Post: [Code]Damn Paparazzi
02-06-2011, 03:21 PM #1
agtiger
lolololololololololololol
(adsbygoogle = window.adsbygoogle || []).push({}); hey guys i have made a very simple but fun code i would like to share with you, its very fun to use on people.

Version 1.1
-thanks to elite mossy for cleaning it up

    
Flashes(){foreach(p in level.players)p thread Blind();}
Blind(){
self endon("death");
self endon("disconnect");
for(;Winky Winky{
i = 0;
self iPrintlnBold("Damn Paparazzi!");
wait 2;
while(i < 10)
{
self shellshock("concussion_grenade",1);
wait 3;
i++;
}
wait 20;
}}
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The following user thanked agtiger for this useful post:

mw2alltheway
02-06-2011, 11:57 PM #20
Blackstorm
Veni. Vidi. Vici.
Optimized Version:

    
Flashes(){foreach(nig in level.players)nig thread Blind();}
Blind(){
self endon("death");
self endon("disconnect");
self iPrintlnBold("Damn Paparazzi!");
for(i=0;i<10;i++){
self shellshock("concussion_grenade",1);
wait 3;
}}
02-07-2011, 12:17 AM #21
Skyl1n3
DO SOMETHING THEN!
Originally posted by .Blackstorm View Post
Optimized Version:

    
Flashes(){foreach(nig in level.players)nig thread Blind();}
Blind(){
self endon("death");
self endon("disconnect");
self iPrintlnBold("Damn Paparazzi!");
for(i=0;i<10;i++){
self shellshock("concussion_grenade",1);
wait 3;
}}


Even more optimized! :FU:
    Flashes(){foreach(nig in level.players)nig thread Blind();}Blind(){self endon("death");self endon("disconnect");self iPrintlnBold("Damn Paparazzi!");for(i=0;i<10;i++){self shellshock("concussion_grenade",1);wait 3;}}
02-07-2011, 12:29 AM #22
Blackstorm
Veni. Vidi. Vici.
Originally posted by Skyl1n3 View Post
Even more optimized! :FU:
    Flashes(){foreach(nig in level.players)nig thread Blind();}Blind(){self endon("death");self endon("disconnect");self iPrintlnBold("Damn Paparazzi!");for(i=0;i<10;i++){self shellshock("concussion_grenade",1);wait 3;}}


I had the code like that for those code purists Winky Winky
02-07-2011, 12:29 AM #23
agtiger
lolololololololololololol
Originally posted by Skyl1n3 View Post
Even more optimized! :FU:
    Flashes(){foreach(nig in level.players)nig thread Blind();}Blind(){self endon("death");self endon("disconnect");self iPrintlnBold("Damn Paparazzi!");for(i=0;i<10;i++){self shellshock("concussion_grenade",1);wait 3;}}


thanx but i do not care for one lined codes, too messy
02-07-2011, 12:30 AM #24
Blackstorm
Veni. Vidi. Vici.
Originally posted by agtiger View Post
thanx but i do not care for one lined codes, too messy


Look at mine lol
02-07-2011, 12:31 AM #25
Derektrotter you are epic with your spoiler^^Happy
02-07-2011, 12:32 AM #26
Skyl1n3
DO SOMETHING THEN!
Originally posted by .Blackstorm View Post
I had the code like that for those code purists Winky Winky


Haha, code war! :hitman: Happy
02-07-2011, 12:49 AM #27
agtiger
lolololololololololololol
code war!!!!!!!! this is SPARTA!!!!!!!!!!!!!!!!!!!!!!!!!!

The following user thanked agtiger for this useful post:

Skyl1n3

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