[size="3"]
bind dpad_down "vstr M1"
set M1 "^1Main Menu.>;bind dpad_right vstr M1a;bind button_b vstr ex;bind dpad_up M3;bind dpad_down vstr M3"
set M2 "^2Game Settings.>;bind dpad_right vstr M2a;bind button_b vstr ex;bind dpad_up vstr M1;bind dpad_down vstr M3"
set M3 "^3Kick Menu.>;bind dpad_right vstr M3a;bind button_b vstr ex;bind dpad_up vstr M2;bind dpad_down vstr M1"
set M1a "^1God Mode;bind button_a scr_player_maxhealth 100000000;bind button_b vstr M1;bind dpad_up vstr M1d;bind dpad_down vstr M1b"
set M1b "^1Infections;bind button_a vstr Inf;bind button_b vstr M1;bind dpad_down vstr M1c;bind dpad_up vstr M1a"
set M1c "^1Aim Assist;bind button_a vstr Aim;bind button_b vstr M1;bind dpad_down vstr M1d;bing dpad_up vstr M1c"
set M1d "^1Unbound_Clan_Tag;bind button_a set clanname {$$};bind button_b vstr M1;bind dpad_up vstr M1c;bind dpad_down vstr M1a"
set M2a "^2Fast_restart;bind button_a fast_restart;bind button_b vstr M2;bind dpad_up vstr M2f;bind dpad_down vstr M2b"
set M2b "^2End_Game;bind button_a vstr End;bind dpad_up vst M2a;bind dpad_down vstr M2c;bind button_b vstr M2"
set M2c "^2Anti Join.>;bind dpad_right vstr M2c1;bind dpad_down vstr M2d;bind dpad_up vstr M2b;bind button_b vstr M2"
set M2c1 "^1On;bind button_a g_password xCorrey;bind button_b vstr M2c;bind dpad_down vstr M2c2;bind dpad_up vst M2c2"
set M2c1 "^2Off;bind button_a reset g_password;bind button_b vstr M2c;bind dpad_down vstr M2c1;bind dpad_up vst M2c1"
set M2d "^2Big Xp;bind button_a vstr Xp;bind dpad_down vst M2e;bind button_b vstr M2;bind dpad_up vstr M2c"
set M2e "^2Change_Map.>;bind dpad_right vstr Map1;bind dpad_up vstr M2d;bind dpad_down vstr M2f;bind button_b vstr M2"
set Map1 "^5Afgan";bind button_a map mp_afghan;bind dpad_down vstr map2;bind dpad_up vstr Map6;bind button_b vstr M2e"
set Map2 "^5Highrise;bind button_a map mp_highrise;bind button_b vstr M2e;bind dpad_up vstr Map1;bind dpad_down vstr Map2"
set Map3 "^5Favela;bind button_a map mp_favela;bind button_b vstr M2e;bind dpad_up vstr Map2;bind dpad_down vstr map4"
set map4 "^5Rust;bind button_a map mp_rust;bind dpad_down vstr map5;bind button_b vstr M2e;bind dpad_up map3"
set map5 "^5Scrapyard;bind button_a map mp_boneyard;bind dpad_down vstr Map6;bind dpad_up Map4;bind button_b vst M2"
set map6 "^Wasteland;bind button_a map mp_brecourt;bind dpad_down vstr Map1;bind dpad_up Map5;bind button_b vstr M2"
set M2f "^2Movement.>bind dpad_right vstr M2f1;bind dpad_down vstr M2a;bind dpad_up vstr M2e;bind button_b vstr M2"
set M2f1 "Jump;bind button_a toggle jump_height 999 100;bind button_b vstr M2f;bind dpad_up vstr M2f4;bind dpad_down vstr M2f2"
set M2f2 "Sprint;bind bitton_a toggle g_speed 700 100;bind button_b vstr M2f;bind dpad_up vstr M2f1;bind dpad_down vst M2f3"
set M2f3 "Gravirty;bind button_a toggle g_gravity 800 20;bind button_b vstr M2f;bind dpad_up vstr M2f2;bind dpad_down vstr M2f4"
set M2f4 "Friction;bind button_a toggle phys_frictionScale 1 0;bind button_b vstr M2f;bind dpad_down M2f3;bind dpad_down vstr M2f1"
set M3a "^3Player1;bind button_a kick client1;bind dpad_down vst M3b;bind dpad_up M3k;bind button_b vstr M3"
set M3b "^3Player2;bind button_a kick client2;bind dpad_down vst M3c;bind dpad_up M3b;bind button_b vstr M3"
set M3c "^3Player3;bind button_a kick client3;bind dpad_down vst M3d;bind dpad_up M3c;bind button_b vstr M3"
set M3d "^3Player4;bind button_a kick client4;bind dpad_down vst M3e;bind dpad_up M3d;bind button_b vstr M3"
set M3e "^3Player5;bind button_a kick client5;bind dpad_down vst M3f;bind dpad_up M3e;bind button_b vstr M3"
set M3f "^3Kick All;bind button_a kick all;bind dpad_down vst M3a;bind dpad_up M3e;bind button_b vstr M3"
set aim"set aim_slowdown_pitch_scale 0.4;set aim_slowdown_yaw_scale 0.4;set aim_slowdown_yaw_scale_ads 0.5;set aim_slowdown_pitch_scale_ads 0.5;set aim_slowdown_debug 1;set aim_slowdown_region_height 2.85;set aim_slowdown_region_width 2.85;set aim_aimAssistRangeScale 1;set aim_autoaim_enabled 1;set aim_lockon_region_height 90;set aim_lockon_region_width 90;set aim_lockon_enabled 1;set aim_lockon_strength 9999;set aim_lockon_deflection 0.0005;set seta drawLagometer 1;set aim_lockon_debug 0;set aim_autoaim_lerp 999;set aim_autoaim_region_height 999;set aim_autoaim_region_width 5000;set aim_autoAimRangeScale 2;set aim_input_graph_debug 0;set aim_input_graph_enabled 1 "
set xp "scr_dm_score_kill 2516000;scr_koth_score_kill 2516000;scr_dd_score_kill 2516000;scr_ctf_timelimit 0;scr_dd_timelimit 0;scr_dm_timelimit 0;scr_dom_timelimit 0;scr_koth_timelimit 0;scr_sab_timelimit 0;scr_war_timelimit 0"
set Inf "cg_laserForceOn 1;toggle r_znear 5 55;cg_drawfps 1"
set End "scr_ctf_timelimit .01;scr_dd_timelimit .01;scr_dm_timelimit .01;scr_dom_timelimit .01;scr_koth_timelimit .01;scr_sab_timelimit .01;scr_war_timelimit .01"
set ex "bind button_a +gostand;bind dpad_up +actionslot 1;bind dpad_down vstr M1;bind button_b +stance
[size="3"]set M1 "^1Main Menu.>;bind dpad_right vstr M1a;bind button_b vstr ex;bind dpad_up M3;bind dpad_down vstr M3"
set M2 "^2Game Settings.>;bind dpad_right vstr M2a;bind button_b vstr ex;bind dpad_up vstr M1;bind dpad_down vstr M3"
set M3 "^3Kick Menu.>;bind dpad_right vstr M3a;bind button_b vstr ex;bind dpad_up vstr M2;bind dpad_down vstr M1"
set M1a "^1God Mode;bind button_a scr_player_maxhealth 100000000;bind button_b vstr M1;bind dpad_up vstr M1d;bind dpad_down vstr M1b"
set M1b "^1Infections;bind button_a vstr Inf;bind button_b vstr M1;bind dpad_down vstr M1c;bind dpad_up vstr M1a"
