Post: Hidden gsc files
01-20-2011, 10:34 PM #1
Sharpie
Being awesome since 2009
(adsbygoogle = window.adsbygoogle || []).push({}); Ok, so in patch_mp.ff, I look in some of the gscs and find codes like this

Originally posted by another user
setUpForDefusing()
{
self maps\mp\gametypes\_gameobjects::allowUse( "friendly" );
self maps\mp\gametypes\_gameobjects::setUseTime( level.defuseTime );
self maps\mp\gametypes\_gameobjects::setUseText( &"MP_DEFUSING_EXPLOSIVE" );
self maps\mp\gametypes\_gameobjects::setUseHintText( &"PLATFORM_HOLD_TO_DEFUSE_EXPLOSIVES" );
self maps\mp\gametypes\_gameobjects::setKeyObject( undefined );
self maps\mp\gametypes\_gameobjects::set2DIcon( "friendly", "waypoint_defuse" + self.label );
self maps\mp\gametypes\_gameobjects::set3DIcon( "friendly", "waypoint_defuse" + self.label );
self maps\mp\gametypes\_gameobjects::set2DIcon( "enemy", "waypoint_defend" + self.label );
self maps\mp\gametypes\_gameobjects::set3DIcon( "enemy", "waypoint_defend" + self.label );
self maps\mp\gametypes\_gameobjects::setVisibleTeam( "any" );
}


which seems perfectly normal, except that there is no _gameobjects gsc in the ff file. Is it hidden or is it for example in a single player patch, that is implemented online. If so can anyone help me with this? Thanks.
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01-20-2011, 11:06 PM #2
XtreJD
Haxor!
Originally posted by xShArPiiE View Post
Ok, so in patch_mp.ff, I look in some of the gscs and find codes like this



which seems perfectly normal, except that there is no _gameobjects gsc in the ff file. Is it hidden or is it for example in a single player patch, that is implemented online. If so can anyone help me with this? Thanks.


No, a patch simply makes it so that the game loads the gscs in the patch instead of the ones in the disc. the _gameobjects.gsc is loaded from the disc because no gsc in the patch overrides it.

Check out this thread:
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It contains all the gscs that came with the disc originally.

The following user thanked XtreJD for this useful post:

Sharpie
01-20-2011, 11:44 PM #3
Sharpie
Being awesome since 2009
Originally posted by XtreJD View Post
No, a patch simply makes it so that the game loads the gscs in the patch instead of the ones in the disc. the _gameobjects.gsc is loaded from the disc because no gsc in the patch overrides it.

Check out this thread:
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It contains all the gscs that came with the disc originally.


Thanks :y:

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