Post: [RELEASE] 1.12 CFG Unlock Codes
03-25-2011, 12:21 AM #1
Choco
Respect my authoritah!!
(adsbygoogle = window.adsbygoogle || []).push({}); For everyone who is minus repping me for the release:
Originally posted by pcfreak30 View Post
Ok guys. Me and TheFallen decided to let this one out. You can figure out the "codez" for yourself, but this is for the noobs who wanna download and go.


And another one, from THIS thread:
Originally posted by pcfreak30 View Post
Guys chill out, its fine. IMHO if I release something, no matter what form its public. it is not like the FF is encrypted. Oh and these were not hidden. open it up in FF viewer and it takes 5 seconds to locate it.

Thank you for the credit, I don't consider it leeching because of that. I knew someone would this sooner or later. I gave it in a FF format to be easier on everyone.


ALL THESE CODES WERE EXTRACTED MANUALLY FROM PCFREAK30's and I-THEFALLEN-I's PATCH.

They were hidden in there pretty good :carling: But anyways after offzipping the patch and browsing the 0000b4a0.dat file for a good while I've managed to locate and extract them.

Here they are:

    
/*
CREDITS TO PCFREAK30 and I-THEFALLEN-I
*/
setPlayerData "experience" 2516000
setPlayerData "challengeProgress" "ch_marksman_ak47" 1000
setPlayerData "challengeState" "ch_marksman_ak47" 9
setPlayerData "challengeProgress" "ch_expert_ak47" 500
setPlayerData "challengeState" "ch_expert_ak47" 9
setPlayerData "challengeProgress" "ch_ak47_gl" 20
setPlayerData "challengeState" "ch_ak47_gl" 2
setPlayerData "challengeProgress" "ch_ak47_reflex" 60
setPlayerData "challengeState" "ch_ak47_reflex" 2
setPlayerData "challengeProgress" "ch_ak47_silencer" 15
setPlayerData "challengeState" "ch_ak47_silencer" 2
setPlayerData "challengeProgress" "ch_ak47_acog" 20
setPlayerData "challengeState" "ch_ak47_acog" 2
setPlayerData "challengeProgress" "ch_ak47_fmj" 40
setPlayerData "challengeState" "ch_ak47_fmj" 2
setPlayerData "challengeProgress" "ch_ak47_mastery" 10
setPlayerData "challengeState" "ch_ak47_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_fal" 1000
setPlayerData "challengeState" "ch_marksman_fal" 9
setPlayerData "challengeProgress" "ch_expert_fal" 500
setPlayerData "challengeState" "ch_expert_fal" 9
setPlayerData "challengeProgress" "ch_fal_gl" 20
setPlayerData "challengeState" "ch_fal_gl" 2
setPlayerData "challengeProgress" "ch_fal_reflex" 60
setPlayerData "challengeState" "ch_fal_reflex" 2
setPlayerData "challengeProgress" "ch_fal_silencer" 15
setPlayerData "challengeState" "ch_fal_silencer" 2
setPlayerData "challengeProgress" "ch_fal_acog" 20
setPlayerData "challengeState" "ch_fal_acog" 2
setPlayerData "challengeProgress" "ch_fal_fmj" 40
setPlayerData "challengeState" "ch_fal_fmj" 2
setPlayerData "challengeProgress" "ch_fal_mastery" 10
setPlayerData "challengeState" "ch_fal_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_famas" 1000
setPlayerData "challengeState" "ch_marksman_famas" 9
setPlayerData "challengeProgress" "ch_expert_famas" 500
setPlayerData "challengeState" "ch_expert_famas" 9
setPlayerData "challengeProgress" "ch_famas_gl" 20
setPlayerData "challengeState" "ch_famas_gl" 2
setPlayerData "challengeProgress" "ch_famas_reflex" 60
setPlayerData "challengeState" "ch_famas_reflex" 2
setPlayerData "challengeProgress" "ch_famas_silencer" 15
setPlayerData "challengeState" "ch_famas_silencer" 2
setPlayerData "challengeProgress" "ch_famas_acog" 20
setPlayerData "challengeState" "ch_famas_acog" 2
setPlayerData "challengeProgress" "ch_famas_fmj" 40
setPlayerData "challengeState" "ch_famas_fmj" 2
setPlayerData "challengeProgress" "ch_famas_mastery" 10
setPlayerData "challengeState" "ch_famas_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_fn2000" 1000
setPlayerData "challengeState" "ch_marksman_fn2000" 9
setPlayerData "challengeProgress" "ch_expert_fn2000" 500
setPlayerData "challengeState" "ch_expert_fn2000" 9
setPlayerData "challengeProgress" "ch_fn2000_gl" 20
setPlayerData "challengeState" "ch_fn2000_gl" 2
setPlayerData "challengeProgress" "ch_fn2000_reflex" 60
setPlayerData "challengeState" "ch_fn2000_reflex" 2
setPlayerData "challengeProgress" "ch_fn2000_silencer" 15
setPlayerData "challengeState" "ch_fn2000_silencer" 2
setPlayerData "challengeProgress" "ch_fn2000_acog" 20
setPlayerData "challengeState" "ch_fn2000_acog" 2
setPlayerData "challengeProgress" "ch_fn2000_fmj" 40
setPlayerData "challengeState" "ch_fn2000_fmj" 2
setPlayerData "challengeProgress" "ch_fn2000_mastery" 10
setPlayerData "challengeState" "ch_fn2000_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_m4" 1000
setPlayerData "challengeState" "ch_marksman_m4" 9
setPlayerData "challengeProgress" "ch_expert_m4" 500
setPlayerData "challengeState" "ch_expert_m4" 9
setPlayerData "challengeProgress" "ch_m4_gl" 20
setPlayerData "challengeState" "ch_m4_gl" 2
setPlayerData "challengeProgress" "ch_m4_reflex" 60
setPlayerData "challengeState" "ch_m4_reflex" 2
setPlayerData "challengeProgress" "ch_m4_silencer" 15
setPlayerData "challengeState" "ch_m4_silencer" 2
setPlayerData "challengeProgress" "ch_m4_acog" 20
setPlayerData "challengeState" "ch_m4_acog" 2
setPlayerData "challengeProgress" "ch_m4_fmj" 40
setPlayerData "challengeState" "ch_m4_fmj" 2
setPlayerData "challengeProgress" "ch_m4_mastery" 10
setPlayerData "challengeState" "ch_m4_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_m16" 1000
setPlayerData "challengeState" "ch_marksman_m16" 9
setPlayerData "challengeProgress" "ch_expert_m16" 500
setPlayerData "challengeState" "ch_expert_m16" 9
setPlayerData "challengeProgress" "ch_m16_gl" 20
setPlayerData "challengeState" "ch_m16_gl" 2
setPlayerData "challengeProgress" "ch_m16_reflex" 60
setPlayerData "challengeState" "ch_m16_reflex" 2
setPlayerData "challengeProgress" "ch_m16_silencer" 15
setPlayerData "challengeState" "ch_m16_silencer" 2
setPlayerData "challengeProgress" "ch_m16_acog" 20
setPlayerData "challengeState" "ch_m16_acog" 2
setPlayerData "challengeProgress" "ch_m16_fmj" 40
setPlayerData "challengeState" "ch_m16_fmj" 2
setPlayerData "challengeProgress" "ch_m16_mastery" 10
setPlayerData "challengeState" "ch_m16_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_masada" 1000
setPlayerData "challengeState" "ch_marksman_masada" 9
setPlayerData "challengeProgress" "ch_expert_masada" 500
setPlayerData "challengeState" "ch_expert_masada" 9
setPlayerData "challengeProgress" "ch_masada_gl" 20
setPlayerData "challengeState" "ch_masada_gl" 2
setPlayerData "challengeProgress" "ch_masada_reflex" 60
setPlayerData "challengeState" "ch_masada_reflex" 2
setPlayerData "challengeProgress" "ch_masada_silencer" 15
setPlayerData "challengeState" "ch_masada_silencer" 2
setPlayerData "challengeProgress" "ch_masada_acog" 20
setPlayerData "challengeState" "ch_masada_acog" 2
setPlayerData "challengeProgress" "ch_masada_fmj" 40
setPlayerData "challengeState" "ch_masada_fmj" 2
setPlayerData "challengeProgress" "ch_masada_mastery" 10
setPlayerData "challengeState" "ch_masada_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_scar" 1000
setPlayerData "challengeState" "ch_marksman_scar" 9
setPlayerData "challengeProgress" "ch_expert_scar" 500
setPlayerData "challengeState" "ch_expert_scar" 9
setPlayerData "challengeProgress" "ch_scar_gl" 20
setPlayerData "challengeState" "ch_scar_gl" 2
setPlayerData "challengeProgress" "ch_scar_reflex" 60
setPlayerData "challengeState" "ch_scar_reflex" 2
setPlayerData "challengeProgress" "ch_scar_silencer" 15
setPlayerData "challengeState" "ch_scar_silencer" 2
setPlayerData "challengeProgress" "ch_scar_acog" 20
setPlayerData "challengeState" "ch_scar_acog" 2
setPlayerData "challengeProgress" "ch_scar_fmj" 40
setPlayerData "challengeState" "ch_scar_fmj" 2
setPlayerData "challengeProgress" "ch_scar_mastery" 10
setPlayerData "challengeState" "ch_scar_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_tavor" 1000
setPlayerData "challengeState" "ch_marksman_tavor" 9
setPlayerData "challengeProgress" "ch_expert_tavor" 500
setPlayerData "challengeState" "ch_expert_tavor" 9
setPlayerData "challengeProgress" "ch_tavor_gl" 20
setPlayerData "challengeState" "ch_tavor_gl" 2
setPlayerData "challengeProgress" "ch_tavor_reflex" 60
setPlayerData "challengeState" "ch_tavor_reflex" 2
setPlayerData "challengeProgress" "ch_tavor_silencer" 15
setPlayerData "challengeState" "ch_tavor_silencer" 2
setPlayerData "challengeProgress" "ch_tavor_acog" 20
setPlayerData "challengeState" "ch_tavor_acog" 2
setPlayerData "challengeProgress" "ch_tavor_fmj" 40
setPlayerData "challengeState" "ch_tavor_fmj" 2
setPlayerData "challengeProgress" "ch_tavor_mastery" 10
setPlayerData "challengeState" "ch_tavor_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_mp5k" 1000
setPlayerData "challengeState" "ch_marksman_mp5k" 9
setPlayerData "challengeProgress" "ch_expert_mp5k" 500
setPlayerData "challengeState" "ch_expert_mp5k" 9
setPlayerData "challengeProgress" "ch_mp5k_rof" 30
setPlayerData "challengeState" "ch_mp5k_rof" 2
setPlayerData "challengeProgress" "ch_mp5k_reflex" 60
setPlayerData "challengeState" "ch_mp5k_reflex" 2
setPlayerData "challengeProgress" "ch_mp5k_acog" 20
setPlayerData "challengeState" "ch_mp5k_acog" 2
setPlayerData "challengeProgress" "ch_mp5k_fmj" 40
setPlayerData "challengeState" "ch_mp5k_fmj" 2
setPlayerData "challengeProgress" "ch_mp5k_mastery" 9
setPlayerData "challengeState" "ch_mp5k_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_uzi" 1000
setPlayerData "challengeState" "ch_marksman_uzi" 9
setPlayerData "challengeProgress" "ch_expert_uzi" 500
setPlayerData "challengeState" "ch_expert_uzi" 9
setPlayerData "challengeProgress" "ch_uzi_rof" 30
setPlayerData "challengeState" "ch_uzi_rof" 2
setPlayerData "challengeProgress" "ch_uzi_reflex" 60
setPlayerData "challengeState" "ch_uzi_reflex" 2
setPlayerData "challengeProgress" "ch_uzi_acog" 20
setPlayerData "challengeState" "ch_uzi_acog" 2
setPlayerData "challengeProgress" "ch_uzi_fmj" 40
setPlayerData "challengeState" "ch_uzi_fmj" 2
setPlayerData "challengeProgress" "ch_uzi_mastery" 9
setPlayerData "challengeState" "ch_uzi_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_kriss" 1000
setPlayerData "challengeState" "ch_marksman_kriss" 9
setPlayerData "challengeProgress" "ch_expert_kriss" 500
setPlayerData "challengeState" "ch_expert_kriss" 9
setPlayerData "challengeProgress" "ch_kriss_rof" 30
setPlayerData "challengeState" "ch_kriss_rof" 2
setPlayerData "challengeProgress" "ch_kriss_reflex" 60
setPlayerData "challengeState" "ch_kriss_reflex" 2
setPlayerData "challengeProgress" "ch_kriss_acog" 20
setPlayerData "challengeState" "ch_kriss_acog" 2
setPlayerData "challengeProgress" "ch_kriss_fmj" 40
setPlayerData "challengeState" "ch_kriss_fmj" 2
setPlayerData "challengeProgress" "ch_kriss_mastery" 9
setPlayerData "challengeState" "ch_kriss_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_ump45" 1000
setPlayerData "challengeState" "ch_marksman_ump45" 9
setPlayerData "challengeProgress" "ch_expert_ump45" 500
setPlayerData "challengeState" "ch_expert_ump45" 9
setPlayerData "challengeProgress" "ch_ump45_rof" 30
setPlayerData "challengeState" "ch_ump45_rof" 2
setPlayerData "challengeProgress" "ch_ump45_reflex" 60
setPlayerData "challengeState" "ch_ump45_reflex" 2
setPlayerData "challengeProgress" "ch_ump45_acog" 20
setPlayerData "challengeState" "ch_ump45_acog" 2
setPlayerData "challengeProgress" "ch_ump45_fmj" 40
setPlayerData "challengeState" "ch_ump45_fmj" 2
setPlayerData "challengeProgress" "ch_ump45_mastery" 9
setPlayerData "challengeState" "ch_ump45_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_p90" 1000
setPlayerData "challengeState" "ch_marksman_p90" 9
setPlayerData "challengeProgress" "ch_expert_p90" 500
setPlayerData "challengeState" "ch_expert_p90" 9
setPlayerData "challengeProgress" "ch_p90_rof" 30
setPlayerData "challengeState" "ch_p90_rof" 2
setPlayerData "challengeProgress" "ch_p90_reflex" 60
setPlayerData "challengeState" "ch_p90_reflex" 2
setPlayerData "challengeProgress" "ch_p90_acog" 20
setPlayerData "challengeState" "ch_p90_acog" 2
setPlayerData "challengeProgress" "ch_p90_fmj" 40
setPlayerData "challengeState" "ch_p90_fmj" 2
setPlayerData "challengeProgress" "ch_p90_mastery" 9
setPlayerData "challengeState" "ch_p90_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_m240" 1000
setPlayerData "challengeState" "ch_marksman_m240" 9
setPlayerData "challengeProgress" "ch_expert_m240" 500
setPlayerData "challengeState" "ch_expert_m240" 9
setPlayerData "challengeProgress" "ch_m240_silencer" 15
setPlayerData "challengeState" "ch_m240_silencer" 2
setPlayerData "challengeProgress" "ch_m240_reflex" 60
setPlayerData "challengeState" "ch_m240_reflex" 2
setPlayerData "challengeProgress" "ch_m240_acog" 20
setPlayerData "challengeState" "ch_m240_acog" 2
setPlayerData "challengeProgress" "ch_m240_fmj" 40
setPlayerData "challengeState" "ch_m240_fmj" 2
setPlayerData "challengeProgress" "ch_m240_mastery" 9
setPlayerData "challengeState" "ch_m240_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_aug" 1000
setPlayerData "challengeState" "ch_marksman_aug" 9
setPlayerData "challengeProgress" "ch_expert_aug" 500
setPlayerData "challengeState" "ch_expert_aug" 9
setPlayerData "challengeProgress" "ch_aug_silencer" 15
setPlayerData "challengeState" "ch_aug_silencer" 2
setPlayerData "challengeProgress" "ch_aug_reflex" 60
setPlayerData "challengeState" "ch_aug_reflex" 2
setPlayerData "challengeProgress" "ch_aug_acog" 20
setPlayerData "challengeState" "ch_aug_acog" 2
setPlayerData "challengeProgress" "ch_aug_fmj" 40
setPlayerData "challengeState" "ch_aug_fmj" 2
setPlayerData "challengeProgress" "ch_aug_mastery" 9
setPlayerData "challengeState" "ch_aug_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_sa80" 1000
setPlayerData "challengeState" "ch_marksman_sa80" 9
setPlayerData "challengeProgress" "ch_expert_sa80" 500
setPlayerData "challengeState" "ch_expert_sa80" 9
setPlayerData "challengeProgress" "ch_sa80_silencer" 15
setPlayerData "challengeState" "ch_sa80_silencer" 2
setPlayerData "challengeProgress" "ch_sa80_reflex" 60
setPlayerData "challengeState" "ch_sa80_reflex" 2
setPlayerData "challengeProgress" "ch_sa80_acog" 20
setPlayerData "challengeState" "ch_sa80_acog" 2
setPlayerData "challengeProgress" "ch_sa80_fmj" 40
setPlayerData "challengeState" "ch_sa80_fmj" 2
setPlayerData "challengeProgress" "ch_sa80_mastery" 9
setPlayerData "challengeState" "ch_sa80_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_rpd" 1000
setPlayerData "challengeState" "ch_marksman_rpd" 9
setPlayerData "challengeProgress" "ch_expert_rpd" 500
setPlayerData "challengeState" "ch_expert_rpd" 9
setPlayerData "challengeProgress" "ch_rpd_silencer" 15
setPlayerData "challengeState" "ch_rpd_silencer" 2
setPlayerData "challengeProgress" "ch_rpd_reflex" 60
setPlayerData "challengeState" "ch_rpd_reflex" 2
setPlayerData "challengeProgress" "ch_rpd_acog" 20
setPlayerData "challengeState" "ch_rpd_acog" 2
setPlayerData "challengeProgress" "ch_rpd_fmj" 40
setPlayerData "challengeState" "ch_rpd_fmj" 2
setPlayerData "challengeProgress" "ch_rpd_mastery" 9
setPlayerData "challengeState" "ch_rpd_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_mg4" 1000
setPlayerData "challengeState" "ch_marksman_mg4" 9
setPlayerData "challengeProgress" "ch_expert_mg4" 500
setPlayerData "challengeState" "ch_expert_mg4" 9
setPlayerData "challengeProgress" "ch_mg4_silencer" 15
setPlayerData "challengeState" "ch_mg4_silencer" 2
setPlayerData "challengeProgress" "ch_mg4_reflex" 60
setPlayerData "challengeState" "ch_mg4_reflex" 2
setPlayerData "challengeProgress" "ch_mg4_acog" 20
setPlayerData "challengeState" "ch_mg4_acog" 2
setPlayerData "challengeProgress" "ch_mg4_fmj" 40
setPlayerData "challengeState" "ch_mg4_fmj" 2
setPlayerData "challengeProgress" "ch_mg4_mastery" 9
setPlayerData "challengeState" "ch_mg4_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_cheytac" 1000
setPlayerData "challengeState" "ch_marksman_cheytac" 9
setPlayerData "challengeProgress" "ch_expert_cheytac" 500
setPlayerData "challengeState" "ch_expert_cheytac" 9
setPlayerData "challengeProgress" "ch_cheytac_silencer" 15
setPlayerData "challengeState" "ch_cheytac_silencer" 2
setPlayerData "challengeProgress" "ch_cheytac_acog" 20
setPlayerData "challengeState" "ch_cheytac_acog" 2
setPlayerData "challengeProgress" "ch_cheytac_fmj" 40
setPlayerData "challengeState" "ch_cheytac_fmj" 2
setPlayerData "challengeProgress" "ch_cheytac_mastery" 6
setPlayerData "challengeState" "ch_cheytac_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_barrett" 1000
setPlayerData "challengeState" "ch_marksman_barrett" 9
setPlayerData "challengeProgress" "ch_expert_barrett" 500
setPlayerData "challengeState" "ch_expert_barrett" 9
setPlayerData "challengeProgress" "ch_barrett_silencer" 15
setPlayerData "challengeState" "ch_barrett_silencer" 2
setPlayerData "challengeProgress" "ch_barrett_acog" 20
setPlayerData "challengeState" "ch_barrett_acog" 2
setPlayerData "challengeProgress" "ch_barrett_fmj" 40
setPlayerData "challengeState" "ch_barrett_fmj" 2
setPlayerData "challengeProgress" "ch_barrett_mastery" 6
setPlayerData "challengeState" "ch_barrett_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_m21" 1000
setPlayerData "challengeState" "ch_marksman_m21" 9
setPlayerData "challengeProgress" "ch_expert_m21" 500
setPlayerData "challengeState" "ch_expert_m21" 9
setPlayerData "challengeProgress" "ch_m21_silencer" 15
setPlayerData "challengeState" "ch_m21_silencer" 2
setPlayerData "challengeProgress" "ch_m21_acog" 20
setPlayerData "challengeState" "ch_m21_acog" 2
setPlayerData "challengeProgress" "ch_m21_fmj" 40
setPlayerData "challengeState" "ch_m21_fmj" 2
setPlayerData "challengeProgress" "ch_m21_mastery" 6
setPlayerData "challengeState" "ch_m21_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_wa2000" 1000
setPlayerData "challengeState" "ch_marksman_wa2000" 9
setPlayerData "challengeProgress" "ch_expert_wa2000" 500
setPlayerData "challengeState" "ch_expert_wa2000" 9
setPlayerData "challengeProgress" "ch_wa2000_silencer" 15
setPlayerData "challengeState" "ch_wa2000_silencer" 2
setPlayerData "challengeProgress" "ch_wa2000_acog" 20
setPlayerData "challengeState" "ch_wa2000_acog" 2
setPlayerData "challengeProgress" "ch_wa2000_fmj" 40
setPlayerData "challengeState" "ch_wa2000_fmj" 2
setPlayerData "challengeProgress" "ch_wa2000_mastery" 6
setPlayerData "challengeState" "ch_wa2000_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_glock" 1000
setPlayerData "challengeState" "ch_marksman_glock" 9
setPlayerData "challengeProgress" "ch_expert_glock" 500
setPlayerData "challengeState" "ch_expert_glock" 9
setPlayerData "challengeProgress" "ch_marksman_tmp" 1000
setPlayerData "challengeState" "ch_marksman_tmp" 9
setPlayerData "challengeProgress" "ch_expert_tmp" 500
setPlayerData "challengeState" "ch_expert_tmp" 9
setPlayerData "challengeProgress" "ch_marksman_beretta393" 1000
setPlayerData "challengeState" "ch_marksman_beretta393" 9
setPlayerData "challengeProgress" "ch_expert_beretta393" 500
setPlayerData "challengeState" "ch_expert_beretta393" 9
setPlayerData "challengeProgress" "ch_marksman_pp2000" 1000
setPlayerData "challengeState" "ch_marksman_pp2000" 9
setPlayerData "challengeProgress" "ch_expert_pp2000" 500
setPlayerData "challengeState" "ch_expert_pp2000" 9
setPlayerData "challengeProgress" "ch_marksman_striker" 1000
setPlayerData "challengeState" "ch_marksman_striker" 9
setPlayerData "challengeProgress" "ch_expert_striker" 500
setPlayerData "challengeState" "ch_expert_striker" 9
setPlayerData "challengeProgress" "ch_marksman_aa12" 1000
setPlayerData "challengeState" "ch_marksman_aa12" 9
setPlayerData "challengeProgress" "ch_expert_aa12" 500
setPlayerData "challengeState" "ch_expert_aa12" 9
setPlayerData "challengeProgress" "ch_marksman_m1014" 1000
setPlayerData "challengeState" "ch_marksman_m1014" 9
setPlayerData "challengeProgress" "ch_expert_m1014" 500
setPlayerData "challengeState" "ch_expert_m1014" 9
setPlayerData "challengeProgress" "ch_marksman_spas12" 1000
setPlayerData "challengeState" "ch_marksman_spas12" 9
setPlayerData "challengeProgress" "ch_expert_spas12" 500
setPlayerData "challengeState" "ch_expert_spas12" 9
setPlayerData "challengeProgress" "ch_marksman_ranger" 2500
setPlayerData "challengeState" "ch_marksman_ranger" 6
setPlayerData "challengeProgress" "ch_expert_ranger" 500
setPlayerData "challengeState" "ch_expert_ranger" 9
setPlayerData "challengeProgress" "ch_marksman_model1887" 2500
setPlayerData "challengeState" "ch_marksman_model1887" 6
setPlayerData "challengeProgress" "ch_expert_model1887" 500
setPlayerData "challengeState" "ch_expert_model1887" 9
setPlayerData "challengeProgress" "ch_marksman_usp" 1000
setPlayerData "challengeState" "ch_marksman_usp" 9
setPlayerData "challengeProgress" "ch_expert_usp" 500
setPlayerData "challengeState" "ch_expert_usp" 9
setPlayerData "challengeProgress" "ch_marksman_beretta" 1000
setPlayerData "challengeState" "ch_marksman_beretta" 9
setPlayerData "challengeProgress" "ch_expert_beretta" 500
setPlayerData "challengeState" "ch_expert_beretta" 9
setPlayerData "challengeProgress" "ch_marksman_coltanaconda" 2500
setPlayerData "challengeState" "ch_marksman_coltanaconda" 7
setPlayerData "challengeProgress" "ch_expert_coltanaconda" 500
setPlayerData "challengeState" "ch_expert_coltanaconda" 9
setPlayerData "challengeProgress" "ch_marksman_deserteagle" 2500
setPlayerData "challengeState" "ch_marksman_deserteagle" 7
setPlayerData "challengeProgress" "ch_expert_deserteagle" 500
setPlayerData "challengeState" "ch_expert_deserteagle" 9
setPlayerData "challengeProgress" "ch_marksman_at4" 1200
setPlayerData "challengeState" "ch_marksman_at4" 9
setPlayerData "challengeProgress" "ch_marksman_rpg" 1200
setPlayerData "challengeState" "ch_marksman_rpg" 9
setPlayerData "challengeProgress" "ch_marksman_javelin" 1200
setPlayerData "challengeState" "ch_marksman_javelin" 9
setPlayerData "challengeProgress" "ch_marksman_m79" 1200
setPlayerData "challengeState" "ch_marksman_m79" 9
setPlayerData "challengeProgress" "ch_marksman_stinger" 250
setPlayerData "challengeState" "ch_marksman_stinger" 9
setPlayerData "challengeProgress" "ch_prestige" 9
setPlayerData "challengeState" "ch_prestige" 10
setPlayerData "challengeProgress" "ch_prestige_10" 1
setPlayerData "challengeState" "ch_prestige_10" 2
setPlayerData "challengeProgress" "pr_marksman_ak47" 2500
setPlayerData "challengeState" "pr_marksman_ak47" 4
setPlayerData "challengeProgress" "pr_expert_ak47" 1000
setPlayerData "challengeState" "pr_expert_ak47" 4
setPlayerData "challengeProgress" "pr_marksman_fal" 2500
setPlayerData "challengeState" "pr_marksman_fal" 4
setPlayerData "challengeProgress" "pr_expert_fal" 1000
setPlayerData "challengeState" "pr_expert_fal" 4
setPlayerData "challengeProgress" "pr_marksman_famas" 2500
setPlayerData "challengeState" "pr_marksman_famas" 4
setPlayerData "challengeProgress" "pr_expert_famas" 1000
setPlayerData "challengeState" "pr_expert_famas" 4
setPlayerData "challengeProgress" "pr_marksman_fn2000" 2500
setPlayerData "challengeState" "pr_marksman_fn2000" 4
setPlayerData "challengeProgress" "pr_expert_fn2000" 1000
setPlayerData "challengeState" "pr_expert_fn2000" 4
setPlayerData "challengeProgress" "pr_marksman_m4" 2500
setPlayerData "challengeState" "pr_marksman_m4" 4
setPlayerData "challengeProgress" "pr_expert_m4" 1000
setPlayerData "challengeState" "pr_expert_m4" 4
setPlayerData "challengeProgress" "pr_marksman_m16" 2500
setPlayerData "challengeState" "pr_marksman_m16" 4
setPlayerData "challengeProgress" "pr_expert_m16" 1000
setPlayerData "challengeState" "pr_expert_m16" 4
setPlayerData "challengeProgress" "pr_marksman_masada" 2500
setPlayerData "challengeState" "pr_marksman_masada" 4
setPlayerData "challengeProgress" "pr_expert_masada" 1000
setPlayerData "challengeState" "pr_expert_masada" 4
setPlayerData "challengeProgress" "pr_marksman_scar" 2500
setPlayerData "challengeState" "pr_marksman_scar" 4
setPlayerData "challengeProgress" "pr_expert_scar" 1000
setPlayerData "challengeState" "pr_expert_scar" 4
setPlayerData "challengeProgress" "pr_marksman_tavor" 2500
setPlayerData "challengeState" "pr_marksman_tavor" 4
setPlayerData "challengeProgress" "pr_expert_tavor" 1000
setPlayerData "challengeState" "pr_expert_tavor" 4
setPlayerData "challengeProgress" "pr_marksman_mp5k" 2500
setPlayerData "challengeState" "pr_marksman_mp5k" 4
setPlayerData "challengeProgress" "pr_expert_mp5k" 1000
setPlayerData "challengeState" "pr_expert_mp5k" 4
setPlayerData "challengeProgress" "pr_marksman_uzi" 2500
setPlayerData "challengeState" "pr_marksman_uzi" 4
setPlayerData "challengeProgress" "pr_expert_uzi" 1000
setPlayerData "challengeState" "pr_expert_uzi" 4
setPlayerData "challengeProgress" "pr_marksman_kriss" 2500
setPlayerData "challengeState" "pr_marksman_kriss" 4
setPlayerData "challengeProgress" "pr_expert_kriss" 1000
setPlayerData "challengeState" "pr_expert_kriss" 4
setPlayerData "challengeProgress" "pr_marksman_ump45" 2500
setPlayerData "challengeState" "pr_marksman_ump45" 4
setPlayerData "challengeProgress" "pr_expert_ump45" 1000
setPlayerData "challengeState" "pr_expert_ump45" 4
setPlayerData "challengeProgress" "pr_marksman_p90" 2500
setPlayerData "challengeState" "pr_marksman_p90" 4
setPlayerData "challengeProgress" "pr_expert_p90" 1000
setPlayerData "challengeState" "pr_expert_p90" 4
setPlayerData "challengeProgress" "pr_marksman_m240" 2500
setPlayerData "challengeState" "pr_marksman_m240" 4
setPlayerData "challengeProgress" "pr_expert_m240" 1000
setPlayerData "challengeState" "pr_expert_m240" 4
setPlayerData "challengeProgress" "pr_marksman_aug" 2500
setPlayerData "challengeState" "pr_marksman_aug" 4
setPlayerData "challengeProgress" "pr_expert_aug" 1000
setPlayerData "challengeState" "pr_expert_aug" 4
setPlayerData "challengeProgress" "pr_marksman_sa80" 2500
setPlayerData "challengeState" "pr_marksman_sa80" 4
setPlayerData "challengeProgress" "pr_expert_sa80" 1000
setPlayerData "challengeState" "pr_expert_sa80" 4
setPlayerData "challengeProgress" "pr_marksman_rpd" 2500
setPlayerData "challengeState" "pr_marksman_rpd" 4
setPlayerData "challengeProgress" "pr_expert_rpd" 1000
setPlayerData "challengeState" "pr_expert_rpd" 4
setPlayerData "challengeProgress" "pr_marksman_mg4" 2500
setPlayerData "challengeState" "pr_marksman_mg4" 4
setPlayerData "challengeProgress" "pr_expert_mg4" 1000
setPlayerData "challengeState" "pr_expert_mg4" 4
setPlayerData "challengeProgress" "pr_marksman_cheytac" 2500
setPlayerData "challengeState" "pr_marksman_cheytac" 4
setPlayerData "challengeProgress" "pr_expert_cheytac" 1000
setPlayerData "challengeState" "pr_expert_cheytac" 4
setPlayerData "challengeProgress" "pr_marksman_barrett" 2500
setPlayerData "challengeState" "pr_marksman_barrett" 4
setPlayerData "challengeProgress" "pr_expert_barrett" 1000
setPlayerData "challengeState" "pr_expert_barrett" 4
setPlayerData "challengeProgress" "pr_marksman_m21" 2500
setPlayerData "challengeState" "pr_marksman_m21" 4
setPlayerData "challengeProgress" "pr_expert_m21" 1000
setPlayerData "challengeState" "pr_expert_m21" 4
setPlayerData "challengeProgress" "pr_marksman_wa2000" 2500
setPlayerData "challengeState" "pr_marksman_wa2000" 4
setPlayerData "challengeProgress" "pr_expert_wa2000" 1000
setPlayerData "challengeState" "pr_expert_wa2000" 4
setPlayerData "challengeProgress" "pr_marksman_glock" 2500
setPlayerData "challengeState" "pr_marksman_glock" 4
setPlayerData "challengeProgress" "pr_expert_glock" 1000
setPlayerData "challengeState" "pr_expert_glock" 4
setPlayerData "challengeProgress" "pr_marksman_tmp" 2500
setPlayerData "challengeState" "pr_marksman_tmp" 4
setPlayerData "challengeProgress" "pr_expert_tmp" 1000
setPlayerData "challengeState" "pr_expert_tmp" 4
setPlayerData "challengeProgress" "pr_marksman_beretta393" 2500
setPlayerData "challengeState" "pr_marksman_beretta393" 4
setPlayerData "challengeProgress" "pr_expert_beretta393" 1000
setPlayerData "challengeState" "pr_expert_beretta393" 4
setPlayerData "challengeProgress" "pr_marksman_pp2000" 2500
setPlayerData "challengeState" "pr_marksman_pp2000" 4
setPlayerData "challengeProgress" "pr_expert_pp2000" 1000
setPlayerData "challengeState" "pr_expert_pp2000" 4
setPlayerData "challengeProgress" "pr_marksman_striker" 2500
setPlayerData "challengeState" "pr_marksman_striker" 4
setPlayerData "challengeProgress" "pr_expert_striker" 1000
setPlayerData "challengeState" "pr_expert_striker" 4
setPlayerData "challengeProgress" "pr_marksman_aa12" 2500
setPlayerData "challengeState" "pr_marksman_aa12" 4
setPlayerData "challengeProgress" "pr_expert_aa12" 1000
setPlayerData "challengeState" "pr_expert_aa12" 4
setPlayerData "challengeProgress" "pr_marksman_m1014" 2500
setPlayerData "challengeState" "pr_marksman_m1014" 4
setPlayerData "challengeProgress" "pr_expert_m1014" 1000
setPlayerData "challengeState" "pr_expert_m1014" 4
setPlayerData "challengeProgress" "pr_marksman_spas12" 2500
setPlayerData "challengeState" "pr_marksman_spas12" 4
setPlayerData "challengeProgress" "pr_expert_spas12" 1000
setPlayerData "challengeState" "pr_expert_spas12" 4
setPlayerData "challengeProgress" "pr_marksman_ranger" 2500
setPlayerData "challengeState" "pr_marksman_ranger" 4
setPlayerData "challengeProgress" "pr_expert_ranger" 1000
setPlayerData "challengeState" "pr_expert_ranger" 4
setPlayerData "challengeProgress" "pr_marksman_model1887" 2500
setPlayerData "challengeState" "pr_marksman_model1887" 4
setPlayerData "challengeProgress" "pr_expert_model1887" 1000
setPlayerData "challengeState" "pr_expert_model1887" 4
setPlayerData "challengeProgress" "pr_marksman_usp" 2500
setPlayerData "challengeState" "pr_marksman_usp" 4
setPlayerData "challengeProgress" "pr_expert_usp" 1000
setPlayerData "challengeState" "pr_expert_usp" 4
setPlayerData "challengeProgress" "pr_marksman_beretta" 2500
setPlayerData "challengeState" "pr_marksman_beretta" 4
setPlayerData "challengeProgress" "pr_expert_beretta" 1000
setPlayerData "challengeState" "pr_expert_beretta" 4
setPlayerData "challengeProgress" "pr_marksman_coltanaconda" 2500
setPlayerData "challengeState" "pr_marksman_coltanaconda" 4
setPlayerData "challengeProgress" "pr_expert_coltanaconda" 1000
setPlayerData "challengeState" "pr_expert_coltanaconda" 4
setPlayerData "challengeProgress" "pr_marksman_deserteagle" 2500
setPlayerData "challengeState" "pr_marksman_deserteagle" 4
setPlayerData "challengeProgress" "pr_expert_deserteagle" 1000
setPlayerData "challengeState" "pr_expert_deserteagle" 4
setPlayerData "challengeProgress" "pr_marksman_at4" 2500
setPlayerData "challengeState" "pr_marksman_at4" 4
setPlayerData "challengeProgress" "pr_expert_at4" 1000
setPlayerData "challengeState" "pr_expert_at4" 4
setPlayerData "challengeProgress" "pr_marksman_rpg" 2500
setPlayerData "challengeState" "pr_marksman_rpg" 4
setPlayerData "challengeProgress" "pr_expert_rpg" 1000
setPlayerData "challengeState" "pr_expert_rpg" 4
setPlayerData "challengeProgress" "pr_marksman_javelin" 2500
setPlayerData "challengeState" "pr_marksman_javelin" 4
setPlayerData "challengeProgress" "pr_expert_javelin" 1000
setPlayerData "challengeState" "pr_expert_javelin" 4
setPlayerData "challengeProgress" "pr_marksman_m79" 2500
setPlayerData "challengeState" "pr_marksman_m79" 4
setPlayerData "challengeProgress" "pr_expert_m79" 1000
setPlayerData "challengeState" "pr_expert_m79" 4
setPlayerData "challengeProgress" "pr_marksman_stinger" 5000
setPlayerData "challengeState" "pr_marksman_stinger" 5
setPlayerData "challengeProgress" "pr_expert_stinger" 1000
setPlayerData "challengeState" "pr_expert_stinger" 4
setPlayerData "challengeProgress" "ch_marathon_pro" 549120
setPlayerData "challengeState" "ch_marathon_pro" 7
setPlayerData "challengeProgress" "ch_sleightofhand_pro" 750
setPlayerData "challengeState" "ch_sleightofhand_pro" 7
setPlayerData "challengeProgress" "ch_scavenger_pro" 500
setPlayerData "challengeState" "ch_scavenger_pro" 7
setPlayerData "challengeProgress" "ch_bling_pro" 900
setPlayerData "challengeState" "ch_bling_pro" 7
setPlayerData "challengeProgress" "ch_onemanarmy_pro" 750
setPlayerData "challengeState" "ch_onemanarmy_pro" 7
setPlayerData "challengeProgress" "ch_stoppingpower_pro" 1000
setPlayerData "challengeState" "ch_stoppingpower_pro" 7
setPlayerData "challengeProgress" "ch_lightweight_pro" 1320000
setPlayerData "challengeState" "ch_lightweight_pro" 7
setPlayerData "challengeProgress" "ch_hardline_pro" 250
setPlayerData "challengeState" "ch_hardline_pro" 7
setPlayerData "challengeProgress" "ch_coldblooded_pro" 250
setPlayerData "challengeState" "ch_coldblooded_pro" 7
setPlayerData "challengeProgress" "ch_dangerclose_pro" 500
setPlayerData "challengeState" "ch_dangerclose_pro" 7
setPlayerData "challengeProgress" "ch_extendedmelee_pro" 100
setPlayerData "challengeState" "ch_extendedmelee_pro" 7
setPlayerData "challengeProgress" "ch_bulletaccuracy_pro" 500
setPlayerData "challengeState" "ch_bulletaccuracy_pro" 7
setPlayerData "challengeProgress" "ch_scrambler_pro" 250
setPlayerData "challengeState" "ch_scrambler_pro" 7
setPlayerData "challengeProgress" "ch_deadsilence_pro" 250
setPlayerData "challengeState" "ch_deadsilence_pro" 7
setPlayerData "challengeProgress" "ch_detectexplosives_pro" 750
setPlayerData "challengeState" "ch_detectexplosives_pro" 7
setPlayerData "challengeProgress" "ch_laststand_pro" 100
setPlayerData "challengeState" "ch_laststand_pro" 7
setPlayerData "challengeProgress" "ch_uav" 50
setPlayerData "challengeState" "ch_uav" 4
setPlayerData "challengeProgress" "ch_airdrop" 50
setPlayerData "challengeState" "ch_airdrop" 4
setPlayerData "challengeProgress" "ch_counter_uav" 50
setPlayerData "challengeState" "ch_counter_uav" 4
setPlayerData "challengeProgress" "ch_sentry" 50
setPlayerData "challengeState" "ch_sentry" 4
setPlayerData "challengeProgress" "ch_predator_missile" 50
setPlayerData "challengeState" "ch_predator_missile" 4
setPlayerData "challengeProgress" "ch_precision_airstrike" 50
setPlayerData "challengeState" "ch_precision_airstrike" 4
setPlayerData "challengeProgress" "ch_harrier_strike" 50
setPlayerData "challengeState" "ch_harrier_strike" 4
setPlayerData "challengeProgress" "ch_helicopter" 50
setPlayerData "challengeState" "ch_helicopter" 4
setPlayerData "challengeProgress" "ch_airdrop_mega" 25
setPlayerData "challengeState" "ch_airdrop_mega" 4
setPlayerData "challengeProgress" "ch_helicopter_flares" 25
setPlayerData "challengeState" "ch_helicopter_flares" 4
setPlayerData "challengeProgress" "ch_stealth_airstrike" 25
setPlayerData "challengeState" "ch_stealth_airstrike" 4
setPlayerData "challengeProgress" "ch_helicopter_minigun" 25
setPlayerData "challengeState" "ch_helicopter_minigun" 4
setPlayerData "challengeProgress" "ch_ac130" 25
setPlayerData "challengeState" "ch_ac130" 4
setPlayerData "challengeProgress" "ch_emp" 10
setPlayerData "challengeState" "ch_emp" 4
setPlayerData "challengeProgress" "ch_nuke" 10
setPlayerData "challengeState" "ch_nuke" 4
setPlayerData "challengeProgress" "ch_uavs" 1000
setPlayerData "challengeState" "ch_uavs" 4
setPlayerData "challengeProgress" "ch_airstrikes" 1000
setPlayerData "challengeState" "ch_airstrikes" 4
setPlayerData "challengeProgress" "ch_helicopters" 1000
setPlayerData "challengeState" "ch_helicopters" 4
setPlayerData "challengeProgress" "ch_airdrops" 1000
setPlayerData "challengeState" "ch_airdrops" 4
setPlayerData "challengeProgress" "ch_grenadekill" 50
setPlayerData "challengeState" "ch_grenadekill" 4
setPlayerData "challengeProgress" "ch_claymoreshot" 30
setPlayerData "challengeState" "ch_claymoreshot" 4
setPlayerData "challengeProgress" "ch_jackinthebox" 50
setPlayerData "challengeState" "ch_jackinthebox" 4
setPlayerData "challengeProgress" "ch_carnie" 30
setPlayerData "challengeState" "ch_carnie" 4
setPlayerData "challengeProgress" "ch_masterblaster" 50
setPlayerData "challengeState" "ch_masterblaster" 4
setPlayerData "challengeProgress" "ch_bullseye" 30
setPlayerData "challengeState" "ch_bullseye" 4
setPlayerData "challengeProgress" "ch_c4shot" 30
setPlayerData "challengeState" "ch_c4shot" 4
setPlayerData "challengeProgress" "ch_didyouseethat" 1
setPlayerData "challengeState" "ch_didyouseethat" 2
setPlayerData "challengeProgress" "ch_darkbringer" 25
setPlayerData "challengeState" "ch_darkbringer" 2
setPlayerData "challengeProgress" "ch_tacticaldeletion" 25
setPlayerData "challengeState" "ch_tacticaldeletion" 2
setPlayerData "challengeProgress" "ch_its_personal" 1
setPlayerData "challengeState" "ch_its_personal" 2
setPlayerData "challengeProgress" "ch_heads_up" 1
setPlayerData "challengeState" "ch_heads_up" 2
setPlayerData "challengeProgress" "ch_looknohands" 1000
setPlayerData "challengeState" "ch_looknohands" 5
setPlayerData "challengeProgress" "ch_predator" 1000
setPlayerData "challengeState" "ch_predator" 5
setPlayerData "challengeProgress" "ch_carpetbomber" 1000
setPlayerData "challengeState" "ch_carpetbomber" 5
setPlayerData "challengeProgress" "ch_yourefired" 1000
setPlayerData "challengeState" "ch_yourefired" 5
setPlayerData "challengeProgress" "ch_choppervet" 1000
setPlayerData "challengeState" "ch_choppervet" 5
setPlayerData "challengeProgress" "ch_jollygreengiant" 1000
setPlayerData "challengeState" "ch_jollygreengiant" 5
setPlayerData "challengeProgress" "ch_thespirit" 1000
setPlayerData "challengeState" "ch_thespirit" 5
setPlayerData "challengeProgress" "ch_cobracommander" 1000
setPlayerData "challengeState" "ch_cobracommander" 5
setPlayerData "challengeProgress" "ch_spectre" 1000
setPlayerData "challengeState" "ch_spectre" 5
setPlayerData "challengeProgress" "ch_droppincrates" 1
setPlayerData "challengeState" "ch_droppincrates" 2
setPlayerData "challengeProgress" "ch_absentee" 1
setPlayerData "challengeState" "ch_absentee" 2
setPlayerData "challengeProgress" "ch_dronekiller" 1
setPlayerData "challengeState" "ch_dronekiller" 2
setPlayerData "challengeProgress" "ch_finishingtouch" 1
setPlayerData "challengeState" "ch_finishingtouch" 2
setPlayerData "challengeProgress" "ch_truelies" 1
