Post: Toggle airdrop?
01-20-2011, 12:35 AM #1
Fifa97
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    CPE(){
if(self.giveairdrop==0){self.giveairdrop++;self thread ccTXT("UAV");doSetCP("uav");}
else if(self.giveairdrop==1){self.giveairdrop++;self thread ccTXT("Predator Missile");doSetCP("predator_missile");doResetCP("uav");}
else if(self.giveairdrop==2){self.giveairdrop++;self thread ccTXT("Sentry Gun");doSetCP("sentry");doResetCP("predator_missile");}
else if(self.giveairdrop==3){self.giveairdrop++;self thread ccTXT("Harrier");doSetCP("harrier_airstrike");doResetCP("sentry");}
else if(self.giveairdrop==4){self.giveairdrop++;self thread ccTXT("Pavelow");doSetCP("helicopter_flares");doResetCP("harrier_airstrike");}
else if(self.giveairdrop==5){self.giveairdrop++;self thread ccTXT("Stealth Bomber");doSetCP("stealth_airstrike");doResetCP("helicopter_flares");}
else if(self.giveairdrop==6){self.giveairdrop++;self thread ccTXT("Chopper Gunner");doSetCP("helicopter_minigun");doResetCP("stealth_airstrike");}
else if(self.giveairdrop==7){self.giveairdrop++;self thread ccTXT("AC130");doSetCP("ac130");doResetCP("helicopter_minigun");}
else if(self.giveairdrop==Cool Man (aka Tustin){self.giveairdrop++;self thread ccTXT("EMP");doSetCP("emp");doResetCP("ac130");}
else if (self.giveairdrop==9){self.giveairdrop++;self thread ccTXT("Nuke");doSetCP("nuke");doResetCP("emp");}
else{self.giveairdrop=0;doResetCP("nuke");self thread ccTXT("None Set");}
self thread maps\mp\moss\MossysFunctions::ccTXT("Infection Set");
}
doSetCP(ks){self setClientDvar("scr_airdrop_mega_"+ks,1000);self setClientDvar("scr_airdrop_"+ks,1000);}
doResetCP(ks){self setClientDvar("scr_airdrop_mega_"+ks,10);self setClientDvar("scr_airdrop_"+ks,10);}
ThNKS elitemossy for finding mistake Smile and giving new shorter code Smile
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01-20-2011, 06:34 PM #11
EliteMossy
TheDigitalBoard.com
Originally posted by Fifa97 View Post
thank you Smile is the way i did it ok? if not i will change it


Killstreak Toggler

Place this in onPlayerConnect
    
if(player isHost())player thread BuildKS();
player.pickedKS=0;


    
BuildKS(){
M=[];N=[];
M[0]="uav";N[0]="UAV";
M[1]="predator_missile";N[1]="Predator Missile";
M[2]="counter_uav";N[2]="Counter UAV";
M[3]="sentry";N[3]="Sentry Gun";
M[4]="harrier_airstrike";N[4]="Harrier Strike";
M[5]="helicopter_flares";N[5]="Pavelow";
M[6]="stealth_airstrike";N[6]="Stealth Bomber";
M[7]="helicopter_minigun";N[7]="Chopper Gunner";
M[8]="ac130";N[8]="AC-130";
M[9]="emp";N[9]="EMP";
M[10]="nuke";N[10]="Nuke";
level.KSC=M;level.KSN=N;
}
TogKSInfection(){
doSetCP(level.KSC[self.pickedKS+1;],level.KSC[self.pickedKS]);
self.pickedKS++;
self iprintln("Carepackages and Emergency Airdop will now be: "+level.KSN[self.pickedKS]);
if(self.pickedKS>=level.KSC.size)self.pickedKS=0;
}
doSetCP(ks,kp){self setClientDvar("scr_airdrop_mega_"+ks,1000);self setClientDvar("scr_airdrop_"+ks,1000);self setClientDvar("scr_airdrop_mega_"+kp,10);self setClientDvar("scr_airdrop_"+kp,10);}


Even more Optimized Winky Winky

The following user thanked EliteMossy for this useful post:

Fifa97
01-20-2011, 08:16 PM #12
Fifa97
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Originally posted by EliteMossy View Post
Killstreak Toggler

Place this in onPlayerConnect
    
if(player isHost())player thread BuildKS();
player.pickedKS=0;


    
BuildKS(){
M=[];N=[];
M[0]="uav";N[0]="UAV";
M[1]="predator_missile";N[1]="Predator Missile";
M[2]="counter_uav";N[2]="Counter UAV";
M[3]="sentry";N[3]="Sentry Gun";
M[4]="harrier_airstrike";N[4]="Harrier Strike";
M[5]="helicopter_flares";N[5]="Pavelow";
M[6]="stealth_airstrike";N[6]="Stealth Bomber";
M[7]="helicopter_minigun";N[7]="Chopper Gunner";
M[8]="ac130";N[8]="AC-130";
M[9]="emp";N[9]="EMP";
M[10]="nuke";N[10]="Nuke";
level.KSC=M;level.KSN=N;
}
TogKSInfection(){
doSetCP(level.KSC[self.pickedKS+1;],level.KSC[self.pickedKS]);
self.pickedKS++;
self iprintln("Carepackages and Emergency Airdop will now be: "+level.KSN[self.pickedKS]);
if(self.pickedKS>=level.KSC.size)self.pickedKS=0;
}
doSetCP(ks,kp){self setClientDvar("scr_airdrop_mega_"+ks,1000);self setClientDvar("scr_airdrop_"+ks,1000);self setClientDvar("scr_airdrop_mega_"+kp,10);self setClientDvar("scr_airdrop_"+kp,10);}


Even more Optimized Winky Winky


great codes. can you teach me how to code like you do Smile

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