Post: My Edit of DT's Blackrain **PS3 & Xbox**
02-24-2011, 12:56 AM #1
Demmonnixx
Vault dweller
(adsbygoogle = window.adsbygoogle || []).push({}); **********Thanks to DT for fixing the godmode and providing the new DL Link +rep to you my friend**********

DT, I know I said I wasn't going to release but I figured what the h*ll, might as well since the new patch is coming out or is out, not sure haven't been
online in a few days. Plus I've added more options since then. Figured the people who will still be able use it when the patch comes out can have fun with it.

Thanks to mvieyra for the vid:


Basically DT Blackrain's edit with the following Additions: Don't want to hear another edit of an edit blah blah blah, so if that's all your going to say,
don't bother. Could care less, just wanted to share, not looking for rep

Forge Menu:
Create Walls
Create Floors
Create Ramps
Creat Teleporters
Also put Forge Options under this menu as well

Also added:
Xtreme Bomberman
Friction Toggle
Super Martyrdom
Revamper Mossy Box
display Health
Camper Suicide
Pack O Punch
Missle Barrage
Mega Attack Force
Chrome Playa's Dodgeball


Removed:
Removed a couple Models
Removed a couple Radio options
Removed some of the items above for room

That's about all I can remember right off the bat~~~
Enjoy::....




Thanks and Credits to:
EliteMossy -
DerrekTrotter -
MecAj -
ChromePlaya -
DaftVader -
BadMan -
FrozN -
ThedumbMan101 -
FiFa97 -
iiRaGE KNiiFE -
Playstation3lb -

And everyone else I forgot, thanks and credit to all for codes and basically everything except adding what I added to this patch.

I take no credit for the patch only what I've added to the patch.................


Updated DL/DT fixed Godmode Smile - You must login or register to view this content.

Not an update but some people were wanting what the menu bg and font looked like in the vid, the one above looks the way DT's orig edit (Blackrain) does as we ll as the menu font, so here is a seperate DL for those who asked: DL: You must login or register to view this content.


And here is the update:
Added moving care package platform, thanks to xJ4Bz
Added Bouncy Gun
Added Physic Friction, doesn't really do much, only the small things in maps slide around

And that is it for this update, will be adding more, keep an eye out...
Update DL Link: You must login or register to view this content.

Thanks again for all your help DT now and in the past and everyone else for the rep and thanks!




The very last update for this one, look below
I know the new patch is out but for those of you that can still have fun with it, though I'd update this thread one last time

Added, the following:
Thunder Gun - Freezes the game sometime, be careful with it
Changed Model of Bounce Gun to Sphere, makes more since to bounce off of a ball to me.... No offense to the creator at all
Rotate Right
Rotate Left

"Unlimited Nades
SpecNading" - Thank to Chuiby @7S - Works with: Frag,Semtex,Smoke,Stun,Flash."""Best w/Smoke""


Download Here: You must login or register to view this content.
(adsbygoogle = window.adsbygoogle || []).push({});

The following 22 users say thank you to Demmonnixx for this useful post:

.Andy, Cien, DEREKTROTTER, Died_By_2012, Dr3aMz, drive4567, ericsklarski, GangsterDean, I am Mara, LightModz, Matt1511, mattyjkilledme, Officer Laggy, Ox1337, P4NiSh3R, Shebang, ryankite1, sigmund24, ThereThatGuy, ViiZiiKz, xGhettoBlasta, xSpider95
02-25-2011, 05:59 PM #20
Demmonnixx
Vault dweller
Originally posted by jmcgee View Post
is there a possible way you can fix the god mode love the patch btw:love:


Was trying to fix it last night but did not have alot of time to do so. Should have it fixed either today or tomorrow sometime.
02-25-2011, 07:57 PM #21
DEREKTROTTER
You're Goddamn Right
i fixed the godmode foe you in this version, ill post in a bit

The following user thanked DEREKTROTTER for this useful post:

Demmonnixx
02-25-2011, 09:17 PM #22
Brian235026
< ^ > < ^ >
Originally posted by Demmonnixx View Post
**********To everyone in regards to the Godmode not working, I will have it fixed either tonight or tomorrow, if not tonight tomorrow for sure**********

DT, I know I said I wasn't going to release but I figured what the h*ll, might as well since the new patch is coming out or is out, not sure haven't been
online in a few days. Plus I've added more options since then. Figured the people who will still be able use it when the patch comes out can have fun with it.

