:wtf: [RELEASE] The BIGGEST patch_mp.ff ever :wtf:
By CraigChrist of se7ensins
~
In this beta, I have removed every asset other than GSCs. What this means:
* You can only play DLC maps if you switch to them in-game
* Model 1887 range is restored to really far
* Sprint speed with care package markers is restored to really ****ing fast
* Anything that was patched (excluding several things like elevators and 10h prestige glitch) is now un-patched
However. It also allows me complete control of every single rawfile in the game. I can add/remove/resize any rawfile that I want. This includes CFGs and other stuff. The rawfiles in this beta are...
Originally posted by another user
* animtrees/destructibles.atr - Max Size: 303
* animtrees/destructibles_dlc.atr - Max Size: 48
* animtrees/destructibles_dlc2.atr - Max Size: 88
* common_scripts/_destructible_dlc.gsc - Max Size: 1912
* common_scripts/_destructible_dlc2.gsc - Max Size: 1912
* common_scripts/_destructible_types_dlc.gsc - Max Size: 780
* common_scripts/_destructible_types_dlc2.gsc - Max Size: 2084
* common_scripts/utility.gsc - Max Size: 16759
* File1.gsc - Max Size: 20480 (Contains onEvent examples)
* File2.gsc - Max Size: 20480
* File3.gsc - Max Size: 20480
* File4.gsc - Max Size: 20480
* File5.gsc - Max Size: 20480
* File6.gsc - Max Size: 20480
* File7.gsc - Max Size: 20480
* File8.gsc - Max Size: 20480
* File9.gsc - Max Size: 20480
* FileA.gsc - Max Size: 20480
* FileB.gsc - Max Size: 20480
* FileC.gsc - Max Size: 20480
* FileD.gsc - Max Size: 20480
* FileE.gsc - Max Size: 20480
* FileF.gsc - Max Size: 20480
* maps/mp/_awards.gsc - Max Size: 5501
* And more gscs from the common_mp...
:wtf: [RELEASE] The BIGGEST patch_mp.ff ever :wtf:
By CraigChrist of se7ensins
~
In this beta, I have removed every asset other than GSCs. What this means:
* You can only play DLC maps if you switch to them in-game
* Model 1887 range is restored to really far
* Sprint speed with care package markers is restored to really ****ing fast
* Anything that was patched (excluding several things like elevators and 10h prestige glitch) is now un-patched
However. It also allows me complete control of every single rawfile in the game. I can add/remove/resize any rawfile that I want. This includes CFGs and other stuff. The rawfiles in this beta are...
so does this mean we can put like 2 patches inside one patch? like when we go into the game we have the modded lobby but then if we go into gamemodes it could have zombieland if we add it
so does this mean we can put like 2 patches inside one patch? like when we go into the game we have the modded lobby but then if we go into gamemodes it could have zombieland if we add it
yes you could have a patch containing many patches