setPlayerData "challengeState" "ch_truelies" 2
setPlayerData "challengeProgress" "ch_og" 1
setPlayerData "challengeState" "ch_og" 2
setPlayerData "challengeProgress" "ch_transformer" 1
setPlayerData "challengeState" "ch_transformer" 2
setPlayerData "challengeProgress" "ch_technokiller" 1
setPlayerData "challengeState" "ch_technokiller" 2
setPlayerData "challengeProgress" "ch_hidef" 1
setPlayerData "challengeState" "ch_hidef" 2
setPlayerData "challengeProgress" "ch_deathfromabove" 1
setPlayerData "challengeState" "ch_deathfromabove" 2
setPlayerData "challengeProgress" "ch_theedge" 20
setPlayerData "challengeState" "ch_theedge" 4
setPlayerData "challengeProgress" "ch_unbelievable" 1
setPlayerData "challengeState" "ch_unbelievable" 2
setPlayerData "challengeProgress" "ch_owned" 1
setPlayerData "challengeState" "ch_owned" 2
setPlayerData "challengeProgress" "ch_stickman" 1
setPlayerData "challengeState" "ch_stickman" 2
setPlayerData "challengeProgress" "ch_lastresort" 1
setPlayerData "challengeState" "ch_lastresort" 2
setPlayerData "challengeProgress" "ch_ghillie" 200
setPlayerData "challengeState" "ch_ghillie" 4
setPlayerData "challengeProgress" "ch_hotpotato" 10
setPlayerData "challengeState" "ch_hotpotato" 3
setPlayerData "challengeProgress" "ch_carbomb" 10
setPlayerData "challengeState" "ch_carbomb" 3
setPlayerData "challengeProgress" "ch_backstabber" 1
setPlayerData "challengeState" "ch_backstabber" 2
setPlayerData "challengeProgress" "ch_slowbutsure" 1
setPlayerData "challengeState" "ch_slowbutsure" 2
setPlayerData "challengeProgress" "ch_miserylovescompany" 1
setPlayerData "challengeState" "ch_miserylovescompany" 2
setPlayerData "challengeProgress" "ch_ouch" 1
setPlayerData "challengeState" "ch_ouch" 2
setPlayerData "challengeProgress" "ch_rival" 1
setPlayerData "challengeState" "ch_rival" 2
setPlayerData "challengeProgress" "ch_cruelty" 1
setPlayerData "challengeState" "ch_cruelty" 2
setPlayerData "challengeProgress" "ch_thinkfast" 1
setPlayerData "challengeState" "ch_thinkfast" 2
setPlayerData "challengeProgress" "ch_thinkfastconcussion" 1
setPlayerData "challengeState" "ch_thinkfastconcussion" 2
setPlayerData "challengeProgress" "ch_thinkfastflash" 1
setPlayerData "challengeState" "ch_thinkfastflash" 2
setPlayerData "challengeProgress" "ch_returntosender" 1
setPlayerData "challengeState" "ch_returntosender" 2
setPlayerData "challengeProgress" "ch_blindfire" 1
setPlayerData "challengeState" "ch_blindfire" 2
setPlayerData "challengeProgress" "ch_hardlanding" 1
setPlayerData "challengeState" "ch_hardlanding" 2
setPlayerData "challengeProgress" "ch_extremecruelty" 1
setPlayerData "challengeState" "ch_extremecruelty" 2
setPlayerData "challengeProgress" "ch_tangodown" 1
setPlayerData "challengeState" "ch_tangodown" 2
setPlayerData "challengeProgress" "ch_countermvp" 1
setPlayerData "challengeState" "ch_countermvp" 2
setPlayerData "challengeProgress" "ch_goodbye" 1
setPlayerData "challengeState" "ch_goodbye" 2
setPlayerData "challengeProgress" "ch_basejump" 1
setPlayerData "challengeState" "ch_basejump" 2
setPlayerData "challengeProgress" "ch_flyswatter" 1
setPlayerData "challengeState" "ch_flyswatter" 2
setPlayerData "challengeProgress" "ch_vandalism" 1
setPlayerData "challengeState" "ch_vandalism" 2
setPlayerData "challengeProgress" "ch_crouchshot" 30
setPlayerData "challengeState" "ch_crouchshot" 4
setPlayerData "challengeProgress" "ch_proneshot" 30
setPlayerData "challengeState" "ch_proneshot" 4
setPlayerData "challengeProgress" "ch_assists" 30
setPlayerData "challengeState" "ch_assists" 4
setPlayerData "challengeProgress" "ch_xrayvision" 15
setPlayerData "challengeState" "ch_xrayvision" 4
setPlayerData "challengeProgress" "ch_backdraft" 15
setPlayerData "challengeState" "ch_backdraft" 4
setPlayerData "challengeProgress" "ch_shieldvet" 15
setPlayerData "challengeState" "ch_shieldvet" 4
setPlayerData "challengeProgress" "ch_smasher" 1
setPlayerData "challengeState" "ch_smasher" 2
setPlayerData "challengeProgress" "ch_backsmasher" 1
setPlayerData "challengeState" "ch_backsmasher" 2
setPlayerData "challengeProgress" "ch_shield_damage" 50000
setPlayerData "challengeState" "ch_shield_damage" 4
setPlayerData "challengeProgress" "ch_shield_bullet" 50000
setPlayerData "challengeState" "ch_shield_bullet" 4
setPlayerData "challengeProgress" "ch_shield_explosive" 100
setPlayerData "challengeState" "ch_shield_explosive" 4
setPlayerData "challengeProgress" "ch_surgical_assault" 1
setPlayerData "challengeState" "ch_surgical_assault" 2
setPlayerData "challengeProgress" "ch_surgical_smg" 1
setPlayerData "challengeState" "ch_surgical_smg" 2
setPlayerData "challengeProgress" "ch_surgical_lmg" 1
setPlayerData "challengeState" "ch_surgical_lmg" 2
setPlayerData "challengeProgress" "ch_surgical_sniper" 1
setPlayerData "challengeState" "ch_surgical_sniper" 2
setPlayerData "challengeProgress" "ch_expert_assault" 50
setPlayerData "challengeState" "ch_expert_assault" 4
setPlayerData "challengeProgress" "ch_expert_smg" 50
setPlayerData "challengeState" "ch_expert_smg" 4
setPlayerData "challengeProgress" "ch_expert_lmg" 50
setPlayerData "challengeState" "ch_expert_lmg" 4
setPlayerData "challengeProgress" "ch_multirpg" 50
setPlayerData "challengeState" "ch_multirpg" 4
setPlayerData "challengeProgress" "ch_multiclaymore" 50
setPlayerData "challengeState" "ch_multiclaymore" 4
setPlayerData "challengeProgress" "ch_multifrag" 50
setPlayerData "challengeState" "ch_multifrag" 4
setPlayerData "challengeProgress" "ch_multic4" 50
setPlayerData "challengeState" "ch_multic4" 4
setPlayerData "challengeProgress" "ch_collateraldamage" 1
setPlayerData "challengeState" "ch_collateraldamage" 2
setPlayerData "challengeProgress" "ch_flawless" 1
setPlayerData "challengeState" "ch_flawless" 2
setPlayerData "challengeProgress" "ch_fearless" 1
setPlayerData "challengeState" "ch_fearless" 2
setPlayerData "challengeProgress" "ch_grouphug" 1
setPlayerData "challengeState" "ch_grouphug" 2
setPlayerData "challengeProgress" "ch_nbk" 1
setPlayerData "challengeState" "ch_nbk" 2
setPlayerData "challengeProgress" "ch_allpro" 1
setPlayerData "challengeState" "ch_allpro" 2
setPlayerData "challengeProgress" "ch_airborne" 1
setPlayerData "challengeState" "ch_airborne" 2
setPlayerData "challengeProgress" "ch_moneyshot" 1
setPlayerData "challengeState" "ch_moneyshot" 2
setPlayerData "challengeProgress" "ch_robinhood" 25
setPlayerData "challengeState" "ch_robinhood" 3
setPlayerData "challengeProgress" "ch_bangforbuck" 25
setPlayerData "challengeState" "ch_bangforbuck" 3
setPlayerData "challengeProgress" "ch_overdraft" 1
setPlayerData "challengeState" "ch_overdraft" 2
setPlayerData "challengeProgress" "ch_identitytheft" 1
setPlayerData "challengeState" "ch_identitytheft" 2
setPlayerData "challengeProgress" "ch_atm" 1
setPlayerData "challengeState" "ch_atm" 2
setPlayerData "challengeProgress" "ch_timeismoney" 25
setPlayerData "challengeState" "ch_timeismoney" 3
setPlayerData "challengeProgress" "ch_iamrich" 25
setPlayerData "challengeState" "ch_iamrich" 3
setPlayerData "challengeProgress" "ch_breakbank" 1
setPlayerData "challengeState" "ch_breakbank" 2
setPlayerData "challengeProgress" "ch_colorofmoney" 25
setPlayerData "challengeState" "ch_colorofmoney" 3
setPlayerData "challengeProgress" "ch_neverforget" 1
setPlayerData "challengeState" "ch_neverforget" 2
setPlayerData "challengeProgress" "ch_thebrink" 1
setPlayerData "challengeState" "ch_thebrink" 2
setPlayerData "challengeProgress" "ch_fastswap" 1
setPlayerData "challengeState" "ch_fastswap" 2
setPlayerData "challengeProgress" "ch_starplayer" 1
setPlayerData "challengeState" "ch_starplayer" 2
setPlayerData "challengeProgress" "ch_howthe" 1
setPlayerData "challengeState" "ch_howthe" 2
setPlayerData "challengeProgress" "ch_dominos" 1
setPlayerData "challengeState" "ch_dominos" 2
setPlayerData "challengeProgress" "ch_masterchef" 20
setPlayerData "challengeState" "ch_masterchef" 4
setPlayerData "challengeProgress" "ch_invincible" 1
setPlayerData "challengeState" "ch_invincible" 2
setPlayerData "challengeProgress" "ch_survivalist" 1
setPlayerData "challengeState" "ch_survivalist" 2
setPlayerData "challengeProgress" "ch_counterclaymore" 20
setPlayerData "challengeState" "ch_counterclaymore" 4
setPlayerData "challengeProgress" "ch_counterc4" 20
setPlayerData "challengeState" "ch_counterc4" 4
setPlayerData "challengeProgress" "ch_enemyofthestate" 1
setPlayerData "challengeState" "ch_enemyofthestate" 2
setPlayerData "challengeProgress" "ch_resourceful" 1
setPlayerData "challengeState" "ch_resourceful" 2
setPlayerData "challengeProgress" "ch_survivor" 1
setPlayerData "challengeState" "ch_survivor" 2
setPlayerData "challengeProgress" "ch_bothbarrels" 1
setPlayerData "challengeState" "ch_bothbarrels" 2
setPlayerData "challengeProgress" "ch_omnicide" 1
setPlayerData "challengeState" "ch_omnicide" 2
setPlayerData "challengeProgress" "ch_wargasm" 1
setPlayerData "challengeState" "ch_wargasm" 2
setPlayerData "challengeProgress" "ch_thebiggertheyare" 1
setPlayerData "challengeState" "ch_thebiggertheyare" 2
setPlayerData "challengeProgress" "ch_thehardertheyfall" 1
setPlayerData "challengeState" "ch_thehardertheyfall" 2
setPlayerData "challengeProgress" "ch_crabmeat" 1
setPlayerData "challengeState" "ch_crabmeat" 2
setPlayerData "challengeProgress" "ch_wopr" 1
setPlayerData "challengeState" "ch_wopr" 2
setPlayerData "challengeProgress" "ch_thedenier" 1
setPlayerData "challengeState" "ch_thedenier" 2
setPlayerData "challengeProgress" "ch_carpetbomb" 1
