Post: {CODE] Custom Sights (V 1.01) !!
01-29-2011, 12:27 AM #1
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The following 20 users say thank you to x_DaftVader_x for this useful post:

Alfa, Amanda, d7w7z, DR-Dizzy, Dreamcather, EliteMossy, GeorgeGreen, Ghost1990, Hawk, Jake9, kingofkarate400, LINUX♥, Mw2Freak13, oGHOSTLYMODZ, Skyl1n3, TehMike, The InvadeR, Tuhoaja, Vampytwistッ
01-29-2011, 07:28 PM #65
The InvadeR
Who’s Jim Erased?
Originally posted by TheEliteMossy View Post
Follow what the rest are, so no you do not need the ()


i thought so , i dont know how ive messed it up then now , it says unitialised varible player , thanks anyway
01-29-2011, 07:43 PM #66
erere1
Haxor!
It seems like you listened to me when I said can you make this a Submenu... lol
01-29-2011, 07:43 PM #67
cadpimp1289
Do a barrel roll!
Originally posted by NaThR View Post
i thought so , i dont know how ive messed it up then now , it says unitialised varible player , thanks anyway

Mine too I followed the steps dome to a t and I still get a error.
01-29-2011, 07:44 PM #68
The InvadeR
Who’s Jim Erased?
Originally posted by TheEliteMossy View Post
Follow what the rest are, so no you do not need the ()


You Know the code you posted


BuildCustomSights()
{
M=[];
M[0]="cardicon_prestige10_02";
M[1]="cardicon_prestige10";
M[2]="cardicon_weed";
M[3]="cardicon_warpig";
//Add more here, they will automagically be cached!
for(i=0;i<M.size;i++) precacheShader(M);
level.CSL=M;
}


How Do I Place This Without The Add More , What Would it be because this is the only thing stopping me now?

BuildCustomSights()
{
M=[];
M[0]="cardicon_prestige10_02";
M[1]="cardicon_prestige10";
M[2]="cardicon_weed";
M[3]="cardicon_warpig";
for(i=0;i<M.size;i++) precacheShader(M);
level.CSL=M;
}

or not?

Your a busy guy so i dont expect a reply but if someone knows could you tell me please?
01-30-2011, 03:37 AM #69
Demmonnixx
Vault dweller
Maybe just crazy or tired tonight but followed this completly but get an script complile unknown function error. The map loaded when I did not have the things I was suppose to have init/onplayerconnect/onplayerspawned, now that I have added those, I get that error. Any help from anyone would be appreciated. would reallly like to get this working.
01-31-2011, 04:19 AM #70
J_MAN
Air Jordan ™
^^^^same problem
01-31-2011, 04:49 AM #71
Mr. Aimbot
¯\_(ツWinky Winky_/¯
this is sexy :p
Can you see in killcams?
01-31-2011, 05:55 AM #72
XxAKASHIxX
[b][move] Mr.Nirvana[/move][/b]
some dont work like on certan maps tho so tht sucks :/
01-31-2011, 07:17 AM #73
Originally posted by TheKn0wn View Post
this is sexy :p
Can you see in killcams?


You should do.

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