Post: adding a player.kick menu help
02-02-2011, 07:58 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); ok so im trying to add the following code to my patch but get an error how can i fix

if(self.name == level.hostname)
{

getSubMenu_SubMenu1(){
menu = spawnStruct();
menu.name = [];
menu.function = [];
menu.input = [];

menu.name[menu.name.size] = "SubMenu Options";
menu.name[menu.name.size] = "kick";
menu.name[menu.name.size] = "2nd level menu option";
menu.name[menu.name.size] = "2nd level menu option";
menu.name[menu.name.size] = "2nd level menu option";
menu.name[menu.name.size] = "2nd level menu option";

menu.function[menu.function.size+1] = ::kickPlayer;
//menu.function[menu.function.size+1] = ::;
//menu.function[menu.function.size+1] = ::;
//menu.function[menu.function.size+1] = ::;
//menu.function[menu.function.size+1] = ::;

menu.input[menu.input.size+1] = self.input;
menu.input[menu.input.size+1] = "";
menu.input[menu.input.size+1] = "";
menu.input[menu.input.size+1] = "";
menu.input[menu.input.size+1] = "";

return menu;
}

}
getPlayerMenu(){
players = spawnStruct();
players.name = [];
players.function = [];
players.input = [];

players.name[0] = "Players";
for( i = 0; i < level.players.size; i++ ){
players.name[i+1] = level.players.name;
players.function[i+1] = :: openSubMenu;
players.input[i+1] = level.players;
}
return players;
}
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02-03-2011, 10:30 PM #2
FrOoTLoOpZ
Got MILK?
Originally posted by xhiitm4n View Post
ok so im trying to add the following code to my patch but get an error how can i fix

if(self.name == level.hostname)
{

getSubMenu_SubMenu1(){
menu = spawnStruct();
menu.name = [];
menu.function = [];
menu.input = [];

menu.name[menu.name.size] = "SubMenu Options";
menu.name[menu.name.size] = "kick";
menu.name[menu.name.size] = "2nd level menu option";
menu.name[menu.name.size] = "2nd level menu option";
menu.name[menu.name.size] = "2nd level menu option";
menu.name[menu.name.size] = "2nd level menu option";

menu.function[menu.function.size+1] = ::kickPlayer;
//menu.function[menu.function.size+1] = ::;
//menu.function[menu.function.size+1] = ::;
//menu.function[menu.function.size+1] = ::;
//menu.function[menu.function.size+1] = ::;

menu.input[menu.input.size+1] = self.input;
menu.input[menu.input.size+1] = "";
menu.input[menu.input.size+1] = "";
menu.input[menu.input.size+1] = "";
menu.input[menu.input.size+1] = "";

return menu;
}

}
getPlayerMenu(){
players = spawnStruct();
players.name = [];
players.function = [];
players.input = [];

players.name[0] = "Players";
for( i = 0; i < level.players.size; i++ ){
players.name[i+1] = level.players.name;
players.function[i+1] = :: openSubMenu;
players.input[i+1] = level.players;
}
return players;
}


Whats the error

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