setPlayerData "challengeState" "ch_carpetbomb" 2
setPlayerData "challengeProgress" "ch_redcarpet" 1
setPlayerData "challengeState" "ch_redcarpet" 2
setPlayerData "challengeProgress" "ch_reaper" 1
setPlayerData "challengeState" "ch_reaper" 2
setPlayerData "challengeProgress" "ch_nosecrets" 1
setPlayerData "challengeState" "ch_nosecrets" 2
setPlayerData "challengeProgress" "ch_sunblock" 1
setPlayerData "challengeState" "ch_sunblock" 2
setPlayerData "challengeProgress" "ch_afterburner" 1
setPlayerData "challengeState" "ch_afterburner" 2
setPlayerData "challengeProgress" "ch_airsuperiority" 1
setPlayerData "challengeState" "ch_airsuperiority" 2
setPlayerData "challengeProgress" "ch_mgmaster" 1
setPlayerData "challengeState" "ch_mgmaster" 2
setPlayerData "challengeProgress" "ch_slasher" 1
setPlayerData "challengeState" "ch_slasher" 2
setPlayerData "challengeProgress" "ch_radiationsickness" 1
setPlayerData "challengeState" "ch_radiationsickness" 2
setPlayerData "challengeProgress" "ch_infected" 1
setPlayerData "challengeState" "ch_infected" 2
setPlayerData "challengeProgress" "ch_plague" 1
setPlayerData "challengeState" "ch_plague" 2
setPlayerData "challengeProgress" "ch_renaissance" 1
setPlayerData "challengeState" "ch_renaissance" 2
setPlayerData "challengeProgress" "ch_theloner" 1
setPlayerData "challengeState" "ch_theloner" 2
setPlayerData "challengeProgress" "ch_6fears7" 1
setPlayerData "challengeState" "ch_6fears7" 2
setPlayerData "challengeProgress" "ch_thenumb" 1
setPlayerData "challengeState" "ch_thenumb" 2
setPlayerData "challengeProgress" "ch_martyr" 1
setPlayerData "challengeState" "ch_martyr" 2
setPlayerData "challengeProgress" "ch_livingdead" 1
setPlayerData "challengeState" "ch_livingdead" 2
setPlayerData "challengeProgress" "ch_sidekick" 1
setPlayerData "challengeState" "ch_sidekick" 2
setPlayerData "challengeProgress" "ch_clickclickboom" 1
setPlayerData "challengeState" "ch_clickclickboom" 2
setPlayerData "challengeProgress" "ch_hijacker" 200
setPlayerData "challengeState" "ch_hijacker" 4
setPlayerData "challengeProgress" "ch_no" 1
setPlayerData "challengeState" "ch_no" 2
setPlayerData "challengeProgress" "ch_avenger" 1
setPlayerData "challengeState" "ch_avenger" 2
setPlayerData "challengeProgress" "ch_victor_dm" 10
setPlayerData "challengeState" "ch_victor_dm" 4
setPlayerData "challengeProgress" "ch_teamplayer" 30
setPlayerData "challengeState" "ch_teamplayer" 4
setPlayerData "challengeProgress" "ch_victor_sd" 30
setPlayerData "challengeState" "ch_victor_sd" 4
setPlayerData "challengeProgress" "ch_mvp_tdm" 1
setPlayerData "challengeState" "ch_mvp_tdm" 2
setPlayerData "challengeProgress" "ch_teamplayer_hc" 15
setPlayerData "challengeState" "ch_teamplayer_hc" 4
setPlayerData "challengeProgress" "ch_victor_sab" 50
setPlayerData "challengeState" "ch_victor_sab" 4
setPlayerData "challengeProgress" "ch_mvp_thc" 1
setPlayerData "challengeState" "ch_mvp_thc" 2
setPlayerData "challengeProgress" "ch_bombdown" 1
setPlayerData "challengeState" "ch_bombdown" 2
setPlayerData "challengeProgress" "ch_bombdefender" 10
setPlayerData "challengeState" "ch_bombdefender" 3
setPlayerData "challengeProgress" "ch_bombplanter" 10
setPlayerData "challengeState" "ch_bombplanter" 3
setPlayerData "challengeProgress" "ch_hero" 10
setPlayerData "challengeState" "ch_hero" 3
setPlayerData "challengeProgress" "ch_lastmanstanding" 1
setPlayerData "challengeState" "ch_lastmanstanding" 2
setPlayerData "challengeProgress" "ch_saboteur" 10
setPlayerData "challengeState" "ch_saboteur" 3
setPlayerData "challengeProgress" "ch_knifevet" 250
setPlayerData "challengeState" "ch_knifevet" 5
setPlayerData "challengeProgress" "ch_laststandvet" 100
setPlayerData "challengeState" "ch_laststandvet" 5
setPlayerData "challengeProgress" "ch_stealth" 1000
setPlayerData "challengeState" "ch_stealth" 5
setPlayerData "challengeProgress" "ch_concussionvet" 300
setPlayerData "challengeState" "ch_concussionvet" 5
setPlayerData "challengeProgress" "ch_flashbangvet" 300
setPlayerData "challengeState" "ch_flashbangvet" 5
setPlayerData "awards" "10kills" 2147483646
setPlayerData "awards" "1death" 2147483646
setPlayerData "awards" "nodeaths" 2147483646
setPlayerData "awards" "nokills" 2147483646
setPlayerData "awards" "mvp" 2147483646
setPlayerData "awards" "highlander" 2147483646
setPlayerData "awards" "kdratio10" 2147483646
setPlayerData "awards" "punisher" 2147483646
setPlayerData "awards" "overkill" 2147483646
setPlayerData "awards" "killedotherteamonelife" 2147483646
setPlayerData "awards" "kdratio" 2147483646
setPlayerData "awards" "kills" 2147483646
setPlayerData "awards" "higherrankkills" 2147483646
setPlayerData "awards" "deaths" 2147483646
setPlayerData "awards" "killstreak" 2147483646
setPlayerData "awards" "headshots" 2147483646
setPlayerData "awards" "finalkill" 2147483646
setPlayerData "awards" "killedotherteam" 2147483646
setPlayerData "awards" "closertoenemies" 2147483646
setPlayerData "awards" "throwingknifekills" 2147483646
setPlayerData "awards" "grenadekills" 2147483646
setPlayerData "awards" "helicopters" 2147483646
setPlayerData "awards" "airstrikes" 2147483646
setPlayerData "awards" "uavs" 2147483646
setPlayerData "awards" "mostmultikills" 2147483646
setPlayerData "awards" "multikill" 2147483646
setPlayerData "awards" "knifekills" 2147483646
setPlayerData "awards" "flankkills" 2147483646
setPlayerData "awards" "bulletpenkills" 2147483646
setPlayerData "awards" "laststandkills" 2147483646
setPlayerData "awards" "laststanderkills" 2147483646
setPlayerData "awards" "assists" 2147483646
setPlayerData "awards" "c4kills" 2147483646
setPlayerData "awards" "claymorekills" 2147483646
setPlayerData "awards" "fragkills" 2147483646
setPlayerData "awards" "semtexkills" 2147483646
setPlayerData "awards" "explosionssurvived" 2147483646
setPlayerData "awards" "mosttacprevented" 2147483646
setPlayerData "awards" "avengekills" 2147483646
setPlayerData "awards" "rescues" 2147483646
setPlayerData "awards" "longshots" 2147483646
setPlayerData "awards" "adskills" 2147483646
setPlayerData "awards" "hipfirekills" 2147483646
setPlayerData "awards" "revengekills" 2147483646
setPlayerData "awards" "longestlife" 2147483646
setPlayerData "awards" "throwbacks" 2147483646
setPlayerData "awards" "thumperkills" 2147483646
setPlayerData "awards" "otherweaponkills" 2147483646
setPlayerData "awards" "killedsameplayer" 2147483646
setPlayerData "awards" "mostweaponsused" 2147483646
setPlayerData "awards" "distancetraveled" 2147483646
setPlayerData "awards" "mostreloads" 2147483646
setPlayerData "awards" "mostswaps" 2147483646
setPlayerData "awards" "flankdeaths" 2147483646
setPlayerData "awards" "noflankdeaths" 2147483646
setPlayerData "awards" "thermalkills" 2147483646
setPlayerData "awards" "mostcamperkills" 2147483646
setPlayerData "awards" "fbhits" 2147483646
setPlayerData "awards" "stunhits" 2147483646
setPlayerData "awards" "scopedkills" 2147483646
setPlayerData "awards" "arkills" 2147483646
setPlayerData "awards" "arheadshots" 2147483646
setPlayerData "awards" "lmgkills" 2147483646
setPlayerData "awards" "lmgheadshots" 2147483646
setPlayerData "awards" "sniperkills" 2147483646
setPlayerData "awards" "sniperheadshots" 2147483646
setPlayerData "awards" "shieldblocks" 2147483646
setPlayerData "awards" "shieldkills" 2147483646
setPlayerData "awards" "smgkills" 2147483646
setPlayerData "awards" "smgheadshots" 2147483646
setPlayerData "awards" "shotgunkills" 2147483646
setPlayerData "awards" "shotgunheadshots" 2147483646
setPlayerData "awards" "pistolkills" 2147483646
setPlayerData "awards" "pistolheadshots" 2147483646
setPlayerData "awards" "rocketkills" 2147483646
setPlayerData "awards" "equipmentkills" 2147483646
setPlayerData "awards" "mostclasseschanged" 2147483646
setPlayerData "awards" "lowerrankkills" 2147483646
setPlayerData "awards" "sprinttime" 2147483646
setPlayerData "awards" "crouchtime" 2147483646
setPlayerData "awards" "pronetime" 2147483646
setPlayerData "awards" "comebacks" 2147483646
setPlayerData "awards" "mostshotsfired" 2147483646
setPlayerData "awards" "timeinspot" 2147483646
setPlayerData "awards" "killcamtimewatched" 2147483646
setPlayerData "awards" "greatestavgalt" 2147483646
setPlayerData "awards" "leastavgalt" 2147483646
setPlayerData "awards" "killcamskipped" 2147483646
setPlayerData "awards" "killsteals" 2147483646
setPlayerData "awards" "deathstreak" 2147483646
setPlayerData "awards" "shortestlife" 2147483646
setPlayerData "awards" "suicides" 2147483646
setPlayerData "awards" "mostff" 2147483646
setPlayerData "awards" "shotgundeaths" 2147483646
setPlayerData "awards" "shielddeaths" 2147483646
setPlayerData "awards" "participant" 2147483646
setPlayerData "awards" "afk" 2147483646
setPlayerData "awards" "noawards" 2147483646
setPlayerData "awards" "bombsplanted" 2147483646
setPlayerData "awards" "bombsdefused" 2147483646
setPlayerData "awards" "bombcarrierkills" 2147483646
setPlayerData "awards" "bombscarried" 2147483646
setPlayerData "awards" "killsasbombcarrier" 2147483646
setPlayerData "awards" "flagscaptured" 2147483646
setPlayerData "awards" "flagsreturned" 2147483646
setPlayerData "awards" "flagcarrierkills" 2147483646
setPlayerData "awards" "flagscarried" 2147483646
setPlayerData "awards" "killsasflagcarrier" 2147483646
setPlayerData "awards" "hqsdestroyed" 2147483646
setPlayerData "awards" "hqscaptured" 2147483646
setPlayerData "awards" "pointscaptured" 2147483646
setPlayerData "awards" "targetsdestroyed" 2147483646
uploadStats


