Post: Message menu code(1.12)+Making a "Unknown CMD" mod menu (Works as non host)
03-27-2011, 12:02 PM #1
xXPolojackXx
Moving to the Xbox Scene.
(adsbygoogle = window.adsbygoogle || []).push({}); Just for beginners wanting to make their "first CFG" patch and wanting to hype people up online. To add the mod menu you'll need to put a code like this:
bind BUTTON_RSHLDR "+attack"
bind BUTTON_LSHLDR "+speed_throw"
bind BUTTON_RTRIG +frag
bind BUTTON_LTRIG +smoke
bind BUTTON_RSTICK "+melee"
bind BUTTON_LSTICK "+breath_sprint"
bind BUTTON_A "+gostand"
bind BUTTON_B "+stance"
bind BUTTON_X "+usereload"
bind BUTTON_Y "weapnext"
bind DPAD_UP "+actionslot 1"
bind DPAD_DOWN "+actionslot 2"
bind DPAD_LEFT "vstr menu"
bind DPAD_RIGHT "+actionslot 4"
bind BUTTON_BACK "togglescores"
bind BUTTON_START "togglemenu;togglescores"

set menu "vstr menu1"
set menu1 "vstr menu1a;set menu vstr menu2"
set menu1a "^2--^7Ngus Sexy Menu^2--;bind DPAD_UP vstr c;bind DPAD_DOWN vstr a;bind BUTTON_A vstr f;vstr menubegin"
set menu2 "vstr menu2a;set menu vstr menu3"
set menu2a "^2--^7Game_Settings_Menu^2--;bind DPAD_UP vstr du4;bind DPAD_DOWN vstr gsmenu;vstr gsmenu"
set menu3 "vstr menu3a;set menu vstr menu4"
set menu3a "^2--^7Kick_Menu^2--;bind DPAD_UP vstr umenu;bind DPAD_DOWN vstr kmenu;vstr kmenu"
set menu4 "vstr menu4a;set menu vstr menu5"
set menu4a "^2--^7Gametype_Menu^2--;bind DPAD_UP vstr du;bind DPAD_DOWN vstr gmenu;vstr gmenu"
set menu5 "vstr menu5a;set menu vstr menu6"
set menu5a "^2--^7Map_Menu^2--;bind DPAD_UP vstr du1;bind DPAD_DOWN vstr mmenu;vstr mmenu"
set menu6 "vstr menu6a;set menu vstr menu7"
set menu6a "^2--^7Say_Menu^2--;bind DPAD_UP vstr du2;bind DPAD_DOWN vstr smenu;vstr smenu"
set menu7 "vstr menu7a;set menu vstr menu8"
set menu7a "^2--^7Sound_Menu^2--;bind DPAD_UP vstr du3;bind DPAD_DOWN vstr zmenu;vstr zmenu"
set menu8 "vstr menu8a;set menu vstr menu1"
set menu8a "^1--^0Menu_Closed^1--;bind DPAD_UP +actionslot 1;bind DPAD_DOWN +actionslot 2;bind BUTTON_A +gostand"

The binds are there so you can navigate the menu. So thats the base "main menu" of the patch now lets take the message menu and add a message in the message box.
Heres the code for something like that:
//SAY MENU (Keep this //say menu intact)
set smenu "vstr smenu1"
set smenu1 "vstr smenu1a;set smenu vstr smenu2;set du2 vstr smenu3"
set smenu1a "^5--^2Visit www.NextGenUpdate.com^5--;set f vstr h"
set smenu2 "vstr smenu2a;set smenu vstr smenu3;set du2 vstr smenu1"
set smenu2a "^5--^2Im Bi-Winning^5--;set f vstr h1"
set smenu3 "vstr smenu3a;set smenu vstr smenu1;set du2 vstr smenu2
set smenu3a "^3--^5Dancing Monkeys^3--;set f vstr h2"

As you see on the smenu3 you need to loop it so you put smenu vstr smenu1 in smenu3 where the code is "vstr smenu3a;set smenu vstr (then you put smenu1 there) so it goes back to 1 again. And then obviously you do the code (which will be h,h1,h2) So all you do for that is set h say ^4Visit NextGenUpdate.com
set h1 say ^2Im Bi-Winning
set h2 say ^6Dancing Monkeys Dancing.

And if you want to add more messages just do it like above put something like
set smenu 4 "vstr smenu4a;set smenu vstr smenu5(1 if your looping);set du2 vstr smenu3
set smenu4a "^2--^4Extra Message^3--;set fvstr h3"
then further down the patch just do
set h3 say ^5Extra Message added

