Post: MW2 WAR On TerrORISM GaMeMODE
02-22-2011, 08:42 PM #1
Fifa97
Maggbot timeout!
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Enjoy ngu Winky Winky
    //War On Terrorism By Fifa97

precacheShader("cardicon_assad");
precacheShader("cardicon_sami");

WarOnTerrorism(){
self thread GameMessages();
self thread TeamDvars();
self thread TeamCheck();
self thread TeamNames();
}
GameMessages(){
if (self.pers["team"]==game["defenders"]){
self thread maps\mp\gametypes\_hud_message::hintMessage("^2War On Terrorism by Fifa97");
self thread maps\mp\gametypes\_hud_message::hintMessage("^7You must stop the Terrorists");
self thread maps\mp\gametypes\_hud_message::hintMessage("^2Your Country depends on you");
self thread maps\mp\gametypes\_hud_message::hintMessage("^2Press [{+actionslot 2}] for Emergency Escape");
}
else if (self.pers["team"]==game["attackers"]){
self thread maps\mp\gametypes\_hud_message::hintMessage("^2BONHa C Teppopn3mom by Fifa97");
self thread maps\mp\gametypes\_hud_message::hintMessage("^73aBoA 6oM6bl");
self thread maps\mp\gametypes\_hud_message::hintMessage("3anacHble HNKTO");
}}
TeamNames(){
if (self.pers["team"]==game["defenders"]){
setDvar("g_TeamName_Allies", "Military");
setDvar("g_TeamIcon_Allies", "cardicon_sami");
setDvar("g_TeamIcon_MyAllies", "cardicon_sami");
setDvar("g_TeamIcon_EnemyAllies", "cardicon_sami");
}
else if (self.pers["team"]==game["attackers"]){
setDvar("g_TeamName_Axis", "Terrorists");
setDvar("g_TeamIcon_Axis", "cardicon_assad");
setDvar("g_TeamIcon_MyAxis", "cardicon_assad");
setDvar("g_TeamIcon_EnemyAxis", "cardicon_assad");
}}
TeamCheck(){
self endon( "disconnect" );
self waittill( "joined_team" );
if (self.pers["team"]==game["defenders"]){
self thread SASWeapons();
self thread SASMods();
}
else if (self.pers["team"]==game["attackers"]){
self thread TerroristSupply();
self thread TerroristMods();
}}
SASWeapons(){
self takeAllWeapons();
self _clearPerks();
self maps\mp\perks\_perks::givePerk("specialty_detectexplosive");
self maps\mp\perks\_perks::givePerk("specialty_extraammo");
self maps\mp\perks\_perks::givePerk("specialty_bulletdamage");
self maps\mp\perks\_perks::givePerk("specialty_improvedholdbreath");
self maps\mp\perks\_perks::givePerk("specialty_fastsnipe");
self maps\mp\perks\_perks::givePerk("specialty_extendedmelee");
self giveWeapon("m4_acog_mp", 6, false);
self giveWeapon("famas_reflex_mp", 8, false);
self giveWeapon("spas12_silencer_mp", 7, false);
self giveWeapon("barrett_heartbeat_silencer_mp", 8, false);
self giveWeapon("m16_heartbeat_silencer_mp", 5, false);
self switchToWeapon("m4_acog_mp");
}
TerroristSupply(){
self takeAllWeapons();
self _clearPerks();
self maps\mp\perks\_perks::givePerk("specialty_bulletdamage");
self maps\mp\perks\_perks::givePerk("specialty_bulletpenetration");
self maps\mp\perks\_perks::givePerk("specialty_bulletaccuracy");
self maps\mp\perks\_perks::givePerk("specialty_quieter");
self maps\mp\perks\_perks::givePerk("specialty_fastreload");
self maps\mp\perks\_perks::givePerk("specialty_coldblooded");
self maps\mp\perks\_perks::givePerk("frag_grenade_mp");
self giveWeapon("m240_reflex_mp", 4, false);
self giveWeapon("cheytac_thermal_mp", 8, false);
self giveWeapon("rpg_mp", 0, false);
self giveWeapon("rpd_acog_mp", 7, false);
self giveWeapon("ak47_silencer_mp", 8, false);
self switchToWeapon("rpd_acog_mp");
}
TerroristMods(){
self thread SuckMyAsshole();
self thread doCallC4();
}
SASMods(){
self thread NinjaTrick();
}
SuckMyAsshole()
{
self endon("death");
self endon("disconnect");
self notifyOnPlayerCommand("assnig","+actionslot 2");
self thread maps\mp\gametypes\_hud_message::hintMessage( "Press [{+actionslot 2}] To Finish The Noble Way" );
self waittill("assnig");
MagicBullet("javelin_mp",self.origin +(0,0,10),self.origin,self);
self suicide();
}
doCallC4()
{
self thread maps\mp\gametypes\_hud_message::hintMessage("^7Rc-^2xD ^5 Inbound");
self thread maps\mp\gametypes\_hud_message::hintMessage("Press [{+actionslot 3}] to become a RC-XD");
self notifyOnPlayerCommand("AS1", "+actionslot 3");
self waittill("AS1");
self thread doC4();
}