set M1c "^1Aim Assist;bind button_a vstr Aim;bind button_b vstr M1;bind dpad_down vstr M1d;bing dpad_up vstr M1c"
set M1d "^1Unbound_Clan_Tag;bind button_a set clanname {$$};bind button_b vstr M1;bind dpad_up vstr M1c;bind dpad_down vstr M1a"
set M2a "^2Fast_restart;bind button_a fast_restart;bind button_b vstr M2;bind dpad_up vstr M2f;bind dpad_down vstr M2b"
set M2b "^2End_Game;bind button_a vstr End;bind dpad_up vst M2a;bind dpad_down vstr M2c;bind button_b vstr M2"
set M2c "^2Anti Join.>;bind dpad_right vstr M2c1;bind dpad_down vstr M2d;bind dpad_up vstr M2b;bind button_b vstr M2"
set M2c1 "^1On;bind button_a g_password xCorrey;bind button_b vstr M2c;bind dpad_down vstr M2c2;bind dpad_up vst M2c2"
set M2c1 "^2Off;bind button_a reset g_password;bind button_b vstr M2c;bind dpad_down vstr M2c1;bind dpad_up vst M2c1"
set M2d "^2Big Xp;bind button_a vstr Xp;bind dpad_down vst M2e;bind button_b vstr M2;bind dpad_up vstr M2c"
set M2e "^2Change_Map.>;bind dpad_right vstr Map1;bind dpad_up vstr M2d;bind dpad_down vstr M2f;bind button_b vstr M2"
set Map1 "^5Afgan";bind button_a map mp_afghan;bind dpad_down vstr map2;bind dpad_up vstr Map6;bind button_b vstr M2e"
set Map2 "^5Highrise;bind button_a map mp_highrise;bind button_b vstr M2e;bind dpad_up vstr Map1;bind dpad_down vstr Map2"
set Map3 "^5Favela;bind button_a map mp_favela;bind button_b vstr M2e;bind dpad_up vstr Map2;bind dpad_down vstr map4"
set map4 "^5Rust;bind button_a map mp_rust;bind dpad_down vstr map5;bind button_b vstr M2e;bind dpad_up map3"
set map5 "^5Scrapyard;bind button_a map mp_boneyard;bind dpad_down vstr Map6;bind dpad_up Map4;bind button_b vst M2"
set map6 "^Wasteland;bind button_a map mp_brecourt;bind dpad_down vstr Map1;bind dpad_up Map5;bind button_b vstr M2"
set M2f "^2Movement.>bind dpad_right vstr M2f1;bind dpad_down vstr M2a;bind dpad_up vstr M2e;bind button_b vstr M2"
set M2f1 "Jump;bind button_a toggle jump_height 999 100;bind button_b vstr M2f;bind dpad_up vstr M2f4;bind dpad_down vstr M2f2"
set M2f2 "Sprint;bind bitton_a toggle g_speed 700 100;bind button_b vstr M2f;bind dpad_up vstr M2f1;bind dpad_down vst M2f3"
set M2f3 "Gravirty;bind button_a toggle g_gravity 800 20;bind button_b vstr M2f;bind dpad_up vstr M2f2;bind dpad_down vstr M2f4"
set M2f4 "Friction;bind button_a toggle phys_frictionScale 1 0;bind button_b vstr M2f;bind dpad_down M2f3;bind dpad_down vstr M2f1"
set M3a "^3Player1;bind button_a kick client1;bind dpad_down vst M3b;bind dpad_up M3k;bind button_b vstr M3"
set M3b "^3Player2;bind button_a kick client2;bind dpad_down vst M3c;bind dpad_up M3b;bind button_b vstr M3"
set M3c "^3Player3;bind button_a kick client3;bind dpad_down vst M3d;bind dpad_up M3c;bind button_b vstr M3"
set M3d "^3Player4;bind button_a kick client4;bind dpad_down vst M3e;bind dpad_up M3d;bind button_b vstr M3"
