Post: Make your own mw2 1.12 patch
03-10-2011, 07:30 PM #1
04jberry
whoo piece of candy!!!
(adsbygoogle = window.adsbygoogle || []).push({}); ok so what you wanna do is get elitemossys patch editor so you can open the patch up You must login or register to view this content. this cost £10 otherwise use old way of opening a patch and saving

download roberts patch for 1.12 You must login or register to view this content.

the patch is a 1.11 patch but i still works with the update

when you have loaded the patch go to buttons_defuault.gsc and put in any of these codes dont delete any out of that list but if i where you id change the binded button back to normal and use only the dpad up down left

anyways here are the commands some work and some dont dont ask what they do im not sitting there typing out for everyone
    actionSlotsHide 0
activeAction
ai_corpseCount 16
aim_accel_turnrate_debug 0
aim_accel_turnrate_enabled 1
aim_accel_turnrate_lerp 1200
aim_aimAssistRangeScale 1
aim_autoaim_debug 0
aim_autoaim_enabled 0
aim_autoaim_lerp 40
aim_autoaim_region_height 120
aim_autoaim_region_width 160
aim_autoAimRangeScale 1
aim_automelee_debug 0
aim_automelee_enabled 1
aim_automelee_lerp 40
aim_automelee_range 128
aim_automelee_region_height 240
aim_automelee_region_width 320
aim_input_graph_debug 0
aim_input_graph_enabled 1
aim_input_graph_index 3
aim_lockon_debug 0
aim_lockon_deflection 0.05
aim_lockon_enabled 1
aim_lockon_region_height 90
aim_lockon_region_width 90
aim_lockon_strength 0.6
aim_scale_view_axis 1
aim_slowdown_debug 0
aim_slowdown_enabled 1
aim_slowdown_pitch_scale 0.4
aim_slowdown_pitch_scale_ads 0.5
aim_slowdown_region_height 90
aim_slowdown_region_width 90
aim_slowdown_yaw_scale 0.4
aim_slowdown_yaw_scale_ads 0.5
aim_turnrate_pitch 90
aim_turnrate_pitch_ads 55
aim_turnrate_yaw 260
aim_turnrate_yaw_ads 90
ammoCounterHide 0
authPort 20800
authServerName cod4master.activision.com
badhost_debug 0
badhost_endGameIfISuck 1
badhost_maxDoISuckFrames 300
badhost_maxHappyPingTime 400
badhost_minPercentClientsUnhappyToSuck 0.51
badhost_minTotalClientsForHappyTest 3
band_12players 384000
band_18players 580000
band_2players 64000
band_4players 128000
band_8players 256000
bandwidthtest_announceinterval 200
bandwidthtest_duration 500
bandwidthtest_enable 1
bandwidthtest_fudge 1
bandwidthtest_ingame_enable 1
bandwidthtest_ingame_fudge 1
bandwidthtest_maxpacketsize 1000
bandwidthtest_quota 0.5
bandwidthtest_rounds 10
bandwidthtest_scalar 2
bandwidthtest_timeout 1500
bg_aimSpreadMoveSpeedThreshold 11
bg_bulletExplDmgFactor 1
bg_bulletExplRadius 250
bg_debugProne 0
bg_fallDamageMaxHeight 300
bg_fallDamageMinHeight 128
bg_foliagesnd_fastinterval 500
bg_foliagesnd_maxspeed 180
bg_foliagesnd_minspeed 40
bg_foliagesnd_resetinterval 500
bg_foliagesnd_slowinterval 1500
bg_forceDualWield 0
bg_forceExplosiveBullets 0
bg_ladder_yawcap 100
bg_legYawTolerance 20
bg_lowGravity 800
bg_maxGrenadeIndicatorSpeed 100
bg_prone_yawcap 85
bg_shieldHitEncodeHeightVM -10
bg_shieldHitEncodeHeightWorld -25
bg_shieldHitEncodeWidthVM -16
bg_shieldHitEncodeWidthWorld -14
bg_shock_lookControl 1
bg_shock_lookControl_fadeTime 2
bg_shock_lookControl_maxpitchspeed 90
bg_shock_lookControl_maxyawspeed 90
bg_shock_lookControl_mousesensitivityscale 0.5
bg_shock_movement 1
bg_shock_screenBlurBlendFadeTime 1
bg_shock_screenBlurBlendTime 0.4
bg_shock_screenFlashShotFadeTime 1
bg_shock_screenFlashWhiteFadeTime 1
bg_shock_screenType blurred
bg_shock_sound 1
bg_shock_soundDryLevel 1
bg_shock_soundEnd shellshock_end
bg_shock_soundEndAbort shellshock_end_abort
bg_shock_soundFadeInTime 0.25
bg_shock_soundFadeOutTime 2.5
bg_shock_soundLoop shellshock_loop
bg_shock_soundLoopEndDelay -3
bg_shock_soundLoopFadeTime 1.5
bg_shock_soundLoopSilent shellshock_loop_silent
bg_shock_soundModEndDelay 2
bg_shock_soundRoomType generic
bg_shock_soundWetLevel 0.5
bg_shock_viewKickFadeTime 3
bg_shock_viewKickPeriod 0.75
bg_shock_viewKickRadius 0.05
bg_shock_volume_ambdist1 0.5
bg_shock_volume_ambdist2 0.5
bg_shock_volume_ambient 0.5
bg_shock_volume_announcer 0.5
bg_shock_volume_auto 0.5
bg_shock_volume_auto2 0.5
bg_shock_volume_auto2d 0.5
bg_shock_volume_autodog 0.5
bg_shock_volume_body 0.5
bg_shock_volume_body2d 0.5
bg_shock_volume_bulletimpact 0.5
bg_shock_volume_bulletwhizby 0.5
bg_shock_volume_effects1 0.5
bg_shock_volume_effects2 0.5
bg_shock_volume_element 0.5
bg_shock_volume_explosiveimpact 0.5
bg_shock_volume_hurt 0.5
bg_shock_volume_item 0.5
bg_shock_volume_local 0.5
bg_shock_volume_local2 0.5
bg_shock_volume_local3 0.5
bg_shock_volume_menu 0.5
bg_shock_volume_mission 0.5
bg_shock_volume_music 0.5
bg_shock_volume_musicnopause 0.5
bg_shock_volume_nonshock 0.5
bg_shock_volume_physics 0.5
bg_shock_volume_player1 0.5
bg_shock_volume_player2 0.5
bg_shock_volume_reload 0.5
bg_shock_volume_reload2d 0.5
bg_shock_volume_shellshock 0.5
bg_shock_volume_vehicle 0.5
bg_shock_volume_vehiclelimited 0.5
bg_shock_volume_voice 0.5
bg_shock_volume_weapon 0.5
bg_shock_volume_weapon2d 0.5
bg_softLandingMaxDamage 0.1
bg_softLandingMaxHeight 300
bg_softLandingMinHeight 128
bg_swingSpeed 0.2
bg_viewBobAmplitudeBase 0.16
bg_viewBobAmplitudeDucked 0.0075
bg_viewBobAmplitudeDuckedAds 0.0075
bg_viewBobAmplitudeProne 0.02
bg_viewBobAmplitudeRoll 1.5
bg_viewBobAmplitudeSprinting 0.02
bg_viewBobAmplitudeStanding 0.007
bg_viewBobAmplitudeStandingAds 0.007
bg_viewBobLag 0.25
bg_viewBobMax 8
bg_viewKickMax 90
bg_viewKickMin 5
bg_viewKickRandom 0.4
bg_viewKickScale 0.2
bg_weaponBobAmplitudeBase 0.16
bg_weaponBobAmplitudeDucked 0.045
bg_weaponBobAmplitudeProne 0.02
bg_weaponBobAmplitudeRoll 1.5
bg_weaponBobAmplitudeSprinting 0.02
bg_weaponBobAmplitudeStanding 0.055
bg_weaponBobLag 0.25
bg_weaponBobMax 8
bullet_penetration_enabled 1
bullet_penetrationMinFxDist 30
bullet_ricochetBaseChance 0.5
camera_thirdPerson 0
camera_thirdPersonAdsTransScale 2
camera_thirdPersonCrosshairOffset 0.35
camera_thirdPersonFovScale 0.9
camera_thirdPersonOffset -120
camera_thirdPersonOffsetAds -60
