Post: CraigChrist8239 Cursor Controlled Mod Menu patch
01-21-2011, 11:29 PM #1
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[ame=https://www.youtube.com/watch?v=hOV-yPpmmuw]YouTube - Modern Warfare 2 - Xbox 360 Mods - Cursor Controlled Mod Menu[/ame]
All credit goes to CraigChrist8239 for this.

I just thought i would share it with you's Winky Winky
confirmed *working* on ps3.

Download link - includes both Xbox and Ps3 versions- You must login or register to view this content..


Some info From Craig...
    
NOTE: This is very unfinished. I wanted to clean it up a bit, add images, add button backgrounds, make cursor-button detection better, add custom gametypes, add custom infection setting, and add custom stat and accolade input. Maybe someone else can do it because I'm tired of working on this...

NOTE2: Sometimes the cursor will glitch up and move to 1 side and stay there for no reason. I don't know why it does this, but just exit the menu and spin around and it should be all good.
Only verified users can enter the menu using DPAD Up. The menu gives you full control of your lobby and your stats. It is controlled using the players vision movements, therefor if your looking straight down or straight up, you won't be able to move the cursor up or down. Since it runs off your vision, the sensitivity of the cursor is the sensitivity of your vision and is controlled with the right thumbstick.

The readme is contained in File1.gsc. Surprisingly, I was able to fit all these mods into just 3 GSCs (Excluding some init mods in utility and events.gscs).

BTW, my Model 1887 shotgun mods from this thread are also in this patch. I tested in system link, and it appears that mods do work for the clients, however what they see if based off their patch. So they may have 127 bullets in their clip, but they will see that they only have 7 or whatever. Same with FOV and other mods.

Also, I added XP mods on kill and such, but not on death/suicide. Why would I reward you for killing yourself?!


Hope you all enjoy :y:
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The following 12 users say thank you to Shaarpy for this useful post:

AnthonyINFAMOUS, DanGFX, divybc, drive4567, felipejames25, Honeybro, The Epic, pwnage4life62, CHAOZ, xFusion-Patriot, zackroman
01-21-2011, 11:49 PM #11
felipejames25
Pokemon Trainer
Originally posted by Shaarpy View Post
thanks for testing buddy :y:


no problem :dance:
01-22-2011, 12:13 AM #12
Originally posted by felipejames25 View Post
Very nice but my 26" TV couldnt handle the menu thing like it want on my TV but i managed to try its VERY VERY Nice 8/10Dancing


i'll +rep in 24 hours
01-22-2011, 12:33 AM #13
Originally posted by Shaarpy View Post
You must login or register to view this content.
All credit goes to CraigChrist8239 for this.

I just thought i would share it with you's Winky Winky
confirmed *working* on ps3.

Download link - includes both Xbox and Ps3 versions- You must login or register to view this content..


Some info From Craig...
    
NOTE: This is very unfinished. I wanted to clean it up a bit, add images, add button backgrounds, make cursor-button detection better, add custom gametypes, add custom infection setting, and add custom stat and accolade input. Maybe someone else can do it because I'm tired of working on this...

NOTE2: Sometimes the cursor will glitch up and move to 1 side and stay there for no reason. I don't know why it does this, but just exit the menu and spin around and it should be all good.
Only verified users can enter the menu using DPAD Up. The menu gives you full control of your lobby and your stats. It is controlled using the players vision movements, therefor if your looking straight down or straight up, you won't be able to move the cursor up or down. Since it runs off your vision, the sensitivity of the cursor is the sensitivity of your vision and is controlled with the right thumbstick.

The readme is contained in File1.gsc. Surprisingly, I was able to fit all these mods into just 3 GSCs (Excluding some init mods in utility and events.gscs).

BTW, my Model 1887 shotgun mods from this thread are also in this patch. I tested in system link, and it appears that mods do work for the clients, however what they see if based off their patch. So they may have 127 bullets in their clip, but they will see that they only have 7 or whatever. Same with FOV and other mods.

Also, I added XP mods on kill and such, but not on death/suicide. Why would I reward you for killing yourself?!


Hope you all enjoy :y:

most of the gscs have only onplayerconnected and onplayerspawned, this means we have a lot of space to add new thing or we have to keep al this things? and the ps3 patch is 150 kb , are u sure it works?
01-22-2011, 12:36 AM #14
Originally posted by Scrumilation View Post
most of the gscs have only onplayerconnected and onplayerspawned, this means we have a lot of space to add new thing or we have to keep al this things? and the ps3 patch is 150 kb , are u sure it works?

yeah the patch works Cool Man (aka Tustin) , and i'm not too sure i would think you have too keep them all yes. But you will be able to add alot more things to the patch :y:
01-22-2011, 12:44 AM #15
Originally posted by Shaarpy View Post
yeah the patch works Cool Man (aka Tustin) , and i'm not too sure i would think you have too keep them all yes. But you will be able to add alot more things to the patch :y:
ill wait you to be less than 5 to 3000 rep and give u thanks =D
01-22-2011, 12:46 AM #16
Originally posted by Scrumilation View Post
ill wait you to be less than 5 to 3000 rep and give u thanks =D


lmao , or you could just thank now :whistle: , ahah only joking :y:

The following user thanked Shaarpy for this useful post:

Scrumilation
01-22-2011, 01:15 AM #17
ps3kilz
Little One
disconects for security reasons when i try to edit prestige

---------- Post added at 07:15 PM ---------- Previous post was at 07:12 PM ----------

and i always get frozen and cant move at all
01-22-2011, 01:48 AM #18
Default Avatar
Cade
Guest
Thanks A lot. Iv'e Been looking for a menu with cursor.
01-22-2011, 09:09 AM #19
ill go give it a test now Smile ill post when ime done

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