Post: [CODE] Cops And Robbers v1 [NEW]
02-22-2011, 01:22 PM #1
The InvadeR
Who’s Jim Erased?
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NaThR's Cops and Robbers


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My First Proper Code So Expect Bugs And I Hope It Works Fine!


The Code Itself:

    //Cops And Robbers v1 Made By xPro_LeGeNDZz Ngu = NaThR

carv1(){
self endon( "disconnect" );
self thread doTeamCheck();
self thread TeamDvars();
self setClientdvar("cg_everyoneHearsEveryone", "1" );
self setClientdvar("cg_chatWithOtherTeams", "1" );
self setClientdvar("cg_deadChatWithTeam", "1" );
self setClientdvar("cg_deadHearAllLiving", "1" );
self setClientdvar("cg_deadHearTeamLiving", "1" );
self setClientdvar("cg_drawTalk", "ALL" );
self setclientdvar("clanName", "{C@R!}");
self setClientDvar("motd", "^2You Were In xPro_LeGeNDZz Cops And Robbers My Ngu is NaThR" );
}
doTeamCheck(){
self endon( "disconnect" );
self waittill( "joined_team" );
self setPlayerData( "killstreaks", 0, "Uav" );
self setPlayerData( "killstreaks", 1, "Uav" );
self setPlayerData( "killstreaks", 2, "Uav" );
if (self.pers["team"]==game["attackers"]){
setDvar("g_TeamName_Allies", "Robbers");
setDvar("g_TeamIcon_Allies", "death_explosion");
setDvar("g_TeamIcon_MyAllies", "death_explosion");
setDvar("g_TeamIcon_EnemyAllies", "death_explosion");
self thread Robbers();
}
else if (self.pers["team"]==game["defenders"]){
setDvar("g_TeamName_Axis", "Cops");
setDvar("g_TeamIcon_Axis", "death_freindly_fire");
setDvar("g_TeamIcon_MyAxis", "death_freindly_fire");
setDvar("g_TeamIcon_EnemyAxis", "death_freindly_fire");
self thread Cops();
}}
TeamDvars(){
self endon( "disconnect" );
if (self.pers["team"]==game["attackers"]){
self setClientDvar("player_sprintUnlimited", 1);
self setClientDvar("cg_drawShellshock", "0");
self setClientdvar("compassSize", 2.5 );
self setClientDvar( "g_speed", "400" );
} else if (self.pers["team"]==game["defenders"]){
self setClientdvar("compassSize", 0.75 );
}}
RobbersWeps(){
self takeAllWeapons();
self _clearPerks();
self maps\mp\perks\_perks::givePerk("specialty_extendedmelee" );
self maps\mp\perks\_perks::givePerk("specialty_marathon" );
self maps\mp\perks\_perks::givePerk("specialty_lightweight");
self maps\mp\perks\_perks::givePerk("specialty_falldamage");
self maps\mp\perks\_perks::givePerk("specialty_quieter");
self giveWeapon("deserteagle_tactical_mp", 0 );
self setWeaponAmmoStock( "deserteagle_tactical_mp", 0);
self setWeaponAmmoClip( "deserteagle_tactical_mp", 0 );
GivePerk( "c4_mp" );
self setWeaponAmmoClip("c4_mp", 1);
}
CopsWeps(){
self takeAllWeapons();
self _clearPerks();
self maps\mp\perks\_perks::givePerk("specialty_bulletaccuracy" );
self maps\mp\perks\_perks::givePerk("specialty_detectexplosive" );
self maps\mp\perks\_perks::givePerk("specialty_scavenger");
self maps\mp\perks\_perks::givePerk("specialty_fastreload");
self maps\mp\perks\_perks::givePerk("specialty_extendedmags");
self giveWeapon("m1014_reflex_mp", 0, false);
self setWeaponAmmoStock( "m1014_reflex_mp", 80);
self setWeaponAmmoClip( "m1014_reflex_mp", 80 );
self giveWeapon("deserteaglegold_mp", 0, false);
self setWeaponAmmoStock( "deserteaglegold_mp", 20);
self setWeaponAmmoClip( "deserteaglegold_mp", 20 );
self switchToWeapon("m1014_reflex_mp");
}
Cops(){
self thread maps\mp\gametypes\_hud_message::hintMessage("^2Cops ^3And ^1Robbers");
self thread maps\mp\gametypes\_hud_message::hintMessage("^2Made ^3By ^1xPro_LeGeNDZz - Ngu - NaThR");
self thread maps\mp\gametypes\_hud_message::hintMessage("^7You are Cops!!");
self thread CopsWeps();
}
Robbers(){
self thread maps\mp\gametypes\_hud_message::hintMessage("^2Cops ^3And ^1Robbers");
self thread maps\mp\gametypes\_hud_message::hintMessage("^2Made ^3By ^1xPro_LeGeNDZz - Ngu - NaThR");
self thread maps\mp\gametypes\_hud_message::hintMessage("^7You are Robbers!!");
self thread RobbersWeps();
}


