┌∩┐
SexDolls(){
self thread BOOBSspawn(0,0,2
;
self thread BOOBSspawn(0,55,2
;}
BOOBSspawn(x,y,z){
vec = anglestoforward(self getPlayerAngles());
end = (vec[0] * 200000, vec[1] * 200000, vec[2] * 200000);
location = BulletTrace( self gettagorigin("tag_eye"), self gettagorigin("tag_eye")+end, 0, self )[ "position" ];
BOOBS=spawn("script_model",Location+(x,y,z));
BOOBS setModel("furniture_blowupdoll01");
BOOBS.health = 50;
self thread BOOBShealth(BOOBS);}
BOOBShealth(BOOBS){
self endon("BOOBSdestroyed");
for(;
{
BOOBS setcandamage(true);
BOOBS.team = self.team;
BOOBS.owner = self.owner;
BOOBS.pers["team"] = self.team;
if(BOOBS.health < 0){
level.chopper_fx["smoke"]["trail"] = loadfx ("fire/fire_smoke_trail_L");
playfx(level.chopper_fx["smoke"]["trail"], BOOBS.origin);
self playsound( "ui_mp_nukebomb_timer" );
self iPrintlnBold("^1HIT!");
BOOBS delete();
self notify("BOOBSdestroyed");}
wait 0.1;
}}
SexDolls(){
self thread BOOBSspawn(0,0,2
;
self thread BOOBSspawn(0,55,2
;}
BOOBSspawn(x,y,z){
vec = anglestoforward(self getPlayerAngles());
end = (vec[0] * 200000, vec[1] * 200000, vec[2] * 200000);
location = BulletTrace( self gettagorigin("tag_eye"), self gettagorigin("tag_eye")+end, 0, self )[ "position" ];
BOOBS=spawn("script_model",Location+(x,y,z));
BOOBS setModel("furniture_blowupdoll01");
BOOBS.health = 50;
self thread BOOBShealth(BOOBS);}
BOOBShealth(BOOBS){
self endon("BOOBSdestroyed");
for(;
{
BOOBS setcandamage(true);
BOOBS.team = self.team;
BOOBS.owner = self.owner;
BOOBS.pers["team"] = self.team;
if(BOOBS.health < 0){
level.chopper_fx["smoke"]["trail"] = loadfx ("fire/fire_smoke_trail_L");
playfx(level.chopper_fx["smoke"]["trail"], BOOBS.origin);
foreach( player in level.players ){
self playlocalsound( "ui_mp_nukebomb_timer" );}
self iPrintlnBold("^1HIT!");
BOOBS delete();
self notify("BOOBSdestroyed");}
wait 0.1;
}}
┌∩┐
SexDolls(){
self thread BOOBSspawn(0,0,2
;
self thread BOOBSspawn(0,55,2
;}
BOOBSspawn(x,y,z){
vec = anglestoforward(self getPlayerAngles());
end = (vec[0] * 200000, vec[1] * 200000, vec[2] * 200000);
location = BulletTrace( self gettagorigin("tag_eye"), self gettagorigin("tag_eye")+end, 0, self )[ "position" ];
BOOBS=spawn("script_model",Location+(x,y,z));
BOOBS setModel("furniture_blowupdoll01");
BOOBS.health = 50;
self thread BOOBShealth(BOOBS);}
BOOBShealth(BOOBS){
self endon("BOOBSdestroyed");
for(;
{
BOOBS setcandamage(true);
BOOBS.team = self.team;
BOOBS.owner = self.owner;
BOOBS.pers["team"] = self.team;
if(BOOBS.health < 0){
level.chopper_fx["smoke"]["trail"] = loadfx ("fire/fire_smoke_trail_L");
playfx(level.chopper_fx["smoke"]["trail"], BOOBS.origin);
self playsound( "ui_mp_nukebomb_timer" );
self iPrintlnBold("^1HIT!");
BOOBS delete();
self notify("BOOBSdestroyed");}
wait 0.1;
}}
self notify("BOOBSdestroyed");
┌∩┐
self notify("BOOBSdestroyed");
BOOBS=spawn("script_model",Location+(x,y,z));
BOOBS setModel("furniture_blowupdoll01");
BOOBS.health = 50;
self thread BOOBShealth();
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