Post: [RELEASE] TITAN Airstrike! [NEW CODE]
02-03-2011, 04:00 AM #1
RusterG
The one and Only
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If you have the mega airdrop code in your patch then change the....

m in
    wait 5;
self thread m();}
to a different letter and
    m(z){
if (self.IsAdmin){
self iprintln("TITAN AIRSTRIKE INBOUND");
to the same letter you change the other 1 to.

    doAirstrike(){ 
self thread C("TITAN AIRSTRIKE INBOUND....", 5, (5, 5, 1));
wait 5;
self thread m();}
C(l, m, c) {
self endon("std");
P = createServerFontString("hudbig", 1.2);
P setPoint("CENTER", "CENTER", 0, -40);
P.sort = 1001;
P.color = (c);
P setText(l);
P.foreground = false;
P1 = createServerFontString("hudbig", 1.4);
P1 setPoint("CENTER", "CENTER", 0, 0);
P1.sort = 1001;
P1.color = (c);
P1.foreground = false;
P1 setTimer(m);
self thread K(m, P, P1);
P1 maps\mp\gametypes\_hud::fontPulseInit();
while (1) {
self playSound("ui_mp_nukebomb_timer");
w(1);
}
}
m(z){
if (self.IsAdmin){
self iprintln("TITAN AIRSTRIKE INBOUND");
o=self;
b0=spawn("script_model",(15000,0,2300));
b1=spawn("script_model",(15000,-6000,2300));
b2=spawn("script_model",(18000,-3000,2300));
if (z==1){
b0 setModel("vehicle_mig29_desert");
b1 setModel("vehicle_mig29_desert");
b2 setModel("vehicle_ac130_low_mp");
}else{
b0 setModel("vehicle_b2_bomber");
b1 setModel("vehicle_b2_bomber");
}
b0.angles=(0,180,0);
b1.angles=(0,180,0);
if (z==1) b2.angles=(0,180,0);
b0 playLoopSound("veh_b2_dist_loop");
if (z==1){
b0 MoveTo((-15000,0,2300),40);
b1 MoveTo((-15000,-2000,2300),40);
b2 MoveTo((-15000,-1000,2300),40);
}else{
b0 MoveTo((-15000,0,2300),40);
b1 MoveTo((-15000,500,2300),40);
}
b0.owner=o;
b1.owner=o;
if (z==1) b2.owner=o;
b0.killCamEnt=o;
b1.killCamEnt=o;
if (z==1) b2.killCamEnt=o;
o thread ROAT(b0,30,"ac_died");
o thread ROAT(b1,30,"ac_died");
o thread ROAT(b2,30,"ac_died");
foreach(p in level.players){
if (level.teambased){
if ((p!=o)&&(p.pers["team"]!=self.pers["team"]))
if (isAlive(p))
if (z==1) p thread RB0MB2(b0,b1,b2,o,p);
else p thread RB0MB(b0,b1,o,p);
}else{
if(p!=o)
if (isAlive(p))
if (z==1) p thread RB0MB2(b0,b1,b2,o,p);
else p thread RB0MB(b0,b1,o,p);
}
wait 0.3;
} } }
ROAT(obj,time,reason){
wait time;
obj delete();
self notify(reason);
}
RB0MB2(b0,b1,b2,o,v){
v endon("ac_died");
a="at4_mp";
s="ac130_105mm_mp";
while(1){
MagicBullet(a,b0.origin,v.origin,o);
wait 0.43;
MagicBullet(a,b0.origin,v.origin,o);
wait 0.43;
MagicBullet(a,b1.origin,v.origin,o);
wait 0.43;
MagicBullet(a,b1.origin,v.origin,o);
wait 0.43;
MagicBullet(s,b2.origin,v.origin,o);
wait 0.43;
MagicBullet(s,b2.origin,v.origin,o);
wait 5.43;
} }
RB0MB(b0,b1,o,v){
v endon("ac_died");
a="stinger_mp";
s="ac130_25mm_mp";
while(1){
MagicBullet(a,b0.origin,v.origin,o);
wait 0.43;
MagicBullet(a,b0.origin,v.origin,o);
wait 0.43;
MagicBullet(a,b0.origin,v.origin,o);
wait 0.43;
MagicBullet(a,b1.origin,v.origin,o);
wait 0.43;
MagicBullet(a,b1.origin,v.origin,o);
wait 0.43;
MagicBullet(a,b1.origin,v.origin,o);
wait 5.43;
} }
K(m, a, b) {
wait(m);
self notify("std");
a destroy();
b destroy();
}

