Post: Zombieland Code
02-10-2011, 03:07 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); Everyone this is a code to spawn a tactical on zombieland.

CreateTac(pos)
{
efx = loadfx( "misc/flare_ambient" );
playFx( efx, pos );
wait 0.01;
}

CreateTac((1068, 7023, 237));

Thank you for help xd366.

Image of flare in zombieland
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02-10-2011, 03:08 PM #2
wowaka
Former Staff
Nice rep. Jealous
02-10-2011, 03:10 PM #3
Originally posted by julianportman View Post
Nice rep. Jealous


What was the point of that?
02-10-2011, 03:56 PM #4
xd366
find me on twitter now
are you trying to make them spawn on their own? or are you wanting for zombies to be able to purchase them?
02-10-2011, 04:06 PM #5
Originally posted by xd366 View Post
are you trying to make them spawn on their own? or are you wanting for zombies to be able to purchase them?


Spawn on there own, So like a flare to light up a area. They spawn on certain position at the start of a game like there walls, doors etc.
02-10-2011, 04:14 PM #6
xd366
find me on twitter now
Originally posted by taliban View Post
Spawn on there own, So like a flare to light up a area. They spawn on certain position at the start of a game like there walls, doors etc.


and do you want them to have a purpose? or just be there?
02-10-2011, 04:16 PM #7
Originally posted by xd366 View Post
and do you want them to have a purpose? or just be there?


Just to be there as a torch to provide light.
02-10-2011, 04:22 PM #8
xd366
find me on twitter now
Originally posted by taliban View Post
Just to be there as a torch to provide light.


    efx = loadfx( "misc/flare_ambient" );
playFx( efx, enter );


thats the part of the code that shows the tac insertion in the flag point.

The following user thanked xd366 for this useful post:

mental_taliban
02-10-2011, 04:42 PM #9
Originally posted by xd366 View Post
    efx = loadfx( "misc/flare_ambient" );
playFx( efx, enter );


thats the part of the code that shows the tac insertion in the flag point.


CreateTac(pos)
{
efx = loadfx( "misc/flare_ambient" );
playFx( efx );
wait 0.01;
}

CreateTac((1068, 7023, 237));

There no errors but it don't show up on the map. I am missing things out, but i have no idea what i am missing.
02-10-2011, 04:42 PM #10
s3recap
Bounty hunter
thats sweet thanks man

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