That's all of them, enjoy guys Smile Also be sure to +REP PcFreak30 and ITheFallenI @ this thread: You must login or register to view this content.
(adsbygoogle = window.adsbygoogle || []).push({});

The following 3 users say thank you to Choco for this useful post:

IVThaKiller, Mr. Fatty, thebosh94
03-25-2011, 02:00 AM #29
TheFallen
Former Dark Night
Originally posted by chocomonkey321 View Post
I would like to thank you for taking the time to find these. I know it was all your guys work, I gave full credit. Like I said, I don't care if anyone +reps for this, I'm just annoyed at all the -rep. Just trying to help the community Winky Winky


It's nice that you gave full credit, but (not flaming, just sharing my opinion) it was a little pointless to make this as anyone with FF Viewer and Bucn's converter, could spend about 5 min. to find these Winky Winky. Anyways, glad you are trying to help the community Happy
03-25-2011, 02:03 AM #30
Choco
Respect my authoritah!!
Originally posted by ITheFallenI View Post
It's nice that you gave full credit, but (not flaming, just sharing my opinion) it was a little pointless to make this as anyone with FF Viewer and Bucn's converter, could spend about 5 min. to find these Winky Winky. Anyways, glad you are trying to help the community Happy


I basically did this as a challenge for myself, since I don't have FF viewer or any converters :P So I thought I would see if I could find it by manually decompressing.
03-25-2011, 02:04 AM #31
TheFallen
Former Dark Night
Originally posted by chocomonkey321 View Post
I basically did this as a challenge for myself, since I don't have FF viewer or any converters :P So I thought I would see if I could find it by manually decompressing.