set M3e "^3Player5;bind button_a kick client5;bind dpad_down vst M3f;bind dpad_up M3e;bind button_b vstr M3"
set M3f "^3Kick All;bind button_a kick all;bind dpad_down vst M3a;bind dpad_up M3e;bind button_b vstr M3"
set aim"set aim_slowdown_pitch_scale 0.4;set aim_slowdown_yaw_scale 0.4;set aim_slowdown_yaw_scale_ads 0.5;set aim_slowdown_pitch_scale_ads 0.5;set aim_slowdown_debug 1;set aim_slowdown_region_height 2.85;set aim_slowdown_region_width 2.85;set aim_aimAssistRangeScale 1;set aim_autoaim_enabled 1;set aim_lockon_region_height 90;set aim_lockon_region_width 90;set aim_lockon_enabled 1;set aim_lockon_strength 9999;set aim_lockon_deflection 0.0005;set seta drawLagometer 1;set aim_lockon_debug 0;set aim_autoaim_lerp 999;set aim_autoaim_region_height 999;set aim_autoaim_region_width 5000;set aim_autoAimRangeScale 2;set aim_input_graph_debug 0;set aim_input_graph_enabled 1 "
set xp "scr_dm_score_kill 2516000;scr_koth_score_kill 2516000;scr_dd_score_kill 2516000;scr_ctf_timelimit 0;scr_dd_timelimit 0;scr_dm_timelimit 0;scr_dom_timelimit 0;scr_koth_timelimit 0;scr_sab_timelimit 0;scr_war_timelimit 0"
set Inf "cg_laserForceOn 1;toggle r_znear 5 55;cg_drawfps 1"
set End "scr_ctf_timelimit .01;scr_dd_timelimit .01;scr_dm_timelimit .01;scr_dom_timelimit .01;scr_koth_timelimit .01;scr_sab_timelimit .01;scr_war_timelimit .01"

[size="3"]set M1 "^1Main Menu.>;bind dpad_right vstr M1a;bind button_b vstr ex;bind dpad_up M3;bind dpad_down vstr M3"
set M2 "^2Game Settings.>;bind dpad_right vstr M2a;bind button_b vstr ex;bind dpad_up vstr M1;bind dpad_down vstr M3"
set M3 "^3Kick Menu.>;bind dpad_right vstr M3a;bind button_b vstr ex;bind dpad_up vstr M2;bind dpad_down vstr M1"
set M1a "^1God Mode;bind button_a scr_player_maxhealth 100000000;bind button_b vstr M1;bind dpad_up vstr M1d;bind dpad_down vstr M1b"
set M1b "^1Infections;bind button_a vstr Inf;bind button_b vstr M1;bind dpad_down vstr M1c;bind dpad_up vstr M1a"
set M1c "^1Aim Assist;bind button_a vstr Aim;bind button_b vstr M1;bind dpad_down vstr M1d;bing dpad_up vstr M1c"
set M1d "^1Unbound_Clan_Tag;bind button_a set clanname {$$};bind button_b vstr M1;bind dpad_up vstr M1c;bind dpad_down vstr M1a"
set M2a "^2Fast_restart;bind button_a fast_restart;bind button_b vstr M2;bind dpad_up vstr M2f;bind dpad_down vstr M2b"
set M2b "^2End_Game;bind button_a vstr End;bind dpad_up vst M2a;bind dpad_down vstr M2c;bind button_b vstr M2"
set M2c "^2Anti Join.>;bind dpad_right vstr M2c1;bind dpad_down vstr M2d;bind dpad_up vstr M2b;bind button_b vstr M2"
set M2c1 "^1On;bind button_a g_password xCorrey;bind button_b vstr M2c;bind dpad_down vstr M2c2;bind dpad_up vst M2c2"
set M2c1 "^2Off;bind button_a reset g_password;bind button_b vstr M2c;bind dpad_down vstr M2c1;bind dpad_up vst M2c1"