camera_thirdPersonOffsetTurretAds -80
cameraShakeRemoteHelo_Angles 0.221
cameraShakeRemoteHelo_Freqs 31
cameraShakeRemoteHelo_SpeedRange 2000
cameraShakeRemoteMissile_Angles 0.05
cameraShakeRemoteMissile_Freqs 42
cameraShakeRemoteMissile_SpeedRange 1000
cg_airstrikeKillCamCloseXYDist 24
cg_airstrikeKillCamCloseZDist 24
cg_airstrikeKillCamFarBlur 2
cg_airstrikeKillCamFarBlurDist 300
cg_airstrikeKillCamFarBlurStart 100
cg_airstrikeKillCamFov 50
cg_airstrikeKillCamNearBlur 4
cg_airstrikeKillCamNearBlurEnd 100
cg_airstrikeKillCamNearBlurStart 0
cg_blood 1
cg_brass 1
cg_centertime 5
cg_chatHeight 4
cg_chatTime 12000
cg_chatWithOtherTeams 0
cg_connectionIconSize 0
cg_constantSizeHeadIcons 0
cg_crosshairAlpha 1
cg_crosshairAlphaMin 0.5
cg_crosshairDynamic 0
cg_crosshairEnemyColor 1
cg_crosshairVerticalOffset 0
cg_cullBulletAngle 50
cg_cullBullets 1
cg_cursorHints 4
cg_deadChatWithDead 0
cg_deadChatWithTeam 0
cg_deadHearAllLiving 0
cg_deadHearTeamLiving 0
cg_debug_overlay_viewport 0
cg_debugevents -1
cg_debugInfoCornerOffset 0
cg_debugposition 0
cg_descriptiveText 1
cg_dobjdump -1
cg_draw2D 1
cg_drawBreathHint 1
cg_drawCrosshair 1
cg_drawCrosshairNames 1
cg_drawCrosshairNamesPosX 300
cg_drawCrosshairNamesPosY 180
cg_drawDamageDirection 1
cg_drawDamageFlash 0
cg_drawFPS Off
cg_drawFPSLabels 1
cg_drawFriendlyNames 1
cg_drawGun 1
cg_drawHealth 0
cg_drawMantleHint 1
cg_drawMaterial Off
cg_drawpaused 1
cg_drawScriptUsage 0
cg_drawShellshock 1
cg_drawSnapshot 0
cg_drawSplatter 0
cg_drawSplatterTest 0
cg_drawStatsSource 0
cg_drawTalk ALL
cg_drawThroughWalls 0
cg_drawTurretCrosshair 1
cg_drawViewpos 0
cg_dumpAnims -1
cg_enemyNameFadeIn 250
cg_enemyNameFadeOut 250
cg_errordecay 100
cg_everyoneHearsEveryone 0
cg_explosiveKillCamBackDist 35
cg_explosiveKillCamGroundBackDist 30
cg_explosiveKillCamGroundUpDist 15
cg_explosiveKillCamStopDecelDist 100
cg_explosiveKillCamStopDist 350
cg_explosiveKillCamUpDist 5
cg_explosiveKillCamWallOutDist 10
cg_explosiveKillCamWallSideDist 30
cg_flashbangNameFadeIn 1000
cg_flashbangNameFadeOut 50
cg_footsteps 1
cg_fov 65
cg_fovMin 1
cg_fovScale 1
cg_friendlyNameFadeIn 0
cg_friendlyNameFadeOut 1500
cg_gameBoldMessageWidth 390
cg_gameMessageWidth 455
cg_gun_x 0
cg_gun_y 0
cg_gun_z 0
cg_headIconMinScreenRadius 0.015
cg_heliKillCamFarBlur 2
cg_heliKillCamFarBlurDist 300
cg_heliKillCamFarBlurStart 100
cg_heliKillCamFov 15
cg_heliKillCamNearBlur 4
cg_heliKillCamNearBlurEnd 100
cg_heliKillCamNearBlurStart 0
cg_hintFadeTime 100
cg_hudChatIntermissionPosition 5
cg_hudChatPosition 5
cg_hudDamageIconHeight 64
cg_hudDamageIconInScope 0
cg_hudDamageIconOffset 128
cg_hudDamageIconTime 6000
cg_hudDamageIconWidth 128
cg_hudGrenadeIconEnabledFlash 0
cg_hudGrenadeIconHeight 25
cg_hudGrenadeIconInScope 0
cg_hudGrenadeIconMaxHeight 104
cg_hudGrenadeIconMaxRangeFlash 500
cg_hudGrenadeIconMaxRangeFrag 250
cg_hudGrenadeIconOffset 50
cg_hudGrenadeIconWidth 25
cg_hudGrenadePointerHeight 12
cg_hudGrenadePointerPivot 12
cg_hudGrenadePointerPulseFreq 1.7
cg_hudGrenadePointerPulseMax 1.85
cg_hudGrenadePointerPulseMin 0.3
cg_hudGrenadePointerWidth 25
cg_hudlegacysplitscreenscale 2
cg_hudMapBorderWidth 2
cg_hudMapFriendlyHeight 15
cg_hudMapFriendlyWidth 15
cg_hudMapPlayerHeight 20
cg_hudMapPlayerWidth 20
cg_hudMapRadarLineThickness 0.15
cg_hudObjectiveTextScale 0.3
cg_hudProneY -160
cg_hudSayPosition 5
cg_hudsplitscreencompassscale 1.5
cg_hudsplitscreenstancescale 2
cg_hudStanceFlash 1
cg_hudStanceHintPrints 0
cg_hudVotePosition 5
cg_invalidCmdHintBlinkInterval 600
cg_invalidCmdHintDuration 1800
cg_javelinKillCamCloseZDist 128
cg_javelinKillCamDownDist 150
cg_javelinKillCamFov 60
cg_javelinKillCamLookLerpDist 3000
cg_javelinKillCamPassDist 50
cg_javelinKillCamPassTime 5
cg_javelinKillCamUpDist 200
cg_killCamDefaultLerpTime 300
cg_killCamTurretLerpTime 900
cg_laserlight 1
cg_levelReverbDryLevel 0.9
cg_levelReverbEnabled 1
cg_levelReverbRoomType city
cg_levelReverbWetLevel 0.15
cg_mapLocationSelectionCursorSpeed 0.6
cg_marks_ents_player_only 0
cg_minCullBulletDist 128
cg_nopredict 0
cg_overheadIconSize 0.7
cg_overheadNamesFarDist 1024
cg_overheadNamesFarScale 0.75
cg_overheadNamesFont 2
cg_overheadNamesGlow 0
cg_overheadNamesMaxDist 10000
cg_overheadNamesNearDist 256
cg_overheadNamesSize 0.5
cg_overheadRankSize 0.5
cg_overheadTitlesFont 2
cg_overheadTitleSize 0.5
cg_predictItems 1
cg_predictItemsDuration 5
cg_remoteMissileKillCamBackDist 300
cg_remoteMissileKillCamUpDist 60
cg_rocketKillCamBackDist 70
cg_rocketKillCamUpDist 10
cg_scoreboardBannerHeight 35
cg_scoreboardFont 0
cg_scoreboardHeaderFontScale 0.35
cg_scoreboardHeight 435
cg_scoreboardItemHeight 18
cg_scoreboardMyColor 1
cg_scoreboardPingGraph 1
cg_scoreboardPingHeight 0.7
cg_scoreboardPingText 0
cg_scoreboardPingWidth 0.036
cg_scoreboardRankFontScale 0.25
cg_scoreboardScrollStep 3
cg_scoreboardTextOffset 0.5
cg_scoreboardWidth 500
cg_ScoresPing_BgColor 0.25098
cg_ScoresPing_HighColor 0.8
cg_ScoresPing_Interval 100
cg_ScoresPing_LowColor 0
cg_ScoresPing_MaxBars 4
cg_ScoresPing_MedColor 0.8
cg_scriptIconSize 0
cg_showmiss 0
cg_splatterHitAlpha 1
cg_splatterHitFadeInTime 0.05
cg_splatterHitFadeOutTime 0.1
cg_splatterHitFullInTime 0
cg_splatterHitInnerAngle 15
cg_splatterHitInnerRadius 0
cg_splatterHitOntoScreen 0
cg_splatterHitOuterAngle 30
cg_splatterHitOuterRadius 0.6
cg_splatterTrackAlpha 1
cg_splatterTrackFadeInTime 0
cg_splatterTrackFadeOutTime 0.5
cg_splatterTrackFullInTime 0.3
cg_splatterTrackIndependent 1
cg_splatterTrackInnerAngle 5
cg_splatterTrackInnerRadius 0.4
cg_splatterTrackOntoScreen 0
cg_splatterTrackOuterAngle 20
cg_splatterTrackOuterRadius 0.6
cg_sprintMeterDisabledColor 0.8
cg_sprintMeterEmptyColor 0.7
cg_sprintMeterFullColor 0.8
cg_subtitleMinTime 3
cg_subtitleWidthStandard 520
cg_subtitleWidthWidescreen 520
cg_teamChatsOnly 0
cg_thirdPerson 0
cg_thirdPersonAngle 0
cg_thirdPersonMode Fixed
cg_thirdPersonRange 120
cg_turretKillCamBackDist 10
cg_turretKillCamFov 50
cg_turretKillCamUpDist 10
cg_viewVehicleInfluence 1
cg_viewZSmoothingMax 16
cg_viewZSmoothingMin 1
cg_viewZSmoothingTime 0.1
cg_voiceIconSize 0
cg_watersheeting 1
cg_waterSheeting_brightness 0
cg_waterSheeting_contrast 1
cg_waterSheeting_darkTint 1
cg_waterSheeting_desaturation 0
cg_waterSheeting_distortionScaleFactor 0.021961
cg_waterSheeting_enable 0
cg_waterSheeting_fadeDuration 2
cg_waterSheeting_lightTint 0.780261
cg_waterSheeting_magnitude 0.0655388
cg_waterSheeting_radius 4.44051
cg_weapHitCullAngle 45
cg_weapHitCullEnable 1
cg_weaponCycleDelay 0
cg_weaponHintsCoD1Style 1
cg_weaponVisInterval 4
cg_youInKillCamSize 6
cl_analog_attack_threshold 0.8
cl_anglespeedkey 1.5
cl_bypassMouseInput 0
cl_connectionAttempts 15
cl_connectTimeout 120
cl_demoBackJump 20000
cl_demoFastTimescaleSpeed 3
cl_demoForwardJump 4000
cl_demoSlowTimescaleSpeed 0.4
cl_dirSelConvergenceTime 0.1
cl_freelook 1
cl_freezeDemo 0
cl_hudDrawsBehindUI 1
cl_ingame 0
cl_maxpackets 30
cl_maxPing 800
cl_migrationTimeout 40
cl_motdString
cl_mouseAccel 0
cl_nodelta 0
cl_noprint 0
cl_packetdup 1
cl_paused 0
cl_pitchspeed 140
cl_serverStatusResendTime 750
cl_showmouserate 0
cl_shownet 0
cl_shownuments 0
cl_showSend 0
cl_showServerCommands 0
cl_showTimeDelta 0
cl_stanceHoldTime 300
cl_timeout 20
cl_voice 1
cl_yawspeed 140
clientSideEffects 1
com_animCheck 0
com_cinematicEndInWhite 0
com_errorResolveCommand
com_filter_output 0
com_maxfps 85
com_maxFrameTime 100
com_recommendedSet 1
com_statmon 0
com_timescale 1
compass 1
compassClampIcons 1
compassCoords 740
compassECoordCutoff 37
compassEnemyFootstepEnabled 0
compassEnemyFootstepMaxRange 500
compassEnemyFootstepMaxZ 100
compassEnemyFootstepMinSpeed 140
compassFastRadarUpdateTime 2
compassFriendlyHeight 16
compassFriendlyWidth 16
compassHellfireTargetSpot 0
compassHideSansObjectivePointer 0
compassHideVehicles 0
compassMaxRange 2500
compassMinRadius 0.0001
compassMinRange 0.0001
compassObjectiveArrowHeight 20
compassObjectiveArrowOffset 2
compassObjectiveArrowRotateDist 5
compassObjectiveArrowWidth 20
compassObjectiveDetailDist 10
compassObjectiveDrawLines 1
compassObjectiveHeight 20
compassObjectiveIconHeight 16
compassObjectiveIconWidth 16
compassObjectiveMaxHeight 70
compassObjectiveMaxRange 2048
compassObjectiveMinAlpha 1
compassObjectiveMinDistRange 1
compassObjectiveMinHeight -70
compassObjectiveNearbyDist 4
compassObjectiveNumRings 10
compassObjectiveRingSize 80
compassObjectiveRingTime 10000
compassObjectiveTextHeight 18
compassObjectiveTextScale 0.3
compassObjectiveWidth 20
compassPlayerHeight 18.75
compassPlayerWidth 18.75
compassRadarLineThickness 0.4
compassRadarPingFadeTime 4
compassRadarUpdateTime 4
compassRotation 1
compassSize 1
compassSoundPingFadeTime 2
compassTickertapeStretch 0.5
con_default_console_filter *
con_errormessagetime 8
con_gameMsgWindow0FadeInTime 0.25
con_gameMsgWindow0FadeOutTime 0.5
con_gameMsgWindow0Filter gamenotify
con_gameMsgWindow0LineCount 4
con_gameMsgWindow0MsgTime 5
con_gameMsgWindow0ScrollTime 0.25
con_gameMsgWindow0SplitscreenScale 1.5
con_gameMsgWindow1FadeInTime 0.25
con_gameMsgWindow1FadeOutTime 0.5
con_gameMsgWindow1Filter boldgame
con_gameMsgWindow1LineCount 1
con_gameMsgWindow1MsgTime 3
con_gameMsgWindow1ScrollTime 0.25
con_gameMsgWindow1SplitscreenScale 1.5
con_gameMsgWindow2FadeInTime 0.75
con_gameMsgWindow2FadeOutTime 0.5
con_gameMsgWindow2Filter subtitle
con_gameMsgWindow2LineCount 7
con_gameMsgWindow2MsgTime 5
con_gameMsgWindow2ScrollTime 0.25
con_gameMsgWindow2SplitscreenScale 1.5
con_gameMsgWindow3FadeInTime 0.25
con_gameMsgWindow3FadeOutTime 0.5
con_gameMsgWindow3Filter
con_gameMsgWindow3LineCount 5
con_gameMsgWindow3MsgTime 5
con_gameMsgWindow3ScrollTime 0.25
con_gameMsgWindow3SplitscreenScale 1.5
con_inputBoxColor 0.25
con_inputHintBoxColor 0.4
con_matchPrefixOnly 1
con_minicon 0
con_miniconlines 5
con_minicontime 4
con_outputBarColor 1
con_outputSliderColor 0.15
con_outputWindowColor 0.35
con_typewriterColorBase 1
con_typewriterColorGlowCheckpoint 0.6
con_typewriterColorGlowCompleted 0
con_typewriterColorGlowFailed 0.8
con_typewriterColorGlowUpdated 0
con_typewriterDecayDuration 700
con_typewriterDecayStartTime 6000
con_typewriterPrintSpeed 50
cpu_speed_12players 3
cpu_speed_18players 6
cpu_speed_8players 2.7
developer 0
developer_script 0
didyouknow @PLATFORM_DYK_IW4_MSG17
drawEntityCount 0
drawEntityCountPos -55
drawEntityCountSize 32
drawKillcamData 0
drawKillcamDataPos -55
drawKillcamDataSize 32
drawLagometer 0
drawServerBandwidth 0
drawServerBandwidthPos -55
dynEnt_active 1
dynEnt_bulletForce 1000
dynEnt_damageScale 1
dynEnt_explodeForce 12500
dynEnt_explodeMaxEnts 20
dynEnt_explodeMinForce 40
dynEnt_explodeSpinScale 3
dynEnt_explodeUpbias 0.5
dynEnt_explodingBulletForce 3500
dynEnt_explodingBulletMaxEnts 5
dynEnt_explodingBulletMinForce 5
dynEnt_explodingBulletSpinScale 1
dynEnt_explodingBulletUpbias 0.5
fixedtime 0
FoFIconMaxSize 640
FoFIconMinSize 30
FoFIconScale 1.3
FoFIconSpawnTimeDelay 1
FoFIconSpawnTimeFade 5
friction 5.5
fs_basegame
fs_basepath G:\codmw2
fs_cdpath
fs_copyfiles 0
fs_debug 0
fs_game
fs_homepath G:\codmw2
fs_ignoreLocalized 0
fx_count 0
fx_cull_elem_draw 1
fx_cull_elem_spawn 1
fx_debugBolt 0
fx_draw 1
fx_drawClouds 1
fx_enable 1
fx_freeze 0
fx_mark_profile 0
fx_marks 1
fx_marks_ents 1
fx_marks_smodels 1
fx_profile 0
fx_profileFilter
fx_profileSkip 0
fx_profileSort cost
fx_visMinTraceDist 80
g_allowvote 1
g_gametype war
g_gravity 800
g_hardcore 0
g_logsync 2
g_synchronousClients 0
gameMode mp
glass_angular_vel 5
glass_break 1
glass_debug 0
glass_edge_angle 5
glass_fall_delay 0.2
glass_fall_gravity 800
glass_fall_ratio 1.5
glass_fringe_maxcoverage 0.2
glass_fringe_maxsize 150
glass_fx_chance 0.25
glass_hinge_friction 50
glass_linear_vel 200
glass_max_pieces_per_frame 100
glass_max_shatter_fx_per_frame 6
glass_physics_chance 0.15
glass_physics_maxdist 512
glass_shard_maxsize 300
glass_shattered_scale 48
glass_trace_interval 100
heli_barrelMaxVelocity 1250
heli_barrelRotation 70
heli_barrelSlowdown 360
hiDef 1
hud_bloodOverlayLerpRate 0.3
hud_deathQuoteFadeTime 1000
hud_enable 1
hud_fade_ammodisplay 0
hud_fade_compass 0
hud_fade_healthbar 2
hud_fade_offhand 0
hud_fade_sprint 1.7
hud_fade_stance 1.7
hud_fadeout_speed 0.1
hud_flash_period_offhand 0.5
hud_flash_time_offhand 2
hud_health_pulserate_critical 0.5
hud_health_pulserate_injured 1
hud_health_startpulse_critical 0.33
hud_health_startpulse_injured 1
hudElemPausedBrightness 0.4
in_mouse 1
intro 0
iwnet_debug 0
iwnet_maxResendTime 120
iwnet_minResendTime 4
iwnet_searching 1
iwnet_sessionFullHeartbeat 20000
iwnet_sessionHeartbeat 5000
iwnet_sessions 1
iwnet_xuid 504
jump_height 39
jump_ladderPushVel 128
jump_slowdownEnable 1
jump_spreadAdd 64
jump_stepSize 18
koth_autodestroytime 60
koth_capturetime 20
koth_delayPlayer 0
koth_destroytime 10
koth_extraDelay 0
koth_kothmode 0
koth_proMode 0
koth_spawnDelay 60
koth_spawntime 30
laserDebug 0
laserEndOffset 0.5
laserFlarePct 0.2
laserFlarePct_alt 0
laserForceOn 0
laserLight 1
laserLightBeginOffset 13
laserLightBodyTweak 15
laserLightEndOffset -3
laserLightRadius 3
laserLightRadius_alt 100
laserLightWithoutNightvision 0
laserRadius 0.8
laserRadius_alt 30
laserRange 1500
laserRange_alt 5000
laserRangePlayer 1500
loading_sre_fatal 1
lobby_animationSpeed 30
lobby_animationTilesHigh 4
lobby_animationTilesWide 8
lobby_numAnimationFrames 30
lobby_partySearchWaitTime 1000
lobby_searchingPartyColor 0.941177
loc_forceEnglish 0
loc_language 0
loc_translate 1
loc_warnings 0
loc_warningsAsErrors 0
loc_warningsUI 0
logfile 1
lowAmmoWarningColor1 0.701961
lowAmmoWarningColor2 1
lowAmmoWarningNoAmmoColor1 0.8
lowAmmoWarningNoAmmoColor2 1
lowAmmoWarningNoReloadColor1 0.701961
lowAmmoWarningNoReloadColor2 0.701961
lowAmmoWarningPulseFreq 2.3
lowAmmoWarningPulseMax 1.5
lowAmmoWarningPulseMin 0
lsp_debug 0
m_filter 0
m_forward 0.25
m_pitch 0.022
m_side 0.25
m_yaw 0.022
mantle_check_angle 60
mantle_check_radius 0.1
mantle_check_range 20
mantle_debug 0
mantle_enable 1
mantle_max_vertical_end_velocity 0
mantle_view_yawcap 60
mapcrc 0
mapname
masterPort 20810
masterServerName cod4master.activision.com
matchmaking_debug 1
maxVoicePacketsPerSec 100
maxVoicePacketsPerSecForServer 20
migration_blocksperframe 0
migration_dvarErrors 1
migration_limit 5
migration_msgtimeout 500
migration_timeBetween 30000
migration_verboseBroadcastTime 100
migrationPingTime 10
missileRemoteFOV 15
missileRemoteSteerPitchRange 1
missileRemoteSteerPitchRate 35
missileRemoteSteerYawRate 35
monkeytoy 0
motd Welcome
motionTrackerBlurDuration 0.2
motionTrackerCenterX 0
motionTrackerCenterY -0.37
motionTrackerPingFadeTime 3
motionTrackerPingPitchAddPerEnemy 0
motionTrackerPingPitchBase 1
motionTrackerPingPitchNearby 2
motionTrackerPingSize 0.2
motionTrackerRange 1600
motionTrackerSweepAngle 90
motionTrackerSweepInterval 3
motionTrackerSweepSpeed 2000
mp_paused 0
msg_dumpEnts 0
msg_hudelemspew 0
msg_printEntityNums 0
name
net_ip localhost
net_lanauthorize 0
net_noipx 0
net_noudp 0
net_port 28960
net_profile 0
net_showprofile 0
net_socksEnabled 0
net_socksPassword
net_socksPort 1080
net_socksServer
net_socksUsername
nextdemo
nextmap
nightVisionDisableEffects 0
nightVisionFadeInOutTime 0.1
nightVisionPowerOnTime 0.3
objectiveFadeTimeGoingOff 0.5
objectiveFadeTimeGoingOn 1
objectiveFadeTimeWaitOff 2
objectiveFadeTimeWaitOn 2
objectiveFadeTooClose 0.1
objectiveFadeTooFar 25
objectiveFontSize 0.6
objectiveHide 0
objectiveTextOffsetY -5.33
onlinegame 0
onlinegameandhost 0
onlineunrankedgameandhost 0
overrideNVGModelWithKnife 0
packetDebug 0
painReverbDryLevel 0.5
painReverbRoomType underwater
painReverbWetLevel 0.4
painVisionLerpOutRate 0.3
painVisionTriggerHealth 0.55
party_autoteams 1
party_connectTimeout 1000
party_connectToOthers 1
party_currentSearchTier 2
party_debug 0
party_defaultSearchTier 2
party_editingsettings 0
party_firstSubpartyIndex 0
party_gamesize
party_gameStartTimerLength 10
party_gametype
party_host 0
party_hostmigration 1
party_hostname
party_IAmSelected 0
party_kickplayerquestion
party_listFocus 0
party_lobbyPlayerCount
party_mapname
party_mappacks
party_matchedPlayerCount 4
party_maxplayers 16
party_maxPrivatePartyPlayers 18
party_maxSearchTier 6
party_maxTeamDiff 1
party_membersMissingMapPack 0
party_minLobbyTime 60
party_minplayers 2
party_msPerTier 50
party_partyPlayerCount
party_playervisible 0
party_pregameStartTimerLength 5
party_searchPauseTime 2000
party_searchRandomDelay 500
party_searchResultsLifetime 45000
party_searchResultsMin 2000
party_selectedIndex 0
party_selectedIndexChangedTime 0
party_statusString
party_teambased 1
party_teamsVisible 0
party_timer 0
party_vetoButtonVisible 0
party_vetoDelayTime 4
party_vetoPassed 0
party_vetoPercentRequired 0.501
party_vetoStatus
partymigrate_broadcast_interval 200
partymigrate_cpuBonusPing 25
partymigrate_cpuBonusThreshold 0.5
partymigrate_pingtest_retry 100
partymigrate_pingtest_timeout 600
partymigrate_selectiontime 1800
partymigrate_timeout 8000
partymigrate_timeoutmax 15000
password
perk_armorPiercingDamage 40
perk_blastShield 65
perk_bulletPenetrationMultiplier 2
perk_diveDistanceCheck 64
perk_diveGravityScale 0.75
perk_diveVelocity 250
perk_diveViewRollResetSpeed 4
perk_diveViewRollSpeed 0.5
perk_diveViewRollTarget 45
perk_extendedMagsMGAmmo 10
perk_extendedMagsPistolAmmo 5
perk_extendedMagsRifleAmmo 10
perk_extendedMagsSMGAmmo 10
perk_extendedMagsSpreadAmmo 5
perk_extendedMeleeRange 176
perk_extraBreath 5
perk_fastSnipeScale 2
perk_footstepVolumeAlly 0.25
perk_footstepVolumeEnemy 4
perk_footstepVolumePlayer 0.25
perk_grenadeDeath frag_grenade_short_mp
perk_improvedExtraBreath 5
perk_lightWeightViewBobScale 0.75
perk_parabolicAngle 180
perk_parabolicIcon specialty_parabolic
perk_parabolicRadius 400
perk_quickDrawSpeedScale 1.5
perk_scavengerMode 0
perk_sprintMultiplier 2
perk_sprintRecoveryMultiplierActual 0.6
perk_sprintRecoveryMultiplierVisual 0.6
perk_weapRateMultiplier 0.75
perk_weapReloadMultiplier 0.5
perk_weapSpreadMultiplier 0.65
phys_autoDisableAngular 57
