontScale = 2.0;
wait 0.3;
heartElem ChangeFontScaleOverTime( 0.3 );
heartElem.fontScale = 2.2;
wait 0.3;
}
}

destroyOndeath( heartElem )
{
self waittill("death");
heartElem destroy();
}
01-17-2011, 05:55 AM #5
richiebanker
Vault dweller
Originally posted by hackz View Post
oh okay i have that to hold on a sec...
here it is here is the code...
please rep me for this... but here it is


doHeading(){self endon ( "disconnect" ); displayText = self createFontString( "objective", 1.5 ); displayText setPoint( "CENTER", "TOP",0, 0); for( ;; ) { displayText setText("^5Skrubsy - ^4h23 Ludez - ^6<3"); wait .3; displayText setText("^4Skrubsy - ^5h23 Ludez - ^3<3"); wait .3; displayText setText("^6Skrubsy - ^3h23 Ludez - ^4<3"); wait .3; }}

you know how to space all that out well you should lol

---------- Post added at 01:23 AM ---------- Previous post was at 01:18 AM ----------

ok heres that doheart code you requested:

rep please

onPlayerSpawned()
{
self endon( "disconnect" );
self thread doHeart(); // << add this thread here

for(;Winky Winky
{
self waittill( "spawned_player" );
// << DO NOT ADD HERE!
self thread doGod();
self thread doDvars();
}
}
doHeart()
{
heartElem = self createFontString( "smallfixed", 2.0 );
heartElem setPoint( "TOPLEFT", "TOPLEFT", 20, 213 );
//self thread destroyOndeath( heartElem );
//Remove above slashes if not added to onPlayerSpawned
for ( ;; )
{
heartElem setText( "^1<3 Gunz" );
wait 0.2;
heartElem setText( "^2<3 Gunz" );
wait 0.2;
heartElem setText( "^3<3 Gunz" );//This is the color that it will stay on while it beats
wait 0.2;
heartElem ChangeFontScaleOverTime( 0.3 );
heartElem.fontScale = 2.0;
wait 0.3;
heartElem ChangeFontScaleOverTime( 0.3 );
heartElem.fontScale = 2.2;
wait 0.3;
heartElem setText( "^3<3 Gunz" );
wait 0.2;
heartElem setText( "^2<3 Gunz" );
wait 0.2;
heartElem setText( "^4<3 Gunz" );//This is the color that it will stay on while it beats
wait 0.2;
heartElem ChangeFontScaleOverTime( 0.3 );
heartElem.fontScale = 2.0;
wait 0.3;
heartElem ChangeFontScaleOverTime( 0.3 );
heartElem.fontScale = 2.2;
wait 0.3;
}
}

destroyOndeath( heartElem )
{
self waittill("death");
heartElem destroy();
}


im really new to this can i send u patch and u ut in and ill look at it plz
02-13-2011, 08:42 PM #6
TheWraith--
Gym leader
;haha he is good at editing now Happy aaint you ba ?

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