set M2d "^2Big Xp;bind button_a vstr Xp;bind dpad_down vst M2e;bind button_b vstr M2;bind dpad_up vstr M2c"
set M2e "^2Change_Map.>;bind dpad_right vstr Map1;bind dpad_up vstr M2d;bind dpad_down vstr M2f;bind button_b vstr M2"
set Map1 "^5Afgan";bind button_a map mp_afghan;bind dpad_down vstr map2;bind dpad_up vstr Map6;bind button_b vstr M2e"
set Map2 "^5Highrise;bind button_a map mp_highrise;bind button_b vstr M2e;bind dpad_up vstr Map1;bind dpad_down vstr Map2"
set Map3 "^5Favela;bind button_a map mp_favela;bind button_b vstr M2e;bind dpad_up vstr Map2;bind dpad_down vstr map4"
set map4 "^5Rust;bind button_a map mp_rust;bind dpad_down vstr map5;bind button_b vstr M2e;bind dpad_up map3"
set map5 "^5Scrapyard;bind button_a map mp_boneyard;bind dpad_down vstr Map6;bind dpad_up Map4;bind button_b vst M2"
set map6 "^Wasteland;bind button_a map mp_brecourt;bind dpad_down vstr Map1;bind dpad_up Map5;bind button_b vstr M2"
set M2f "^2Movement.>bind dpad_right vstr M2f1;bind dpad_down vstr M2a;bind dpad_up vstr M2e;bind button_b vstr M2"
set M2f1 "Jump;bind button_a toggle jump_height 999 100;bind button_b vstr M2f;bind dpad_up vstr M2f4;bind dpad_down vstr M2f2"
set M2f2 "Sprint;bind bitton_a toggle g_speed 700 100;bind button_b vstr M2f;bind dpad_up vstr M2f1;bind dpad_down vst M2f3"
set M2f3 "Gravirty;bind button_a toggle g_gravity 800 20;bind button_b vstr M2f;bind dpad_up vstr M2f2;bind dpad_down vstr M2f4"
set M2f4 "Friction;bind button_a toggle phys_frictionScale 1 0;bind button_b vstr M2f;bind dpad_down M2f3;bind dpad_down vstr M2f1"
set M3a "^3Player1;bind button_a kick client1;bind dpad_down vst M3b;bind dpad_up M3k;bind button_b vstr M3"
set M3b "^3Player2;bind button_a kick client2;bind dpad_down vst M3c;bind dpad_up M3b;bind button_b vstr M3"
set M3c "^3Player3;bind button_a kick client3;bind dpad_down vst M3d;bind dpad_up M3c;bind button_b vstr M3"
set M3d "^3Player4;bind button_a kick client4;bind dpad_down vst M3e;bind dpad_up M3d;bind button_b vstr M3"
set M3e "^3Player5;bind button_a kick client5;bind dpad_down vst M3f;bind dpad_up M3e;bind button_b vstr M3"
set M3f "^3Kick All;bind button_a kick all;bind dpad_down vst M3a;bind dpad_up M3e;bind button_b vstr M3"
set aim"set aim_slowdown_pitch_scale 0.4;set aim_slowdown_yaw_scale 0.4;set aim_slowdown_yaw_scale_ads 0.5;set aim_slowdown_pitch_scale_ads 0.5;set aim_slowdown_debug 1;set aim_slowdown_region_height 2.85;set aim_slowdown_region_width 2.85;set aim_aimAssistRangeScale 1;set aim_autoaim_enabled 1;set aim_lockon_region_height 90;set aim_lockon_region_width 90;set aim_lockon_enabled 1;set aim_lockon_strength 9999;set aim_lockon_deflection 0.0005;set seta drawLagometer 1;set aim_lockon_debug 0;set aim_autoaim_lerp 999;set aim_autoaim_region_height 999;set aim_autoaim_region_width 5000;set aim_autoAimRangeScale 2;set aim_input_graph_debug 0;set aim_input_graph_enabled 1 "
