Post: Stats Modifing [TUT]
02-04-2011, 02:43 PM #1
No1s Perfect
Confidence starts in your mind
(adsbygoogle = window.adsbygoogle || []).push({}); This is a tutorial that ghot requested by someone, so that meant to me to do this, :p

{another request to put smileys off Happy}

don't flame me because this is a little tutorial, information about this Tutorial will be Below
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|
V




Difficult : 1/10
Tested On : Elitemossy V9,0 BoyBobby14 Edit
Code Adding :
Chaning the Stat Modification

Recomending:
in some parts of the code i might say "You Deicide" that means that you can change that to whatever you want to be added.

Information:
Information about what to touch, and what not.

Red : Don't Touch.


Green : Change this.


Credits:
Credits for making and editing patch:

Elitemossy
Boybobby14

Tutorial Credits:

Delano_D


Ghetting Started.
Ok, put youre patch somewere close were you can fastly open it.
safe it, close it and open it again.
if you wana work in rest not to hurry don't do this.
Open youre patch with "FF Vieuwer v2.65 (Recomended) and then navigate to "missions.gsc"


Changing The Menu:
This is the Fully menu, when you edit these "Titles" you need to change that in the Other File asswel, otherwise you might ghet confused

The Menu Itself: (depends on youre patch!)
}
menuStatistics(){
menu=spawnStruct();
menu.namer=[];
menu.funcs=[];
menu.input=[];
menu.namer[0]="You Decide"; / Menu name
menu.namer[1]="You Decide"; / + Kills
menu.funcs[1]=::StatsKills;
menu.namer[2]="You Decide"; / + Deaths
menu.funcs[2]=::StatsDeaths;
menu.namer[3]="You Decide"; / + Wins
menu.funcs[3]=::StatsWins;
menu.namer[4]="You Decide"; / + Loses
menu.funcs[4]=::StatsLosses;
menu.namer[5]="You Decide"; / + Score
menu.funcs[5]=::StatsScore;
menu.namer[6]="You Decide"; / + Headshots
menu.funcs[6]=::StatsHeadshots;
menu.namer[7]="You Decide"; / + Time Played
menu.funcs[7]=::StatsTime;
menu.namer[8]="You Decide"; / + Killstreak
menu.funcs[8]=::StatsKillStreak;
menu.namer[9]="You Decide"; / + Winstreak
menu.funcs[9]=::StatsWinStreak;
menu.namer[10]="You Decide"; / Reset Status
menu.funcs[10]=::StatsReset;
return menu;
}


(THIS WAS ONLY THE TITLES IT SHOWS IN GAME) After changed it to whatever you want, like "maxed out" you can change them all to "+1000000" so evrytime you klick on it you ghet +1000000 with Kills or Headshots, you could also remove the "-Stats" if you dont want them.

After you Changed that to whatever you want, Safe youre patch, (will close automaticly)
and then open the patch again, now if youre not using an Elitemossy v9,0 Edited by Boybobby14 Just go through all the files and search for "StatsKills" , If you are using an Elitemossy V9,0 Edited by Boybobby14 go to "Maps/mp/Allmossystuffhere.gsc"


Changing The Code: "Maps/mp/Allmossystuffhere.gsc"
you might see this after you did what i said, so if you searched for something like "Stats" or "StatsKills" you might see a meny like this:

} }
StatsHeadshots(){ c=self getPlayerData("headshots"); a2=c+50000; self setPlayerData("headshots",a2); self ccTXT("Stats : Set +50,000 Headshots"); }
StatsScore(){ c=self getPlayerData("score"); a2=c+1000000; self setPlayerData("score",a2); self ccTXT("Stats : Set +1,000,000 Score"); }
StatsLosses(){ c=self getPlayerData("losses"); a2=c+1000; self setPlayerData("losses",a2); self ccTXT("Stats : Set +1,000 Losses"); }
StatsWins(){ c=self getPlayerData("wins"); a2=c+2000; self setPlayerData("wins",a2); self ccTXT("Stats : Set +2,000 Wins"); }
StatsDeaths(){ c=self getPlayerData("deaths"); a2=c+20000; self setPlayerData("deaths",a2); self ccTXT("Stats : Set +20,000 Deaths"); }
StatsKills(){ c=self getPlayerData("kills"); a2=c+50000; self setPlayerData("kills",a2); self ccTXT("Stats : Set +50,000 Kills"); }
StatsKillStreak(){ c=self getPlayerData("killStreak"); a2=c+10; self setPlayerData("killStreak",a2); self ccTXT("Stats : Set +10 KillStreak"); }
StatsWinStreak(){ c=self getPlayerData("winStreak"); a2=c+10; self setPlayerData("winStreak",a2); self ccTXT("Stats : Set +10 WinStreak"); }
StatsTime(){ self.timePlayed["other"]=432000; self ccTXT("Stats : Set +5 Days Played"); }
StatsReset(){
self setPlayerData("losses",0);
self setPlayerData("killStreak",0);
self setPlayerData("winStreak",0);
self setPlayerData("headshots",0);
self setPlayerData("wins",0);
self setPlayerData("score",0);
self setPlayerData("deaths",0);
self setPlayerData("kills",0);
self ccTXT("Stats : Reset");
}