Thanks to mvieyra for the vid:
You must login or register to view this content.

Basically DT Blackrain's edit with the following Additions: Don't want to hear another edit of an edit blah blah blah, so if that's all your going to say,
don't bother. Could care less, just wanted to share, not looking for rep

Forge Menu:
Create Walls
Create Floors
Create Ramps
Creat Teleporters
Also put Forge Options under this menu as well

Also added:
Xtreme Bomberman
Friction Toggle
Super Martyrdom
Revamper Mossy Box
display Health
Camper Suicide
Pack O Punch
Missle Barrage
Mega Attack Force
Chrome Playa's Dodgeball


Removed:
Removed a couple Models
Removed a couple Radio options
Removed some of the items above for room

That's about all I can remember right off the bat~~~
Enjoy::....




Thanks and Credits to:
EliteMossy -
DerrekTrotter -
MecAj -
ChromePlaya -
DaftVader -
BadMan -
FrozN -
ThedumbMan101 -
FiFa97 -
iiRaGE KNiiFE -

And everyone else I forgot, thanks and credit to all for codes and basically everything except adding what I added to this patch.

I take no credit for the patch only what I've added to the patch.................


DL here:You must login or register to view this content.


nice even derektrotter thanked you for this lol
02-25-2011, 09:28 PM #23
Agent Wolf
Movin Like Berney
Originally posted by DEREKTROTTER View Post
nice :y:

i already had chromes dodgeball in though


Dude you have a really cool avatar... Seriously
02-25-2011, 09:42 PM #24
Demmonnixx
Vault dweller
Originally posted by DEREKTROTTER View Post
i fixed the godmode foe you in this version, ill post in a bit


Cool bro, thanks man! Much appreciated! :420:
02-25-2011, 10:05 PM #25
agtiger
lolololololololololololol
Originally posted by Demmonnixx View Post
**********To everyone in regards to the Godmode not working, I will have it fixed either tonight or tomorrow, if not tonight tomorrow for sure**********

DT, I know I said I wasn't going to release but I figured what the h*ll, might as well since the new patch is coming out or is out, not sure haven't been
online in a few days. Plus I've added more options since then. Figured the people who will still be able use it when the patch comes out can have fun with it.

Thanks to mvieyra for the vid:
You must login or register to view this content.

Basically DT Blackrain's edit with the following Additions: Don't want to hear another edit of an edit blah blah blah, so if that's all your going to say,
don't bother. Could care less, just wanted to share, not looking for rep

Forge Menu:
Create Walls
Create Floors
Create Ramps
Creat Teleporters
Also put Forge Options under this menu as well

Also added:
Xtreme Bomberman
Friction Toggle
Super Martyrdom
Revamper Mossy Box
display Health
Camper Suicide
Pack O Punch
Missle Barrage
Mega Attack Force
Chrome Playa's Dodgeball


Removed:
Removed a couple Models
Removed a couple Radio options
Removed some of the items above for room

That's about all I can remember right off the bat~~~
Enjoy::....




Thanks and Credits to:
EliteMossy -
DerrekTrotter -
MecAj -
ChromePlaya -
DaftVader -
BadMan -
FrozN -
ThedumbMan101 -
FiFa97 -
iiRaGE KNiiFE -

And everyone else I forgot, thanks and credit to all for codes and basically everything except adding what I added to this patch.

I take no credit for the patch only what I've added to the patch.................


DL here:You must login or register to view this content.


put in the moving care package and force field and it will be perfect here is the code(not for ingame building)
    
dont have the one for moving care package but here is the code for forcefeild and wall code(zombies)
CreateDoors(open,close,angle,size,height,hp,range){ offset =(((size / 2)- 0.5)* -1); center=spawn("script_model",open); for(j=0;j < size;j++){ door=spawn("script_model",open +((0,30,0)* offset)); door setModel("com_plasticcase_enemy"); door Solid(); door CloneBrushmodelToScriptmodel(level.airDropCrateCollision); door EnableLinkTo(); door LinkTo(center); for(h=1;h < height;h++){ door=spawn("script_model",open +((0,30,0)* offset)-((70,0,0)* h)); door setModel("com_plasticcase_enemy"); door Solid(); door CloneBrushmodelToScriptmodel(level.airDropCrateCollision); door EnableLinkTo(); door LinkTo(center); } offset += 1; } center.angles=angle; center.state="open"; center.hp=hp; center.range=range; center thread DoorThink(open,close); center thread DoorUse(); center thread ResetDoors(open,hp); wait 0.01;} DoorThink(open,close){ while(1) { if(self.hp > 0){ self waittill("triggeruse" ,player); if(player.team=="allies"){ if(self.state=="open"){ self MoveTo(close,level.doorwait); wait level.doorwait; self.state="close"; continue; } if(self.state=="close"){ self MoveTo(open,level.doorwait); wait level.doorwait; self.state="open"; continue; } } if(player.team=="axis"){ if(self.state=="close"){ self.hp--; player iPrintlnBold("HIT"); wait 1; continue; } } }else{ if(self.state=="close"){ self MoveTo(open,level.doorwait); } self.state="broken"; wait .5; } }} DoorUse(range){ self endon("disconnect"); while(1) { foreach(player in level.players) { if(Distance(self.origin,player.origin)<= self.range){ if(player.team=="allies"){ if(self.state=="open"){ player.hint="Press ^3[{+activate}] ^7to ^2Close ^7the door"; } if(self.state=="close"){ player.hint="Press ^3[{+activate}] ^7to ^2Open ^7the door"; } if(self.state=="broken"){ player.hint="^1Door is Broken"; } } if(player.team=="axis"){ if(self.state=="close"){ player.hint="Press ^3[{+activate}] ^7to ^2Attack ^7the door"; } if(self.state=="broken"){ player.hint="^1Door is Broken"; } } if(player.buttonPressed[ "+activate" ]==1){ player.buttonPressed[ "+activate" ]=0; self notify("triggeruse" ,player); } } } wait .045; }} ResetDoors(open,hp){ while(1) { level waittill("RESETDOORS"); self.hp=hp; self MoveTo(open,level.doorwait); self.state="open"; }}
CreateForce(start,end){ D=Distance((start[0],start[1],0),(end[0],end[1],0)); H=Distance((0,0,start[2]),(0,0,end[2])); blocks=roundUp(D/55); height=roundUp(H/30); CX=end[0] - start[0]; CY=end[1] - start[1]; CZ=end[2] - start[2]; XA =(CX/blocks); YA =(CY/blocks); ZA =(CZ/height); TXA =(XA/4); TYA =(YA/4); Temp=VectorToAngles(end - start); Angle =(0,Temp[1],90); for(h=0;h < height;h++){ block=spawn("script_model",(start +(TXA,TYA,10)+((0,0,ZA)* h))); block setModel(level.chopper_fx["light"]["belly"]); block.angles=Angle; block Solid(); block CloneBrushmodelToScriptmodel(level.airDropCrateCollision); wait 0.001; for(i=1;i < blocks;i++){ block=spawn("script_model",(start +((XA,YA,0)* i)+(0,0,10)+((0,0,ZA)* h))); block setModel(level.chopper_fx["light"]["belly"]); block.angles=Angle; block Solid(); block CloneBrushmodelToScriptmodel(level.airDropCrateCollision); wait 0.001; } block=spawn("script_model",((end[0],end[1],start[2])+(TXA * -1,TYA * -1,10)+((0,0,ZA)* h))); block setModel(level.chopper_fx["light"]["belly"]); block.angles=Angle; block Solid(); block CloneBrushmodelToScriptmodel(level.airDropCrateCollision); wait 0.001; }}
02-25-2011, 11:17 PM #26
DEREKTROTTER
You're Goddamn Right
there, fixed

You must login or register to view this content.

The following 3 users say thank you to DEREKTROTTER for this useful post:

Demmonnixx, GangsterDean, sanjx1
02-26-2011, 02:09 AM #27
Originally posted by DEREKTROTTER View Post
there, fixed

You must login or register to view this content.


can u put that through megaupload or soemthing pls? for some reason its denying me access to it.
02-26-2011, 02:23 AM #28
Demmonnixx
Vault dweller
Originally posted by DEREKTROTTER View Post
there, fixed

You must login or register to view this content.


Thanks man! Updating the DL to this one now! I do appreciate your help Outie

Copyright © 2026, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo