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updates in green This is a Overview of what my zombieland patch is going to include:
I call it my zombieland patch since basically I did the same thing most zombie patch creators did, I looked through the code, edited it out, made changes.
so here’s what it includes:
Edits:
Changed prices, text, etc. nothing interesting here, has the same format from all zombie patches.
Map Changes: (this is what I’ve edited so far)
afghan: added bridge to avoid constant falling, revealed hidden flags.
derail: maps way too big, couldn’t think of anything to add. left as is for the moment.
Estate: added ramps, removed flags/blocks.
Favela: I like this map, so I left it how it is.
Highrise: Added skywalk plus hidden flag (really hidden) +random ass flag xD. + going to add doors from helipad (previous versions had it)
Invasion: left as is.
Karachi: FULLY REBUILT AND COMPLETED
Quarry: Working on this.
Rundown: removed flags in river. revealed hidden flags, added old bridge
Rust: removed turret added flag for the hole between the tanks.
Scrapyard: ADDED FLYING CARE PACKAGES, PLUS OLD STUFF. ADDED HIDDEN FLAG
Skidrow: Completely done by myself
Sub Base: added hidden flag/elevator
Terminal: good map, but lags, I’ll see what I can do, for the moment, remains the same
Underpass: removed turret, moved hidden flag (I didn’t even know there was 1, nice spot)
Wasteland: moved turret that would cause people to get in from outside. idk what else to do to this
dlc: left as is, not that many people have them so it’s a waste of time
CREDITS:
I guess the only person I have to give credits for this is Hawkins for his patch and a little bit of his tut on how to edit.
All zombie patch creators just looked at a patch and added their ideas. idk who was the first creator. but deff not Hawkins or Jeff
i will release this as soon as i fix the karachi walls, plus a couple of map edits.
i will release tomorrow with whatever i have done . of course i will release future updates till i finish it.
i will try to add: wasteland/quarry edits .
I bet I can already think where the hidden flag is (I think maybe somewhere UNDER the map not very many people know how to get down there without dieing.)
I bet I can already think where the hidden flag is (I think maybe somewhere UNDER the map not very many people know how to get down there without dieing.)
updates in green This is a Overview of what my zombieland patch is going to include:
I call it my zombieland patch since basically I did the same thing most zombie patch creators did, I looked through the code, edited it out, made changes.
so here’s what it includes:
Edits:
Changed prices, text, etc. nothing interesting here, has the same format from all zombie patches.
Map Changes: (this is what I’ve edited so far)
afghan: added bridge to avoid constant falling, revealed hidden flags.
derail: maps way too big, couldn’t think of anything to add. left as is for the moment.
Estate: added ramps, removed flags/blocks.
Favela: I like this map, so I left it how it is.
Highrise: Added skywalk plus hidden flag (really hidden) +random ass flag xD. + going to add doors from helipad (previous versions had it)
Invasion: left as is.
Karachi: FULLY REBUILT AND COMPLETED
Quarry: Working on this.
Rundown: removed flags in river. revealed hidden flags, added old bridge
Rust: removed turret added flag for the hole between the tanks.
Scrapyard: ADDED FLYING CARE PACKAGES, PLUS OLD STUFF. ADDED HIDDEN FLAG
Skidrow: Completely done by myself
Sub Base: added hidden flag/elevator
Terminal: good map, but lags, I’ll see what I can do, for the moment, remains the same
Underpass: removed turret, moved hidden flag (I didn’t even know there was 1, nice spot)
Wasteland: moved turret that would cause people to get in from outside. idk what else to do to this
dlc: left as is, not that many people have them so it’s a waste of time
CREDITS:
I guess the only person I have to give credits for this is Hawkins for his patch and a little bit of his tut on how to edit.
All zombie patch creators just looked at a patch and added their ideas. idk who was the first creator. but deff not Hawkins or Jeff
i will release this as soon as i fix the karachi walls, plus a couple of map edits.
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I cant wait for a release :3 But are you gonna release it before the 1.12 patch for mw2 comes out?
updates in green This is a Overview of what my zombieland patch is going to include:
I call it my zombieland patch since basically I did the same thing most zombie patch creators did, I looked through the code, edited it out, made changes.
so here’s what it includes:
Edits:
Changed prices, text, etc. nothing interesting here, has the same format from all zombie patches.
Map Changes: (this is what I’ve edited so far)
afghan: added bridge to avoid constant falling, revealed hidden flags.
derail: maps way too big, couldn’t think of anything to add. left as is for the moment.
Estate: added ramps, removed flags/blocks.
Favela: I like this map, so I left it how it is.
Highrise: Added skywalk plus hidden flag (really hidden) +random ass flag xD. + going to add doors from helipad (previous versions had it)
Invasion: left as is.
Karachi: FULLY REBUILT AND COMPLETED
Quarry: Working on this.
Rundown: removed flags in river. revealed hidden flags, added old bridge
Rust: removed turret added flag for the hole between the tanks.
Scrapyard: ADDED FLYING CARE PACKAGES, PLUS OLD STUFF. ADDED HIDDEN FLAG
Skidrow: Completely done by myself
Sub Base: added hidden flag/elevator
Terminal: good map, but lags, I’ll see what I can do, for the moment, remains the same
Underpass: removed turret, moved hidden flag (I didn’t even know there was 1, nice spot)
Wasteland: moved turret that would cause people to get in from outside. idk what else to do to this
dlc: left as is, not that many people have them so it’s a waste of time
CREDITS:
I guess the only person I have to give credits for this is Hawkins for his patch and a little bit of his tut on how to edit.
All zombie patch creators just looked at a patch and added their ideas. idk who was the first creator. but deff not Hawkins or Jeff
i will release this as soon as i fix the karachi walls, plus a couple of map edits.
i will release tomorrow with whatever i have done . of course i will release future updates till i finish it.
i will try to add: wasteland/quarry edits .