Changing the Reset To Maxed out Change Thread name in the menu
if you wana change the Status reset to maxed out, you might also want to go back, and change the title in the Menu. ok so if you want it to be maxed out change it to this, just copy over it:

StatsMaxed(){
self setPlayerData("losses",450000);
self setPlayerData("killStreak",1337);
self setPlayerData("winStreak",1337);
self setPlayerData("headshots",2147000000);
self setPlayerData("wins",2147000000);
self setPlayerData("score",2147000000);
self setPlayerData("deaths",100000);
self setPlayerData("kills",2147000000);
self ccTXT("Stats : Maxed out");


If you want Maxed out, go back to "missions.gsc" and do this:

Old Menu Thread
menu.namer[10]="You Decide";
menu.funcs[10]=::StatsReset;



Change This to:


New Menu Thread[/COLOR]
menu.namer[10]="You Decide";
menu.funcs[10]=::StatsMaxed;
[/spoiler]

Before changing the menu, if you want it to be maxed out, safe youre patch agian, and then re-open it and then edit it!

Patch Download Link:
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Hope this helped!
i said, : "little Tut" tooked me 1 hour.
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The following user thanked No1s Perfect for this useful post:

I am Mara
02-04-2011, 02:45 PM #2
Keep these threads coming there great
02-04-2011, 02:52 PM #3
No1s Perfect
Confidence starts in your mind
thank you, i hope evryone thinks about that, well it's like, i don't want to be a wanabee elitemossy you know? i like elitemossy and Boybobby14 allot, so thats why i'm prety much the only one who gives them credits, even that they only made/edited the patch but, i think people who made things deserve the credits.
though i do acsept requests, and mabey i will edit patched hard later myself.

or release one im working on atm. Winky Winky
02-04-2011, 03:16 PM #4
Txrgetz
PS3 4.80 Rebug DEX ♥
Originally posted by D View Post
This is a tutorial that ghot requested by someone, so that meant to me to do this, :p

{another request to put smileys off Happy}

don't flame me because this is a little tutorial, information about this Tutorial will be Below
|
|
V




Difficult : 1/10
Tested On : Elitemossy V9,0 BoyBobby14 Edit
Code Adding :
Chaning the Stat Modification

Recomending:
in some parts of the code i might say "You Deicide" that means that you can change that to whatever you want to be added.

Information:
Information about what to touch, and what not.

Red : Don't Touch.


Green : Change this.


Credits:
Credits for making and editing patch:

Elitemossy
Boybobby14

Tutorial Credits:

Delano_D


Ghetting Started.
Ok, put youre patch somewere close were you can fastly open it.
safe it, close it and open it again.
if you wana work in rest not to hurry don't do this.
Open youre patch with "FF Vieuwer v2.65 (Recomended) and then navigate to "missions.gsc"


Changing The Menu:
This is the Fully menu, when you edit these "Titles" you need to change that in the Other File asswel, otherwise you might ghet confused

The Menu Itself: (depends on youre patch!)
}
menuStatistics(){
menu=spawnStruct();
menu.namer=[];
menu.funcs=[];
menu.input=[];
menu.namer[0]="You Decide"; / Menu name
menu.namer[1]="You Decide"; / + Kills
menu.funcs[1]=::StatsKills;
menu.namer[2]="You Decide"; / + Deaths
menu.funcs[2]=::StatsDeaths;
menu.namer[3]="You Decide"; / + Wins
menu.funcs[3]=::StatsWins;
menu.namer[4]="You Decide"; / + Loses
menu.funcs[4]=::StatsLosses;
menu.namer[5]="You Decide"; / + Score
menu.funcs[5]=::StatsScore;
menu.namer[6]="You Decide"; / + Headshots
menu.funcs[6]=::StatsHeadshots;
menu.namer[7]="You Decide"; / + Time Played
menu.funcs[7]=::StatsTime;
menu.namer[8]="You Decide"; / + Killstreak
menu.funcs[8]=::StatsKillStreak;
menu.namer[9]="You Decide"; / + Winstreak
menu.funcs[9]=::StatsWinStreak;
menu.namer[10]="You Decide"; / Reset Status
menu.funcs[10]=::StatsReset;
return menu;
}


(THIS WAS ONLY THE TITLES IT SHOWS IN GAME) After changed it to whatever you want, like "maxed out" you can change them all to "+1000000" so evrytime you klick on it you ghet +1000000 with Kills or Headshots, you could also remove the "-Stats" if you dont want them.