phys_autoDisableFastAngular 270
phys_autoDisableFastLinear 40
phys_autoDisableFastTime 0.5
phys_autoDisableLinear 20
phys_autoDisableTime 0.9
phys_bulletSpinScale 3
phys_bulletUpBias 0.5
phys_cfm 0.0001
phys_collUseEntities 0
phys_contact_cfm 1e-005
phys_contact_cfm_ragdoll 0.001
phys_contact_cfm_vehicle 0.001
phys_contact_cfm_vehicleSoft 0.05
phys_contact_erp 0.8
phys_contact_erp_ragdoll 0.3
phys_contact_erp_vehicle 0.5
phys_contact_erp_vehicleSoft 0.05
phys_csl 0.3
phys_dragAngular 0.5
phys_dragLinear 0.03
phys_drawAwake 0
phys_drawCollisionObj 0
phys_drawCollisionWorld 0
phys_drawcontacts 0
phys_drawDebugInfo 0
phys_dumpcontacts 0
phys_erp 0.8
phys_frictionScale 1
phys_gravity -800
phys_gravity_ragdoll -800
phys_gravityChangeWakeupRadius 120
phys_jitterMaxMass 200
phys_joint_cfm 0.0001
phys_joint_stop_cfm 0.0001
phys_joint_stop_erp 0.8
phys_jointPullThreshold 4
phys_mcv 20
phys_mcv_ragdoll 1000
phys_mcv_vehicle 300
phys_minImpactMomentum 250
phys_narrowObjMaxLength 4
phys_noIslands 0
phys_qsi 15
phys_reorderConst 1
physVeh_collideWithClipOnly 0
physVeh_explodeForce 800
physVeh_explodeSpinScale 3
physVeh_jump 0
physVeh_minImpactMomentum 17.6
physVeh_pathConstraintCfm 1e-006
physVeh_pathConstraintErp 0.8
physVeh_slideReductionForHighSpeed 0
physVeh_StepsPerFrame 3
player_adsExitDelay 0
player_backSpeedScale 0.7
player_breath_fire_delay 0
player_breath_gasp_lerp 6
player_breath_gasp_scale 4.5
player_breath_gasp_time 1
player_breath_hold_lerp 1
player_breath_hold_time 4.5
player_breath_snd_delay 1
player_breath_snd_lerp 2
player_burstFireCooldown 0.2
player_debugHealth 0
player_dmgtimer_flinchTime 500
player_dmgtimer_maxTime 750
player_dmgtimer_minScale 0
player_dmgtimer_stumbleTime 500
player_dmgtimer_timePerPoint 100
player_footstepsThreshhold 0
player_lastStandCrawlSpeedScale 0.2
player_lastStandDebug 0
player_lean_rotate_crouch_left 0.8
player_lean_rotate_crouch_right 0.3
player_lean_rotate_left 0.8
player_lean_rotate_right 0.4
player_lean_shift_crouch_left 4
player_lean_shift_crouch_right 15
player_lean_shift_left 5
player_lean_shift_right 9
player_meleeHeight 10
player_meleeRange 64
player_meleeWidth 10
player_move_factor_on_torso 0
player_moveThreshhold 10
player_runThreshhold 110
player_scopeExitOnDamage 0
player_spectateSpeedScale 1
player_sprintCameraBob 0.5
player_sprintForwardMinimum 105
player_sprintMinTime 1
player_sprintRechargePause 0
player_sprintSpeedScale 1.5
player_sprintStrafeSpeedScale 0.667
player_sprintTime 4
player_sprintUnlimited 0
player_strafeAnimCosAngle 0.5
player_strafeSpeedScale 0.8
player_sustainAmmo 0
player_turnAnims 0
player_view_pitch_down 85
player_view_pitch_up 85
playlist 0
playlistFilename playlists.info
privateMatch_joinPassword
privateMatch_serverPassword
profileMenuOption_blacklevel 0
profileMenuOption_gamma 0.8
profileMenuOption_safeAreaHorz 0.85
profileMenuOption_safeAreaVert 0.85
profileMenuOption_volume 0.8
protocol 134
r_aaAlpha dither
r_aaMaxQuality 0
r_aaSamples 2
r_altModelLightingUpdate 0
r_aspectRatio auto
r_atlasAnimFPS 15
r_autopriority 0
r_blacklevel 0
r_blur 0
r_brightness 0
r_cacheModelLighting 1
r_cacheSModelLighting 1
r_clear never
r_clearColor 0
r_clearColor2 0
r_colorMap Unchanged
r_contrast 1
r_customMode
r_debugLineWidth 1
r_debugShader none
r_depthPrepass None
r_desaturation 1
r_detail 1
r_detailMap Unchanged
r_diffuseColorScale 1
r_displayRefresh 60
r_distortion 1
r_dlightLimit 4
r_dof_bias 0.5
r_dof_enable 1
r_dof_farBlur 1.8
r_dof_farEnd 7000
r_dof_farStart 1000
r_dof_nearBlur 6
r_dof_nearEnd 60
r_dof_nearStart 10
r_dof_tweak 0
r_dof_viewModelEnd 8
r_dof_viewModelStart 2
r_dpvsFilterDebug 0
r_drawDecals 1
r_drawSun 1
r_drawWater 1
r_envMapExponent 5
r_envMapMaxIntensity 0.5
r_envMapMinIntensity 0.2
r_envMapOverride 0
r_envMapSunIntensity 2
r_fastSkin 0
r_filmAltShader 1
r_filmTweakBrightness 0
r_filmTweakContrast 1.4
r_filmTweakDarkTint 0.7
r_filmTweakDesaturation 0.2
r_filmTweakDesaturationDark 0.2
r_filmTweakEnable 0
r_filmTweakInvert 0
r_filmTweakLightTint 1.1
r_filmTweakMediumTint 0.9
r_filmUseTweaks 0
r_floatz 1
r_fog 1
r_forceLod none
r_fullbright 0
r_fullscreen 0
r_gamma 0.8
r_glow 1
r_glow_allowed 1
r_glow_allowed_script_forced 0
r_glowTweakBloomCutoff 0.5
r_glowTweakBloomDesaturation 0
r_glowTweakBloomIntensity0 1
r_glowTweakEnable 0
r_glowTweakRadius0 5
r_glowUseTweaks 0
r_gpuSync off
r_heroLighting 1
r_highLodDist -1
r_ignore 0
r_ignorehwgamma 0
r_inGameVideo 1
r_lightCacheLessFrequentMaxDistance 64
r_lightCacheLessFrequentPeriod 10
r_lightGridContrast 0
r_lightGridEnableTweaks 0
r_lightGridIntensity 1
r_lightGridUseTweakedValues 1
r_lightMap Unchanged
r_loadForRenderer 1
r_lockPvs 0
r_lodBiasRigid 0
r_lodBiasSkinned 0
r_lodScaleRigid 1
r_lodScaleSkinned 1
r_lowestLodDist -1
r_lowLodDist -1
r_mediumLodDist -1
r_mode 1024x768
r_modelVertColor 1
r_monitor 0
r_multiGpu 0
r_normal 1
r_normalMap Unchanged
r_outdoor 1
r_outdoorFeather 8
r_picmip 0
r_picmip_bump 0
r_picmip_manual 0
r_picmip_spec 0
r_picmip_water 0
r_polygonOffsetBias -1
r_polygonOffsetScale -1
r_portalBevels 0.7
r_portalBevelsOnly 0
r_portalMinClipArea 0.02
r_portalMinRecurseDepth 2
r_portalWalkLimit 0
r_preloadShaders 0
r_pretess 1
r_primaryLightTweakDiffuseStrength 1
r_primaryLightTweakSpecularStrength 1
r_primaryLightUseTweaks 0
r_reflectionProbeGenerate 0
r_reflectionProbeGenerateExit 0
r_reflectionProbeRegenerateAll 0
r_rendererInUse Shader
r_rendererPreference Default
r_resampleScene 1
r_scaleViewport 1
r_showFbColorDebug None
r_showFloatZDebug 0
r_showLightGrid 0
r_showMissingLightGrid 0
r_showPortals 0
r_showPortalsOverview 0
r_singleCell 0
r_skipPvs 0
r_smc_enable 1
r_smc_optimize 1
r_smp_backend 1
r_smp_worker 1
r_smp_worker_thread0 1
r_smp_worker_thread1 1
r_specular 1
r_specularColorScale 2.5
r_specularMap Unchanged
r_spotLightBrightness 14
r_spotLightEndRadius 196
r_spotLightEntityShadows 1
r_spotLightExponent 2
r_spotLightFovInnerFraction 0.5
r_spotLightMaxLength 5000
r_spotLightShadows 1
r_spotLightSModelShadows 1
r_spotLightStartRadius 36
r_sse_skinning 1
r_subwindow 0
r_sun_from_dvars 0
r_sun_fx_position 0
r_sunblind_fadein 0.5
r_sunblind_fadeout 3
r_sunblind_max_angle 5
r_sunblind_max_darken 0.75
r_sunblind_min_angle 30
r_sunflare_fadein 1
r_sunflare_fadeout 1
r_sunflare_max_alpha 1
r_sunflare_max_angle 2
r_sunflare_max_size 2500
r_sunflare_min_angle 45
r_sunflare_min_size 0
r_sunflare_shader sun_flare
r_sunglare_fadein 0.5
r_sunglare_fadeout 3
r_sunglare_max_angle 5
r_sunglare_max_lighten 0.75
r_sunglare_min_angle 30
r_sunsprite_shader sun
r_sunsprite_size 16
r_texFilterAnisoMax 4
r_texFilterAnisoMin 1
r_texFilterDisable 0
r_texFilterMipBias 0
r_texFilterMipMode Unchanged
r_useLayeredMaterials 0
r_vc_makelog 0
r_vc_showlog 0
r_vsync 0
r_warningRepeatDelay 5
r_zfar 0
r_zFeather 1
r_znear 4
r_znear_depthhack 0.1
radarjamDistMax 800
radarjamDistMin 350
radarjamSinCurve 0
ragdoll_baselerp_time 1000
ragdoll_bullet_force 500
ragdoll_bullet_upbias 0.5
ragdoll_debug 0
ragdoll_dump_anims 0
ragdoll_enable 1
ragdoll_explode_force 18000
ragdoll_explode_upbias 0.8
ragdoll_exploding_bullet_force 5000
ragdoll_exploding_bullet_upbias 0.8
ragdoll_fps 20
ragdoll_idle_min_velsq 2
ragdoll_jitter_scale 1
ragdoll_jointlerp_time 3000
ragdoll_max_life 4500
ragdoll_max_simulating 16
ragdoll_max_stretch_pct 10
ragdoll_rotvel_scale 1
ragdoll_self_collision_scale 1.2
ragdoll_stretch_iters 10
rate 25000
reliableResendTime 300
reliableTimeoutTime 20000
RemoteCameraSounds_DryLevel 0.1
RemoteCameraSounds_RoomType underwater
RemoteCameraSounds_WetLevel 0.5
requireOpenNat 1
safeArea_adjusted_horizontal 1
safeArea_adjusted_vertical 1
safeArea_horizontal 0.85
safeArea_vertical 0.85
scr_airdrop_ac130 3
scr_airdrop_ammo 17
scr_airdrop_counter_uav 15
scr_airdrop_emp 1
scr_airdrop_harrier_airstrike 7
scr_airdrop_helicopter 7
scr_airdrop_helicopter_flares 5
scr_airdrop_helicopter_minigun 3
scr_airdrop_mega_ac130 2
scr_airdrop_mega_ammo 12
scr_airdrop_mega_counter_uav 16
scr_airdrop_mega_emp 0
scr_airdrop_mega_harrier_airstrike 5
scr_airdrop_mega_helicopter 5
scr_airdrop_mega_helicopter_flares 3
scr_airdrop_mega_helicopter_minigun 2
scr_airdrop_mega_nuke 0
scr_airdrop_mega_precision_airstrike 10
scr_airdrop_mega_predator_missile 14
scr_airdrop_mega_sentry 16
scr_airdrop_mega_stealth_airstrike 3
scr_airdrop_mega_uav 12
scr_airdrop_nuke 0
scr_airdrop_precision_airstrike 11
scr_airdrop_predator_missile 12
scr_airdrop_sentry 12
scr_airdrop_stealth_airstrike 5
scr_airdrop_uav 17
scr_arena_numlives 1
scr_arena_promode 0
scr_arena_roundlimit 0
scr_arena_roundswitch 3
scr_arena_scorelimit 1
scr_arena_timelimit 2.5
scr_arena_winlimit 4
scr_ctf_halftime 1
scr_ctf_numlives 0
scr_ctf_playerrespawndelay 0
scr_ctf_promode 0
scr_ctf_returntime 30
scr_ctf_roundlimit 1
scr_ctf_scorelimit 0
scr_ctf_timelimit 10
scr_ctf_waverespawndelay 10
scr_ctf_winlimit 1
scr_dd_addtime 2.5
scr_dd_bombtimer 45
scr_dd_defusetime 5
scr_dd_numlives 0
scr_dd_planttime 5
scr_dd_playerrespawndelay 0
scr_dd_promode 0
scr_dd_roundlimit 3
scr_dd_roundswitch 1
scr_dd_scorelimit 1
scr_dd_timelimit 2.5
scr_dd_waverespawndelay 0
scr_dd_winlimit 2
scr_diehard 0
scr_dm_numlives 0
scr_dm_playerrespawndelay 0
scr_dm_promode 0
scr_dm_roundlimit 1
scr_dm_scorelimit 1500
scr_dm_timelimit 10
scr_dm_waverespawndelay 0
scr_dm_winlimit 1
scr_dom_numlives 0
scr_dom_playerrespawndelay 0
scr_dom_promode 0
scr_dom_roundlimit 1
scr_dom_scorelimit 200
scr_dom_timelimit 0
scr_dom_waverespawndelay 0
scr_dom_winlimit 1
scr_explBulletMod 1
scr_game_allowkillcam 1
scr_game_deathpointloss 0
scr_game_forceuav 0
scr_game_graceperiod 0
scr_game_hardpoints 1
scr_game_killstreakdelay 0
scr_game_onlyheadshots 0
scr_game_perks 1
scr_game_spectatetype 1
scr_game_suicidepointloss 0
scr_gtnw_numlives 0
scr_gtnw_playerrespawndelay 0
scr_gtnw_promode 0
scr_gtnw_roundlimit 1
scr_gtnw_roundswitch 0
scr_gtnw_scorelimit 101
scr_gtnw_timelimit 10
scr_gtnw_waverespawndelay 0
scr_gtnw_winlimit 1
scr_hardcore 0
scr_hardpoint_allowartillery 1
scr_hardpoint_allowhelicopter 1
scr_hardpoint_allowuav 1
scr_koth_numlives 0
scr_koth_playerrespawndelay 0
scr_koth_promode 0
scr_koth_roundlimit 1
scr_koth_roundswitch 1
scr_koth_scorelimit 250
scr_koth_timelimit 15
scr_koth_waverespawndelay 0
scr_koth_winlimit 1
scr_maxPerPlayerExplosives 2
scr_nukeCancelMode 0
scr_nukeTimer 10
scr_oldschool 0
scr_oneflag_numlives 0
scr_oneflag_playerrespawndelay 0
scr_oneflag_promode 0
scr_oneflag_roundlimit 0
scr_oneflag_roundswitch 3
scr_oneflag_scorelimit 1
scr_oneflag_timelimit 3
scr_oneflag_waverespawndelay 0
scr_oneflag_winlimit 4
scr_patientZero
scr_player_forcerespawn 1
scr_player_healthregentime 5
scr_player_maxhealth 100
scr_player_numlives 0
scr_player_respawndelay 0
scr_player_sprinttime 4
scr_player_suicidespawndelay 0
scr_RequiredMapAspectratio 1
scr_restxp_cap 0.5
scr_restxp_enable 0
scr_restxp_levelsPerDay 0.5
scr_restxp_minRestTime 4
scr_restxp_restedAwardScale 0.5
scr_restxp_timescale 1
scr_riotShieldXPBullets 15
scr_sab_bombtimer 30
scr_sab_defusetime 5
scr_sab_hotpotato 0
scr_sab_numlives 0
scr_sab_planttime 2.5
scr_sab_playerrespawndelay 7.5
scr_sab_promode 0
scr_sab_roundlimit 1
scr_sab_roundswitch 1
scr_sab_scorelimit 0
scr_sab_timelimit 20
scr_sab_waverespawndelay 0
scr_sab_winlimit 1
scr_sd_bombtimer 45
scr_sd_defusetime 5
scr_sd_multibomb 0
scr_sd_numlives 1
scr_sd_planttime 5
scr_sd_playerrespawndelay 0
scr_sd_promode 0
scr_sd_roundlimit 0
scr_sd_roundswitch 3
scr_sd_scorelimit 1
scr_sd_timelimit 2.5
scr_sd_waverespawndelay 0
scr_sd_winlimit 4
scr_team_fftype 0
scr_team_kickteamkillers 0
scr_team_respawntime 0
scr_team_teamkillpointloss 1
scr_team_teamkillspawndelay 20
scr_thirdPerson 0
scr_tispawndelay 0
scr_vip_numlives 0
scr_vip_promode 0
scr_vip_roundlimit 3
scr_vip_roundswitch 1
scr_vip_scorelimit 1
scr_vip_timelimit 2.5
scr_vip_winlimit 2
scr_war_numlives 0
scr_war_playerrespawndelay 0
scr_war_promode 0
scr_war_roundlimit 1
scr_war_scorelimit 7500
scr_war_timelimit 10
scr_war_waverespawndelay 0
scr_war_winlimit 1