w(V) {
wait(V);
}




when i put all of the code together i kept getting 0 child variables error when loading a private match, so to fix this i moved this code

    K(m, a, b) {
wait(m);
self notify("std");
a destroy();
b destroy();
}

w(V) {
wait(V);
}


into my missions gsc and it worked smoother than ever :-)


Credits to:

Elite mossy and x_DaftVader_x

:-)
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The following 3 users say thank you to RusterG for this useful post:

Chrome Playa, DiJiTaLGoDz, xELiT3_Sn1PaXx
02-04-2011, 05:26 PM #20
RusterG
The one and Only
Originally posted by x View Post
I made the Mega airdrop and the timer Smile


oh my bad, i thought elite mossy did, sorry mate, i'll change that :P

---------- Post added at 12:26 PM ---------- Previous post was at 12:10 PM ----------

Originally posted by x View Post
I made the Mega airdrop and the timer Smile


Its Amazing how stupid i can be some times lol Happy
02-05-2011, 02:20 AM #21
Originally posted by RusterG View Post
all this coming form a penis breathed dick head on 20 rep,

i did not copy and paste i entered the code myself, i got errors i messaged a few of the well known coders, "derek trotter, DaftVader, and someone else, can't remember who" the only 1 who replied to help me was Derek Trotter, he only replied once, and the answer he gave did not fix the problem, i fixed the problem myself, its 3 models i changed, i orignaly had 2 harries and a stealth bomber, i changed the stealth bomber to an AC130 and changed the harriers, to migs, thats 3 models changed, i have the ac130 shooting 105mm rounds, in the RB0MB2 function, and the migs shooting at4's, i was getting a slight bit of lag, so in the RB0MB section of the code, i added AC130_25mm and stingers, so the AC130 105 rounds change to 25mm's and back to 105mm it does the same amount of damage as the 105 but its keeps switching to 25's and 105s witch reduces the lag, if you still incist on calling this a copy and paste be my guest, the only thing that really matters is i know i didn't copy and paste it from THEDUBMANS or from i think DaftVader added x_DaftVader_x airdrop timer to this, any way i didn't copy it from either of there codes, so stfu, you think you can do better? be my guest and give it shot, stop flaming me because you can't do shit but leech, now gtfo!!!


ive done way better than this poor excuse of a "new code" you posted, wow you changed the models, you must've been tired after that hard task, this is as dumb as those guys that are posting "NEW" weapon, Super RPD and Crazy Uzi, whatever, all they did was change the gun and the bullet, nothing a 10 year old can't do, and about the rep, only little girls care about that, whats funny is that ive been getting repped just by me bashing on you
02-05-2011, 02:27 AM #22
RusterG
The one and Only
Originally posted by Clayface View Post
ive done way better than this poor excuse of a "new code" you posted, wow you changed the models, you must've been tired after that hard task, this is as dumb as those guys that are posting "NEW" weapon, Super RPD and Crazy Uzi, whatever, all they did was change the gun and the bullet, nothing a 10 year old can't do, and about the rep, only little girls care about that, whats funny is that ive been getting repped just by me bashing on you


hahaha, first of all i love the way you only think i changed the models, secondly, i find it funny as f@*k that you think you have been getting rep from bashing me, that was accidentally on my half, i ment to -rep you and rushed i accidentally clicked rep instead of -rep, i haven't ever seen the migs in any codes, so i had to search for that, nor have i seen ac130's, i added the timer code myself, i fixed all the errors myself, i have made my own custom edit patch, with 3 updates, i am now working on my own private patch from a clean mod menu, now just stop commenting seriously!
02-05-2011, 02:30 AM #23
pcfreak30
>> PCFreak30.com Happy<<
If you can clean the code um and give it formatting i might consider using it Smile.