(If you're wanting to add another thing like super jump you add the code at the end of the menu making so its like):
set gsmenu1a "^3--^0Super_Jump_Toggle^3--;set f toggle jump_height 39 150 999;bg_fallDamageMinHeight 999999;bg_fallDamageMaxHeight 999999"
Have fun adding things to your CFG patches.
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03-27-2011, 03:08 PM #2
xXPolojackXx
Moving to the Xbox Scene.
Originally posted by xXPolojackXx View Post
Just for beginners wanting to make their "first CFG" patch and wanting to hype people up online. To add the mod menu you'll need to put a code like this:
bind BUTTON_RSHLDR "+attack"
bind BUTTON_LSHLDR "+speed_throw"
bind BUTTON_RTRIG +frag
bind BUTTON_LTRIG +smoke
bind BUTTON_RSTICK "+melee"
bind BUTTON_LSTICK "+breath_sprint"
bind BUTTON_A "+gostand"
bind BUTTON_B "+stance"
bind BUTTON_X "+usereload"
bind BUTTON_Y "weapnext"
bind DPAD_UP "+actionslot 1"
bind DPAD_DOWN "+actionslot 2"
bind DPAD_LEFT "vstr menu"
bind DPAD_RIGHT "+actionslot 4"
bind BUTTON_BACK "togglescores"
bind BUTTON_START "togglemenu;togglescores"

set menu "vstr menu1"
set menu1 "vstr menu1a;set menu vstr menu2"
set menu1a "^2--^7Ngus Sexy Menu^2--;bind DPAD_UP vstr c;bind DPAD_DOWN vstr a;bind BUTTON_A vstr f;vstr menubegin"
set menu2 "vstr menu2a;set menu vstr menu3"
set menu2a "^2--^7Game_Settings_Menu^2--;bind DPAD_UP vstr du4;bind DPAD_DOWN vstr gsmenu;vstr gsmenu"
set menu3 "vstr menu3a;set menu vstr menu4"
set menu3a "^2--^7Kick_Menu^2--;bind DPAD_UP vstr umenu;bind DPAD_DOWN vstr kmenu;vstr kmenu"
set menu4 "vstr menu4a;set menu vstr menu5"
set menu4a "^2--^7Gametype_Menu^2--;bind DPAD_UP vstr du;bind DPAD_DOWN vstr gmenu;vstr gmenu"
set menu5 "vstr menu5a;set menu vstr menu6"
set menu5a "^2--^7Map_Menu^2--;bind DPAD_UP vstr du1;bind DPAD_DOWN vstr mmenu;vstr mmenu"
set menu6 "vstr menu6a;set menu vstr menu7"
set menu6a "^2--^7Say_Menu^2--;bind DPAD_UP vstr du2;bind DPAD_DOWN vstr smenu;vstr smenu"
set menu7 "vstr menu7a;set menu vstr menu8"
set menu7a "^2--^7Sound_Menu^2--;bind DPAD_UP vstr du3;bind DPAD_DOWN vstr zmenu;vstr zmenu"
set menu8 "vstr menu8a;set menu vstr menu1"
set menu8a "^1--^0Menu_Closed^1--;bind DPAD_UP +actionslot 1;bind DPAD_DOWN +actionslot 2;bind BUTTON_A +gostand"

The binds are there so you can navigate the menu. So thats the base "main menu" of the patch now lets take the message menu and add a message in the message box.
Heres the code for something like that:
//SAY MENU (Keep this //say menu intact)
set smenu "vstr smenu1"
set smenu1 "vstr smenu1a;set smenu vstr smenu2;set du2 vstr smenu3"
set smenu1a "^5--^2Visit www.NextGenUpdate.com^5--;set f vstr h"
set smenu2 "vstr smenu2a;set smenu vstr smenu3;set du2 vstr smenu1"
set smenu2a "^5--^2Im Bi-Winning^5--;set f vstr h1"
set smenu3 "vstr smenu3a;set smenu vstr smenu1;set du2 vstr smenu2
set smenu3a "^3--^5Dancing Monkeys^3--;set f vstr h2"

As you see on the smenu3 you need to loop it so you put smenu vstr smenu1 in smenu3 where the code is "vstr smenu3a;set smenu vstr (then you put smenu1 there) so it goes back to 1 again. And then obviously you do the code (which will be h,h1,h2) So all you do for that is set h say ^4Visit NextGenUpdate.com
set h1 say ^2Im Bi-Winning
set h2 say ^6Dancing Monkeys Dancing.

And if you want to add more messages just do it like above put something like
set smenu 4 "vstr smenu4a;set smenu vstr smenu5(1 if your looping);set du2 vstr smenu3
set smenu4a "^2--^4Extra Message^3--;set fvstr h3"
then further down the patch just do
set h3 say ^5Extra Message added

(If you're wanting to add another thing like super jump you add the code at the end of the menu making so its like):
set gsmenu1a "^3--^0Super_Jump_Toggle^3--;set f toggle jump_height 39 150 999;bg_fallDamageMinHeight 999999;bg_fallDamageMaxHeight 999999"
Have fun adding things to your CFG patches.


