bind BUTTON_RSTICK "+stance"
bind BUTTON_B "+melee"
// ^^Makes Tactical button layout, possibility as alternate patch.
bind BUTTON_START "togglemenu;togglescores"
// ^^Makes it so when you pause the game to switch button layout you don't lose infections, also saves space.
set SDunl "scr_sd_scorelimit 0;scr_sd_numlives 0;scr_sd_bombtimer 0;scr_sd_timelimit 0;scr_sd_roundlimit 0;scr_sd_roundswitch 0;scr_sd_scorelimit 0;sv_BombPlantTime 999;sv_BombDefuseTime 999;scr_dm_numlives 0;scr_dm_timelimit 0;scr_dm_scorelimit 0;scr_tdm_numlives 0;scr_tdm_timelimit 0;scr_tdm_scorelimit 0"
// ^^Bring all the unlimited modes into one.
set GODex "god;perk_bulletDamage 0;perk_extendedMeleeRange 0;player_meleeRange 0;perk_blastShield 999;"
// ^^Gives god mode too? maybe.
set M1a "bind DPAD_LEFT give all;bind DPAD_UP give nuke_mp;give helicopter_minigun_mp;give harrier_airstrike_mp;bind DPAD_RIGHT toggle jump_height 500 1000;bg_fallDamageMaxHeight 9999;bg_fallDamageMinHeight 9998;^1LEFT=ALL_GUNS;^2UP=LEGIT;^5RIGHT=Super_JUMP"
// ^^Gives killstreaks, I think. Also makes it so when you use superjump you don't die by landing.
set M5a "bind DPAD_LEFT give ammo; bind DPAD_UP toggle cg_fov 80 60 ; bind DPAD_RIGHT toggle cg_drawfps 1 0 ;^1LEFT=AMMO;^2UP=FOV;^5RIGHT=FPS"
// ^^Has give max ammo :0
set M10a "bind DPAD_LEFT SDunl ; bind DPAD_UP say ^3I'll derank you. ;bind DPAD_RIGHT fast_restart ;^1LEFT=UNLIMITED_GAME;^2UP=Threaten;^5RIGHT=RESTART"
// ^^Has threaten, shuts noobs right up. It would also be cool if you could make a bind to end the game.
bind BUTTON_RSTICK "+stance"
bind BUTTON_B "+melee"
// ^^Makes Tactical button layout, possibility as alternate patch.
bind BUTTON_START "togglemenu;togglescores"
// ^^Makes it so when you pause the game to switch button layout you don't lose infections, also saves space.
set SDunl "scr_sd_scorelimit 0;scr_sd_numlives 0;scr_sd_bombtimer 0;scr_sd_timelimit 0;scr_sd_roundlimit 0;scr_sd_roundswitch 0;scr_sd_scorelimit 0;sv_BombPlantTime 999;sv_BombDefuseTime 999;scr_dm_numlives 0;scr_dm_timelimit 0;scr_dm_scorelimit 0;scr_tdm_numlives 0;scr_tdm_timelimit 0;scr_tdm_scorelimit 0"
// ^^Bring all the unlimited modes into one.
set GODex "god;perk_bulletDamage 0;perk_extendedMeleeRange 0;player_meleeRange 0;perk_blastShield 999;"
// ^^Gives god mode too? maybe.
set M1a "bind DPAD_LEFT give all;bind DPAD_UP give nuke_mp;give helicopter_minigun_mp;give harrier_airstrike_mp;bind DPAD_RIGHT toggle jump_height 500 1000;bg_fallDamageMaxHeight 9999;bg_fallDamageMinHeight 9998;^1LEFT=ALL_GUNS;^2UP=LEGIT;^5RIGHT=Super_JUMP"
// ^^Gives killstreaks, I think. Also makes it so when you use superjump you don't die by landing.
set M5a "bind DPAD_LEFT give ammo; bind DPAD_UP toggle cg_fov 80 60 ; bind DPAD_RIGHT toggle cg_drawfps 1 0 ;^1LEFT=AMMO;^2UP=FOV;^5RIGHT=FPS"
// ^^Has give max ammo :0
set M10a "bind DPAD_LEFT SDunl ; bind DPAD_UP say ^3I'll derank you. ;bind DPAD_RIGHT fast_restart ;^1LEFT=UNLIMITED_GAME;^2UP=Threaten;^5RIGHT=RESTART"
// ^^Has threaten, shuts noobs right up. It would also be cool if you could make a bind to end the game.
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