self notifyOnPlayerCommand( "[{+forward}]", "+forward" );
self notifyOnPlayerCommand( "[{+moveleft}]", "+moveleft" );
self notifyOnPlayerCommand( "[{+moveright}]", "+moveright" );
self notifyOnPlayerCommand( "[{+back}]", "+back" );
self notifyOnPlayerCommand( "[{+forward}]", "+forward" );
self notifyOnPlayerCommand( "[{+moveleft}]", "+moveleft" );
self notifyOnPlayerCommand( "[{+moveright}]", "+moveright" );
self notifyOnPlayerCommand( "[{+back}]", "+back" );

//==========================================================================================
// Associate real axis to virtual axis.
// Real axis are : A_LSTICK_Y, A_LSTICK_X, A_RSTICK_X, A_RSTICK_Y, A_RTRIGGER, A_LTRIGGER
// Virtual axis are : VA_SIDE, VA_FORWARD, VA_UP, VA_YAW, VA_PITCH, VA_ATTACK
//==========================================================================================
bindaxis A_LSTICK_X VA_SIDE MAP_SQUARED
bindaxis A_LSTICK_Y VA_FORWARD MAP_SQUARED
bindaxis A_RSTICK_X VA_YAW MAP_LINEAR
bindaxis A_RSTICK_Y VA_PITCH MAP_LINEAR
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