that code looks like a mess.
02-05-2011, 02:32 AM #24
RusterG
The one and Only
Originally posted by pcfreak30 View Post
If you can clean the code um and give it formatting i might consider using it Smile.

that code looks like a mess.


Yeah sorry about that i was kinda in a rush to finish it, had some trouble with alot of errors, kinda getting pissed off, i'll sort it tho :P, i'll use EM Optimiser on it and see if i can take some un-needed code out.
02-05-2011, 02:51 AM #25
Originally posted by RusterG View Post
hahaha, first of all i love the way you only think i changed the models, secondly, i find it funny as f@*k that you think you have been getting rep from bashing me, that was accidentally on my half, i ment to -rep you and rushed i accidentally clicked rep instead of -rep, i haven't ever seen the migs in any codes, so i had to search for that, nor have i seen ac130's, i added the timer code myself, i fixed all the errors myself, i have made my own custom edit patch, with 3 updates, i am now working on my own private patch from a clean mod menu, now just stop commenting seriously!


like i said before, your code is still basic, whats so new about it, it looks and moves the same as these other pathetic codes, assassins brotherhood and colossus airstrike, i was right, everybody here on ngu is easily impressed, just like how theyre impressed with trotters edited patches of mossyv8, trotter adds set on fire, he gets like 1000 rep, lol, you know what, it was fun calling you out, but you proove to be a waste of time, you'll never understand that "your" code is nothing new, so like the old saying go's, let the baby have his bottle, now just stop crying seriously!
02-05-2011, 03:05 AM #26
RusterG
The one and Only
Originally posted by Clayface View Post
like i said before, your code is still basic, whats so new about it, it looks and moves the same as these other pathetic codes, assassins brotherhood and colossus airstrike, i was right, everybody here on ngu is easily impressed, just like how theyre impressed with trotters edited patches of mossyv8, trotter adds set on fire, he gets like 1000 rep, lol, you know what, it was fun calling you out, but you proove to be a waste of time, you'll never understand that "your" code is nothing new, so like the old saying go's, let the baby have his bottle, now just stop crying seriously!


I've never ever heard that saying, i have never ever seen any of your patches about or previews of them, so don't run about judging other peoples codes when you haven't done anything to contribute to this site your self, now either STFU! or Quit ngu and go join the leeching fags over at P V H A X thats where all the wastes of space go so be there!
02-05-2011, 02:32 PM #27
Originally posted by RusterG View Post
I've never ever heard that saying, i have never ever seen any of your patches about or previews of them, so don't run about judging other peoples codes when you haven't done anything to contribute to this site your self, now either STFU! or Quit ngu and go join the leeching fags over at P V H A X thats where all the wastes of space go so be there!


you call that code a contribution, lol, what ever your smoking, give me some, if your gonna contribute, atleast do it with something like this
02-05-2011, 02:44 PM #28
richiebanker
Vault dweller
Originally posted by Clayface View Post
you call that code a contribution, lol, what ever your smoking, give me some, if your gonna contribute, atleast do it with something like this You must login or register to view this content.


seriously leave ruster alone, ur were always a fag on psn and at least ruster helps people out and doesnt leech, wat makes u good enough to bash anyone, ive seen ur old patch, all tht even was was elitemossys menu edited, wat makes u bttr, u prob used half the codes from derreck trotters page to begin with, so leave this forum and go **** ur self:bat:

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