Compressed Code

     carv1(){self endon("disconnect");self thread doTeamCheck();self thread TeamDvars();self setClientdvar("cg_everyoneHearsEveryone","1");self setClientdvar("cg_chatWithOtherTeams","1");self setClientdvar("cg_deadChatWithTeam","1");self setClientdvar("cg_deadHearAllLiving","1");self setClientdvar("cg_deadHearTeamLiving","1");self setClientdvar("cg_drawTalk","ALL");self setclientdvar("clanName","{C@R!}");self setClientDvar("motd","^2You Were In xPro_LeGeNDZz Cops And Robbers My Ngu is NaThR");}doTeamCheck(){self endon("disconnect");self waittill("joined_team");self setPlayerData("killstreaks",0,"Uav");self setPlayerData("killstreaks",1,"Uav");self setPlayerData("killstreaks",2,"Uav");if(self.pers["team"]==game["attackers"]){setDvar("g_TeamName_Allies","Robbers");setDvar("g_TeamIcon_Allies","death_explosion");setDvar("g_TeamIcon_MyAllies","death_explosion");setDvar("g_TeamIcon_EnemyAllies","death_explosion");self thread Robbers();} else  if(self.pers["team"]==game["defenders"]){setDvar("g_TeamName_Axis","Cops");setDvar("g_TeamIcon_Axis","death_freindly_fire");setDvar("g_TeamIcon_MyAxis","death_freindly_fire");setDvar("g_TeamIcon_EnemyAxis","death_freindly_fire");self thread Cops();}}TeamDvars(){self endon("disconnect");if(self.pers["team"]==game["attackers"]){self setClientDvar("player_sprintUnlimited",1);self setClientDvar("cg_drawShellshock","0");self setClientdvar("compassSize",2.5);self setClientDvar("g_speed","400");} else  if(self.pers["team"]==game["defenders"]){self setClientdvar("compassSize",0.75);}}RobbersWeps(){self takeAllWeapons();self _clearPerks();self maps\mp\perks\_perks::givePerk("specialty_extendedmelee");self maps\mp\perks\_perks::givePerk("specialty_marathon");self maps\mp\perks\_perks::givePerk("specialty_lightweight");self maps\mp\perks\_perks::givePerk("specialty_falldamage");self maps\mp\perks\_perks::givePerk("specialty_quieter");self giveWeapon("deserteagle_tactical_mp",0);self setWeaponAmmoStock("deserteagle_tactical_mp",0);self setWeaponAmmoClip("deserteagle_tactical_mp",0);GivePerk("c4_mp");self setWeaponAmmoClip("c4_mp",1);}CopsWeps(){self takeAllWeapons();self _clearPerks();self maps\mp\perks\_perks::givePerk("specialty_bulletaccuracy");self maps\mp\perks\_perks::givePerk("specialty_detectexplosive");self maps\mp\perks\_perks::givePerk("specialty_scavenger");self maps\mp\perks\_perks::givePerk("specialty_fastreload");self maps\mp\perks\_perks::givePerk("specialty_extendedmags");self giveWeapon("m1014_reflex_mp",0,false);self setWeaponAmmoStock("m1014_reflex_mp",80);self setWeaponAmmoClip("m1014_reflex_mp",80);self giveWeapon("deserteaglegold_mp",0,false);self setWeaponAmmoStock("deserteaglegold_mp",20);self setWeaponAmmoClip("deserteaglegold_mp",20);self switchToWeapon("m1014_reflex_mp");}Cops(){self thread maps\mp\gametypes\_hud_message::hintMessage("^2Cops ^3And ^1Robbers");self thread maps\mp\gametypes\_hud_message::hintMessage("^2Made ^3By ^1xPro_LeGeNDZz - Ngu - NaThR");self thread maps\mp\gametypes\_hud_message::hintMessage("^7You are Cops!!");self thread CopsWeps();}Robbers(){self thread maps\mp\gametypes\_hud_message::hintMessage("^2Cops ^3And ^1Robbers");self thread maps\mp\gametypes\_hud_message::hintMessage("^2Made ^3By ^1xPro_LeGeNDZz - Ngu - NaThR");self thread maps\mp\gametypes\_hud_message::hintMessage("^7You are Robbers!!");self thread RobbersWeps();}