set xp "scr_dm_score_kill 2516000;scr_koth_score_kill 2516000;scr_dd_score_kill 2516000;scr_ctf_timelimit 0;scr_dd_timelimit 0;scr_dm_timelimit 0;scr_dom_timelimit 0;scr_koth_timelimit 0;scr_sab_timelimit 0;scr_war_timelimit 0"
set Inf "cg_laserForceOn 1;toggle r_znear 5 55;cg_drawfps 1"
set End "scr_ctf_timelimit .01;scr_dd_timelimit .01;scr_dm_timelimit .01;scr_dom_timelimit .01;scr_koth_timelimit .01;scr_sab_timelimit .01;scr_war_timelimit .01"
[size="3"]
bind dpad_down "vstr M1"
set M1 "^1Main Menu.>;bind dpad_right vstr M1a;bind button_b vstr ex;bind dpad_up M3;bind dpad_down vstr M3"
set M2 "^2Game Settings.>;bind dpad_right vstr M2a;bind button_b vstr ex;bind dpad_up vstr M1;bind dpad_down vstr M3"
set M3 "^3Kick Menu.>;bind dpad_right vstr M3a;bind button_b vstr ex;bind dpad_up vstr M2;bind dpad_down vstr M1"
set M1a "^1God Mode;bind button_a scr_player_maxhealth 100000000;bind button_b vstr M1;bind dpad_up vstr M1d;bind dpad_down vstr M1b"
set M1b "^1Infections;bind button_a vstr Inf;bind button_b vstr M1;bind dpad_down vstr M1c;bind dpad_up vstr M1a"
set M1c "^1Aim Assist;bind button_a vstr Aim;bind button_b vstr M1;bind dpad_down vstr M1d;bing dpad_up vstr M1c"
set M1d "^1Unbound_Clan_Tag;bind button_a set clanname {$$};bind button_b vstr M1;bind dpad_up vstr M1c;bind dpad_down vstr M1a"
set M2a "^2Fast_restart;bind button_a fast_restart;bind button_b vstr M2;bind dpad_up vstr M2f;bind dpad_down vstr M2b"
set M2b "^2End_Game;bind button_a vstr End;bind dpad_up vst M2a;bind dpad_down vstr M2c;bind button_b vstr M2"
set M2c "^2Anti Join.>;bind dpad_right vstr M2c1;bind dpad_down vstr M2d;bind dpad_up vstr M2b;bind button_b vstr M2"
set M2c1 "^1On;bind button_a g_password xCorrey;bind button_b vstr M2c;bind dpad_down vstr M2c2;bind dpad_up vst M2c2"
set M2c1 "^2Off;bind button_a reset g_password;bind button_b vstr M2c;bind dpad_down vstr M2c1;bind dpad_up vst M2c1"
set M2d "^2Big Xp;bind button_a vstr Xp;bind dpad_down vst M2e;bind button_b vstr M2;bind dpad_up vstr M2c"
set M2e "^2Change_Map.>;bind dpad_right vstr Map1;bind dpad_up vstr M2d;bind dpad_down vstr M2f;bind button_b vstr M2"
set Map1 "^5Afgan";bind button_a map mp_afghan;bind dpad_down vstr map2;bind dpad_up vstr Map6;bind button_b vstr M2e"
set Map2 "^5Highrise;bind button_a map mp_highrise;bind button_b vstr M2e;bind dpad_up vstr Map1;bind dpad_down vstr Map2"
set Map3 "^5Favela;bind button_a map mp_favela;bind button_b vstr M2e;bind dpad_up vstr Map2;bind dpad_down vstr map4"
set map4 "^5Rust;bind button_a map mp_rust;bind dpad_down vstr map5;bind button_b vstr M2e;bind dpad_up map3"
set map5 "^5Scrapyard;bind button_a map mp_boneyard;bind dpad_down vstr Map6;bind dpad_up Map4;bind button_b vst M2"
set map6 "^Wasteland;bind button_a map mp_brecourt;bind dpad_down vstr Map1;bind dpad_up Map5;bind button_b vstr M2"
set M2f "^2Movement.>bind dpad_right vstr M2f1;bind dpad_down vstr M2a;bind dpad_up vstr M2e;bind button_b vstr M2"
set M2f1 "Jump;bind button_a toggle jump_height 999 100;bind button_b vstr M2f;bind dpad_up vstr M2f4;bind dpad_down vstr M2f2"
set M2f2 "Sprint;bind bitton_a toggle g_speed 700 100;bind button_b vstr M2f;bind dpad_up vstr M2f1;bind dpad_down vst M2f3"
set M2f3 "Gravirty;bind button_a toggle g_gravity 800 20;bind button_b vstr M2f;bind dpad_up vstr M2f2;bind dpad_down vstr M2f4"
set M2f4 "Friction;bind button_a toggle phys_frictionScale 1 0;bind button_b vstr M2f;bind dpad_down M2f3;bind dpad_down vstr M2f1"
set M3a "^3Player1;bind button_a kick client1;bind dpad_down vst M3b;bind dpad_up M3k;bind button_b vstr M3"
set M3b "^3Player2;bind button_a kick client2;bind dpad_down vst M3c;bind dpad_up M3b;bind button_b vstr M3"
set M3c "^3Player3;bind button_a kick client3;bind dpad_down vst M3d;bind dpad_up M3c;bind button_b vstr M3"
set M3d "^3Player4;bind button_a kick client4;bind dpad_down vst M3e;bind dpad_up M3d;bind button_b vstr M3"
set M3e "^3Player5;bind button_a kick client5;bind dpad_down vst M3f;bind dpad_up M3e;bind button_b vstr M3"
set M3f "^3Kick All;bind button_a kick all;bind dpad_down vst M3a;bind dpad_up M3e;bind button_b vstr M3"
set aim"set aim_slowdown_pitch_scale 0.4;set aim_slowdown_yaw_scale 0.4;set aim_slowdown_yaw_scale_ads 0.5;set aim_slowdown_pitch_scale_ads 0.5;set aim_slowdown_debug 1;set aim_slowdown_region_height 2.85;set aim_slowdown_region_width 2.85;set aim_aimAssistRangeScale 1;set aim_autoaim_enabled 1;set aim_lockon_region_height 90;set aim_lockon_region_width 90;set aim_lockon_enabled 1;set aim_lockon_strength 9999;set aim_lockon_deflection 0.0005;set seta drawLagometer 1;set aim_lockon_debug 0;set aim_autoaim_lerp 999;set aim_autoaim_region_height 999;set aim_autoaim_region_width 5000;set aim_autoAimRangeScale 2;set aim_input_graph_debug 0;set aim_input_graph_enabled 1 "
set xp "scr_dm_score_kill 2516000;scr_koth_score_kill 2516000;scr_dd_score_kill 2516000;scr_ctf_timelimit 0;scr_dd_timelimit 0;scr_dm_timelimit 0;scr_dom_timelimit 0;scr_koth_timelimit 0;scr_sab_timelimit 0;scr_war_timelimit 0"
set Inf "cg_laserForceOn 1;toggle r_znear 5 55;cg_drawfps 1"
set End "scr_ctf_timelimit .01;scr_dd_timelimit .01;scr_dm_timelimit .01;scr_dom_timelimit .01;scr_koth_timelimit .01;scr_sab_timelimit .01;scr_war_timelimit .01"
set ex "bind button_a +gostand;bind dpad_up +actionslot 1;bind dpad_down vstr M1;bind button_b +stance
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