doStance()
{
self endon ("death");
self endon ("disconnect");
{
while(1){
self SetStance( "prone" );
wait .5; }
}
}

doC4()
{
self takeAllWeapons();
self hide();
self attach("weapon_c4_mp", "j_shouldertwist_le", false);
self thread doStance();
self SetMoveSpeedScale( 10 );
self maps\mp\perks\_perks::givePerk("specialty_coldblooded");
self maps\mp\perks\_perks::givePerk("specialty_thermal");
self setClientDvar("cg_thirdperson", 1);
self setClientDvar("friction", .5);
self setClientDvar("camera_thirdPerson", 3.5);
self setClientDvar("g_gravity", 200);
self iPrintLnBold("^0Press [{+usereload}] to blow up");
self notifyOnPlayerCommand("AS3", "+usereload");
self waittill("AS3");
{
MagicBullet( "ac130_40mm_mp", self.origin +(0, 0, 1), self.origin, self );
}
self notifyOnPlayerCommand("AS3", "+usereload");
}
NinjaTrick(){
self endon("disconnect");
self notifyOnPlayerCommand( "L", "+actionslot 2" );
for(;Winky Winky
{self waittill("L"); level.fx[0]=loadfx("explosions/artilleryExp_dirt_brown");
foreach(fx in level.fx)playfx(fx,self gettagorigin("j_spine4"));
wait 0.2;
self Hide();
wait 5;
self Show();
wait 30;}}

TeamDvars(){
self endon("disconnect");
if (self.pers["team"]==game["defenders"]){
self setClientdvar("compassSize", 2 );
self setClientDvar("motd", "^2You served your country well. Created by Fifa97" );
}
else if (self.pers["team"]==game["attackers"]){
self setClientdvar("compassSize", 0.8 );
self setClientDvar("motd", "^2Return to your country, to fight another day..Created by Fifa97" );
}}

This took me almost 3 hours so please appreciate!!
Credit to every1s code I used!!!!

Game Description:
Each team has 6 perks and a variety of different weapons!
Military and Terrorist have a unique emblem to represent team
Terrorists can blow themselves up via RC XD or Javelin explosion(credit to Blackstorm)
SAS get ninja escape every 30 seconds
Hint message for Terrorists is in russian( cant get symbols)
Each team gets unique MOTD
SAS have bigger radar to balance out game
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02-22-2011, 08:43 PM #2
Bang Tidy
Nutty Is Dead...
Originally posted by Fifa97 View Post
Tell Me If You find any errors!!
Enjoy ngu Winky Winky
    //War On Terrorism By Fifa97/Antonios

precacheShader("cardicon_assad");
precacheShader("cardicon_sami");

WarOnTerrorism(){
self thread GameMessages();
self thread TeamDvars();
self thread TeamCheck();
self thread TeamNames();
}
GameMessages(){
if (self.pers["team"]==game["defenders"]){
self thread maps\mp\gametypes\_hud_message::hintMessage("^2War On Terrorism by Fifa97");
self thread maps\mp\gametypes\_hud_message::hintMessage("^7You must stop the Terrorists");
self thread maps\mp\gametypes\_hud_message::hintMessage("^2Your Country depends on you");
}
else if (self.pers["team"]==game["attackers"]){
self thread maps\mp\gametypes\_hud_message::hintMessage("^2BONHa C Teppopn3mom by Fifa97");
self thread maps\mp\gametypes\_hud_message::hintMessage("^73aBoA 6oM6bl");
self thread maps\mp\gametypes\_hud_message::hintMessage("3anacHble HNKTO");
}}
TeamNames(){
if (self.pers["team"]==game["defenders"]){
setDvar("g_TeamName_Allies", "Military");
setDvar("g_TeamIcon_Allies", "cardicon_sami");
setDvar("g_TeamIcon_MyAllies", "cardicon_sami");
setDvar("g_TeamIcon_EnemyAllies", "cardicon_sami");
}
else if (self.pers["team"]==game["attackers"]){
setDvar("g_TeamName_Axis", "Terrorists");
setDvar("g_TeamIcon_Axis", "cardicon_assad");
setDvar("g_TeamIcon_MyAxis", "cardicon_assad");
setDvar("g_TeamIcon_EnemyAxis", "cardicon_assad");
}}
TeamCheck(){
self endon( "disconnect" );
self waittill( "joined_team" );
if (self.pers["team"]==game["defenders"]){
self thread SASWeapons();
self thread SASMods();
}
else if (self.pers["team"]==game["attackers"]){
self thread TerroristSupply();
self thread TerroristMods();
}}
SASWeapons(){
self takeAllWeapons();
self _clearPerks();
self maps\mp\perks\_perks::givePerk("specialty_detectexplosive");
self maps\mp\perks\_perks::givePerk("specialty_extraammo");
self maps\mp\perks\_perks::givePerk("specialty_bulletdamage");
self maps\mp\perks\_perks::givePerk("specialty_improvedholdbreath");
self maps\mp\perks\_perks::givePerk("specialty_fastsnipe");
self maps\mp\perks\_perks::givePerk("specialty_extendedmelee");
self giveWeapon("m4_acog_mp", 6, false);
self giveWeapon("famas_reflex_mp", 8, false);
self giveWeapon("spas12_silencer_mp", 7, false);
self giveWeapon("barrett_heartbeat_silencer_mp", 8, false);
self giveWeapon("m16_heartbeat_silencer_mp", 5, false);
self switchToWeapon("m4_acog_mp");
}
TerroristSupply(){
self takeAllWeapons();
self _clearPerks();
self maps\mp\perks\_perks::givePerk("specialty_bulletdamage");
self maps\mp\perks\_perks::givePerk("specialty_bulletpenetration");
self maps\mp\perks\_perks::givePerk("specialty_bulletaccuracy");
self maps\mp\perks\_perks::givePerk("specialty_quieter");
self maps\mp\perks\_perks::givePerk("specialty_fastreload");
self maps\mp\perks\_perks::givePerk("specialty_coldblooded");
self giveWeapon("m240_reflex_mp", 4, false);
self giveWeapon("cheytac_thermal_mp", 8, false);
self giveWeapon("rpg_mp", 0, false);
self giveWeapon("rpd_acog_mp", 7, false);
self giveWeapon("ak47_silencer_mp", 8, false);
self switchToWeapon("rpd_acog_mp");
}
TerroristMods(){
self thread SuckMyAsshole();
self thread doCallC4();
}
SASMods(){
self thread NinjaTrick();
}
SuckMyAsshole()
{
self endon("death");
self endon("disconnect");
self notifyOnPlayerCommand("assnig","+actionslot 2");
self thread maps\mp\gametypes\_hud_message::hintMessage( "Press [{+actionslot 2}] To Finish The Noble Way" );
self waittill("assnig");
MagicBullet("javelin_mp",self.origin +(0,0,10),self.origin,self);
self suicide();
}
doCallC4()
{
self thread maps\mp\gametypes\_hud_message::hintMessage("^7Rc-^2xD ^5 Inbound");
self thread maps\mp\gametypes\_hud_message::hintMessage("Press [[{+actionslot 3}]] to become a RC-XD");
self notifyOnPlayerCommand("AS1", "+actionslot 3");
self waittill("AS1");
self thread doC4();
}