Lol glad it was a challenge for you as these were for us Happy
03-25-2011, 02:04 AM #32
Blackstorm
Veni. Vidi. Vici.
It wasn't hidden good... I converted it in 30 seconds =D
03-25-2011, 02:05 AM #33
Choco
Respect my authoritah!!
Originally posted by Blackstorm View Post
It wasn't hidden good... I converted it in 30 seconds =D


It was hidden well when trying to find the right CFG file in the 0000b4a0.dat in HxD :rolleyes:
03-25-2011, 02:07 AM #34
Blackstorm
Veni. Vidi. Vici.
Originally posted by chocomonkey321 View Post
It was hidden well when trying to find the right CFG file in the 0000b4a0.dat in HxD :rolleyes:


Why make it more complicated? I'm pretty sure it wasn't in 0000b4a0 because the offsets were different since this wasn't compressed using packzip.
03-25-2011, 02:09 AM #35
TheFallen
Former Dark Night
Originally posted by Blackstorm View Post
Why make it more complicated? I'm pretty sure it wasn't in 0000b4a0 because the offsets were different since this wasn't compressed using packzip.


[Off Topic]
I thought Blackstorm was taken :P How you get it?
03-25-2011, 02:10 AM #36
Choco
Respect my authoritah!!
Originally posted by Blackstorm View Post
Why make it more complicated? I'm pretty sure it wasn't in 0000b4a0 because the offsets were different since this wasn't compressed using packzip.


I thought it wouldn't be there either, but I eventually found it in it. The CFG had some long ridiculous name :p I might post the offsets tomorrow, but right now I'm off to bed Winky Winky
03-25-2011, 02:11 AM #37
Blackstorm
Veni. Vidi. Vici.
Originally posted by ITheFallenI View Post
[Off Topic]
I thought Blackstorm was taken :P How you get it?


Shiver<3

:shh:

---------- Post added at 08:11 PM ---------- Previous post was at 08:10 PM ----------

Originally posted by chocomonkey321 View Post
I thought it wouldn't be there either, but I eventually found it in it. The CFG had some long ridiculous name :p I might post the offsets tomorrow, but right now I'm off to bed Winky Winky


Why if you can just convert it via QuickBMS or BuCn's converters? xD

Copyright © 2026, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo