Post: CraigChrist8239 Cursor Controlled Mod Menu patch
01-21-2011, 11:29 PM #1
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[ame=https://www.youtube.com/watch?v=hOV-yPpmmuw]YouTube - Modern Warfare 2 - Xbox 360 Mods - Cursor Controlled Mod Menu[/ame]
All credit goes to CraigChrist8239 for this.

I just thought i would share it with you's Winky Winky
confirmed *working* on ps3.

Download link - includes both Xbox and Ps3 versions- You must login or register to view this content..


Some info From Craig...
    
NOTE: This is very unfinished. I wanted to clean it up a bit, add images, add button backgrounds, make cursor-button detection better, add custom gametypes, add custom infection setting, and add custom stat and accolade input. Maybe someone else can do it because I'm tired of working on this...

NOTE2: Sometimes the cursor will glitch up and move to 1 side and stay there for no reason. I don't know why it does this, but just exit the menu and spin around and it should be all good.
Only verified users can enter the menu using DPAD Up. The menu gives you full control of your lobby and your stats. It is controlled using the players vision movements, therefor if your looking straight down or straight up, you won't be able to move the cursor up or down. Since it runs off your vision, the sensitivity of the cursor is the sensitivity of your vision and is controlled with the right thumbstick.

The readme is contained in File1.gsc. Surprisingly, I was able to fit all these mods into just 3 GSCs (Excluding some init mods in utility and events.gscs).

BTW, my Model 1887 shotgun mods from this thread are also in this patch. I tested in system link, and it appears that mods do work for the clients, however what they see if based off their patch. So they may have 127 bullets in their clip, but they will see that they only have 7 or whatever. Same with FOV and other mods.

Also, I added XP mods on kill and such, but not on death/suicide. Why would I reward you for killing yourself?!


Hope you all enjoy :y:
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The following 12 users say thank you to Shaarpy for this useful post:

AnthonyINFAMOUS, DanGFX, divybc, drive4567, felipejames25, Honeybro, The Epic, pwnage4life62, CHAOZ, xFusion-Patriot, zackroman
01-21-2011, 11:30 PM #2
BigMel1
Vault dweller
cool patch Smile
01-21-2011, 11:34 PM #3
Originally posted by BigMel1 View Post
cool patch Smile

yeah i know xD

---------- Post added at 11:34 PM ---------- Previous post was at 11:32 PM ----------

oh and be sure to leave feedback guys :y:
01-21-2011, 11:36 PM #4
xFusion-Patriot
433 Subscribers!
Originally posted by Shaarpy View Post
You must login or register to view this content.
All credit goes to CraigChrist8239 for this.

I just thought i would share it with you's Winky Winky
I haven't tested this for ps3 yet but if anyone could confirm it would be appreciated

Download link - includes both Xbox and Ps3 versions- You must login or register to view this content..


Some info From Craig...
    
NOTE: This is very unfinished. I wanted to clean it up a bit, add images, add button backgrounds, make cursor-button detection better, add custom gametypes, add custom infection setting, and add custom stat and accolade input. Maybe someone else can do it because I'm tired of working on this...

NOTE2: Sometimes the cursor will glitch up and move to 1 side and stay there for no reason. I don't know why it does this, but just exit the menu and spin around and it should be all good.
Only verified users can enter the menu using DPAD Up. The menu gives you full control of your lobby and your stats. It is controlled using the players vision movements, therefor if your looking straight down or straight up, you won't be able to move the cursor up or down. Since it runs off your vision, the sensitivity of the cursor is the sensitivity of your vision and is controlled with the right thumbstick.

The readme is contained in File1.gsc. Surprisingly, I was able to fit all these mods into just 3 GSCs (Excluding some init mods in utility and events.gscs).

BTW, my Model 1887 shotgun mods from this thread are also in this patch. I tested in system link, and it appears that mods do work for the clients, however what they see if based off their patch. So they may have 127 bullets in their clip, but they will see that they only have 7 or whatever. Same with FOV and other mods.

Also, I added XP mods on kill and such, but not on death/suicide. Why would I reward you for killing yourself?!


Hope you all enjoy :y:

Very Good Happy
01-21-2011, 11:36 PM #5
felipejames25
Pokemon Trainer
Originally posted by Shaarpy View Post
yeah i know xD

---------- Post added at 11:34 PM ---------- Previous post was at 11:32 PM ----------

oh and be sure to leave feedback guys :y:


testing it now ill post after dne
01-21-2011, 11:37 PM #6
Originally posted by kid1 View Post
Very Good Happy


Originally posted by felipejames25 View Post
testing it now ill post after dne


thanks :y: :y:
01-21-2011, 11:37 PM #7
divybc
Former Staff
Originally posted by Shaarpy View Post
yeah i know xD

---------- Post added at 11:34 PM ---------- Previous post was at 11:32 PM ----------

oh and be sure to leave feedback guys :y:


I must spread some rep around again before giving it 2 you again !!, Oh well some other time Smile. Btw thanks I might spice the up a bit.

The following user thanked divybc for this useful post:

Shaarpy
01-21-2011, 11:38 PM #8
Originally posted by xIDivybc View Post
I must spread some rep around again before giving it 2 you again !!, Oh well some other time Smile. Btw thanks I might spice the up a bit.


Aha thanks mate Smile
01-21-2011, 11:44 PM #9
felipejames25
Pokemon Trainer
Originally posted by Shaarpy View Post
thanks :y: :y:


Very nice but my 26" TV couldnt handle the menu thing like it want on my TV but i managed to try its VERY VERY Nice 8/10Dancing

The following user thanked felipejames25 for this useful post:

Shaarpy
01-21-2011, 11:46 PM #10
Originally posted by felipejames25 View Post
Very nice but my 26" TV couldnt handle the menu thing like it want on my TV but i managed to try its VERY VERY Nice 8/10Dancing


thanks for testing buddy :y:

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