Post: /*Simple Code For Stealth Scrolling Menu*/
03-09-2011, 12:53 AM #1
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03-09-2011, 10:52 AM #20
inline4pwr
Do a barrel roll!
where does this part go?
    /*Created by x_DaftVader_x*/
ScrollUp() {
self endon("death");
CU("R", "+actionslot 2");
for (;Winky Winky {
pi("R");
self.PickedN++;
self thread scroll();
self thread scroll2();
}
}
ScrollDown() {
self endon("death");

CU("L", "+actionslot 1");
for (;Winky Winky {
pi("L");
self.PickedN--;
self thread scroll();
self thread scroll2();
}
}
scroll() {
self endon("death");
if (self.PickedN < 0) self.PickedN = 5;
}
scroll2() {
self endon("death");
if (self.PickedN > 5) self.PickedN = 1;
}

a() {/*this one displays the options*/
self endon("disconnect");
self endon("death");
CU("T", "+actionslot 1");
CU("S", "+actionslot 2");
for (;Winky Winky {
self waittill_any("T", "S");
if (self.PickedN == 0) {
iP("//leave this empty");
}
if (self.PickedN == 1) {
iP("Mod 1");
}
if (self.PickedN == 2) {
iP("Mod 2");
}
if (self.PickedN == 3) {
iP("Mod 3");
}
if (self.PickedN == 4) {
iP("Mod 4");
}
if (self.PickedN == 5) {
iP("Mod 5");
}

}
}

b() {/*this one starts the function*/
self endon("death");
CU("X", "+gostand");
for (;Winky Winky {
pi("X");
if (self.PickedN == 0) {// leave this blank}
if (self.PickedN == 1) {
//self thread to function here
}
if (self.PickedN == 2) {
//self thread to function here
}
if (self.PickedN == 3) {
//self thread to function here

}
if (self.PickedN == 4) {
//self thread to function here
}
if (self.PickedN == 5) {
//self thread to function here
}

}
}


mP1() {
self endon("death");
CU("X", "+gostand");
for (;Winky Winky {
pi("X");
w(1);
if (self.PickedN > 0) self.PickedN = 0;
}
}

iP(text) {
self iprintlnbold(text);
}
w(V) {
wait(V);
}

CU(n,t) {
self notifyOnPlayerCommand(n,t);
}
shi(t) {
self notify(t);
}
pi(s) {
self waittill(s);
}


---------- Post added at 06:52 AM ---------- Previous post was at 06:51 AM ----------

i think it goes in missions, but not sure if i can just put it anywhere in missions. im still learning, please help.
03-09-2011, 11:54 AM #21
iJokaa
Haters Keep Me Going Winky Winky
Originally posted by ..V.. View Post
Ok, If its true that you can only Mod the _missions.gsc in the 1.12 patch you might want to use this.

Its just the simple stealth scrolling menu I made for my own patch. It uses IprintLnBold so no one else sees it, even in spectate or killcam Winky Winky

You press up or down to scroll the options and press X to select.

Yeah, Im sure it could be done better but it works well for me and it might get you out of trouble for now.. Once its compressed it takes hardly any room up so leaves plenty for your functions..

You can add as many options as you want, I had 37 in total I think Smile

Let me know if I have missed anything or you find any errors ..

im gonna use this. cause its stealth and saves space Happy
03-09-2011, 01:08 PM #22
wowaka
Former Staff
does it get errrors?
amd cam someone make a video, or upload the patch?
03-09-2011, 05:32 PM #23
For anyone getting errors, try it now. I think it was where I added the comments I ve moved them now :(

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ThisIsBio
03-09-2011, 11:55 PM #24
Nice! one Vader
03-10-2011, 12:12 AM #25
Default Avatar
DeNo
Guest
Originally posted by ..V.. View Post
Ok, If its true that you can only Mod the _missions.gsc in the 1.12 patch you might want to use this.

Its just the simple stealth scrolling menu I made for my own patch. It uses IprintLnBold so no one else sees it, even in spectate or killcam Winky Winky


This sir is why you should stay with modding.Claps
03-11-2011, 09:35 PM #26
Originally posted by xXDeNoMiNaTeR View Post
This sir is why you should stay with modding.Claps


Turtles are tasty.... :derp:

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shamen
03-11-2011, 09:54 PM #27
Default Avatar
DeNo
Guest
Originally posted by ..V.. View Post
Turtles are tasty.... :derp:


Delicious :embarrassed:
03-14-2011, 07:01 PM #28
Blackstorm
Veni. Vidi. Vici.
Gay threads out, aedome ones in. *BUMP* =D

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x_DaftVader_x

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