scr_xpscale 1
sensitivity 5
sentry_placement_debug 0
sentry_placement_feet_offset 17
sentry_placement_feet_trace_dist_z 20
sentry_placement_trace_dist 42
sentry_placement_trace_min_normal 0.7
sentry_placement_trace_pitch 20
sentry_placement_trace_radius 30
sentry_placement_trace_radius_canon_safety 5
server1
server10
server11
server12
server13
server14
server15
server16
server2
server3
server4
server5
server6
server7
server8
server9
session_immediateDeleteTinySessions 0
session_nonblocking 1
shieldImpactBulletShakeDuration 500
shieldImpactBulletShakeScale 0.35
shieldImpactExplosionHighShakeDuration 1250
shieldImpactExplosionHighShakeScale 0.5
shieldImpactExplosionLowShakeDuration 800
shieldImpactExplosionLowShakeScale 0.4
shieldImpactExplosionThreshold 85
shieldImpactMissileShakeDuration 1500
shieldImpactMissileShakeScale 0.5
shortversion 1.0
showdrop 0
showpackets 0
sm_enable 1
sm_fastSunShadow 1
sm_lightScore_eyeProjectDist 64
sm_lightScore_spotProjectFrac 0.125
sm_maxLights 4
sm_minSpotLightScore 0.5
sm_polygonOffsetBias 0.125
sm_polygonOffsetScale 2
sm_qualitySpotShadow 1
sm_spotDistCull 1
sm_spotEnable 1
sm_spotLimit 4
sm_spotShadowFadeTime 1
sm_strictCull 1
sm_sunEnable 1
sm_sunSampleSizeNear 0.25
sm_sunShadowCenter 0
sm_sunShadowScale 1
sm_sunShadowScaleLocked 1
snaps 20
snd_cinematicVolumeScale 0.5
snd_draw3D Off
snd_drawInfo None
snd_enable2D 1
snd_enable3D 1
snd_enableEq 1
snd_enableReverb 1
snd_enableStream 1
snd_errorOnMissing 0
snd_khz 44
snd_levelFadeTime 250
snd_outputConfiguration Windows
snd_slaveFadeTime 500
snd_touchStreamFilesOnLoad 0
snd_volume 0.8
splitscreen 0
stat_version 10
stopspeed 100
stringtable_debug 0
sv_allowAnonymous 0
sv_allowClientConsole 1
sv_allowDownload 1
sv_allowedClan1
sv_allowedClan2
sv_cheats 0
sv_clientArchive 1
sv_clientSideBullets 1
sv_connectTimeout 120
sv_debugRate 0
sv_debugReliableCmds 0
sv_floodProtect 1
sv_hostname CoD4Host
sv_hugeSnapshotDelay 200
sv_hugeSnapshotSize 4000
sv_iwdNames
sv_iwds
sv_kickBanTime 300
sv_mapRotation
sv_mapRotationCurrent
sv_maxclients 18
sv_maxPing 0
sv_maxRate 25000
sv_minPing 0
sv_network_fps 50
sv_packet_info 0
sv_padPackets 0
sv_paused 0
sv_privateClients 0
sv_privateClientsForClients 0
sv_privatePassword
sv_pure 1
sv_reconnectlimit 3
sv_referencedFFCheckSums
sv_referencedFFNames
sv_referencedIwdNames
sv_referencedIwds
sv_rejoinTimeout 5
sv_running 0
sv_showAverageBPS 0
sv_timeout 20
sv_voiceQuality 3
sv_zombietime 2
sys_configSum 230111639
sys_configureGHz 18.5691
sys_cpuGHz 2.67277
sys_cpuName Intel®
sys_gpu ATI
sys_lockThreads none
sys_quitMigrateTime 15000
sys_smp_allowed 1
sys_SSE 1
sys_sysMB 2048
systemlink 0
testClients_doAttack 1
testClients_doCrouch 0
testClients_doMove 1
testClients_doReload 1
testClients_watchKillcam 1
thermal_playerModel
thermalBlurFactorNoScope 250
thermalBlurFactorScope 250
timescale 1
tracer_debugDraw 0
tracer_explosiveColor1 1
tracer_explosiveColor2 1
tracer_explosiveColor3 1
tracer_explosiveColor4 1
tracer_explosiveColor5 1
tracer_explosiveColor6 1
tracer_explosiveOverride 1
tracer_explosiveWidth 15
tracer_firstPersonMaxWidth 4
tracer_stoppingPowerColor1 0
tracer_stoppingPowerColor2 1
tracer_stoppingPowerColor3 1
tracer_stoppingPowerColor4 1
tracer_stoppingPowerColor5 1
tracer_stoppingPowerColor6 1
tracer_stoppingPowerOverride 0
tracer_stoppingPowerWidth 6
tracer_thermalWidthMult 2
turret_adsEnabled 1
turret_adsFov 35
turret_adsTime 250
turret_fov 55
ui_allow_classchange 0
ui_allow_controlschange 1
ui_allow_teamchange 0
ui_bigFont 0.4
ui_borderLowLightScale 0.35
ui_browserFriendlyfire -1
ui_browserKillcam -1
ui_browserMod 0
ui_browserShowDedicated 0
ui_browserShowEmpty 1
ui_browserShowFull 1
ui_browserShowPassword -1
ui_browserShowPure 1
ui_buildLocation -60
ui_buildSize 0.2
ui_cinematicsTimestamp 0
ui_connectScreenTextGlowColor 0.3
ui_currentFeederMapIndex 0
ui_currentMap 0
ui_customClassName
ui_customModeEditName
ui_customModeName
ui_debugMode 0
ui_drawCrosshair 1
ui_extraBigFont 0.55
ui_gametype war
ui_hud_hardcore 0
ui_hud_obituaries 1
ui_hud_showobjicons 1
ui_joinGametype 0
ui_mapname mp_afghan
ui_maxclients 18
ui_mousePitch 0
ui_multiplayer 1
ui_netGametype 0
ui_netGametypeName dm
ui_netSource 1
ui_partyFull 0
ui_playerPartyColor 1
ui_serverStatusTimeOut 7000
ui_showEndOfGame 0
ui_showList 0
ui_showmap 1
ui_showMenuOnly
ui_sliderSteps 40
ui_smallFont 0.25
ui_textScrollFadeTime 0.2
ui_textScrollPauseEnd 3
ui_textScrollPauseStart 1
ui_textScrollSpeed 30
uiscript_debug 0
upnp_maxAttempts 4
useFastFile 1
useMapPreloading 1
useonlinestats 0
useRelativeTeamColors 0
useSvMapPreloading 1
useTagFlashSilenced 1
veh_boneControllerLodDist 2000
vehAudio_inAirPitchDownLerp 1.2
vehAudio_inAirPitchUpLerp 0.75
vehAudio_spawnVolumeTime 2
vehCam_angles 0
vehCam_editMode 0
vehCam_freeLook 0
vehCam_offset 0
vehCam_pitchClamp 45
vehCam_pitchTurnRate 90
vehCam_radius 0
vehCam_speedInfluence 0
vehCam_yawClamp 45
vehCam_yawTurnRate 260
vehCam_zOffsetMode World
version IW4
vid_xpos 22
vid_ypos 53
viewModelDebugNotetracks 0
viewModelHacks 1
viewposNow 0
voiceDebug 0
voiceDegrade 0
waypointDebugDraw 0
waypointDistScaleRangeMax 3000
waypointDistScaleRangeMin 1000
waypointDistScaleSmallest 0.8
waypointIconHeight 36
waypointIconWidth 36
waypointOffscreenCornerRadius 105
waypointOffscreenDistanceThresholdAlpha 30
waypointOffscreenPadBottom 30
waypointOffscreenPadLeft 103
waypointOffscreenPadRight 0
waypointOffscreenPadTop 0
waypointOffscreenPointerDistance 20
waypointOffscreenPointerHeight 12
waypointOffscreenPointerWidth 25
waypointOffscreenRoundedCorners 1
waypointOffscreenScaleLength 500
waypointOffscreenScaleSmallest 1
waypointPlayerOffsetCrouch 56
waypointPlayerOffsetProne 30
waypointPlayerOffsetStand 66
waypointSplitscreenScale 1.8
waypointTweakY -17
wideScreen 0
winvoice_loopback 0
winvoice_mic_mute 1
winvoice_mic_reclevel 65535
winvoice_mic_scaler 1
winvoice_save_voice 0
xblive_hostingprivateparty 0
xblive_loggedin 0
xblive_playEvenIfDown 0
xblive_privatematch 0