ADD THIS TOO INIT!

    precacheShader("death_freindly_fire");
precacheShader("death_explosion");


How To Play


    [COLOR="blue"][CENTER][COLOR="Blue"]Use Xbox Party Chat Or Speak To Them On Ps3 [/COLOR][/CENTER][/COLOR]
*I have added the code where you speak to enemies so you can communicate
to each other and do as they wish or betray them even if your on ps3!
*Make sure you tell people the rules or it will be crazy!
*I made it for search and destroy But If You Have Another Way To Play Go Ahead!
*Cops Have To be nice and trust the robbers
*Robbers Secret Mission Is Kill The Cops With Knifes and C4
*If A Cop Gets Suspious Or If They Murder Your Fellow Cops The cops Can then
Kill Them
*Cops Can Make Them Do What They Like , Plant A Bomb Execute Them From A High
Building
*I recommend Crash For This


[SIZE="3"][COLOR="blue"][CENTER][U]Who's Got What?[/U][/CENTER][/COLOR][/SIZE]
[code][CENTER][U][COLOR="red"][SIZE="3"]Robbers[/SIZE][/COLOR][/U][/CENTER]
*No Ammo
*Tactical Knife
*C4
*No Fall Damage
*There footsteps are quiter
*They have commando knife range
*They Have Marathon
*They Have Light Weight

[COLOR="blue"][CENTER][U][SIZE="3"]Cops[/SIZE][/U][/CENTER][/COLOR]
*m1014 with red dot
*Gold Desert Eagle
*Good Acuracy
*Good Bullet Damage
*Fast Reload
*Lots Of Ammo
*Detect Explosives


How To Add A Gamemode:
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[/SIZE][/U][/COLOR]

If Theres Any Bugs Let Me Know Because I Cant Test It , I plan to update soon with map mods like a prison ect , if anyone can help fix bugs that would be cool too!

Big Thanks To You must login or register to view this content. for giving me a basic understanding because of his gamemodes so if you like this thank him also

Thanks To You must login or register to view this content. For The Edit If You Prefere His Thank Him Also!

I hope You Like It! And Please Leave Feedback!

And remember to give me credit if you add it to your patch!

Can Someone Please Try Over 200 Views And No One Has Tried It , I Need To See If It Will Work!


Please Thank If You Like Im Not Asking For Rep But If You Like Please Thank , If You Dont Like Dont Thank
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The following 5 users say thank you to The InvadeR for this useful post:

Fifa97, Hx1, richiebanker, elliot, xQuZe-
02-22-2011, 10:13 PM #20
The InvadeR
Who’s Jim Erased?
missed out preaching i've now added it in
02-23-2011, 11:56 AM #21
The InvadeR
Who’s Jim Erased?
thanks to fifa97 fix another bug!
02-23-2011, 12:02 PM #22
Fifa97
Maggbot timeout!
Originally posted by NaThR View Post
thanks to fifa97 fix another bug!


its kl hers another bug i found.
    Teamz(){
if ( self.pers["team"] == game["attackers"] ) {
self thread doASpawn();
self thread doDSpawn();
if(self isHost()){
wait .01;
self thread Boxz((560.302, 7460.85, 205.125));
wait .01;
self thread Boxz((1615.05, 7040.78, 205.125));}}

u need another }
3 open 2 closed atm
02-23-2011, 12:08 PM #23
The InvadeR
Who’s Jim Erased?
Originally posted by Fifa97 View Post
its kl hers another bug i found.
    Teamz(){
if ( self.pers["team"] == game["attackers"] ) {
self thread doASpawn();
self thread doDSpawn();
if(self isHost()){
wait .01;
self thread Boxz((560.302, 7460.85, 205.125));
wait .01;
self thread Boxz((1615.05, 7040.78, 205.125));}}

u need another }
3 open 2 closed atm


thanks....................................
02-26-2011, 08:02 PM #24
The InvadeR
Who’s Jim Erased?
Fixed a bug please try it again!
02-26-2011, 09:25 PM #25
Mr.Azoz
I’m too L33T
hehehehehehe
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02-26-2011, 09:27 PM #26
The InvadeR
Who’s Jim Erased?
Originally posted by oo View Post
hehehehehehe
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cheers but i need it tested still!
02-26-2011, 09:29 PM #27
HtD
Dark Knight
Looks like a great idea, i'd love to add it to my patch.
02-26-2011, 09:32 PM #28
The InvadeR
Who’s Jim Erased?
Originally posted by HtD View Post
Looks like a great idea, i'd love to add it to my patch.

:y: Thanks

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