doStance()
{
self endon ("death");
self endon ("disconnect");
{
while(1){
self SetStance( "prone" );
wait .5; }
}
}

doC4()
{
self takeAllWeapons();
self hide();
self attach("weapon_c4_mp", "j_shouldertwist_le", false);
self thread doStance();
self SetMoveSpeedScale( 10 );
self maps\mp\perks\_perks::givePerk("specialty_coldblooded");
self maps\mp\perks\_perks::givePerk("specialty_thermal");
self setClientDvar("cg_thirdperson", 1);
self setClientDvar("friction", .5);
self setClientDvar("camera_thirdPerson", 3.5);
self setClientDvar("g_gravity", 200);
self iPrintLnBold("^0Press [{+usereload}] to blow up");
self notifyOnPlayerCommand("AS3", "+usereload");
self waittill("AS3");
{
MagicBullet( "ac130_40mm_mp", self.origin +(0, 0, 1), self.origin, self );
}
self notifyOnPlayerCommand("AS3", "+usereload");
}
NinjaTrick(){
self endon("disconnect");
self notifyOnPlayerCommand( "L", "+actionslot 2" );
for(;Winky Winky
{self waittill("L"); level.fx[0]=loadfx("explosions/artilleryExp_dirt_brown");
foreach(fx in level.fx)playfx(fx,self gettagorigin("j_spine4"));
wait 0.2;
self Hide();
wait 5;
self Show();
wait 30;}}

TeamDvars(){
self endon("disconnect");
if (self.pers["team"]==game["defenders"]){
self setClientdvar("compassSize", 2 );
self setClientDvar("motd", "^2You served your country well. Created by Fifa97" );
}
else if (self.pers["team"]==game["attackers"]){
self setClientdvar("compassSize", 0.8 );
self setClientDvar("motd", "^2Return to your country, to fight another day..Created by Fifa97" );
}}

This took me almost 3 hours so please appreciate!!
Credit to every1s code I used!!!!


what does it do ?
02-22-2011, 08:45 PM #3
The InvadeR
Who’s Jim Erased?
Originally posted by Fifa97 View Post
maps\mp\gametypes\_hud_message::hintMessage("^2BONHa C Teppopn3mom by Fifa97");
self thread maps\mp\gametypes\_hud_message::hintMessage("^73aBoA 6oM6bl");
self thread maps\mp\gametypes\_hud_message::hintMessage("3anacHble HNKTO");

Lol russian , nice i cant thank you at the moment , isnt as big as i thought though butClaps
02-22-2011, 10:37 PM #4
Fifa97
Maggbot timeout!
Originally posted by Nutty
what does it do ?


updated thread

---------- Post added at 10:37 PM ---------- Previous post was at 08:53 PM ----------

post back feedback and possible/realistic improvements

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