Post: Some Ideas regarding 1.12 Mods
03-11-2011, 09:47 PM #1
Choco
Respect my authoritah!!
(adsbygoogle = window.adsbygoogle || []).push({}); Hey guys, here's my ideas regarding the modding of the 1.12 patch.

Alright, so as we all should know by now, the default_mp.self has some checks in it to ensure that we don't get our modded patches online.

So what is it checking for?

I think that it either contains a checksum for the patch, or it checks the threads within the patch. So what we could try is, take a standard 1.12 _missions.gsc and just change the commands inside some of the already existing threads. Nothing to complicated, maybe just some text. If it runs, well then we've made progress towards getting some better mods online.

Also, no one seems to be looking into modding the actual default_mp.self. Here are some useful hex offsets:

    6a756d705f686569676874


    706c617965725f6d656c656552616e6765


    7363725f706c617965725f6d61786865616c7468


    706c617965725f737072696e7453706565645363616c65


    7065726b5f776561705370726561644d756c7469706c696572


    7065726b5f7765617052656c6f61644d756c7469706c696572


These next few could be part of the protection.

    646f776e6c6f6164657a7061746368


    78636865636b657a706174636876657273696f6e



I would suggest someone with IDA Pro get this cracked open and take a look inside Winky Winky
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The following user thanked Choco for this useful post:

REZNET \|/
03-11-2011, 09:52 PM #2
wowaka
Former Staff
can you not look inside with ffviewer/legacy?
03-11-2011, 09:52 PM #3
Cody_h4x
Nobody is like me
great idea nice hex offsets good find Smile
03-11-2011, 09:54 PM #4
Choco
Respect my authoritah!!
Originally posted by julianportman View Post
can you not look inside with ffviewer/legacy?


I think IDA is the only way to successfully edit/view a .self in it's full form.
03-11-2011, 09:57 PM #5
wowaka
Former Staff
Originally posted by h4x View Post
great idea nice hex offsets good find Smile


you really want threads starters to rep you =D

---------- Post added at 04:57 PM ---------- Previous post was at 04:56 PM ----------

Originally posted by chocomonkey321 View Post
I think IDA is the only way to successfully edit/view a .self in it's full form.


Darn, im already bored with these crapy non host patches No
03-11-2011, 10:21 PM #6
DEREKTROTTER
You're Goddamn Right
Originally posted by chocomonkey321 View Post
I think IDA is the only way to successfully edit/view a .self in it's full form.


NO ONE can decrypt/re-encrypt the retail .SELF, if so we would have had lots of black ops mods online

geohot could though obviously
03-11-2011, 10:26 PM #7
wowaka
Former Staff
Originally posted by DEREKTROTTER View Post
NO ONE can decrypt/re-encrypt the retail .SELF, if so we would have had lots of black ops mods online

geohot could though obviously


whos geohot? =D
03-11-2011, 10:30 PM #8
Cody_h4x
Nobody is like me
Originally posted by DEREKTROTTER View Post
NO ONE can decrypt/re-encrypt the retail .SELF, if so we would have had lots of black ops mods online

geohot could though obviously


Imagine Geohot making a Patch :p
Derank = Corrupt Nor/NAND lol Happy
03-11-2011, 10:46 PM #9
Choco
Respect my authoritah!!
Originally posted by DEREKTROTTER View Post
NO ONE can decrypt/re-encrypt the retail .SELF, if so we would have had lots of black ops mods online

geohot could though obviously


Yes I know, but how did we get our BO mods? Through modifying the debug .self files with IDA pro. Since we have the debug 1.12 files, I figured the same can be done here.
03-11-2011, 10:49 PM #10
juddylovespizza
I'VE GOT JUNGLE FEVER
Originally posted by DEREKTROTTER View Post
NO ONE can decrypt/re-encrypt the retail .SELF, if so we would have had lots of black ops mods online

geohot could though obviously


I'm not sure there is that decrypter for 3.41 npdrm eboots. That would work with older updates I'm not sure about this one though because it newer therefore probably signed with the new keys (like black ops)

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