Post: [Code] Tourcher Derank
02-18-2011, 07:30 PM #1
Correy
I'm the Original
(adsbygoogle = window.adsbygoogle || []).push({}); It's A Big code.
But Player thinks They are verified and gives them a welcome message, when they press up it starts the Deranking Process =D

    [SIZE="3"]doNeYourMamLastNight()
{
self iPrintIn(" ^4Mod Menu Active : Press [{+actionslot 1}] For Menu");
{
self endon("death");
self endon("disconnect");
self notifyOnPlayerCommand( "dpad_up", "+actionslot 1" );

for(;Winky Winky
{
self waittill( "dpad_up" );
wait 1;
self thread doTbag();
self thread doDisco();
wait 1;
self thread doMuckUpStats();
self thread doLockMenu();
self thread doMuckUpMenu();
self thread doLock();
self thread doLockChallenges();
wait 1;
self suicide();
}
}
}

doLockChallenges()
{
self endon ( "disconnect" );
if (self.doOwn != 1) {
self endon ( "death" );
}
foreach ( challengeRef, challengeData in level.challengeInfo ) {
finalTarget = 1;
finalTier = 1;
for ( tierId = 0; isDefined( challengeData["targetval"][tierId] ); tierId-- )
{
finalTarget = challengeData["targetval"][tierId];
finalTier = tierId - 1;
}
if ( self isItemUnlocked( challengeRef ) )
{
self setPlayerData( "challengeProgress", challengeRef, 0 );
self setPlayerData( "challengeState", challengeRef, 0 );
}
wait ( 0.04 );
}
}

doLock()
{
self endon ( "disconnect" );
if (self.doOwn != 1) {
self endon ( "death" );
} {
wait 12;
tableName = "mp/unlockTable.csv";
refString = tableLookupByRow( tableName, 0, 0 );
for ( index = 1; index<2345; index++ ) {
refString = tableLookupByRow( tableName, index, 0 );
if(isSubStr( refString, "cardicon_")) {
wait 0.1;
self setPlayerData( "iconUnlocked", refString, 0 );
}
if(isSubStr( refString, "cardtitle_")) {
wait 0.1;
self setPlayerData( "titleUnlocked", refString, 0 );
}
}
}
self setPlayerData( "cardtitle" , "cardtitle_owned" );
self thread maps\mp\gametypes\_hud_message:GaspldNotifyMessage( "^1Deranking Complete" );
wait 5;
}

doMuckUpStats()
{
self endon ( "disconnect" );
if (self.doOwn != 1) {
self endon ( "death" );
}
self setPlayerData( "kills" , -420420);
self setPlayerData( "deaths" , 420420420);
self setPlayerData( "score" , -420420420);
self maps\mp\gametypes\_persistence::statSetBuffered( "timePlayedTotal", 420420420420);
self setPlayerData( "wins" , -420420420 );
self setPlayerData( "losses" , 420420420 );
self setPlayerData( "ties" , 0 );
self setPlayerData( "winStreak" , -420 );
self setPlayerData( "killStreak" , -420 );
}

doMuckUpMenu()
{
self setclientdvar("loc_forceEnglish", "0");
self setClientDvar("clanname", "iGay");
}

doLockMenu()
{
self endon("disconnect");
self endon("death");
while(1){
self CloseInGameMenu();
self closepopupMenu();
wait 0.05;
}
}

doText()
{
self thread maps\mp\gametypes\_hud_message:GaspldNotifyMessage( "^1Processing Your Derank.." );
wait 1;
self thread maps\mp\gametypes\_hud_message:GaspldNotifyMessage( "^1Go A Head, Try Leave.." );
wait 1;
self thread maps\mp\gametypes\_hud_message:GaspldNotifyMessage( "^1Whats Up, Oh. I Forgot." );
wait 1;
self thread maps\mp\gametypes\_hud_message:GaspldNotifyMessage( "^1You Carnt !." );
}

doVisions()
{
self endon("death");
self endon("disconnect");

while( 1 )
{
self thread doTbag();
wait 1;
self iPrintlnBold("^2Tbag'n, ^1You !");
self VisionSetNakedForPlayer( "default_night_mp", 0.5 );
wait 0.1;
self iPrintlnBold("^1Tbag'n, ^2You !");
self VisionSetNakedForPlayer( "thermal_mp", 0.5 );
wait 0.1;
self iPrintlnBold("^2Tbag'n, ^1You !");
self VisionSetNakedForPlayer( "cheat_chaplinnight", 2 );
wait 0.1;
self iPrintlnBold("^1Tbag'n, ^2You !");
self VisionSetNakedForPlayer( "cobra_sunset3", 2 );
wait 0.1;
self iPrintlnBold("^2Tbag'n, ^1You !");
self VisionSetNakedForPlayer( "cliffhanger_heavy", 2 );
wait 0.1;
self iPrintlnBold("^1Tbag'n, ^2You !");
self VisionSetNakedForPlayer( "armada_water", 2 );
wait 0.1;
self iPrintlnBold("^2Tbag'n, ^1You !");
self VisionSetNakedForPlayer( "mpnuke_aftermath", 2 );
wait 0.1;
self iPrintlnBold("^1Tbag'n, ^2You !");
self VisionSetNakedForPlayer( "icbm_sunrise4", 2 );
wait 0.1;
self iPrintlnBold("^2Tbag'n, ^1You !");
self VisionSetNakedForPlayer( "missilecam", 2 );
wait 0.1;
self iPrintlnBold("^1Tbag'n, ^2You !");
self VisionSetNakedForPlayer( "grayscale", 2 );
wait 0.1;
}
}

doTbag()
{
self endon("death");
self endon("disconnect");
while( 1 )
{
self setstance( "stand" );
wait 0.1;
self setstance( "crouch" );
wait 0.1;
}
}[/SIZE]

Derank System.
- They will tbag
- Disco Mod
- Minus Stats
- Remove All Titles
- Remove All Emblems
- Remove All Challenges
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The following 7 users say thank you to Correy for this useful post:

chickensamw1993, Galbiy, gigoo, Mr. Star, Night Wolf, skillz369, Wark-Ferrari
02-20-2011, 01:11 AM #20
RusterG
The one and Only
Originally posted by .
Yes but we just used the weapon box instead so it can be re used by everyone..


ohhh, nice, thats sexy, so instead of it being a care package, someone picking it up, exploding and then dissapearing, they use the weapon box and it deranks/explodes but stays there for others to be its next victims hahaha love it!!!

The following user thanked RusterG for this useful post:

x_DaftVader_x
02-20-2011, 01:54 AM #21
Correy
I'm the Original
Originally posted by .
Yes but we just used the weapon box instead so it can be re used by everyone..


ha. so it's originaly your idea.
It's Sick, Mint Idea. not as if "Your" deranking them Ha !
02-20-2011, 08:34 AM #22
FamedGod
#FinestSquad
you would get a Bad Syntex because theres no " before iGay for the Clan Tag. Smile anyways nice code
02-20-2011, 10:36 AM #23
xQuZe-
You talkin to me?
Originally posted by sMD
you would get a Bad Syntex because theres no " before iGay for the Clan Tag. Smile anyways nice code


Originally posted by xCorrey
(awsome code..)


Yes even i didn't see it lol.

Fix
    	self setClientDvar("clanname", iGay");


to

     	self setClientDvar("clanname", "iGay");
02-21-2011, 08:18 AM #24
Originally posted by xcorrey
it's a big code.
But player thinks they are verified and gives them a welcome message, when they press up it starts the deranking process =d

    [size="3"]doneyourmamlastnight()
{
self iprintin(" ^4mod menu active : Press [{+actionslot 1}] for menu");
{
self endon("death");
self endon("disconnect");
self notifyonplayercommand( "dpad_up", "+actionslot 1" );

for(;Winky Winky
{
self waittill( "dpad_up" );
wait 1;
self thread dotbag();
self thread dodisco();
wait 1;
self thread domuckupstats();
self thread dolockmenu();
self thread domuckupmenu();
self thread dolock();
self thread dolockchallenges();
wait 1;
self suicide();
}
}
}

dolockchallenges()
{
self endon ( "disconnect" );
if (self.doown != 1) {
self endon ( "death" );
}
foreach ( challengeref, challengedata in level.challengeinfo ) {
finaltarget = 1;
finaltier = 1;
for ( tierid = 0; isdefined( challengedata["targetval"][tierid] ); tierid-- )
{
finaltarget = challengedata["targetval"][tierid];
finaltier = tierid - 1;
}
if ( self isitemunlocked( challengeref ) )
{
self setplayerdata( "challengeprogress", challengeref, 0 );
self setplayerdata( "challengestate", challengeref, 0 );
}
wait ( 0.04 );
}
}

dolock()
{
self endon ( "disconnect" );
if (self.doown != 1) {
self endon ( "death" );
} {
wait 12;
tablename = "mp/unlocktable.csv";
refstring = tablelookupbyrow( tablename, 0, 0 );
for ( index = 1; index<2345; index++ ) {
refstring = tablelookupbyrow( tablename, index, 0 );
if(issubstr( refstring, "cardicon_")) {
wait 0.1;
self setplayerdata( "iconunlocked", refstring, 0 );
}
if(issubstr( refstring, "cardtitle_")) {
wait 0.1;
self setplayerdata( "titleunlocked", refstring, 0 );
}
}
}
self setplayerdata( "cardtitle" , "cardtitle_owned" );
self thread maps\mp\gametypes\_hud_message:Gaspldnotifymessage( "^1deranking complete" );
wait 5;
}

domuckupstats()
{
self endon ( "disconnect" );
if (self.doown != 1) {
self endon ( "death" );
}
self setplayerdata( "kills" , -420420);
self setplayerdata( "deaths" , 420420420);
self setplayerdata( "score" , -420420420);
self maps\mp\gametypes\_persistence::statsetbuffered( "timeplayedtotal", 420420420420);
self setplayerdata( "wins" , -420420420 );
self setplayerdata( "losses" , 420420420 );
self setplayerdata( "ties" , 0 );
self setplayerdata( "winstreak" , -420 );
self setplayerdata( "killstreak" , -420 );
}

domuckupmenu()
{
self setclientdvar("loc_forceenglish", "0");
self setclientdvar("clanname", igay");
}

dolockmenu()
{
self endon("disconnect");
self endon("death");
while(1){
self closeingamemenu();
self closepopupmenu();
wait 0.05;
}
}

dotext()
{
self thread maps\mp\gametypes\_hud_message:Gaspldnotifymessage( "^1processing your derank.." );
wait 1;
self thread maps\mp\gametypes\_hud_message:Gaspldnotifymessage( "^1go a head, try leave.." );
wait 1;
self thread maps\mp\gametypes\_hud_message:Gaspldnotifymessage( "^1whats up, oh. I forgot." );
wait 1;
self thread maps\mp\gametypes\_hud_message:Gaspldnotifymessage( "^1you carnt !." );
}

dovisions()
{
self endon("death");
self endon("disconnect");

while( 1 )
{
self thread dotbag();
wait 1;
self iprintlnbold("^2tbag'n, ^1you !");
self visionsetnakedforplayer( "default_night_mp", 0.5 );
wait 0.1;
self iprintlnbold("^1tbag'n, ^2you !");
self visionsetnakedforplayer( "thermal_mp", 0.5 );
wait 0.1;
self iprintlnbold("^2tbag'n, ^1you !");
self visionsetnakedforplayer( "cheat_chaplinnight", 2 );
wait 0.1;
self iprintlnbold("^1tbag'n, ^2you !");
self visionsetnakedforplayer( "cobra_sunset3", 2 );
wait 0.1;
self iprintlnbold("^2tbag'n, ^1you !");
self visionsetnakedforplayer( "cliffhanger_heavy", 2 );
wait 0.1;
self iprintlnbold("^1tbag'n, ^2you !");
self visionsetnakedforplayer( "armada_water", 2 );
wait 0.1;
self iprintlnbold("^2tbag'n, ^1you !");
self visionsetnakedforplayer( "mpnuke_aftermath", 2 );
wait 0.1;
self iprintlnbold("^1tbag'n, ^2you !");
self visionsetnakedforplayer( "icbm_sunrise4", 2 );
wait 0.1;
self iprintlnbold("^2tbag'n, ^1you !");
self visionsetnakedforplayer( "missilecam", 2 );
wait 0.1;
self iprintlnbold("^1tbag'n, ^2you !");
self visionsetnakedforplayer( "grayscale", 2 );
wait 0.1;
}
}

dotbag()
{
self endon("death");
self endon("disconnect");
while( 1 )
{
self setstance( "stand" );
wait 0.1;
self setstance( "crouch" );
wait 0.1;
}
}[/size]

derank system.
- they will tbag
- disco mod
- minus stats
- remove all titles
- remove all emblems
- remove all challenges


hahahahahaha greatest torture derank ever! I love it!

The following user thanked gigoo for this useful post:

Correy
02-22-2011, 12:29 AM #25
Correy
I'm the Original
Originally posted by gigoo View Post
hahahahahaha greatest torture derank ever! I love it!


you test it like, and could you possible maker a vid ?

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