Post: [Preview]Zombieland 3.66 ;)
02-07-2011, 08:28 PM #1
xd366
find me on twitter now
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updates in green
This is a Overview of what my zombieland patch is going to include:
I call it my zombieland patch since basically I did the same thing most zombie patch creators did, I looked through the code, edited it out, made changes.
so here’s what it includes:


Edits:
Changed prices, text, etc. nothing interesting here, has the same format from all zombie patches.


Map Changes: (this is what I’ve edited so far)

afghan:
added bridge to avoid constant falling, revealed hidden flags.
derail:
maps way too big, couldn’t think of anything to add. left as is for the moment.
Estate:
added ramps, removed flags/blocks.
Favela:
I like this map, so I left it how it is.
Highrise:
Added skywalk plus hidden flag (really hidden) +random ass flag xD. + going to add doors from helipad (previous versions had it)
Invasion:
left as is.
Karachi:
FULLY REBUILT AND COMPLETED
Quarry:
Working on this.
Rundown:
removed flags in river. revealed hidden flags, added old bridge
Rust:
removed turret added flag for the hole between the tanks.
Scrapyard:
ADDED FLYING CARE PACKAGES, PLUS OLD STUFF. ADDED HIDDEN FLAG
Skidrow: Completely done by myself

Sub Base:
added hidden flag/elevator
Terminal:
good map, but lags, I’ll see what I can do, for the moment, remains the same
Underpass:
removed turret, moved hidden flag (I didn’t even know there was 1, nice spot)
Wasteland:
moved turret that would cause people to get in from outside. idk what else to do to this
dlc:
left as is, not that many people have them so it’s a waste of time
CREDITS:

I guess the only person I have to give credits for this is Hawkins for his patch and a little bit of his tut on how to edit.
All zombie patch creators just looked at a patch and added their ideas. idk who was the first creator. but deff not Hawkins or Jeff

i will release this as soon as i fix the karachi walls, plus a couple of map edits. Smile


i will release tomorrow with whatever i have done Smile. of course i will release future updates till i finish it.
i will try to add: wasteland/quarry edits Smile.
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The following 14 users say thank you to xd366 for this useful post:

add_me, Alpha, AtlasK, Boxxxxyyy, frostysnoww, kane-121, lmg123, NGU_GaMeR, pizzamon9, Scrumilation, Skyl1n3, Waackoo, zacgt, ZzXr3V0LuTi0NzZ
02-07-2011, 08:31 PM #2
DiJiTaLNiCk
BaLLiN' STaTuS
Originally posted by xd366 View Post
This is a Overview of what my zombieland patch is going to include:
I call it my zombieland patch since basically I did the same thing most zombie patch creators did, I looked through the code, edited it out, made changes.
so here’s what it includes:


Edits:
Changed prices, text, etc. nothing interesting here, has the same format from all zombie patches.


Map Changes: (this is what I’ve edited so far)

afghan:
added bridge to avoid constant falling, revealed hidden flags.
derail:
maps way too big, couldn’t think of anything to add. left as is for the moment.
Estate:
edited flags
Favela:
I like this map, so I left it how it is.
Highrise:
Added skywalk plus hidden flag (really hidden) +random ass flag xD. + going to add doors from helipad (previous versions had it)
Invasion:
left as is.
Karachi: completely built from scratch by myself.
NEEDS WALL FIX
Quarry:
Working on this.
Rundown:
removed flags in river. revealed hidden flags, added old bridge
Rust:
removed turret added flag for the hole between the tanks.
Scrapyard:
Working on this
Skidrow: Completely done by myself

Sub Base:
added hidden flag/elevator
Terminal:
good map, but lags, I’ll see what I can do, for the moment, remains the same
Underpass:
removed turret, moved hidden flag (I didn’t even know there was 1, nice spot)
Wasteland:
moved turret that would cause people to get in from outside. idk what else to do to this
dlc:
left as is, not that many people have them so it’s a waste of time
CREDITS:

I guess the only person I have to give credits for this is Hawkins for his patch and a little bit of his tut on how to edit.
All zombie patch creators just looked at a patch and added their ideas. idk who was the first creator. but deff not Hawkins or Jeff

i will release this as soon as i fix the karachi walls, plus a couple of map edits. Smile
[/color][/center]


you got msn. ill help you edit.. Smile
02-07-2011, 08:31 PM #3
hammy876
Can’t trickshot me!
nice patch edit
02-07-2011, 08:32 PM #4
xd366
find me on twitter now
Originally posted by niccrx View Post
you got msn. ill help you edit.. Smile


just msg me on psn if you want to help Smile or have any ideas on what to add.
i'll try to get it done by tonight Smile.
02-07-2011, 08:32 PM #5
frostysnoww
Premium Nomination Winner
Originally posted by xd366 View Post
This is a Overview of what my zombieland patch is going to include:
I call it my zombieland patch since basically I did the same thing most zombie patch creators did, I looked through the code, edited it out, made changes.
so here’s what it includes:


Edits:
Changed prices, text, etc. nothing interesting here, has the same format from all zombie patches.


Map Changes: (this is what I’ve edited so far)

afghan:
added bridge to avoid constant falling, revealed hidden flags. [color=blue
derail: [/color] maps way too big, couldn’t think of anything to add. left as is for the moment.
Estate:
edited flags
Favela:
I like this map, so I left it how it is.
Highrise:
Added skywalk plus hidden flag (really hidden) +random ass flag xD. + going to add doors from helipad (previous versions had it)
Invasion:
left as is.
Karachi: completely built from scratch by myself.
NEEDS WALL FIX
Quarry:
Working on this.
Rundown:
removed flags in river. revealed hidden flags, added old bridge
Rust:
removed turret added flag for the hole between the tanks.
Scrapyard:
Working on this
Skidrow: Completely done by myself

Sub Base:
added hidden flag/elevator
Terminal:
good map, but lags, I’ll see what I can
do, for the moment, remains the same

Underpass:
removed turret, moved hidden flag (I didn’t even know there was 1, nice spot)
Wasteland:
moved turret that would cause people to get in from outside. idk what else to do to this
dlc:
left as is, not that many people have them so it’s a waste of time
CREDITS:

I guess the only person I have to give credits for this is Hawkins for
his patch and a little bit of his tut on how to edit.
All zombie patch creators just looked at a patch and added their ideas. idk who was the first creator. but deff not Hawkins or Jeff

i will release this as soon as i fix the karachi walls, plus a couple of map edits. Smile
[/color][/center]


Looks awesome, do u host on ps3, cuz if u do I really wanna play? Sound cool? Add me FR0ST3H_1337 I'll play after skool
02-07-2011, 08:32 PM #6
kane-121
Do a barrel roll!
If only chuck norris made patches...
02-07-2011, 08:37 PM #7
xd366
find me on twitter now
Originally posted by 121 View Post
If only chuck norris made patches...


chuck norris doesnt need patches. he tells te game what to do

The following 5 users say thank you to xd366 for this useful post:

boostermw2, Dr3aMz, hammy876, JunkSales, ZeroK
02-07-2011, 08:40 PM #8
N-G-U
Keeper
Good luck & hope u finished today =D
02-07-2011, 09:11 PM #9
Murt
< ^ > < ^ >
Originally posted by xd366 View Post
just msg me on psn if you want to help Smile or have any ideas on what to add.
i'll try to get it done by tonight Smile.


can i help u im sexy editor lol i might get u a amazing bunker or sumfin or menu shall i msg u on psn? i knw ur psn lol.:420:Smile

---------- Post added at 04:11 PM ---------- Previous post was at 03:58 PM ----------

Originally posted by xd366 View Post
just msg me on psn if you want to help Smile or have any ideas on what to add.
i'll try to get it done by tonight Smile.


can i help u im sexy editor lol i might get u a amazing bunker or sumfin or menu shall i msg u on psn? i knw ur psn lol.:420:Smile
02-08-2011, 12:26 AM #10
xd366
find me on twitter now
Originally posted by U View Post
Good luck & hope u finished today =D


lol im in class right now and im just thinking of new map designs xD. ill get it donr tonight

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