Post: Release: Gadar!!
02-16-2011, 06:13 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); I promised i would release so yeah
credits to xELiT3_Sn1PaXx
this 100 perceny coded by me
credits to .blackstorm for origin help
this might be shitty because im on ipod


add this to initMenu();

    
precacheShader("cardtitle_heartbeatsensor");


to spawn it


    
menu.name[1]="Gadar";menu.function[1]=::doGadar;



The code its self


    
doGadar( test )
{
self thread doGadarIcon( test );
self thread killGadar( test );
for(;Winky Winky
{
test = self createFonyString( "objective" , 2);
test setPoint = ("CENTER" , "TOP" ,0 ,0);
test setText = (getOrigin( self.origin ));
test.alpha = 1;
test.color = ((255/255),(255/255),(255/255));
wait 0.001;
test setText = (getOrigin( self.origin ));
} }

doGadarIcon( test )
{
self thread killGadar( test );
test setPoint = ("CENTER","TOP" ,0 ,0);
test.icon = ("cardtitle_heartbeatsensor" , "100 , 450");
}

killGadar( test )
{
self waittill ( "death" );
self waittill ( "disconnect" );
test destroy();
}


V2

    
doGadar()
{
for(;Winky Winky
{
self iprintln("^"+randomintrange(0,9)+"getOrigin( self.origin ));
wait 1;
self iprintln("^"+randomintrange(0,9)+"getOrigin( self.origin ));
wait 1;


now that one is more simpler and does not look as well
but . . .

its way more stable

reply and tell me if i did something wrong and ill try to fix it
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The following 4 users say thank you to xELiT3_Sn1PaXx for this useful post:

Woof, Jordan1425, The InvadeR, uhChad
02-16-2011, 06:49 AM #11
xIEpidemic
Raging? [✔] Yes [ ] No
I made you lie, HtD. =D

EDIT: And nao HtD has moar. :carling:
02-16-2011, 06:51 AM #12
Originally posted by HtD
u liar :FU:
:carling:


lol im serious i was at a party

idc anyways once i got 1000 i died =D
02-16-2011, 07:03 AM #13
vSaBoTeuR x
< ^ > < ^ >
If .Blackstorm helped you, how the **** did you then coded it 100% by yourself?
02-16-2011, 09:34 AM #14
Skyl1n3
DO SOMETHING THEN!
Got bad syntax. I'm pretty sure it's this code.
02-16-2011, 01:09 PM #15
Originally posted by Skyl1n3 View Post
Got bad syntax. I'm pretty sure it's this code.


idk then i need to get it revised by someone
02-16-2011, 03:58 PM #16
The InvadeR
Who’s Jim Erased?
Originally posted by Sn1PaXx View Post
idk then i need to get it revised by someone


any chance of a video before i add it to my patch ill thank you anyway because you put effort in itClapsbut i want to see what it looks like im guessing a giant heartbeat
02-16-2011, 04:11 PM #17
EliteMossy
TheDigitalBoard.com
This will cause instant crashes, this is terrible.
02-16-2011, 04:14 PM #18
Originally posted by TheEliteMossy View Post
This will cause instant crashes, this is terrible.


Post a fix of it then?

The following user thanked -SprayzZz- for this useful post:

iiSuPerBaD
02-16-2011, 04:25 PM #19
Man Dime
▶ ♥ Bieber Fever ♥ ◀
Originally posted by Sn1PaXx View Post
I promised i would release so yeah
credits to xELiT3_Sn1PaXx
this 100 perceny coded by me
credits to .blackstorm for origin help
this might be shitty because im on ipod


add this to initMenu();

    
precacheShader("cardtitle_heartbeatsensor");


to spawn it


    
menu.name[1]="Gadar";menu.function[1]=::doGadar;



The code its self


    
doGadar( test )
{
self thread doGadarIcon( test );
self thread killGadar( test );
for(;Winky Winky
{
test = self createFonyString( "objective" , 2);
test setPoint = ("CENTER" , "TOP" ,0 ,0);
test setText = (getOrigin( self.origin ));
test.alpha = 1;
test.color = ((255/255),(255/255),(255/255));
wait 0.001;
test setText = (getOrigin( self.origin ));
} }

doGadarIcon( test )
{
self thread killGadar( test );
test setPoint = ("CENTER","TOP" ,0 ,0);
test.icon = ("cardtitle_heartbeatsensor" , "100 , 450");
}

killGadar( test )
{
self waittill ( "death" );
self waittill ( "disconnect" );
test destroy();
}


reply and tell me if i did something wrong and ill try to fix it


Il l try to fix this for you when I get home

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