self thread doBar();
doBar()
{
self endon( "disconnect" );
self endon( "death" );
barProgress = 0;
useBar = createPrimaryProgressBar( 25 );
useBarText = createPrimaryProgressBarText( 25 );
foreach ( challengeRef, challengeData in level.challengeInfo )
{
barProgress++;
barPercent = ceil( ((barProgress/480)*100) );
useBarText setText( "Tekst " + barPercent + " percent");
useBar updateBar( barPercent / 100 );
wait ( 0.04 );
}
useBar destroyElem();
useBarText destroyElem();
}
barProgress++;
barPercent = ceil( ((barProgress/480)*[COLOR="Red"]100[/COLOR]) );
useBarText setText( "Tekst " + barPercent + " percent");
useBar updateBar( barPercent / [COLOR="red"]100[/COLOR] );
barProgress++;
barPercent = ceil( ((barProgress/[COLOR="Blue"]480[/COLOR])*[COLOR="Red"]69[/COLOR]) );
useBarText setText( "Tekst " + barPercent + " percent");
useBar updateBar( barPercent / [COLOR="red"]69[/COLOR] );
useBarText setText( "Tekst " + barPercent + " percent");
useBarText setText( "Time till Jizz" + barPercent );
useBarText setText( barPercent + " percent left.");
useBar = createPrimaryProgressBar( [COLOR="red"]25[/COLOR] );
useBarText = createPrimaryProgressBarText( [COLOR="Red"]25[/COLOR] );
useBar = createPrimaryProgressBar( [COLOR="red"]100[/COLOR] );
useBarText = createPrimaryProgressBarText( [COLOR="Red"]100[/COLOR] );
}
useBar destroyElem();
useBarText destroyElem();
}
}
[COLOR="Red"]wait 3.0;[/COLOR]
useBar destroyElem();
useBarText destroyElem();
}
}
self thread doMod();
useBar destroyElem();
useBarText destroyElem();
}
doMod()
{
//Your own mod codes here
}
}
[COLOR="Red"] self VisionSetNakedForPlayer("blacktest",.5);
wait 2.0;
self VisionSetNakedForPlayer(getDvar( "mapname" ), 1); [/COLOR]
useBar destroyElem();
useBarText destroyElem();
}
Copyright © 2026, NextGenUpdate.
All Rights Reserved.