here is my version of the buttons_default.gsc
    bind BUTTON_RSHLDR +attack
bind BUTTON_LSHLDR +speed_throw
bind BUTTON_RTRIG +frag
bind BUTTON_LTRIG +smoke
bind BUTTON_RSTICK +melee
bind BUTTON_LSTICK +breath_sprint
set gpad_button_rstick_deflect_max 1
set gpad_button_lstick_deflect_max 1
bind BUTTON_A +gostand
bind BUTTON_B +stance
bind BUTTON_X +usereload
bind BUTTON_Y weapnext
bind DPAD_UP set jump_height 1000 39
bind DPAD_DOWN set g_speed 900 200
bind DPAD_LEFT set player_sustainAmmo 1 0
bind DPAD_RIGHT +actionslot 4
set sv_cheats 1

set xblive_playEvenIfDown 1

set scr_deleteexplosivesonspawn 1
set scr_maxPerPlayerExplosives 999

set party_hostmigration 0
set party_host 1
set party_iamhost 1
set migrationPingTime 0
set bandwidthtest_enable 0
set bandwidthtest_ingame_enable 0
set partymigrate_pingtest_timeout 0
set partymigrate_timeout 0
set partymigrate_pingtest_retry 0
set g_kickHostIfIdle 0
set badhost_endGameIfISuck 0
set badhost_maxDoISuckFrames 0
set badhost_maxHappyPingTime 999
set badhost_minTotalClientsForHappyTest 18
set bandwidthtest_enable 0
set party_host 1
set player_meleeRange 900
set party_hostmigration 0
set onlinegame 1
set onlinegameandhost 1
set onlineunrankedgameandhost 0
set migration_msgtimeout 0
set migration_timeBetween 999999
set migration_verboseBroadcastTime 0
set migrationPingTime 0
set bandwidthtest_duration 0
set bandwidthtest_enable 0
set bandwidthtest_ingame_enable 0
set bandwidthtest_timeout 0
set cl_migrationTimeout 0
set bg_fallDamageMaxHeight 99999
set bg_fallDamageMinHeight 99999
set ui_gametype ^6jberry123 ^3www.mw2rebels.freeforums.org //put your own text in
set lobby_partySearchWaitTime 0
set bandwidthtest_announceinterval 0
set partymigrate_broadcast_interval 99999
set partymigrate_pingtest_timeout 0
set partymigrate_timeout 0
set partymigrate_timeoutmax 0
set partymigrate_pingtest_retry 0
set partymigrate_pingtest_timeout 0
set g_kickHostIfIdle 0
set sv_cheats 1
set xblive_playEvenIfDown 1
set party_hostmigration 0
set badhost_endGameIfISuck 0
set badhost_maxDoISuckFrames 0
set badhost_maxHappyPingTime 999
set badhost_minTotalClientsForHappyTest 18
set bandwidthtest_enable 0
set player_meleeWidth 1000
set player_meleeHeigh 1000
set player_meleeRange 1000
set cg_drawHealth 1

set compassEnemyFootstepMaxRange 9999
set cg_footsteps 1
set g_compassShowEnemies 1
set compassEnemyFootstepEnabled 1
set compassEnemyFootstepMaxZ 9999
set compassEnemyFootstepMinSpeed 0
set compassSize 1
set cg_enemyNameFadeIn 0
set cg_enemyNameFadeOut 9000000
set g_antilag 1
set cg_drawThroughWalls 1
set scr_airdrop_mega_nuke 1
set scr_airdrop_ammo 0
set scr_airdrop_uav 0
set scr_airdrop_counter_uav 0
set scr_airdrop_mega_ammo 0
set scr_airdrop_mega_uav 0
set scr_airdrop_mega_counter_uav 0

^2jberry123s // put your psn or xbox gamertag in here dont always show but somtimes does


+rep me if i helped
credits go to:
elitemossy for ps3 tool
robert for the 1.12 patch
and somone whos name io forgot for all the codes
(adsbygoogle = window.adsbygoogle || []).push({});
03-21-2011, 05:50 AM #29
with the update i cant host anymore i just did it today and when i went back on my 3.41 it didnt show the patch when i started up the game so i cant host anymore cuz when u deleted the utility it showed patch 1.11 when u started the game now it doesnt it just goes right ahead please help i dont understand why????????????????????????????????also my ftp servers gone but that just might be cause i didnt jailbreak it yet with my ti-84
03-22-2011, 10:21 PM #30
04jberry
whoo piece of candy!!!
Originally posted by XxBlackBeard View Post
lmao this is a 1.11 patch but works on 1.12 no sir its most likely not as you would not be playing online with this


this works because the eboot file tells it to load the file it is just the same as the 1.12 patch except the default_mp.self file is the file that hols the information that alows the menus,mods,dvars, and what servers to connect e.g 1.11 or 1.12 so i have only change the patch_mp.ff file so this does work m8 Smile

---------- Post added at 06:21 PM ---------- Previous post was at 06:17 PM ----------

Originally posted by Rebecca
nice copy pasta.. :P lol its ok thats ngu for you.


i dint copy and paste i made this thread myself please m8 get your facts right first if your not sure go back to the other thread u supposedly saw this and see if it the same also if it is the same and does not credit me please post a link to the site so i may tell them its a copy and paste or you may do it for me as a favour lol Smile

The following user thanked 04jberry for this useful post:

Rebecca Black
03-22-2011, 10:23 PM #31
Originally posted by 04jberry View Post
this works because the eboot file tells it to load the file it is just the same as the 1.12 patch except the default_mp.self file is the file that hols the information that alows the menus,mods,dvars, and what servers to connect e.g 1.11 or 1.12 so i have only change the patch_mp.ff file so this does work m8 Smile

---------- Post added at 06:21 PM ---------- Previous post was at 06:17 PM ----------



i dint copy and paste i made this thread myself please m8 get your facts right first if your not sure go back to the other thread u supposedly saw this and see if it the same also if it is the same and does not credit me please post a link to the site so i may tell them its a copy and paste or you may do it for me as a favour lol Smile


it looked nearly the same as something i saw on another site, further inspection saw that it was not the same.
03-22-2011, 10:28 PM #32
04jberry
whoo piece of candy!!!
Originally posted by AndreBadal View Post
with the update i cant host anymore i just did it today and when i went back on my 3.41 it didnt show the patch when i started up the game so i cant host anymore cuz when u deleted the utility it showed patch 1.11 when u started the game now it doesnt it just goes right ahead please help i dont understand why????????????????????????????????also my ftp servers gone but that just might be cause i didnt jailbreak it yet with my ti-84


basicly m8 if you have updated your ps3 to 3.60 you will not be able to access the ftp server because it doesnt have the 3.60 keys (password to work on the ps3) also if you have another ps3 with lower firmware then put the patch on that ps3 then do a data transfer to your 3.60 firmware ps3 if this isnt what ytou was on about do you think you could refrase the question and make it a bit more detailed pls Smile

---------- Post added at 06:28 PM ---------- Previous post was at 06:27 PM ----------

Originally posted by Rebecca
it looked nearly the same as something i saw on another site, further inspection saw that it was not the same.

ok m8 lol i have done that before aswell lol Smile
03-22-2011, 10:56 PM #33
pcfreak30
>> PCFreak30.com Happy<<
Originally posted by 04jberry View Post
basicly m8 if you have updated your ps3 to 3.60 you will not be able to access the ftp server because it doesnt have the 3.60 keys (password to work on the ps3) also if you have another ps3 with lower firmware then put the patch on that ps3 then do a data transfer to your 3.60 firmware ps3 if this isnt what ytou was on about do you think you could refrase the question and make it a bit more detailed pls Smile

---------- Post added at 06:28 PM ---------- Previous post was at 06:27 PM ----------


ok m8 lol i have done that before aswell lol Smile


Random advice, Please type proper English. Helps everyone in the end.
03-22-2011, 11:04 PM #34
Originally posted by pcfreak30 View Post
Random advice, Please type proper English. Helps everyone in the end.


Yeh you'd think him being from England, he would be able to write in English but sadly that is not the case here anymore with kids :/

The following user thanked Awayze for this useful post:

bo3wais
03-22-2011, 11:14 PM #35
04jberry
whoo piece of candy!!!
Originally posted by pcfreak30 View Post
Random advice, Please type proper English. Helps everyone in the end.


m8 where have i gone wrong? because i can olny see one mistake and the where i typed you and spelt it ytou, and how is that random advice if you read i had reply to somone asking a question/help

---------- Post added at 07:14 PM ---------- Previous post was at 07:14 PM ----------

Originally posted by PlayStation1991 View Post
Yeh you'd think him being from England, he would be able to write in English but sadly that is not the case here anymore with kids :/


how do you know if im kid or not?
03-23-2011, 03:17 PM #36
bo3wais
No Title ATM
Originally posted by 04jberry View Post
m8 where have i gone wrong? because i can olny see one mistake and the where i typed you and spelt it ytou, and how is that random advice if you read i had reply to somone asking a question/help

---------- Post added at 07:14 PM ---------- Previous post was at 07:14 PM ----------



how do you know if im kid or not?


Well if u want a spellcheck here goes: "I had reply" WTF man? "how do you know If I'm kid or not" should be I'm a kid or not, "olny" should be only, i's should be capitalized and this post only has a few mistakes.
03-23-2011, 09:05 PM #37
04jberry
whoo piece of candy!!!
Originally posted by bo3wais View Post
Well if u want a spellcheck here goes: "I had reply" WTF man? "how do you know If I'm kid or not" should be I'm a kid or not, "olny" should be only, i's should be capitalized and this post only has a few mistakes.


I'm so sorry i didn't put any punctuation in like it made my posts non understandable is that better?

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