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updates in green This is a Overview of what my zombieland patch is going to include:
I call it my zombieland patch since basically I did the same thing most zombie patch creators did, I looked through the code, edited it out, made changes.
so here’s what it includes:
Edits:
Changed prices, text, etc. nothing interesting here, has the same format from all zombie patches.
Map Changes: (this is what I’ve edited so far)
afghan: added bridge to avoid constant falling, revealed hidden flags.
derail: maps way too big, couldn’t think of anything to add. left as is for the moment.
Estate: added ramps, removed flags/blocks.
Favela: I like this map, so I left it how it is.
Highrise: Added skywalk plus hidden flag (really hidden) +random ass flag xD. + going to add doors from helipad (previous versions had it)
Invasion: left as is.
Karachi: FULLY REBUILT AND COMPLETED
Quarry: Working on this.
Rundown: removed flags in river. revealed hidden flags, added old bridge
Rust: removed turret added flag for the hole between the tanks.
Scrapyard: ADDED FLYING CARE PACKAGES, PLUS OLD STUFF. ADDED HIDDEN FLAG
Skidrow: Completely done by myself
Sub Base: added hidden flag/elevator
Terminal: good map, but lags, I’ll see what I can do, for the moment, remains the same
Underpass: removed turret, moved hidden flag (I didn’t even know there was 1, nice spot)
Wasteland: moved turret that would cause people to get in from outside. idk what else to do to this
dlc: left as is, not that many people have them so it’s a waste of time
CREDITS:
I guess the only person I have to give credits for this is Hawkins for his patch and a little bit of his tut on how to edit.
All zombie patch creators just looked at a patch and added their ideas. idk who was the first creator. but deff not Hawkins or Jeff
i will release this as soon as i fix the karachi walls, plus a couple of map edits.
i will release tomorrow with whatever i have done . of course i will release future updates till i finish it.
i will try to add: wasteland/quarry edits .
This is a Overview of what my zombieland patch is going to include:
I call it my zombieland patch since basically I did the same thing most zombie patch creators did, I looked through the code, edited it out, made changes.
so here’s what it includes:
Edits:
Changed prices, text, etc. nothing interesting here, has the same format from all zombie patches.
Map Changes: (this is what I’ve edited so far)
afghan: added bridge to avoid constant falling, revealed hidden flags.
derail: maps way too big, couldn’t think of anything to add. left as is for the moment.
Estate: edited flags
Favela: I like this map, so I left it how it is.
Highrise: Added skywalk plus hidden flag (really hidden) +random ass flag xD. + going to add doors from helipad (previous versions had it)
Invasion: left as is.
Karachi: completely built from scratch by myself. NEEDS WALL FIX
Quarry: Working on this.
Rundown: removed flags in river. revealed hidden flags, added old bridge
Rust: removed turret added flag for the hole between the tanks.
Scrapyard: Working on this
Skidrow: Completely done by myself
Sub Base: added hidden flag/elevator
Terminal: good map, but lags, I’ll see what I can do, for the moment, remains the same
Underpass: removed turret, moved hidden flag (I didn’t even know there was 1, nice spot)
Wasteland: moved turret that would cause people to get in from outside. idk what else to do to this
dlc: left as is, not that many people have them so it’s a waste of time
CREDITS:
I guess the only person I have to give credits for this is Hawkins for his patch and a little bit of his tut on how to edit.
All zombie patch creators just looked at a patch and added their ideas. idk who was the first creator. but deff not Hawkins or Jeff
i will release this as soon as i fix the karachi walls, plus a couple of map edits.
This is a Overview of what my zombieland patch is going to include:
I call it my zombieland patch since basically I did the same thing most zombie patch creators did, I looked through the code, edited it out, made changes.
so here’s what it includes:
Edits:
Changed prices, text, etc. nothing interesting here, has the same format from all zombie patches.
Map Changes: (this is what I’ve edited so far)
afghan: added bridge to avoid constant falling, revealed hidden flags. [color=blue
derail: [/color] maps way too big, couldn’t think of anything to add. left as is for the moment.
Estate: edited flags
Favela: I like this map, so I left it how it is.
Highrise: Added skywalk plus hidden flag (really hidden) +random ass flag xD. + going to add doors from helipad (previous versions had it)
Invasion: left as is.
Karachi: completely built from scratch by myself. NEEDS WALL FIX
Quarry: Working on this.
Rundown: removed flags in river. revealed hidden flags, added old bridge
Rust: removed turret added flag for the hole between the tanks.
Scrapyard: Working on this
Skidrow: Completely done by myself
Sub Base: added hidden flag/elevator
Terminal: good map, but lags, I’ll see what I can
do, for the moment, remains the same
Underpass: removed turret, moved hidden flag (I didn’t even know there was 1, nice spot)
Wasteland: moved turret that would cause people to get in from outside. idk what else to do to this
dlc: left as is, not that many people have them so it’s a waste of time
CREDITS:
I guess the only person I have to give credits for this is Hawkins for
his patch and a little bit of his tut on how to edit.
All zombie patch creators just looked at a patch and added their ideas. idk who was the first creator. but deff not Hawkins or Jeff
i will release this as soon as i fix the karachi walls, plus a couple of map edits.
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Looks awesome, do u host on ps3, cuz if u do I really wanna play? Sound cool? Add me FR0ST3H_1337 I'll play after skool