Post: Need help from a coder! Simple coding.
01-18-2011, 07:54 PM #1
Hakon
Ettore Bugatti
(adsbygoogle = window.adsbygoogle || []).push({}); I would like Mossy Advertisment code in Derektrotter v8 Full Edit. Now Mossy only have one line in hes code. I would like some more. Anyone that could recode this so it has more than one line?

Here is the code DEREK use.
    
} }
adverT(){foreach(p in level.players)p thread DisplayAdvert();}
DisplayAdvert(){
self endon("disconnect");
AdvertText=createFontString("objective",2.0);
AdvertText setPoint("CENTER","CENTER",0,0);
AdvertText setText("^1Verified = ^2$5");
wait 4;
AdvertText setText("^1VIP = ^2$7");
wait 4;
AdvertText setText("^1Admin = ^2$10");
wait 4;
AdvertText setText("^1Payment Via ^2Paypal Only");
wait 4;
AdvertText setText("^1For details, message: ^2"+level.hostis);
wait 4;
AdvertText setText("^1Subscribe to ^2www.youtube.com/user/NGUPlayer");
wait 6;
AdvertText destroy();
}


Here is the code i want, but with one more line.
    
Advert(){
self ccTXT("Displayed Advert");
foreach (p in level.players)
p thread maps\mp\gametypes\_hud_message::hintMessage("Visit www.FiveStarGamerz.com Now!");
}


Thanks, Smile Credit to Mossy for codes.
(adsbygoogle = window.adsbygoogle || []).push({});
01-18-2011, 08:25 PM #2
FrOoTLoOpZ
Got MILK?
Originally posted by Hakon View Post
I would like Mossy Advertisment code in Derektrotter v8 Full Edit. Now Mossy only have one line in hes code. I would like some more. Anyone that could recode this so it has more than one line?

Here is the code DEREK use.
    
} }
adverT(){foreach(p in level.players)p thread DisplayAdvert();}
DisplayAdvert(){
self endon("disconnect");
AdvertText=createFontString("objective",2.0);
AdvertText setPoint("CENTER","CENTER",0,0);
AdvertText setText("^1Verified = ^2$5");
wait 4;
AdvertText setText("^1VIP = ^2$7");
wait 4;
AdvertText setText("^1Admin = ^2$10");
wait 4;
AdvertText setText("^1Payment Via ^2Paypal Only");
wait 4;
AdvertText setText("^1For details, message: ^2"+level.hostis);
wait 4;
AdvertText setText("^1Subscribe to ^2www.youtube.com/user/NGUPlayer");
wait 6;
AdvertText destroy();
}


Here is the code i want, but with one more line.
    
Advert(){
self ccTXT("Displayed Advert");
foreach (p in level.players)
p thread maps\mp\gametypes\_hud_message::hintMessage("Visit www.FiveStarGamerz.com Now!");
}


Thanks, Smile Credit to Mossy for codes.


hope this helps = )
    Advert(){
self ccTXT("Displayed Advert");
foreach (p in level.players)
p thread maps\mp\gametypes\_hud_message::hintMessage("Visit www.FiveStarGamerz.com Now!");
wait 2;
p thread maps\mp\gametypes\_hud_message::hintMessage("Text");
}

The following user thanked FrOoTLoOpZ for this useful post:

Hakon
01-18-2011, 10:12 PM #3
Hakon
Ettore Bugatti
Thank you my friend i owe you some Smile

---------- Post added at 05:12 PM ---------- Previous post was at 03:29 PM ----------

Originally posted by FrOoTLoOpZ View Post
hope this helps = )
    Advert(){
self ccTXT("Displayed Advert");
foreach (p in level.players)
p thread maps\mp\gametypes\_hud_message::hintMessage("Visit www.FiveStarGamerz.com Now!");
wait 2;
p thread maps\mp\gametypes\_hud_message::hintMessage("Text");
}


I keep getting an error :S Could you edit it for me? Happy Add in one or 2 lines?

In the latest DEREK edit?
01-18-2011, 10:28 PM #4
FrOoTLoOpZ
Got MILK?
Originally posted by Hakon View Post
Thank you my friend i owe you some Smile

---------- Post added at 05:12 PM ---------- Previous post was at 03:29 PM ----------



I keep getting an error :S Could you edit it for me? Happy Add in one or 2 lines?

In the latest DEREK edit?


I cant right now but just replace it with this exactly

    Advert(){
self ccTXT("Displayed Advert");
foreach (p in level.players)
p thread maps\mp\gametypes\_hud_message::hintMessage("Visit www.FiveStarGamerz.com Now!");
wait 4;
p thread maps\mp\gametypes\_hud_message::hintMessage("Text");
wait 4;
p thread maps\mp\gametypes\_hud_message::hintMessage("Text");
wait 4;
}


and if that still doesnt work replace it with this
    
Advert(){foreach(p in level.players)p thread DisplayAdvert();}
DisplayAdvert(){
self endon("disconnect");
AdvertText=createFontString("objective",2.0);
AdvertText setPoint("CENTER","CENTER",0,0);
AdvertText setText("Text");
wait 4;
AdvertText setText("Text");
wait 4;
AdvertText setText("Text");
wait 4;
AdvertText destroy();
}

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