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Ok so I personally prefer the more structured Gun Game that is in Black Ops. EliteMossy's Gun Game is good, and credit goes to him for scripting it, but I have changed the guns around to make it almost identical to the Black Ops one.
This tut is for EliteMossy v9, but if you want you can implement it into other patches that have gun game, so long as you can find the right thing.
The Tutorial
1. Open patch_mp (converted into xbox) in ffviewer
2. Under missions.gsc scroll down to the bit with the Gun Game script. If you cannot find it then just hold ctrl and click F to search, and search for "coltanaconda". It will be there.
3. Swap the following to codes around, save and convert it back to PS3, and enjoy your realistic Gun Game!
The Codes
Delete this block of coding:
self.gL[0]=cG("usp_fmj_silencer_mp",9,false,false,false,"");
self.gL[1]=cG("coltanaconda_tactical_mp",9,false,false,false,"");
self.gL[2]=cG("pp2000_mp",9,false,false,false,"");
self.gL[3]=cG("spas12_fmj_grip_mp",9,true,false,false,"");
self.gL[4]=cG("mp5k_fmj_reflex_mp",9,false,false,false,"");
self.gL[5]=cG("m4_heartbeat_reflex_mp",9,false,false,false,"");
self.gL[6]=cG("sa80_grip_reflex_mp",9,false,false,false,"");
self.gL[7]=cG("barrett_fmj_thermal_mp",9,true,false,false,"");
self.gL[8]=cG("at4_mp",9,true,false,false,"");
self.gL[9]=cG("aa12_grip_mp",9,false,false,false,"");
self.gL[10]=cG("fn2000_thermal_mp",9,false,false,false,"");
self.gL[11]=cG("glock_akimbo_fmj_mp",9,false,true,false,"");
self.gL[12]=cG("beretta393_reflex_mp",9,false,false,false,"");
self.gL[13]=cG("m1014_fmj_grip_mp",9,false,false,false,"");
self.gL[14]=cG("kriss_acog_rof_mp",9,true,false,false,"");
self.gL[15]=cG("scar_fmj_reflex_mp",9,false,false,false,"");
self.gL[16]=cG("mg4_eotech_heartbeat_mp",9,true,false,false,"");
self.gL[17]=cG("cheytac_fmj_mp",9,false,false,false,"");
self.gL[18]=cG("rpg_mp",9,false,false,false,"");
self.gL[19]=cG("riotshield_mp",9,false,false,true,"sentry");
self.gL[20]=cG("semtex_mp",9,false,false,false,"");
self.gL[21]=cG("coltanaconda_fmj_mp",9,true,false,false,"");
self.gL[22]=cG("tmp_akimbo_silencer_mp",9,true,true,false,"");
self.gL[23]=cG("ranger_akimbo_fmj_mp",9,false,true,false,"");
self.gL[24]=cG("p90_acog_rof_mp",9,false,false,false,"");
self.gL[25]=cG("masada_fmj_silencer_mp",9,false,false,false,"");
self.gL[26]=cG("fal_acog_fmj_mp",9,false,false,false,"");
self.gL[27]=cG("aug_fmj_grip_mp",9,true,false,false,"");
self.gL[28]=cG("wa2000_acog_silencer_mp",9,false,false,false,"");
self.gL[29]=cG("m79_mp",9,false,false,false,"");
self.gL[30]=cG("ump45_xmags_mp",9,false,false,true,"precision_airstrike");
self.gL[31]=cG("deserteaglegold_mp",9,false,false,false,"");
self.gL[32]=cG("c4_mp",9,false,false,false,"");
self.gL[33]=cG("tmp_mp",9,false,false,false,"");
self.gL[34]=cG("model1887_akimbo_mp",9,false,true,false,"");
self.gL[35]=cG("uzi_fmj_thermal_mp",9,false,false,false,"");
self.gL[36]=cG("ak47_acog_fmj_mp",9,false,false,false,"");
self.gL[37]=cG("m240_heartbeat_reflex_mp",9,false,false,false,"");
self.gL[38]=cG("m21_silencer_thermal_mp",9,false,false,false,"");
self.gL[39]=cG("throwingknife_mp",9,false,false,false,"");
self.gL[40]=cG("killstreak_nuke_mp",9,false,false,true,"nuke");
And replace with this coding:
self.gL[0]=cG("coltanaconda_mp",9,false,false,false,"");
self.gL[1]=cG("beretta_akimbo_mp",9,false,true,false,"");
self.gL[2]=cG("m1014_mp",9,false,false,false,"");
self.gL[3]=cG("spas12_mp",9,false,false,false,"");
self.gL[4]=cG("mp5k_mp",9,false,false,false,"");
self.gL[5]=cG("kriss_akimbo_mp",9,false,true,false,"");
self.gL[6]=cG("ump45_mp",9,false,false,false,"");
self.gL[7]=cG("fal_mp",9,false,false,false,"");
self.gL[8]=cG("m16_mp",9,false,false,false,"");
self.gL[9]=cG("m4_mp",9,false,false,false,"");
self.gL[10]=cG("ak47_mp",9,false,false,false,"");
self.gL[11]=cG("rpd_mp",9,false,false,false,"");
self.gL[12]=cG("mg4_mp",9,false,false,false,"");
self.gL[13]=cG("cheytac_mp",9,false,false,false,"");
self.gL[14]=cG("wa2000_mp",9,false,false,false,"");
self.gL[15]=cG("rpg_mp",9,false,false,false,"");
self.gL[16]=cG("at4_mp",9,false,false,false,"");
self.gL[17]=cG("m79_mp",9,false,false,false,"");
self.gL[18]=cG("semtex_mp",9,true,false,false,"");
self.gL[19]=cG("throwingknife_mp",9,true,true,false,"");
self.gL[20]=cG("killstreak_nuke_mp",9,false,false,true,"nuke");
The Result
The final product will be these guns in order:
1. .44 Magnum
2. M9 Akimbo
3. M1014
4. Spas-12
5. MP5k
6. Vector Akimbo
7. UMP45
8. FAL
9. M16A4
10. M4A1
11. AK47
12. RPD
13. MG4
14. Intervention
15. WA2000
16. RPG
17. AT4
18. Thumper
19. Semtex
20. Throwing Knife
and finally, once everything is complete, you get awarded the nuke.
Credits
EliteMossy for his amazing patches and codes.
Bertieboy7 for making a tutorial that helped me actually be able to edit ff files!
Thanks for reading!