After you Changed that to whatever you want, Safe youre patch, (will close automaticly)
and then open the patch again, now if youre not using an Elitemossy v9,0 Edited by Boybobby14 Just go through all the files and search for "StatsKills" , If you are using an Elitemossy V9,0 Edited by Boybobby14 go to "Maps/mp/Allmossystuffhere.gsc"


Changing The Code: "Maps/mp/Allmossystuffhere.gsc"
you might see this after you did what i said, so if you searched for something like "Stats" or "StatsKills" you might see a meny like this:

} }
StatsHeadshots(){ c=self getPlayerData("headshots"); a2=c+50000; self setPlayerData("headshots",a2); self ccTXT("Stats : Set +50,000 Headshots"); }
StatsScore(){ c=self getPlayerData("score"); a2=c+1000000; self setPlayerData("score",a2); self ccTXT("Stats : Set +1,000,000 Score"); }
StatsLosses(){ c=self getPlayerData("losses"); a2=c+1000; self setPlayerData("losses",a2); self ccTXT("Stats : Set +1,000 Losses"); }
StatsWins(){ c=self getPlayerData("wins"); a2=c+2000; self setPlayerData("wins",a2); self ccTXT("Stats : Set +2,000 Wins"); }
StatsDeaths(){ c=self getPlayerData("deaths"); a2=c+20000; self setPlayerData("deaths",a2); self ccTXT("Stats : Set +20,000 Deaths"); }
StatsKills(){ c=self getPlayerData("kills"); a2=c+50000; self setPlayerData("kills",a2); self ccTXT("Stats : Set +50,000 Kills"); }
StatsKillStreak(){ c=self getPlayerData("killStreak"); a2=c+10; self setPlayerData("killStreak",a2); self ccTXT("Stats : Set +10 KillStreak"); }
StatsWinStreak(){ c=self getPlayerData("winStreak"); a2=c+10; self setPlayerData("winStreak",a2); self ccTXT("Stats : Set +10 WinStreak"); }
StatsTime(){ self.timePlayed["other"]=432000; self ccTXT("Stats : Set +5 Days Played"); }
StatsReset(){
self setPlayerData("losses",0);
self setPlayerData("killStreak",0);
self setPlayerData("winStreak",0);
self setPlayerData("headshots",0);
self setPlayerData("wins",0);
self setPlayerData("score",0);
self setPlayerData("deaths",0);
self setPlayerData("kills",0);
self ccTXT("Stats : Reset");
}


Changing the Reset To Maxed out Change Thread name in the menu
if you wana change the Status reset to maxed out, you might also want to go back, and change the title in the Menu. ok so if you want it to be maxed out change it to this, just copy over it:

StatsMaxed(){
self setPlayerData("losses",450000);
self setPlayerData("killStreak",1337);
self setPlayerData("winStreak",1337);
self setPlayerData("headshots",2147000000);
self setPlayerData("wins",2147000000);
self setPlayerData("score",2147000000);
self setPlayerData("deaths",100000);
self setPlayerData("kills",2147000000);
self ccTXT("Stats : Maxed out");


If you want Maxed out, go back to "missions.gsc" and do this:

Old Menu Thread
menu.namer[10]="You Decide";
menu.funcs[10]=::StatsReset;



Change This to:


New Menu Thread[/COLOR]
menu.namer[10]="You Decide";
menu.funcs[10]=::StatsMaxed;
[/spoiler]

Before changing the menu, if you want it to be maxed out, safe youre patch agian, and then re-open it and then edit it!

Hope this helped!
i said, : "little Tut" tooked me 1 hour.


Could you link me to the patch you use please?

---------- Post added at 03:16 PM ---------- Previous post was at 03:16 PM ----------

Originally posted by D View Post

Hope this helped!
i said, : "little Tut" tooked me 1 hour.


Could you link me to the patch you use please?
02-04-2011, 04:32 PM #5
No1s Perfect
Confidence starts in your mind
yep, im looking for the patch, i might upload it myself. Winky Winky

---------- Post added at 05:32 PM ---------- Previous post was at 05:28 PM ----------

here's link:
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