If player
Code:
if ( self GetStance() == "prone" )
{
self iPrintlnBold("Green & yellow");
Wait 2;
Self iPrintlnBold("Black & yellow");
}
If player
Code:
if ( self GetStance() == "prone" )
{
self iPrintlnBold("Green & yellow");
Wait 2;
Self iPrintlnBold("Black & yellow");
}
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