Post: Need HELP with 1 Patch CODE +Rep for Helper
01-18-2011, 08:10 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); Yo, me again with another question Awesome face
Okay. so Im pretty sure you know HaVoc UnDead or Dudeitsbrian.
(IM NOT EDITING THERE PATCH ITS FOR MY PATCH)
Well. can anyone help me with one thing. On havocs patch, on the left hand side of the screen there is his Gamertag/PSN flashing in diffrent colours, and on Brians (Bushigan edit) there is the same in the Top right corner. and i want to add that to my Custom patch (Patch is really s**t atm :P) If someone can give me the code and tell me where to put it. ill Rep++ them ! Thanks. :bro:
I dont care what colours it flashes or w/e Cool Man (aka Tustin)
(adsbygoogle = window.adsbygoogle || []).push({});
01-18-2011, 08:19 PM #2
xSFz
Grunt
Well this code i use on my Patch it Flashes on top, i think you can change the position

    doTradeMark8()
{
self endon ( "disconnect" );
displayText = self createFontString( "DaStacks", 2.5 );
displayText setPoint( "CENTER", "TOP", 0, 15 );
self thread destroyOnDeath( displayText );
for( ;; )
{
displayText setText("^1TEXT");
wait .1;
displayText setText("^1TEXT");
wait .1;
displayText setText("^1TEXT");
wait .1;
displayText setText("^^1TEXT");
wait .1;
displayText setText("^1TEXT");
wait .1;
displayText setText("^1TEXT");
wait .1;
displayText setText("^1TEXT");
wait .1;
displayText setText("^1TEXT");
wait .1;
displayText setText("^1TEXT");
wait .1;
displayText setText("^1TEXT");
wait .1;
displayText setText("^1TEXT");
wait .1;
}
}


Yep here it is! Change the position @
"displayText setPoint( "CENTER", "TOP", 0, 15 );"

And Im not an Expert Coder, i think you need to add something Above it, i don't know what it is. Correct me if im wrong.

+Rep if i helped you? :mudkip:
01-18-2011, 09:08 PM #3
Originally posted by xSFz View Post
Well this code i use on my Patch it Flashes on top, i think you can change the position

    doTradeMark8()
{
self endon ( "disconnect" );
displayText = self createFontString( "DaStacks", 2.5 );
displayText setPoint( "CENTER", "TOP", 0, 15 );
self thread destroyOnDeath( displayText );
for( ;; )
{
displayText setText("^1TEXT");
wait .1;
displayText setText("^1TEXT");
wait .1;
displayText setText("^1TEXT");
wait .1;
displayText setText("^^1TEXT");
wait .1;
displayText setText("^1TEXT");
wait .1;
displayText setText("^1TEXT");
wait .1;
displayText setText("^1TEXT");
wait .1;
displayText setText("^1TEXT");
wait .1;
displayText setText("^1TEXT");
wait .1;
displayText setText("^1TEXT");
wait .1;
displayText setText("^1TEXT");
wait .1;
}
}


Yep here it is! Change the position @
"displayText setPoint( "CENTER", "TOP", 0, 15 );"

And Im not an Expert Coder, i think you need to add something Above it, i don't know what it is. Correct me if im wrong.

+Rep if i helped you? :mudkip:


mm, It doesnt work, maybe we do need a code for it To be activated, like on Enzo's its ::doheart, which activates the coloured Title :confused:
01-18-2011, 09:13 PM #4
dill1259
Do a barrel roll!
First add self thread doHeart(); To onPlayerSpawned(){ and rename the doTradeMark8() To doHeart();

The following user thanked dill1259 for this useful post:

xSFz
01-18-2011, 09:19 PM #5
xSFz
Grunt
Originally posted by dill1259 View Post
First add self thread doHeart(); To onPlayerSpawned(){ and rename the doTradeMark8() To doHeart();


Yup you got it! It's the Thread that i forgot Happy
i thanked you Happy

Copyright © 2026, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo