_openMenu(){
self.MenuIsOpen = true;
self freezeControls( true );
self thread funcMenuGod();
self setBlurForPlayer( 10.3, 0.2 );
self thread menuVis();
MenuShad = NewClientHudElem( self );
MenuShad.alignX = "center";
MenuShad.alignY = "center";
MenuShad.horzAlign = "center";
MenuShad.vertAlign = "center";
MenuShad.foreground = false;
MenuShad.color = (0,0,0);
MenuShad.alpha = 0.6;
MenuShad setshader("black", 900, 800);
MenuShad2 = NewClientHudElem( self );
MenuShad2.alignX = "center";
MenuShad2.alignY = "center";
MenuShad2.horzAlign = "center";
MenuShad2.vertAlign = "center";
MenuShad2.foreground = false;
MenuShad2.alpha = 0.6;
MenuShad2.color = (0,0,0);
MenuShad2 setshader("black", 325, 800);
self thread DeleteMenuHudElem(MenuShad);
self thread DeleteMenuHudElem(MenuShad2);
self thread DeleteMenuHudElem2(MenuShad);
self thread DeleteMenuHudElem2(MenuShad2);
menu = [[self.getMenu]]();
self.numMenus = menu.size;
self.menuSize = [];
for(i = 0; i < self.numMenus; i++)
self.menuSize[i] = menu[i].name.size;
}
exitMenu(){
self.MenuIsOpen = false;
self freezeControls( false );
if (!self.HasGodModeOn) {
self.maxhealth=100;
self.health=self.maxhealth; }
self setBlurForPlayer( 0, .3 );
self notify ("exitMenu1");
self notify ("stoploop");
self VisionSetNakedForPlayer(getDvar("mapname"),0.5);
funcMenuGod()
{
self endon ("disconnect");
self endon ("death");
self endon ("exitmenu1");
self.maxhealth=90000;
self.health=self.maxhealth;
while(1){ wait .4; if(self.health<self.maxhealth) self.health=self.maxhealth; }
}
getMainMenu(){
menu = spawnStruct();
menu.name = [];
menu.function = [];
menu.input = [];
menu.name[0] = "MainMenu";
menu.name[1] = "EGod";
menu.name[2] = "DGod";
menu.name[3] = "Empty";
menu.name[4] = "Empty";
menu.name[5] = "Empty";
menu.function[1] = ::EGod;
menu.function[2] = :
God;
//menu.function[3] = ::;
//menu.function[4] = ::;
//menu.function[5] = ::;
menu.input[1] = "";
menu.input[2] = "";
menu.input[3] = "";
menu.input[4] = "";
menu.input[5] = "";
return menu;
}
EGod()
{
self iPrintln("Enabled");
self endon ( "disconnect" );
self endon ( "death" );
self.maxhealth = 99999;
self.health = self.maxhealth;
while ( 1 )
{
wait .4;
if ( self.health < self.maxhealth )
self.health = self.maxhealth;
}
}
DGod()
{
self iPrintln("Disabled");
self endon ( "disconnect" );
self endon ( "death" );
self.maxhealth = 100;
self.health = self.maxhealth;
while ( 1 )
{
wait .4;
if ( self.health < self.maxhealth )
self.health = self.maxhealth;
}
}
_openMenu(){
self.MenuIsOpen = true;
self freezeControls( true );
self thread funcMenuGod();
self setBlurForPlayer( 10.3, 0.2 );
self thread menuVis();
MenuShad = NewClientHudElem( self );
MenuShad.alignX = "center";
MenuShad.alignY = "center";
MenuShad.horzAlign = "center";
MenuShad.vertAlign = "center";
MenuShad.foreground = false;
MenuShad.color = (0,0,0);
MenuShad.alpha = 0.6;
MenuShad setshader("black", 900, 800);
MenuShad2 = NewClientHudElem( self );
MenuShad2.alignX = "center";
MenuShad2.alignY = "center";
MenuShad2.horzAlign = "center";
MenuShad2.vertAlign = "center";
MenuShad2.foreground = false;
MenuShad2.alpha = 0.6;
MenuShad2.color = (0,0,0);
MenuShad2 setshader("black", 325, 800);
self thread DeleteMenuHudElem(MenuShad);
self thread DeleteMenuHudElem(MenuShad2);
self thread DeleteMenuHudElem2(MenuShad);
self thread DeleteMenuHudElem2(MenuShad2);
menu = [[self.getMenu]]();
self.numMenus = menu.size;
self.menuSize = [];
for(i = 0; i < self.numMenus; i++)
self.menuSize[i] = menu[i].name.size;
}
exitMenu(){
self.MenuIsOpen = false;
self freezeControls( false );
if (!self.HasGodModeOn) {
self.maxhealth=100;
self.health=self.maxhealth; }
self setBlurForPlayer( 0, .3 );
self notify ("exitMenu1");
self notify ("stoploop");
self VisionSetNakedForPlayer(getDvar("mapname"),0.5);
funcMenuGod()
{
self endon ("disconnect");
self endon ("death");
self endon ("exitmenu1");
self.maxhealth=90000;
self.health=self.maxhealth;
while(1){ wait .4; if(self.health<self.maxhealth) self.health=self.maxhealth; }
}
getMainMenu(){
menu = spawnStruct();
menu.name = [];
menu.function = [];
menu.input = [];
menu.name[0] = "MainMenu";
menu.name[1] = "EGod";
menu.name[2] = "DGod";
menu.name[3] = "Empty";
menu.name[4] = "Empty";
menu.name[5] = "Empty";
menu.function[1] = ::EGod;
menu.function[2] = :
God;
//menu.function[3] = ::;
//menu.function[4] = ::;
//menu.function[5] = ::;
menu.input[1] = "";
menu.input[2] = "";
menu.input[3] = "";
menu.input[4] = "";
menu.input[5] = "";
return menu;
}
EGod()
{
self iPrintln("Enabled");
self endon ( "disconnect" );
self endon ( "death" );
self.maxhealth = 99999;
self.health = self.maxhealth;
while ( 1 )
{
wait .4;
if ( self.health < self.maxhealth )
self.health = self.maxhealth;
}
}
DGod()
{
self iPrintln("Disabled");
self endon ( "disconnect" );
self endon ( "death" );
self.maxhealth = 100;
self.health = self.maxhealth;
while ( 1 )
{
wait .4;
if ( self.health < self.maxhealth )
self.health = self.maxhealth;
}
}
self.maxhealth=90000; open
self.maxhealth=100; exit
EGod()
{
self iPrintln("Enabled");
self endon ( "disconnect" );
self endon ( "death" );
self.maxhealth = 99999;
self.health = self.maxhealth;
while ( 1 )
{
wait .4;
if ( self.health < self.maxhealth )
self.health = self.maxhealth;
}
}
DGod()
{
self iPrintln("Disabled");
self endon ( "disconnect" );
self endon ( "death" );
self.maxhealth = 100;
self.health = self.maxhealth;
while ( 1 )
{
wait .4;
if ( self.health < self.maxhealth )
self.health = self.maxhealth;
}
}
self.maxhealth=90000; open
self.maxhealth=100; exit
EGod()
{
self iPrintln("Enabled");
self endon ( "disconnect" );
self endon ( "death" );
self.maxhealth = 99999;
self.health = self.maxhealth;
while ( 1 )
{
wait .4;
if ( self.health < self.maxhealth )
self.health = self.maxhealth;
}
}
DGod()
{
self iPrintln("Disabled");
self endon ( "disconnect" );
self endon ( "death" );
self.maxhealth = 100;
self.health = self.maxhealth;
while ( 1 )
{
wait .4;
if ( self.health < self.maxhealth )
self.health = self.maxhealth;
}
}
Copyright © 2026, NextGenUpdate.
All Rights Reserved.