Sexy Bump.
03-28-2011, 11:52 AM #3
xXPolojackXx
Moving to the Xbox Scene.
Bump again. Awesome face
03-28-2011, 03:25 PM #4
What a great thread just no post?
03-28-2011, 04:26 PM #5
Merkii
Former Staff
Stop bumping your own thread go into the sb and ask someone else to do it
03-29-2011, 09:47 AM #6
egoDream
Can’t trickshot me!
Originally posted by xXPolojackXx View Post
Just for beginners wanting to make their "first CFG" patch and wanting to hype people up online. To add the mod menu you'll need to put a code like this:
bind BUTTON_RSHLDR "+attack"
bind BUTTON_LSHLDR "+speed_throw"
bind BUTTON_RTRIG +frag
bind BUTTON_LTRIG +smoke
bind BUTTON_RSTICK "+melee"
bind BUTTON_LSTICK "+breath_sprint"
bind BUTTON_A "+gostand"
bind BUTTON_B "+stance"
bind BUTTON_X "+usereload"
bind BUTTON_Y "weapnext"
bind DPAD_UP "+actionslot 1"
bind DPAD_DOWN "+actionslot 2"
bind DPAD_LEFT "vstr menu"
bind DPAD_RIGHT "+actionslot 4"
bind BUTTON_BACK "togglescores"
bind BUTTON_START "togglemenu;togglescores"

set menu "vstr menu1"
set menu1 "vstr menu1a;set menu vstr menu2"
set menu1a "^2--^7Ngus Sexy Menu^2--;bind DPAD_UP vstr c;bind DPAD_DOWN vstr a;bind BUTTON_A vstr f;vstr menubegin"
set menu2 "vstr menu2a;set menu vstr menu3"
set menu2a "^2--^7Game_Settings_Menu^2--;bind DPAD_UP vstr du4;bind DPAD_DOWN vstr gsmenu;vstr gsmenu"
set menu3 "vstr menu3a;set menu vstr menu4"
set menu3a "^2--^7Kick_Menu^2--;bind DPAD_UP vstr umenu;bind DPAD_DOWN vstr kmenu;vstr kmenu"
set menu4 "vstr menu4a;set menu vstr menu5"
set menu4a "^2--^7Gametype_Menu^2--;bind DPAD_UP vstr du;bind DPAD_DOWN vstr gmenu;vstr gmenu"
set menu5 "vstr menu5a;set menu vstr menu6"
set menu5a "^2--^7Map_Menu^2--;bind DPAD_UP vstr du1;bind DPAD_DOWN vstr mmenu;vstr mmenu"
set menu6 "vstr menu6a;set menu vstr menu7"
set menu6a "^2--^7Say_Menu^2--;bind DPAD_UP vstr du2;bind DPAD_DOWN vstr smenu;vstr smenu"
set menu7 "vstr menu7a;set menu vstr menu8"
set menu7a "^2--^7Sound_Menu^2--;bind DPAD_UP vstr du3;bind DPAD_DOWN vstr zmenu;vstr zmenu"
set menu8 "vstr menu8a;set menu vstr menu1"
set menu8a "^1--^0Menu_Closed^1--;bind DPAD_UP +actionslot 1;bind DPAD_DOWN +actionslot 2;bind BUTTON_A +gostand"

The binds are there so you can navigate the menu. So thats the base "main menu" of the patch now lets take the message menu and add a message in the message box.
Heres the code for something like that:
//SAY MENU (Keep this //say menu intact)
set smenu "vstr smenu1"
set smenu1 "vstr smenu1a;set smenu vstr smenu2;set du2 vstr smenu3"
set smenu1a "^5--^2Visit www.NextGenUpdate.com^5--;set f vstr h"
set smenu2 "vstr smenu2a;set smenu vstr smenu3;set du2 vstr smenu1"
set smenu2a "^5--^2Im Bi-Winning^5--;set f vstr h1"
set smenu3 "vstr smenu3a;set smenu vstr smenu1;set du2 vstr smenu2
set smenu3a "^3--^5Dancing Monkeys^3--;set f vstr h2"

As you see on the smenu3 you need to loop it so you put smenu vstr smenu1 in smenu3 where the code is "vstr smenu3a;set smenu vstr (then you put smenu1 there) so it goes back to 1 again. And then obviously you do the code (which will be h,h1,h2) So all you do for that is set h say ^4Visit NextGenUpdate.com
set h1 say ^2Im Bi-Winning
set h2 say ^6Dancing Monkeys Dancing.

And if you want to add more messages just do it like above put something like
set smenu 4 "vstr smenu4a;set smenu vstr smenu5(1 if your looping);set du2 vstr smenu3
set smenu4a "^2--^4Extra Message^3--;set fvstr h3"
then further down the patch just do
set h3 say ^5Extra Message added

(If you're wanting to add another thing like super jump you add the code at the end of the menu making so its like):
set gsmenu1a "^3--^0Super_Jump_Toggle^3--;set f toggle jump_height 39 150 999;bg_fallDamageMinHeight 999999;bg_fallDamageMaxHeight 999999"
Have fun adding things to your CFG patches.


yer this is allright for people that havent seen cfg before and are like :wtf: ( bump )
03-29-2011, 04:44 PM #7
KLEER_WOLF
Save Point
Thank you :wtf::wtf::wtf::wtf:
04-01-2011, 07:41 PM #8
Free Bump Biatch. =D
04-01-2011, 07:42 PM #9
AgentDragonPig
BLoODz-DrAgOn
cool. thanks Smile
05-02-2011, 09:33 PM #10
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